Top 10 Pokémon Cards Most Accurate to Red and Blue Versions (Base Set - Fossil)

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  • Опубліковано 1 лип 2024
  • / paraspectre
    / paraspectre
    paraspectre@gmail.com
    So I thought it would be fun to try something different here. Which cards out of the original Base Set, Jungle and Fossil expansions are the most accurate to their Pokémon counterparts in the Red and Blue versions? Here is my top 10 list. And it was inspired by the challenge I did where I beat the Red Version using only the "cards" from the Overgrowth theme deck. Check that out here:
    • "Overgrowth Deck" Only...
    Intro, Background, Pallet Town Remix by Joshua C. Griffin.
    #pokemon #top10pokemon #paraspectre
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КОМЕНТАРІ • 193

  • @RabblesTheBinx
    @RabblesTheBinx Рік тому +10

    It's worth noting that it's not just the card game, the Pokémon anime has _also_ stated that Rock and Ground are subtypes of Fighting, which is why Bruno uses Rock-types and why Brock was allowed to enter Geodude into that one "Fighting-types only" tournament.

  • @CoralReaper707
    @CoralReaper707 Рік тому +9

    I like how at 2:28, Harden gets cut off so it's just H A R D

  • @HybridAngelZero
    @HybridAngelZero Рік тому +8

    I love this. I used to think about this kind of thing all the time as a kid, and it always bugged me, too, that the Squirtle line was weak to Lightning instead of Grass.
    But not as much as Gyarados being weak to Grass and not Lightning in it's original card! I'd honestly love to see a companion list to this some time about the biggest goof-ups or inaccuracies to RB on the original cards

  • @erik19borgnia
    @erik19borgnia Рік тому +11

    To be honest, I think Seel should've been the first. At level 12 it only has Headbutt on RB while Voltorb also has Screech. Also it's more consistent on the typing (electric weakness against fighting weakness). Also it's more similar in retreat and hp to the game. The only thing is that Headbutt is a bit weak.

  • @fisherman557
    @fisherman557 Рік тому +10

    So top 10 least accurate next?!

  • @4fives992
    @4fives992 Рік тому +5

    This is an interesting concept. I wonder how many times the TCG predicted new moves like Mud Slap and Psyshock?

  • @thecatherd
    @thecatherd Рік тому +4

    This meets my very niche and specific interests.

  • @shikabaneconga
    @shikabaneconga Рік тому +8

    keep in mind though, its not about poison sting being "that strong" its about the fact beedrill has more attack stat and therefore can do more damage with that move than Weedle

    • @Paraspectre
      @Paraspectre  Рік тому +3

      Yeah I don’t know if I made it clear enough that I’m not saying it should be changed or that I don’t understand it, just more so that I’m looking for anything that doesn’t exactly match up just to rank them better. I still put Beedrill in the top 10, but that’s just there to help me not place it at #1.

  • @BjornLeifrDagr
    @BjornLeifrDagr Рік тому +70

    "Why did I do this? I don't know. Leave me alone." Basedgod

  • @MarkofWisdom
    @MarkofWisdom Рік тому +4

    "Bass Blastoise" (the section label for that)-well, sunglasses squirtle evolved into a musician it seems

  • @BirdKeeperToby
    @BirdKeeperToby Рік тому +9

    My understanding is the retreat cost is based on weight not speed

    • @BirdKeeperToby
      @BirdKeeperToby Рік тому +1

      also great video, really fun ^_^

    • @Paraspectre
      @Paraspectre  Рік тому +6

      I thought the same thing at first but even that is inconsistent. Kadabra and Scyther almost weigh exactly the same. Kadabra’s retreat cost is 3, Scyther doesn’t have one.

    • @Paraspectre
      @Paraspectre  Рік тому +1

      And thank you!

    • @leaffinite3828
      @leaffinite3828 Рік тому +2

      @@Paraspectre they just like scyther

  • @arios4705
    @arios4705 Рік тому +6

    Plant energy sort of works for poison types. Think of certain poisonous plants or mushrooms. Poison ivy is a plant with poison in the name so it works.

    • @Paraspectre
      @Paraspectre  Рік тому +4

      Oh it’s the best option without making actual poison type cards. I was just pointing it out as a literal difference.

