Players will always be better at DCS because there aren't Gs to content with. I believe when I fighter pilot is playing DCS, certain maneuvers may make him subconsciously think is dangerous because in real life he knows there will be a lot of variables to content with, while the DCS player sits comfortably on his gaming chair.
Watched a video of a fighter pilot play DCS with VR and he started doing G straining exercises out of habit. So this is not out of the question at all.
Adrenaline, G-force, plane quirks and just general fear of death are things that DCS players does not have to contend with. Sims are not 100% accurate and you usually can pull off maneuvers that are cool and actually possible to do IRL but are borderline suicidal for an actual pilot to pull off and are trained to avoid due to extremely high risk of mechanical failure or just blacking out thru the sheer amount of G's you pull. Remember you are actually supposed to return to base after an engagement preferably with your 60 million+ dollar fighter in one piece as it does not fade to black with "mission complete" across your HUD.
This is one of the reasons real pilots often underperform in DCS. They have had years of training and most of what they do is muscle memory and second nature. So they fly in DCS like they fly IRL, meaning they, by nature, fly to avoid manuvuers they know could damage the airframe, cause blackout, or generally place the aircraft in an unsafe posiiton. DCS players will, as this video shows, completely ignore all the general rules of combat flight giving them the advantage because they are not in fear of death or damaging a $60 million dollar aircraft. And this does not even cover the real-life physical constraints of combat airflight. I would be fun to take some DCS players up in an F-16 and have the pilots perfrom some of the same high-G manuevers and see how many blackout.
Just to point out that it's quite natural that experienced DCS players would have an advantage. They're good at DCS, fighter pilots are good at actual combat fighter plane flying. The former is a gameified approximation of the latter. To put it in perspective, a fighter pilot can quickly be competent in the game, trading places, an experienced player of DCS would most likely struggle to just take off and land a fighter plane safely.
He still won though, he's probably not giving it his all too. I imagine some military maneuvers or tactics aren't allowed to be just casually displayed in public, wouldn't be surprised if he was intentionally making mistakes to confuse viewers trying to use this as study material for the real thing.
@@mangobanana7195 Most combat flying becomes instinct after you've done it for a while. If you get into that situation, even in VR, a pilot trained to react is still going to react in the same manner that his training dictates. I wonder if the pilot was hesitant on the stick a few times because IRL continuing that move might have damaged the air frame in some way. I'd imagine the mechanics and crew chief would beat that into your head not to stress the aircraft.
I always put my money on the gamer in these videos, but love em. What usually does surprise me, and actually scares me a bit as a self proclaimed "decent sim pilot" is watching just how quickly the fighter pilots notice what you are doing, and makes these snap judgments on how to minorly tweak an angle, the roll axis, the general give and take of aerial combat in a game the probably haven't or don't play much.
F16 is a very bad fighter in close quarters i mean 18deg/sec turn rate sustained is very weak compared to other fighters like saab, typhoon, su30s, rafale. In the f16 realistically you can reach 20+ deg/sec for just a few sec but after that youre cooked, because f16 cant sustain high AOA for long period of time coz its unstable asF but if you not use your full potential in the merge you cooked again just because other fighters can sustain that 20+ degree/sec without much of a energy loss
The Mig 29 is such a sexy bird. It looks like some Combination of A Fighter Jet, A Reptile and An alien Spaceship. This Aircraft Design will forever be one of the most iconic
One of the most glowing differences between "real" fighter pilots and video-game pilots is altitude. Video-game pilots hang out in valleys, while real fighter pilots realize that altitude is a huge advantage.
Flying a real fighter jet is something completely different. You don't have wind turbulence, you don't feel the plane (vibrations, thrust... etc.). No G-forces. You can simulate instruments and everything else, but a flight sim game is nowhere near like real flying.
The moment from right before the kill shot at around 5:09 to the actual kill at 5:15... that was so incredibly fast. One wrong move, one small mistake and it's over in seconds. Honestly i didn't see that coming. At 5:09, for me it looked you were still in the clear. Dodging, yes. But not that he positioned himself for a kill shot. Impressive. Really impressive, from both of you!
