I think restocks are coming, and you can buy bulk commons/uncommons off trading groups on facebook quite easily to fill out your collection. If you want to get into the game with a good cheap deck, I recommend Sabine as she's quite a good budget leader!
Yeah sure. Against control in game 1 in the early game you want to be playing down threats each turn, making them have the right removal, so ideally seventh fleet defenders and crafty smugglers. Use all of your resources efficiently so play surprise strikes if you need to fill out your curve. Save waylay for things like Childsen and system patrol craft. Then in the midgame you need a big boba turn on turn 5, the kind where you play something for 5, say cantina bouncer, ready a resource then deploy boba and ready two more resources and play something for 3. Then until you find Fett's Firespray I would say depending on your hand size it's valid to stop resourcing and just keep playing threats. Use your surprise strikes and cunnings to push damage face. Then in terms of sideboard Jabba is good as he essentially replaces himself and provides a big body that's hard to remove. You can side in Chimaera but I never used it to be honest, Firespray is usually good enough. Also lastly as I mentioned in the video don't be afraid to concede defeat if the game looks unwinnable to give yourself another chance.
Absolutely blows my mind that people are making those misplays with Sabine verse Yellow. Good work punishing them and congrats on taking it down!
Yeah I feel like yellow can punish misplays quite hard.
When are you gonna upload a new video?Have you quit?
How do you get cards for this game?Booster packs are not avaiable anywhere online
I think restocks are coming, and you can buy bulk commons/uncommons off trading groups on facebook quite easily to fill out your collection.
If you want to get into the game with a good cheap deck, I recommend Sabine as she's quite a good budget leader!
@@TDeckWizardThanks!
Could you explain what you want to play against controll like do you put chimaera in? Or jabba ? And what do you switch out
Yeah sure. Against control in game 1 in the early game you want to be playing down threats each turn, making them have the right removal, so ideally seventh fleet defenders and crafty smugglers. Use all of your resources efficiently so play surprise strikes if you need to fill out your curve. Save waylay for things like Childsen and system patrol craft.
Then in the midgame you need a big boba turn on turn 5, the kind where you play something for 5, say cantina bouncer, ready a resource then deploy boba and ready two more resources and play something for 3.
Then until you find Fett's Firespray I would say depending on your hand size it's valid to stop resourcing and just keep playing threats. Use your surprise strikes and cunnings to push damage face.
Then in terms of sideboard Jabba is good as he essentially replaces himself and provides a big body that's hard to remove. You can side in Chimaera but I never used it to be honest, Firespray is usually good enough.
Also lastly as I mentioned in the video don't be afraid to concede defeat if the game looks unwinnable to give yourself another chance.