  • @1ledluverjlp
    @1ledluverjlp Рік тому +3

    I have always had appreciation for cards that use game accurate-ish attacks

  • @TheLetterJ0
    @TheLetterJ0 Рік тому +3

    I'd probably give Seel an extra point for only knowing Headbutt, since that is the only move it can know at level 12 without TMs and the like getting involved. Whereas it is impossible for Voltorb to not also know Screech at level 10.
    And I don't think I would have dinged Ditto so much for Transform working slightly differently, especially since it was probably a necessary change to make to keep the game running smoothly.

    • @Paraspectre
      @Paraspectre  Рік тому +1

      I honestly think that’s the best they could’ve done with Ditto, but it didn’t feel right to have it on the list. It probably could’ve worked by only transforming once, but that could get messy keeping track of it or potentially mixing up decks or whatever

  • @skibalovesya
    @skibalovesya Рік тому +5

    Here's something interesting... Star Freeze was actually meant to be a move in Red and Green, but was ultimately replaced with... Rock Slide. At least, this has been speculated due to the information existing in the same data slot, and the sound effect for Rock Slide being rather unfitting. You can read more on The Cutting Room Floor pages on Red and Blue. Buuuut I don't think Starmie can learn Rock Slide. :)

    • @Paraspectre
      @Paraspectre  Рік тому +3

      I feel like I read something about this. Star Freeze could’ve been a cool Starmie exclusive move

    • @annelivalkama7451
      @annelivalkama7451 Рік тому

      The idea could also have been remade into Swift for Gen 2.

  • @zilaroth
    @zilaroth Рік тому +6

    Something to note about Beedrills fighting resistance is it's actually 4x resistant just like Butterfree. Bug, Poison, and Flying all resist it so it's super accurate by all accounts.

    • @Paraspectre
      @Paraspectre  Рік тому +1

      Yeah this is true. I guess it’s more even than I thought even in the sense that Butterfree is immune to Ground, but 4x weak to Rock. Beedrill is the model ground of the two.

  • @DarthAnimal
    @DarthAnimal Рік тому +6

    Earthquake deals damage to every pokemon on the field in double or triple or horde battles, in this way it is perfectly represented in doing damage to both benches

    • @Paraspectre
      @Paraspectre  Рік тому +4

      But this game is in the Gen 1 era. Double or triple battles weren’t a thing yet, so Earthquake was only a damage dealing move at this point.

  • @woodybutler
    @woodybutler Рік тому +4

    Love this video idea! I always felt retreat cost was a mixture of speed but also just typically higher for heavier / larger / more evolved mons.

    • @Paraspectre
      @Paraspectre  Рік тому +3

      Usually, yes. But my go to example for that is Scyther and Kadabra. Almost exactly the same weight, yet the retreat cost difference is 0 and 3.

  • @red-xv5ki
    @red-xv5ki Рік тому +7

    When eliminating pokemon for incorrect moves were poor translations taken into account? Many moves were lifted from the games in Japanese name then poorly translated by wizards of the coast. Apologies if this is touched upon in the video - only up to blastoise

    • @Paraspectre
      @Paraspectre  Рік тому +2

      I was only basing these off of literal facts of what they chose to print, whether there was a good reason or not

  • @hi-i-am-atan
    @hi-i-am-atan Рік тому +4

    something worth considering w/ machop and seel: flinch is only an effect if the user has speed advantage. you can't go last in a turn, proc a flinch, and have it carry over to the next turn. so since machop and seel are slow as molasses, low kick and headbutt not being able to paralyze is only less accurate to them being able to paralyze, but only if they're specifically attacking a geodude or rhyhorn

    • @Paraspectre
      @Paraspectre  Рік тому +2

      That’s…actually a very good point. I didn’t consider that. They ain’t flinching ANYbody.

  • @MonochromePixel
    @MonochromePixel Рік тому +3

    this is exactly the kind of topic i’m interested in tuning in for, thank you!

  • @chimosgameclub9765
    @chimosgameclub9765 Рік тому +4

    beedrils fighting resistance games sense since both types resists it

  • @torinsmith5202
    @torinsmith5202 Рік тому +4

    This was a dope, totally original ideal.
    With so many Pokemon content creators doing the same ish, this was neat to see.