I was an adversary in the Navy (VF-126 and VFC-13) and I'd get my butt kicked consistently in DCS. I just don't think it's very meaningful. That was a close pass, at 4:21and U.S. pilots would avoid it, but fighting against a Jaguar flown by a Brit in Oman, he dusted me off about that close. You can never tell what another pilot will do. I was in the F-14, so 180 degrees later, I was behind him pipper on.
Great dogfight delivered ! If the MiG-29 was equipped with IR-missiles then at 2:55 you would have marked a shot-down, but it was a guns-only engagement.
@@CommandT I see. I have yet to see a video where a real pilot uses FFB, which is interesting because it would give them more of the haptic cues they rely on. ...maybe you could do a video with a real pilot using FFB?
Well I am a real pilot and I fly aerobatic aircraft in real life, so the concept of using FFB and comparing it to real life is not exactly foreign to me. It’s great 👌
Yeah, thought so too, and simply testing out the waters. But oh he got lucky vs oh I missed. It's just we are normal and untrained and they are trained full time, had to study the maths enough to not go "I think this should be a good move now". But whatever, it was fun to watch and surely a lot more fun for them
Красивый бой, спасибо за видео, очень понравилось что добавляете "схему боя" она показывает пространственное положение самолётов, красивые кинематографичные внешние виды, DCS прекрасен
4 mins vs someone good enough that they not only can afford to kid around a little, but actually DO kid around a little. I'm calling that a win in and by itself. I bet he was pretty surprised about the amount of energy you could bring to bear when it counted. Because you weren't at full deflection all the time. GS is good at it even without FFB but you can tell he overcooks it sometimes, with FFB he would have had no issues. FFB is no joke, I wish everyone had it. Would stop a lot of people from constantly pulling when the right thing to do is conserve energy for the right moment.
I'd be interested to see how you do in the F-14 with that FFB base. I would be curious how nice it would be to fly a heavy but maneuverable old school fighter like that.
sounds pretty insecure. no one is making it about that except you. dcs is unrealistic because of monetary incentive to make new things competitive and accessible, incompetent devs and inconsistent module quality. however you are still flying with a hotas the same way you fly a real plane, the skills not only translate but are the same fundamentally and sims are an extension of aviation. no one will judge you for your choice to gargle service members balls, but you can show admiration for things you like without detracting from things you don't understand.
@RadiantCataclysm flying against a fighter pilot is the best and most fun thing that can happen, but the experience has been consistent. Like in the seven samurai at the start. You hop around and feel all brawly and then you get ended in a moment. Because you only learned to *play* well. There's nothing insecure in understanding reality.
Right? "NATO" could be anything from the MiG 21s of the Croatian air Force to the F-22 of the USAF or F35 from several air forces. All we know is "not F-16" which rules out Portuguese air force though
I guess the real pilots habitually did not use all the capabilities of the F-16 as they feel G force in real life. So they may not pull that hard I guess. We can see MIG-29 pull much more harder in average. Holding over 5 G most of the time. The path of F-16 is much more softer. Although 29’s AoA is better, that’s not the limit of 16.
Same as the difference between a real race car and a sim counterpart (using cars as example as i have no expierence flying, real or sims for comparison), by luck i have a MX5(Miata), represented a lot in racing sims what i play a lot, and i drive it in reality often on trackdays, the difference between the real car and the game car is just by the feel you get from the real car so different, to just correct or understeer/oversteer, dispite having a pretty decent DD wheel is so much harder in a sim, and so much easier in RL due the feedback feeling you have in a real car. Maybe it gets better on a full motionrig but its just a day and night difference.. And its not hard to imagine this is even exaggerated with Fighterjets due much much higher Gforces and speeds and more abrubt manouvres
I would personally like to see the other persons views and thoughts as he went through the fight. Was he over pushing G's? Was he toying with his meal? Was he just lucky? Also this was just 1 encounter and until it is repeated multiple times where the F-16 wins its all just a 50/50 coin flip on who lands a snap shop first. In all reality if CommandT wouldn't have misclicked his guns/missile selector, he would have probably splashed him way earlier in the encounter.
