Fantastic tutorial. However I seem to be having an issue with the pop wrangle. I have connected the SOP Input null but it just does not want to take the temperature data, the POP sim just drops all the points at the same time. Not to sure what I am missing! Using Houdini FX 20.506 i@stopped=1; float temp=point(0,"temperature",@ptnum); if(temp>0.9); i@stopped=0;
Ah just found my issue. I added a ; on line 3 of the POP Wrangle out of habit. Removing it sorted out the problem. Once again one charchter killed the whole thing! i@stopped=1; float temp=point(0,"temperature",@ptnum); if(temp>0.9) i@stopped=0;
Love this series! Thank you!
You are welcome
Nice! Thanks!
You are welcome
Watermelon model download: www.patreon.com/posts/houdini-basics-98100661
Thank you very much for your likes.
Fantastic tutorial. However I seem to be having an issue with the pop wrangle.
I have connected the SOP Input null but it just does not want to take the temperature data, the POP sim just drops all the points at the same time.
Not to sure what I am missing! Using Houdini FX 20.506
i@stopped=1;
float temp=point(0,"temperature",@ptnum);
if(temp>0.9);
i@stopped=0;
Ah just found my issue. I added a ; on line 3 of the POP Wrangle out of habit. Removing it sorted out the problem.
Once again one charchter killed the whole thing!
i@stopped=1;
float temp=point(0,"temperature",@ptnum);
if(temp>0.9)
i@stopped=0;
i also got the same issue, thanks for the sol. man