  • @Godsbutterknife
    @Godsbutterknife Рік тому +2

    Found you from MDB, and your content is unique and entertaining, the only tcg content I tune in to.

  • @LTDextel
    @LTDextel Рік тому +3

    This! This is why I sub and Patreon for Paraspectre.

  • @canaldecasta
    @canaldecasta Рік тому +4

    I was just about to comment about Rhydon's ground/rock when editorspecter came through haha

    • @ryanallen6325
      @ryanallen6325 Рік тому

      Does the subtyping have an effect or is it just a technicality?

    • @RichardBlaziken
      @RichardBlaziken Рік тому

      @@ryanallen6325 Just a technicality, the two types on a dual-typed Pokemon aren't treated any differently

  • @okami-shaman9548
    @okami-shaman9548 Рік тому +3

    Ok.... this thumbnail just keeps hitting my nostalgia button, some im just coming in here so i can say well done to you

    • @Paraspectre
      @Paraspectre  Рік тому +2

      Haha thank you. I’m not sure why I went with Mankey, but I liked how it turned out.

  • @GacNac
    @GacNac Рік тому +2

    Very cool video idea. Love the creativity

  • @TateS26
    @TateS26 Рік тому +2

    This was a fun video man. I myself used to make comparisons of the cards and their levels to their in-game counterparts so this was really interesting to me

  • @NPC-W
    @NPC-W Рік тому +5

    2:16
    how about Lance's Dragonite🤣

    • @mr.business2922
      @mr.business2922 Рік тому

      Seeing Onix's learnset was a big WTF moment. Harden aside who the hell's blowing their explosion TM on the poop snake

  • @miked4988
    @miked4988 Рік тому +1

    I absolutely loved this! I like that it’s not always just a play through of the card game. You try to be creative and do different things like this so I definitely enjoyed it!

  • @theRich037
    @theRich037 Рік тому +2

    I honestly never seen this topic or anything close being done. Amazing job 👏 I loved it

  • @mattcroft
    @mattcroft Рік тому +3

    I think that the PP of a move could be considered the inverse of the energy cost

  • @marsella527
    @marsella527 Рік тому +1

    Just had a bad case of Mandela Effect where I thought Rain Dance has been around since gen 1. Paraspectre learning me something today

  • @milesfp2001
    @milesfp2001 Рік тому +5

    I hope you liked making this video, because now you have to make a top 10 WORST.

    • @Paraspectre
      @Paraspectre  Рік тому +2

      Ah, that is on the way! Well, sort of. You’ll see.

  • @turntsnaco824
    @turntsnaco824 Рік тому +1

    God, I love your channel....such original and awesome video ideas. I've been so bored with the usual UA-cam content lately and I haven't been so quick to click on a video as yours. Loved the least favorite Pokemon list from a while ago....I know that ones definitely been done before, but I'm a sucker for these kinds of lists as it is, but to have you narrating them is such a bonus. ❤
    I also REALLY liked the one about all the Eeveelutions. That was sick.

    • @Paraspectre
      @Paraspectre  Рік тому +1

      Wow, thank you for the kind words! The channel has been getting a little more recognition lately too

  • @dkfunentertainment3778
    @dkfunentertainment3778 Рік тому +1

    Awesome random video!

  • @Cat-lyn
    @Cat-lyn Рік тому

    Really neat idea for a video, I love it!

  • @Juniper_Rose
    @Juniper_Rose Рік тому +2

    "Rock, Paper, Scissors *Rock, Thumbs up/rock, Paper*"

  • @Rekowcski
    @Rekowcski Рік тому +2

    I swear you make videos about what my 10 year old mind would think of at 3am

  • @tomshort612
    @tomshort612 Рік тому +2

    This is such a cool idea for a video well done ❤

  • @RedDragonForce2
    @RedDragonForce2 Рік тому +2

    How about a challenge of using a deck of No Retreat Cost Pokémon for Yellow? It’d be different and exciting seeing what encounters are available and how they stack up to the OG Games.

  • @canaldecasta
    @canaldecasta Рік тому +2

    Wish I still had my cards... Happy new year everyone

  • @drascia
    @drascia Рік тому

    The amount of thought that went into this is amazing. I love your content; it's all so fun and so unique.