And in games you can push so much harder, take Dirt Rally 2.0, I would never full send the car into a tight unknown corner in the rain, almost loose the car over a cliff and then just carry on, but in game that's no problem because you just respawn or "recover" if you crash
I do agree, and also don't agree with people's take on why it's obvious that a dcs player would be better. It's got a lot of variables, it's like comparing a f1 driver against a sim racer. F1 drivers are better at driving right before that limit, whereas simracers drive on the absolute limit. F1 drivers have to leave something in the bag, whereas sim you'd learn to not leave any cause you got less risks, but that learns simracers to work on that edge with comfort. It's kinda like someone that's more use too driving a car in wet weather, vs dry weather. Adapting to the environment, and what advantages that environment has. The real fighter pilot is adapted to he's, whereas the sim guy is adapted to his. In real fighters, the real pilot will obviously have the advantage instead, in sim the latter as we see here. It's not about whose actually better, that margins would be like a difference of 1% or something like that negligible. Only difference is the Game, The environment, which is more advantageous to who. Either pilot could adapt to the other environment in some time, so it's not as straightforward as saying. My car has 500hp, and yours has 400hp
Nice vid, love the schematic showing your relative positions, makes it much easier to follow that some other channels. Not into the music but hey! What do I know? Thanks!
03:45 is the moment IMHO critical error happens, you go for the guns and speed up. Losing the control of the situation. Should have kept distance to acquire position at rear and then stick there.
Great content, absolutely love it. The big difference here is. Yeah, in DCS you can pull off some high G manuvers and go toe to toe with a real pilot. But in a real aircraft, you probably would have passed out in the first manuever and the real pilot would have smoked you.
last time i did air combat was f22 lightning3 by nova logic. flight combat is so different now with vr where you can just move your head to track out the canopy >_>
03:50 and that is the moment when the mistake was done to lose the fight. Not easing with throttle by 10-20% to let him get ahead and get comfortable with speed. Trying to get a shot opportunity for each moment is costly, as very tiny mistake generate so many new vectors for other to take opportunity cash it...
There is one big problem with that game. In the game, the Russian planes work perfectly as designed on paper. In reality, the Russian plane doesn't even reach the combat values it achieves in the game
The person in question is very familiar with the DCS viper but has never flown one in real life. And he also grew up playing flight sims and DCS so DCS is nothing new to him :)
I think gamers have the edge in everything. Even like playing ace combat or gta is more piloting experience than a normal non gamer gets. So as unrealistic as them games are some experience even in concept is better than no experience.
This is similar to another video, I think it was with the videogame Guitar Hero, a player and Iron Maiden's guitarist competed in one of Iron Maiden's songs, and the player won.
Hello everyone, after the last update, there is a big problem for F-16. When you look at the plane's radar, if there is one number of planes or helicopters in the sky, it will show several numbers on the plane's radar, and there is no more radar lock! pls test and report this problem !
Всё могло бы решиться на 2:24, если бы "стрелок" был более точен)) Я думаю, столь малое время может нивелировать всё недостатки ощущений полета в симуляторе.
"they'll never get that close in real life" maybe not in a shooting war, but have you seen how close they get to each other in cold-wars? I mean they are literally trying to take each other out with jet wash, and wingtip forces, and fuel dumps.
Yes I totally disagree with him on this tactic. MiG-29 has extremely powerful rudders and what he did with differential thrust could be done with rudder without the loss of thrust as a compromise. I fully disagree with his technique. He’s a very competent DCS pilot but in this particular case I don’t agree with him 🙂
Players will always be better at DCS because there aren't Gs to content with. I believe when I fighter pilot is playing DCS, certain maneuvers may make him subconsciously think is dangerous because in real life he knows there will be a lot of variables to content with, while the DCS player sits comfortably on his gaming chair.
