02:58 really attracts me, and i saw this part many times, its true before I started game development I searched toooo much and wasted so much time... I am really thankful for you for your reply ----> And Suggestion for your videos: "Path to become a game developer V/S what mostly choose" or any good TITLE As a noob programmer i really love to see new new tutorials and watch their projects and instead of following only 1 tutorial i go to next tutorial because i love another projects more than previous projects, people like me really need programmers and UA-camrs like you who explain with real Experience. you can also use some (great people Quotes) in your video, people like this also for motivation once Again Thank You!!!
Wonderful video! You continue to inspire me to learn C++ Are you planning on doing any game devlogs for future videos? I miss the Midnight Arrow devlogs a good bit.
Glad to hear that! Midnight Arrow is still in developement but I haven't prioritized making devlogs because they make less views. There will be 2 or 3 more devlogs for sure before releasing the game tho 💪
I learned about GL2D after watching the repository in your video, and I didn't expect it to be developed by you and a friend. I wanted to know how to develop a game engine on my own and how to learn about the game. I have very little knowledge of this.
nope. I might learn vulkan in the future but right now I am ok with opengl. I kinda don't like the fact that directx kinda forces you to use their cpp classes and stuff.
@@lowlevelgamedev9330 btw does ur engine run on Linux and supports 3D rendering ? I'm kinda making an engine for myself so seeing other open source engines is quite important for me
Yes probably railib is better but I haven't used it that much yet. I might make a collision tutorial in the future but untill than javidx9 has some great tutorials on collision and they are the videos from where I also learned collisions so check them out
Salut, misto video! Continua tot asa! Desi nu e prea practic sa-ti creezi propria librarie, asta constituie un exercitiu destul de bun pentru ati antrena capacitatile de programare.
Da e ceva care te ridica la alt nivel. Totusi exista multe jocuri care isi fac librariile lor fie ca sunt facute de companii mici sau indie devs. Exista si avantaje
take a look at my video about how to make games in c++. It is like my fourth video or something from my channel. It is exactly a compilation of good learning resources. I also have similar resources on my discors server
SDL2 is universally the best rendering API. it supports deprecated consoles(ds wii, ps2 etce tc), modern consoles, it has been used for award winning games, and overall is just goated.
so basically there is this UA-camr called Hamza that created this character. If you look at some older videos made by him you will see the exact intro template that I used in my video
I'm learning computer graphics from scratch and that is inspiring me to keep going
I'm glad to hear that 💪💪
02:58 really attracts me, and i saw this part many times, its true before I started game development I searched toooo much and wasted so much time...
I am really thankful for you for your reply
----> And Suggestion for your videos: "Path to become a game developer V/S what mostly choose" or any good TITLE
As a noob programmer i really love to see new new tutorials and watch their projects and instead of following only 1 tutorial i go to next tutorial because i love another projects more than previous projects, people like me really need programmers and UA-camrs like you who explain with real Experience.
you can also use some (great people Quotes) in your video, people like this also for motivation
once Again Thank You!!!
thanks for the nice comment man 💪 I really appreciate
Wonderful video! You continue to inspire me to learn C++
Are you planning on doing any game devlogs for future videos? I miss the Midnight Arrow devlogs a good bit.
Glad to hear that! Midnight Arrow is still in developement but I haven't prioritized making devlogs because they make less views. There will be 2 or 3 more devlogs for sure before releasing the game tho 💪
@@lowlevelgamedev9330 That’s understandable, I’m glad to hear there will be more though!
I learned about GL2D after watching the repository in your video, and I didn't expect it to be developed by you and a friend. I wanted to know how to develop a game engine on my own and how to learn about the game. I have very little knowledge of this.
you will learn in time. I have many learning resources on my channel so I hope I can help you 💪
Have you considered writing your own physics lib? It's like the fun next step after writing a graphics lib!
Yes I'll do this soon actually
@@lowlevelgamedev9330 I'll be looking forward to it!
1:30 you say you cant link statically which is wrong
You can do it very easily just see the docs
Nonetheless amazing video 👏
Sorry for the missconception. You can but I just wasn't able to figure out how back when I was learning it
Great video man! I have a question tho, did u try vulkan or directx or something like that once ? Your reply is greatly appreciated!
nope. I might learn vulkan in the future but right now I am ok with opengl. I kinda don't like the fact that directx kinda forces you to use their cpp classes and stuff.
@@lowlevelgamedev9330 btw does ur engine run on Linux and supports 3D rendering ? I'm kinda making an engine for myself so seeing other open source engines is quite important for me
No I can't give up SFML... I started game development with that lib!
I also started with it, it's a good lib after all
I find raylib way easier than sfml. Could you make a video on sfml collision?
Yes probably railib is better but I haven't used it that much yet. I might make a collision tutorial in the future but untill than javidx9 has some great tutorials on collision and they are the videos from where I also learned collisions so check them out
My idol
Adonis is our idol bro, he started programming when he was 3
finally!!!! i was waiting for this🥰
💪💪
Salut, misto video! Continua tot asa! Desi nu e prea practic sa-ti creezi propria librarie, asta constituie un exercitiu destul de bun pentru ati antrena capacitatile de programare.
Da e ceva care te ridica la alt nivel. Totusi exista multe jocuri care isi fac librariile lor fie ca sunt facute de companii mici sau indie devs. Exista si avantaje
Recommend me any channel from where I can learn sfml and how to make libraries plzzz
take a look at my video about how to make games in c++. It is like my fourth video or something from my channel. It is exactly a compilation of good learning resources. I also have similar resources on my discors server
@@lowlevelgamedev9330thank you
What library do you recommend for creating a cross-platform rendering? I am interested in creating something that works on mobile with good controls.
gl2d
JK 😂😂
Railib is probably the best option. It ports to any platform and they have examples and all and the library is very well made
@@lowlevelgamedev9330 So your library support also mobile. Thanks for the answer
SDL2 is universally the best rendering API. it supports deprecated consoles(ds wii, ps2 etce tc), modern consoles, it has been used for award winning games, and overall is just goated.
What is #pragma region can you explain it?
Yes it is just a block that can be colapsed in the editor. Doesn't affect the code but very usefull for organizing the layout
Nice video,
Adonis has got a C++ tattoo does he need anymore respect???
Yes he is so based 💪
subbed!
thank you 💪💪 every subscribe counts
Improve your audio quality!
I'm trying my best at this point I don't even know what else to do 😂😂 I probably have to buy a better mic idk
The audio quality is fine for me
AdonisssssSss
who is Adonis? i search on internet also but nothing found!!!
adonis
so basically there is this UA-camr called Hamza that created this character. If you look at some older videos made by him you will see the exact intro template that I used in my video
@@lowlevelgamedev9330 thnx
raylib is da best
ye that's true
Oh, I've forgot, Amogus ඞ
good good amogus