How to create a VR experiment in 15 minutes using Python 3.8 with Vizard

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  • Опубліковано 18 вер 2024

КОМЕНТАРІ • 38

  • @densonsmith2
    @densonsmith2 2 роки тому +9

    This opened a door for me. Great job!

  • @jamasteranimations2206
    @jamasteranimations2206 3 роки тому +3

    thanks for this simple starter tutorial so much.
    ive spent weeks looking for some kind of python based virtual reality software / API
    this video shows an introduction on exactly how to do just that.
    this contains all of basic API setup, grabbing objects and a basic idea on how to use the 3D editor.
    all i have is a small room with some grabbable things in it but i cant thank you more for the knowledge on what to use to make python based vr environments and how to use it.
    : )

    • @worldviz
      @worldviz  10 місяців тому

      Thank you for the positive feedback! We are thrilled to hear that the starter tutorial has been helpful for you. It's fantastic to know that the video provided a clear introduction on creating Python-based VR environments, including the essential API setup, object interaction, and a basic understanding of the 3D editor. It's incredible that you've already created a small VR room with grabbable objects! Your appreciation means a lot, and we are glad the tutorial helped guide you through this process. Wishing you all the best as you continue to explore and develop within the world of Python-based VR environments!

  • @mermoqqueijo
    @mermoqqueijo 2 роки тому +1

    Hey man great tutorial and actually opened a whole world of possibilites haha. Just a question about the light part: I can't have the same result, because by looking at the left panel, there is another item inserted (point) that I don't have... Should I insert another light source?

    • @worldviz
      @worldviz  2 роки тому

      Not sure which part of the lighting section you're referring to, but yes, I did also insert a point light by going to create-light-point light and then playing around with the color and intensity

    • @mermoqqueijo
      @mermoqqueijo Рік тому

      Hello there!
      I have come to this tutorial again because I started to learn more about it and sorry I didn't see your reply! About the light, yes, that was what I wanted to know, about the point light! Thanks
      Now I am facing another issue, that is related to the grabbable objects:
      I follow exactly the tutorial, but it I can't grab them, I have no error though, I just can't. I tried also with different 3D models and got the same result! Any ideas?

  • @denisvasilev6734
    @denisvasilev6734 2 роки тому

    Hello Worldviz! Thanks for the response! Can I ask you some more questions though - FIrstly, when I select the Keyboard and Mouse configuration and then run my model.osgb I cannot select my items which are in?...The second question is, when I run the mode.osgb and while pressing 'w' for going forward or 's' for backwards it's going very slow, what should be the problem here? Thanks in advance!

  • @hextav
    @hextav 3 роки тому +1

    cool

  • @NPASMR
    @NPASMR 4 місяці тому

    How to connect what i have done to an app?

  • @marisagarcia8471
    @marisagarcia8471 6 місяців тому

    why your object does not duplique when you grab it? i tried to do the same but my objects duplicate every time. Please help

    • @worldviz
      @worldviz  5 місяців тому

      The 2 cups are included in the environment. Perhaps you also added them separately in code, or does this happen with the code that's included unchanged?

  • @uchindamiphiri1381
    @uchindamiphiri1381 2 роки тому +1

    I have a 3D model in blender, can I import it to vizard?

    • @danieltinkham8296
      @danieltinkham8296 2 роки тому +1

      Hi Unchindami, yes you can bring models from Blender into Vizard. We recommend using the glTF 2.0 model format

    • @Mm-ce5bq
      @Mm-ce5bq Рік тому

      @@danieltinkham8296 is there any references tutorial link that you can share on taking a model avatar .fbx file with all it textures files of blender using gITF 2.0 model format and render it into the environment ?

  • @uchindamiphiri1381
    @uchindamiphiri1381 2 роки тому

    when i load the scene it is giving me a different thing

  • @tarle_engineer9372
    @tarle_engineer9372 2 роки тому

    What all External components we need for this project?

    • @worldviz
      @worldviz  2 роки тому

      You can create this with just a computer (desktop mode), or any VR headset connected to a PC (Oculus Quest w/Oculus link, Vive Pro, Pimax, etc.), as well as many other types of displays (3D Projection, Stereo monitors, etc.)

    • @HURRY-UP-N-BUY
      @HURRY-UP-N-BUY Рік тому

      How do you build this into an app? What Framework is needed?

  • @Jay-pj3wm
    @Jay-pj3wm 2 роки тому

    Cant i use vizard software on linux machines?

    • @worldviz
      @worldviz  2 роки тому

      Vizard is a Windows based program, so it doesn't run on Linux

  • @lohitsgameplaykalpx
    @lohitsgameplaykalpx Рік тому

    mr. can i play this experiment in android mobile

    • @worldviz
      @worldviz  Рік тому

      Vizard is PC based, but you can use a cloud streaming third party tool like Plutoshpere to run it on a standalone Quest 2 (otherwise it would be best to connect to to a PC)

  • @thatianecorrea7403
    @thatianecorrea7403 2 роки тому

    Is posible Export model of unity engine?

    • @worldviz
      @worldviz  2 роки тому

      Yes, but it involves using a third party library and may have mixed results. See this article for details www.worldviz.com/post/tech-tip-bringing-unity-assets-into-vizible-and-vizard

  • @sp3ky288
    @sp3ky288 3 роки тому

    i wan the cmaera to detect movement and thus no vr

    • @worldviz
      @worldviz  3 роки тому

      What kind of camera are you referring to? Like an external 3D camera to detect body position?

    • @sp3ky288
      @sp3ky288 3 роки тому

      @@worldviz no just normal camera 720p

    • @worldviz
      @worldviz  3 роки тому

      @@sp3ky288 Oh, then if you're just looking to run this in desktop mode you can go to Tools-Vizconnect- Presets and select the desktop using keyboard and mouse preset. Let me know if that's what you're looking for.

    • @sp3ky288
      @sp3ky288 3 роки тому

      @@worldviz thnx for ur attention but can u make virtual cursor explained in python
      ?

    • @worldviz
      @worldviz  3 роки тому

      @@sp3ky288 If you are talking about using like a virtual laser pointer type cursor. That can be done using something called "GUI canvas" (can look it up in the Vizard documentation). If the button is on a GUI canvas then you can set the mouse style to viz.CANVAS_MOUSE_VIRTUAL and manually update the mouse position based on controller signals. The canvasExample.py script included with Vizard has a ManualCursorPositionTask function that uses the arrow keys to move the cursor. This could also be modified to take in the Vive input signals instead

  • @jordibarojafernandez4485
    @jordibarojafernandez4485 2 роки тому

    Can you do all this in the free version?

    • @worldviz
      @worldviz  2 роки тому

      Yes, you are just limited to 5 minutes execution time

  • @awesomecoder6530
    @awesomecoder6530 3 роки тому

    Would this work with python 3.9?

    • @worldviz
      @worldviz  3 роки тому

      The latest version of Vizard is built on Python 3.8. I'm not sure of all the changes to 3.9, but it should work as long as there's not specific code changes in the application you are using.