Indeed!
Watched a video of a fighter pilot play DCS with VR and he started doing G straining exercises out of habit. So this is not out of the question at all.
@@ViliRagnarok Yes, when playing CQB vs. Soldiers with airsoft, they absolutely destroy gamers. The closer to reality the more the gamers lose.
My friend named this "respect for life", always pulls this out in war thunder air where there is often no survival instincts just pure score chasing
this 100%
Next and last episode on this channel: Can I beat a real NATO Fighter Pilot in Real Life?
Completely uncharted territory
Or perhaps not last 😉
why are you so butt hurt about it
I'm pretty sure he would die because of his own acrobatics.
g matters in a real life ;-)
I drunk vodka with real NATO Figher Pilot in Iceland, 2015, and beat him.
My average enemy in war thunder matches
bro on god I watch youtube videos and people dont go defensive at all, I load into a match and I have Robin Olds flying straight for my neck
Adrenaline, G-force, plane quirks and just general fear of death are things that DCS players does not have to contend with. Sims are not 100% accurate and you usually can pull off maneuvers that are cool and actually possible to do IRL but are borderline suicidal for an actual pilot to pull off and are trained to avoid due to extremely high risk of mechanical failure or just blacking out thru the sheer amount of G's you pull. Remember you are actually supposed to return to base after an engagement preferably with your 60 million+ dollar fighter in one piece as it does not fade to black with "mission complete" across your HUD.
This is one of the reasons real pilots often underperform in DCS. They have had years of training and most of what they do is muscle memory and second nature. So they fly in DCS like they fly IRL, meaning they, by nature, fly to avoid manuvuers they know could damage the airframe, cause blackout, or generally place the aircraft in an unsafe posiiton. DCS players will, as this video shows, completely ignore all the general rules of combat flight giving them the advantage because they are not in fear of death or damaging a $60 million dollar aircraft. And this does not even cover the real-life physical constraints of combat airflight. I would be fun to take some DCS players up in an F-16 and have the pilots perfrom some of the same high-G manuevers and see how many blackout.
NATO pilot be like I'm gonna do everything forbidden in the fighter pilot manual
Just to point out that it's quite natural that experienced DCS players would have an advantage. They're good at DCS, fighter pilots are good at actual combat fighter plane flying.
The former is a gameified approximation of the latter.
To put it in perspective, a fighter pilot can quickly be competent in the game, trading places, an experienced player of DCS would most likely struggle to just take off and land a fighter plane safely.
He still won though, he's probably not giving it his all too. I imagine some military maneuvers or tactics aren't allowed to be just casually displayed in public, wouldn't be surprised if he was intentionally making mistakes to confuse viewers trying to use this as study material for the real thing.
The same thing for real driving vs simracing or getting into a gunfight between a real specops guy and a Counter-Strike pro...
@@mangobanana7195 Most combat flying becomes instinct after you've done it for a while. If you get into that situation, even in VR, a pilot trained to react is still going to react in the same manner that his training dictates. I wonder if the pilot was hesitant on the stick a few times because IRL continuing that move might have damaged the air frame in some way. I'd imagine the mechanics and crew chief would beat that into your head not to stress the aircraft.
😂😂😂So they haven't simulation 😂😂😂
it aint that deep
The fight was so close that, metaphorically speaking, it was a knife fight.
Loving the effort put into these videos Cmdt!
Great to hear!
I always put my money on the gamer in these videos, but love em. What usually does surprise me, and actually scares me a bit as a self proclaimed "decent sim pilot" is watching just how quickly the fighter pilots notice what you are doing, and makes these snap judgments on how to minorly tweak an angle, the roll axis, the general give and take of aerial combat in a game the probably haven't or don't play much.
