Skull key room should have guaranteed at least 1 epic per chest and that weapon in the back legendary and above, no reason for the loot to be as basic as a normal dungeon loot room LMAO
oh i just hope they give us the tools for building our own dungeons like the foundry in neverwinter online. dunno where they are heading with the game but i love me some pve adventures
honestly i dont see them adding pve.. or a custom map making, thats not what the game is for, if u want pve go play barony. the point of the game is to go against other players and monsters. Not just one. and the map may change around but no custom map making, like the guy said this aint mario maker
@@aaronadams9694 Are you guys intentionally being idiots, or have you not looked into how this game is being developed, or WHY it is being developed? I'll bet my left nut they'll add PvE shit, AND custom map tools. Look into the developers for a second before you go out spouting things you don't know about. Developer Quote: "If it's in Dungeons and Dragons or any other popular fantasy title, you can expect it in Dark and Darker." So the DEVELOPER must've been talking about his ass, or maybe the random internet guy is. Cooperation is kind one of the main focuses of DnD and other titles. So why exactly shit on this random lad sharing an idea? Fuck outta here
@@Uberkist Honestly with how they're creating it, it could go either way, or both. With the modularity of the map design, both ideas are very possible and would be super cool. If they do end up making it procedurally generated, a safe box like in Tarkov would be REAL handy. That way you can take your Golden/Skull key in, and not be petrified of not getting the room in that map spawn.
This meeting could have been an email.
Skull key room should have guaranteed at least 1 epic per chest and that weapon in the back legendary and above, no reason for the loot to be as basic as a normal dungeon loot room LMAO
did you do the skull room in high roll? since they said free entry only has up to purples i wonder if that affected your loot
These are all on high-roller. The door doesn't require a key on normals.
the clutch escape, my ass cheeks were clenched throughout
i sold a skull key this past play test for 100 candies i would of been super pissed to get a blue staff from it
I'm confused. Do both Orlanthi and Kist upload on this channel? Is it both of theirs or what?
why does everybody say picklock?
how does skull key drop? other than buying from market
man I forgot this was Orlanthi's youtube tbh
yea, he uses a voice changer now
@@Riecheck really?
I swear I had an escape like that or even tighter but when we got back to the lobby the game said i ended up dying
who is sdf/sgf and why were you angrily messaging him?
he da big boss man
Key should have at least 3 uses
hm not a bad idea, not sure they’ll do it or anything like that tho
Does this playtest have a skull key room?
Dog I sold like 4 skull keys this playtest bc my mate told me it has no use this playtest
@@jxstinm1305 lmao why do you think they bought it ? cuz it looked cool ?
@@misfit1-356 I wasn’t too worried about it. I sold them for double what I paid per key. And from the videos I saw the loot was mid
Yeah its in the same place as last playtest, but it only needs the key in high-roller
@@hittite_gaming yeah I didn’t realize it was only in high roller so I missed out
MG fan? subbed
All other music sounds boring after discovering Machine Girl.
@@Uberkist no kidding. they’re just that good
Yes skull key is garbage, took you long enough
oh i just hope they give us the tools for building our own dungeons like the foundry in neverwinter online. dunno where they are heading with the game but i love me some pve adventures
Why would they add this these are two completely different games not super mario level maker
honestly i dont see them adding pve.. or a custom map making, thats not what the game is for, if u want pve go play barony. the point of the game is to go against other players and monsters. Not just one. and the map may change around but no custom map making, like the guy said this aint mario maker
@@aaronadams9694 Are you guys intentionally being idiots, or have you not looked into how this game is being developed, or WHY it is being developed? I'll bet my left nut they'll add PvE shit, AND custom map tools. Look into the developers for a second before you go out spouting things you don't know about.
Developer Quote: "If it's in Dungeons and Dragons or any other popular fantasy title, you can expect it in Dark and Darker." So the DEVELOPER must've been talking about his ass, or maybe the random internet guy is. Cooperation is kind one of the main focuses of DnD and other titles. So why exactly shit on this random lad sharing an idea? Fuck outta here
I hope after a while they make the maps entirely procedural
@@Uberkist Honestly with how they're creating it, it could go either way, or both. With the modularity of the map design, both ideas are very possible and would be super cool. If they do end up making it procedurally generated, a safe box like in Tarkov would be REAL handy. That way you can take your Golden/Skull key in, and not be petrified of not getting the room in that map spawn.
Do people sell this key on market too?
yes mate
you look 14 and sound 40. weird voice changer 😆
Potions don't stack
different ones do man stop talking crap if you dont know
Different tier healing potions do
@@xSnixeR fr randos talking
Helpless tuber is helpless kek
stick to cs go bro, you re actually clueless 🤡