Pax Dei Quick Tips | Structural Integrity Revisited | My thoughts on how they can improve it

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  • Опубліковано 21 жов 2024

КОМЕНТАРІ • 24

  • @psykodiak5333
    @psykodiak5333 2 місяці тому +1

    Thanks for making this video. Getting a late start on the building and just watching this is probably going to save me hours of experimenting.

    • @Reeper_
      @Reeper_  2 місяці тому

      @@psykodiak5333 ty

  • @Grekerr
    @Grekerr 3 місяці тому +1

    Good information, thank you
    I do feel it is good that you need this much support, makes it look more real

    • @Reeper_
      @Reeper_  3 місяці тому

      Yea it def has real building mechanics. Im going to play around with adding the wooden beams in various areas and se how that effects things. Building higher will def require some creativity. Thank you for watching.

  • @Lotus_Lenex
    @Lotus_Lenex 2 місяці тому +1

    Nice content
    Appreciate it.

    • @Reeper_
      @Reeper_  2 місяці тому

      Thank you very much. I appreciate you watching.

  • @brianc8840
    @brianc8840 3 місяці тому +1

    Thing is i have done short stone wall block yet still only going 3 square high. The combined short stone wall blocks together should make height building much better.

  • @brianc8840
    @brianc8840 3 місяці тому

    So building up at height is what i want to confirm/see, thanks for part 2.

    • @Reeper_
      @Reeper_  3 місяці тому

      Im def going to experiment with building up.

    • @brianc8840
      @brianc8840 3 місяці тому

      @@Reeper_ i have got 10 wall high but not knowing exactly which pieces to use, and why. Etc.

    • @Reeper_
      @Reeper_  3 місяці тому

      @@brianc8840 wow that's high. I'm curious to know the height limit

  • @tangomcphearson74
    @tangomcphearson74 2 місяці тому

    SO what do u do when u have a large building a few stories high? What am I supposed to do - build pillars all over the place? like every two floor pieces and I have to put stone pillars under it? This is why I don't like games that require this much structural support.

    • @Reeper_
      @Reeper_  2 місяці тому

      The building system could def do with some tweaking.

  • @rustyhook84gaming56
    @rustyhook84gaming56 3 місяці тому

    i think if you put beams across, it gives it more support but i'm not sure how much, havent tested much

    • @Reeper_
      @Reeper_  3 місяці тому +1

      They do offer some but its very little.

  • @williamlaprarie3007
    @williamlaprarie3007 3 місяці тому

    You lock in on the corners and use the scroll wheel to spin it out.

  • @TheRuiner66
    @TheRuiner66 3 місяці тому

    From my experience, all the support pillars are exactly the same as far as strength

  • @MT-ff8bf
    @MT-ff8bf 3 місяці тому +1

    im up for a bit critique. This isnt a tips video. Whats your actual point? You had more questions yourself than you answered. basically, this was a live testing building video with fails.

    • @Reeper_
      @Reeper_  3 місяці тому +1

      Showed how to build and how structural integrity effects things. Seems like tips to me. Talking about the game and stuff while showing things off is just how Iam. Sorry you didnt like it but thanks for watching.

    • @MT-ff8bf
      @MT-ff8bf 3 місяці тому +1

      @@Reeper_ ill surely watch more. just wanted to give you a bit feedback :)

    • @Reeper_
      @Reeper_  3 місяці тому +1

      @@MT-ff8bf I appreciate it. I wasnt trying to be rude. Thank you.

  • @MrLuchenkov
    @MrLuchenkov 3 місяці тому

    Don't mind the grind, love the art style and how beautiful the game looks, but the structural integrity right now is nonsensical and needs to be adjusted to not only give more leeway, but also different builds. I shouldn't be forced to either use short stone foundations as pillars or plaster my walls with seven million beams and supports just to go up 3 high. It's ugly and, again, unrealistic. That's just not how beams and supports work.

    • @Reeper_
      @Reeper_  3 місяці тому

      I completely agree. They def need to make some changes to it. I think they wanted it to feel real but over shot the mark. I think they will adjust things down the road.