Nothing can beat the Viper's turn rate, but the Fulcrum has the same AoA authority as the Hornet
In dcs, most jets can
Eurofighter>>>
F16 is a very bad fighter in close quarters i mean 18deg/sec turn rate sustained is very weak compared to other fighters like saab, typhoon, su30s, rafale. In the f16 realistically you can reach 20+ deg/sec for just a few sec but after that youre cooked, because f16 cant sustain high AOA for long period of time coz its unstable asF but if you not use your full potential in the merge you cooked again just because other fighters can sustain that 20+ degree/sec without much of a energy loss
That's certainly not the case in DCS. It's outrated by several Gen4 fighters.
are we just going to forget about the F-18?
The Mig 29 is such a sexy bird. It looks like some Combination of A Fighter Jet, A Reptile and An alien Spaceship. This Aircraft Design will forever be one of the most iconic
Agreed
Yeah, it's the iconic 'bad guy' aircraft.
@@RedneckRapture very much so
Very subjective. I find it ugly tbh
Yes, subjective, i think Sukhoi is so much more beautiful.
One of the most glowing differences between "real" fighter pilots and video-game pilots is altitude. Video-game pilots hang out in valleys, while real fighter pilots realize that altitude is a huge advantage.
Or they just like flying high....
Although, it is usually the sim guys being high while flying low.
I think part of it is that flying low is very dangerous, but a gamer doesn't have to worry about dying, so they're willing to take bigger risks
Watching fighter pilots dog fight is like watching ballet, chaotic and beautiful
Flying a real fighter jet is something completely different. You don't have wind turbulence, you don't feel the plane (vibrations, thrust... etc.). No G-forces. You can simulate instruments and everything else, but a flight sim game is nowhere near like real flying.
Insane layout w that hotas cam n tac map, w skills, w content. Growling sidewinder got some thinking to do
Haha thanks!
That late ejection was crazy close, I wasn't expecting that 😂
Just like being good at Call of Duty doesn’t not make you a Navy Seal, equally this Game = no GeForce, no stress and no real jeopardy. Nuff said.
"I managed to flush him out front" He waits until you pull lead and just jinks below your nose. Walked you into that, I woulda done the same lol
MIG 29 Gaming moments
Adorable Vibe
Great work directing this
Good Man
Thanks 🙏
The moment from right before the kill shot at around 5:09 to the actual kill at 5:15... that was so incredibly fast.
One wrong move, one small mistake and it's over in seconds. Honestly i didn't see that coming.
At 5:09, for me it looked you were still in the clear. Dodging, yes. But not that he positioned himself for a kill shot.
Impressive. Really impressive, from both of you!
Glad you enjoyed!!
I was an adversary in the Navy (VF-126 and VFC-13) and I'd get my butt kicked consistently in DCS. I just don't think it's very meaningful.
That was a close pass, at 4:21and U.S. pilots would avoid it, but fighting against a Jaguar flown by a Brit in Oman, he dusted me off about that close. You can never tell what another pilot will do. I was in the F-14, so 180 degrees later, I was behind him pipper on.
Sounds like some very fun real life experiences!!
Great dogfight delivered ! If the MiG-29 was equipped with IR-missiles then at 2:55 you would have marked a shot-down, but it was a guns-only engagement.
Yeah with missiles I think both of us would fly quite differently and probably trade all energy for angles early on
True!!!! if the mig 29 had a nuke he would have won as well!!! 😱😱😱😱😱😱😱😱😱😱😱😱
If you lose your HUD in MIG you can hit 7 key, I guess. You'll have a reticle, it's easier to keep using guns this way
Love it when DCS creators fight real fighter pilots.
How is the FFB stick? Did he have one?
Nope, regular TM Warthog
@@CommandT I see. I have yet to see a video where a real pilot uses FFB, which is interesting because it would give them more of the haptic cues they rely on.
...maybe you could do a video with a real pilot using FFB?
@@GrantvsMaximvsI mean, the f16 doesn’t exactly have any feedback on the stick in the first place so I doubt it would help as much
Well I am a real pilot and I fly aerobatic aircraft in real life, so the concept of using FFB and comparing it to real life is not exactly foreign to me. It’s great 👌
It looked like he played with you the whole time.
Yeah, thought so too, and simply testing out the waters. But oh he got lucky vs oh I missed. It's just we are normal and untrained and they are trained full time, had to study the maths enough to not go "I think this should be a good move now". But whatever, it was fun to watch and surely a lot more fun for them
Красивый бой, спасибо за видео, очень понравилось что добавляете "схему боя" она показывает пространственное положение самолётов, красивые кинематографичные внешние виды, DCS прекрасен
Спасибо! Тронут 👍
4 mins vs someone good enough that they not only can afford to kid around a little, but actually DO kid around a little. I'm calling that a win in and by itself.
I bet he was pretty surprised about the amount of energy you could bring to bear when it counted. Because you weren't at full deflection all the time.
GS is good at it even without FFB but you can tell he overcooks it sometimes, with FFB he would have had no issues.
FFB is no joke, I wish everyone had it.
Would stop a lot of people from constantly pulling when the right thing to do is conserve energy for the right moment.
Ochen krutoi dinamichniy boi ! Ochen klassno poluchilos!
I'd be interested to see how you do in the F-14 with that FFB base. I would be curious how nice it would be to fly a heavy but maneuverable old school fighter like that.
I’m sure it would be pretty cool but unfortunately I don’t have the F-14 so couldn’t tell you.
@@CommandT I think you can get it with the DCS trial program, if you're interested!
I'm surprised a real fighter pilot would choose to take the F-16 one circle.
graphics quality is just breathtaking
This is the rough equivalent of a gamer 1v1ing a navy seal and thinking he's a better gunfighter.
sounds pretty insecure. no one is making it about that except you. dcs is unrealistic because of monetary incentive to make new things competitive and accessible, incompetent devs and inconsistent module quality. however you are still flying with a hotas the same way you fly a real plane, the skills not only translate but are the same fundamentally and sims are an extension of aviation. no one will judge you for your choice to gargle service members balls, but you can show admiration for things you like without detracting from things you don't understand.
I’d say flight simulator is closer to real life then a fps game lol
@@shir0290flying in a sim, especially with a HOTAS at home, with never equate to flying an actual plane, especially fighter jets.
in a game... but yah, makes sence...
@RadiantCataclysm flying against a fighter pilot is the best and most fun thing that can happen, but the experience has been consistent. Like in the seven samurai at the start. You hop around and feel all brawly and then you get ended in a moment. Because you only learned to *play* well.
There's nothing insecure in understanding reality.
I fly the F-16 in DCS and the Mig 29 is just a power house in Dog Fights. Good video, you just got a new sub.
Glad to hear 🤙
05:25 the best wallpaper ever for fanboys....
I already know this is gonna be great!
👌👌
What plane does your friend fly? im very curious now
Right? "NATO" could be anything from the MiG 21s of the Croatian air Force to the F-22 of the USAF or F35 from several air forces.
All we know is "not F-16" which rules out Portuguese air force though
Ah, this take me back 20 years ago flying on the Flanker2.0 ladder
When you dont have to worry about being injured or dying its always easier to take bigger risks.
I guess the real pilots habitually did not use all the capabilities of the F-16 as they feel G force in real life. So they may not pull that hard I guess. We can see MIG-29 pull much more harder in average. Holding over 5 G most of the time. The path of F-16 is much more softer. Although 29’s AoA is better, that’s not the limit of 16.
Same as the difference between a real race car and a sim counterpart (using cars as example as i have no expierence flying, real or sims for comparison), by luck i have a MX5(Miata), represented a lot in racing sims what i play a lot, and i drive it in reality often on trackdays, the difference between the real car and the game car is just by the feel you get from the real car so different, to just correct or understeer/oversteer, dispite having a pretty decent DD wheel is so much harder in a sim, and so much easier in RL due the feedback feeling you have in a real car.
Maybe it gets better on a full motionrig but its just a day and night difference..
And its not hard to imagine this is even exaggerated with Fighterjets due much much higher Gforces and speeds and more abrubt manouvres
High Gs also kill energy.
I would personally like to see the other persons views and thoughts as he went through the fight. Was he over pushing G's? Was he toying with his meal? Was he just lucky? Also this was just 1 encounter and until it is repeated multiple times where the F-16 wins its all just a 50/50 coin flip on who lands a snap shop first. In all reality if CommandT wouldn't have misclicked his guns/missile selector, he would have probably splashed him way earlier in the encounter.
And in games you can push so much harder, take Dirt Rally 2.0, I would never full send the car into a tight unknown corner in the rain, almost loose the car over a cliff and then just carry on, but in game that's no problem because you just respawn or "recover" if you crash
I do agree, and also don't agree with people's take on why it's obvious that a dcs player would be better. It's got a lot of variables, it's like comparing a f1 driver against a sim racer. F1 drivers are better at driving right before that limit, whereas simracers drive on the absolute limit. F1 drivers have to leave something in the bag, whereas sim you'd learn to not leave any cause you got less risks, but that learns simracers to work on that edge with comfort. It's kinda like someone that's more use too driving a car in wet weather, vs dry weather. Adapting to the environment, and what advantages that environment has. The real fighter pilot is adapted to he's, whereas the sim guy is adapted to his. In real fighters, the real pilot will obviously have the advantage instead, in sim the latter as we see here. It's not about whose actually better, that margins would be like a difference of 1% or something like that negligible. Only difference is the Game, The environment, which is more advantageous to who. Either pilot could adapt to the other environment in some time, so it's not as straightforward as saying. My car has 500hp, and yours has 400hp
Imagine if the Mig got the same mid-life upgrade that the F-15EX got. Now that's a scary ass plane.
This is mig-35
It has.
Love the PiP Tacview !
F-16 he will never butt heads in a dog fight in the sky in real life. air-to-air missile sends greetings
Most generic statement ever on dogfighting. That goes for every modern platform.
Nice vid, love the schematic showing your relative positions, makes it much easier to follow that some other channels.
Not into the music but hey! What do I know? Thanks!
03:45 is the moment IMHO critical error happens, you go for the guns and speed up. Losing the control of the situation. Should have kept distance to acquire position at rear and then stick there.
Great content, absolutely love it. The big difference here is. Yeah, in DCS you can pull off some high G manuvers and go toe to toe with a real pilot. But in a real aircraft, you probably would have passed out in the first manuever and the real pilot would have smoked you.
Yep!
u guys forget that the lumberjacks are no woodcutter record holders
its really funny too see that you chose to fly mig-29 of Kazakhstan air force like a borat in the sky
4:10 At this point you might as well pull out the emergency pistol 😂
WOW man ...what i have just seen??😯😯RESPECT ...i didnt even know is soo much strategy and dificult to pilot
😧Amazing
I wish there were Dogfights like this in warthunder
Is there any kind of G-force simulation in this? Like the computer knows when you loose your sight?
You can grey out and black out under G in DCs
Swap planes and do it again.
I don’t have the F-16
last time i did air combat was f22 lightning3 by nova logic. flight combat is so different now with vr where you can just move your head to track out the canopy >_>
i wanted to see the killshot in the slowmo recap at the end
03:50 and that is the moment when the mistake was done to lose the fight. Not easing with throttle by 10-20% to let him get ahead and get comfortable with speed. Trying to get a shot opportunity for each moment is costly, as very tiny mistake generate so many new vectors for other to take opportunity cash it...
How is thrust vector control implemented in DCS?
Just watch my Su-30 mod videos to find out :)
Love these videos!
Glad to hear!
Bro was just running circles around you the whole time before he put you out of your misery lol
damn i wish yall did a best of 3 for this vid. i was left wanting more from this and it just ended. :(
Ha. Sorry! Lots of People have short attention spans so didn’t want to make the video too long!
@@CommandT have you tried making longer videos?
Dogfights in these are like using a mech to play chess
But I would watch mech chess too
There is one big problem with that game. In the game, the Russian planes work perfectly as designed on paper. In reality, the Russian plane doesn't even reach the combat values it achieves in the game
Did the professional have experience flying a Viper? How much game time did he have to learn how to fly it, amd what does he, or she, normally fly?
The person in question is very familiar with the DCS viper but has never flown one in real life. And he also grew up playing flight sims and DCS so DCS is nothing new to him :)
what fighter your friend fly irl?
Half the comments seem to think you’re not aware simulation and real life are different.
*It has no HMD Visor.*
Its very clear what you are trying to do 😂 it was lost at the start when you forgot to press the button
my ears really liked the pings
I would like to hear more about your joystick & gear.
It’s all in the video description 👍
I think gamers have the edge in everything. Even like playing ace combat or gta is more piloting experience than a normal non gamer gets. So as unrealistic as them games are some experience even in concept is better than no experience.
Any way to access the tacview log? that was really cool!
This is similar to another video, I think it was with the videogame Guitar Hero, a player and Iron Maiden's guitarist competed in one of Iron Maiden's songs, and the player won.
What jet dose he fly?
Doesn't jet exhaust 5:15 do any strain damage?
What do you mean by “strain” damage?
Hello everyone, after the last update, there is a big problem for F-16. When you look at the plane's radar, if there is one number of planes or helicopters in the sky, it will show several numbers on the plane's radar, and there is no more radar lock! pls test and report this problem !
flies with the MiG and does not use the helmet visor, let alone the lead computer 😂
There’s no need for the helmet track since there’s no missiles 🤷♂️
@ wrong, you can use it to take out the target and then use the lead computer for the on-board cannon. This is feared in US aircraft
He def flys a high alpha jet in real life
Where can I buy the simulators I use?
4:15 my new wallpaper
Why there is no backward missile?
Всё могло бы решиться на 2:24, если бы "стрелок" был более точен))
Я думаю, столь малое время может нивелировать всё недостатки ощущений полета в симуляторе.
F16 got tired of dogfighting, wanted hand to hand combat.
I had kind of the same experience in war thunder sim. 2 Real russian pilots against me automotive and my gardner friend. We won.
When you dont need to do AGSM whilst fighting it is always easier
"they'll never get that close in real life" maybe not in a shooting war, but have you seen how close they get to each other in cold-wars? I mean they are literally trying to take each other out with jet wash, and wingtip forces, and fuel dumps.
My statement was with regards to BFM training in real life and the 1000ft bubble.
How are you able to look around like that in your cockpit?
TrackIR
What is trackIR
Have you tried using thrust vectoring with the MiG-29?
There is no thrust vectoring on a MiG-29.
There was once a prototype MiG-29OVT which is not in DCS
@@CommandT sorry I meant differential thrust. Growling Sidewinder was using it to get a bit of an edge.
Yes I totally disagree with him on this tactic. MiG-29 has extremely powerful rudders and what he did with differential thrust could be done with rudder without the loss of thrust as a compromise. I fully disagree with his technique. He’s a very competent DCS pilot but in this particular case I don’t agree with him 🙂
Please do a duel with Growling Sidewinder .
what joystick and throttle does he use does anybody know?? im looking to buy a setup
He who? Me? Everything is in the video description
@@CommandT well i see that now but where can i find a good throttle
I mean in video games sure, but in a real life scenario you’re in for a hell of a ride so honestly there’s nothing to brag about 🤙
Not bragging about anything. The scenario is not about real life
you smashed those rudder pedals.
he was never lucky
MiG-29 + Archer with helm aiming sight
Outro song? ⬇️
Another round by Ziv Moran
He was toying with you the whole time lol.
If only!
@@CommandT lol.
No one noticed the village on the map called "pSemen"?
you should contact ATE he's an ex french rafale pilots, he's very a skilled pilot even on a Mirage 2k
Yeah maybe I’ll do that some day 🙂
If you eould have hit the wrong button and miss the pop shots might have been a better fight. Anyways good vid.
can i try?
DCS is still more a Game than a Life-or-Death-Szenario
Whats the outro music?