    • @Paraspectre
      @Paraspectre  Рік тому +1

      Why thank you! My channel has become pretty early TCG focused

  • @corygaidowski96
    @corygaidowski96 Рік тому +1

    Gotta say man I’ve been binging some paraspectives lol I like how relaxed and informal your videos are they’re not sloppy but they have a unique charm to them it’s nothing flashy or over the top

  • @DarthAnimal
    @DarthAnimal Рік тому +4

    Beedrill has a higher attack power than Weedle. Its poison sting does more damage accordingly

    • @Paraspectre
      @Paraspectre  Рік тому +3

      Yes, but my point was Poison Sting is not a strong move. This Beedrill is level 32 and can take out a Golem with one Poison Sting. Just doesn’t feel right.

  • @leaffinite3828
    @leaffinite3828 Рік тому +3

    So funny how bcuz rock is fighting beedrill and butterfree have a resist where they might ptherwise have a weakness

  • @dmerkaGU10
    @dmerkaGU10 Рік тому +1

    That was fantastic

  • @Rose-ez7yn
    @Rose-ez7yn Рік тому +3

    I think the retreat cost is closer to weight based rather than speed based

    • @Paraspectre
      @Paraspectre  Рік тому +1

      But not always though. My go to example is Kadabra and Scyther. Almost the exact same weight, yet the retreat costs are 3 and 0.

    • @Rose-ez7yn
      @Rose-ez7yn Рік тому

      @@Paraspectre they have the exact same speed though

    • @Paraspectre
      @Paraspectre  Рік тому

      But you’re saying weight is more of a factor ☺️. I’m saying I think speed is, but really neither of them are exactly right

    • @Rose-ez7yn
      @Rose-ez7yn Рік тому

      @@Paraspectre well neither are 1:1, because at the end of the day game balance takes priority, smth I think we can both agree on, so an example like that doesn't rly disprove my point

  • @JustJohn43
    @JustJohn43 Рік тому +3

    I always thought that weight also factored into a Pokémon cards retreat cost

    • @mrowch9640
      @mrowch9640 Рік тому +1

      True. Snorlax was the only mon with retreat cost of 4 until Steelix came out, and they're the two heaviest

  • @Ubernewb111
    @Ubernewb111 11 місяців тому +6

    I think the retreat cost has much to do with weight as it does with speed

    • @Paraspectre
      @Paraspectre  11 місяців тому +3

      This is true, but only sometimes. My go to example is Kadabra. Pretty decent speed, not heavy… 3 retreat cost. Haunter is 0.2 pounds, has a 1 retreat cost

    • @Paraspectre
      @Paraspectre  11 місяців тому +3

      Electrode is like 20 pounds heavier than Kadabra and is the fastest Gen 1 Pokémon.. has a 1 retreat cost 🤷🏻‍♂️

    • @Ubernewb111
      @Ubernewb111 11 місяців тому +3

      @Paraspectre I do think a lot of later cards of voltorb at least had 0 retreat cost. Either way I'm not sure how much the people who designed the cards knew about the game.
      There is definitely more of an effort to make it balanced than stay true to the games

    • @somarushinde1704
      @somarushinde1704 10 місяців тому

      I alwase tough but was weight to especially in the more new cards

  • @phelancastro4879
    @phelancastro4879 Рік тому +1

    This is really cool and a fun idea I’d be interested to see how accurate future cards are. Thou it kinda seems like the less information and less interesting a card is, the more accurate they become in your system. Either way awesome video and I hope to see more

    • @Paraspectre
      @Paraspectre  Рік тому

      Yeah it was tough to decide what should count as “accurate.” Ultimately, the Electric type knowing Tackle really couldn’t make me see much wrong with it.

  • @mckstellar1005
    @mckstellar1005 Рік тому +2

    Now this is a top ten trending in gaming video right here

  • @magnemitegaming2203
    @magnemitegaming2203 Рік тому +2

    One thing you forgot to consider was the level you can catch the pokemon at as voltorb can not be caught at level 10 in rby and steel can not be caught at level 12 either. That's the only issue I noticed so pretty good otherwise

  • @jacquespaught
    @jacquespaught Рік тому +4

    I think Machop and Seel should be swapped. Headbutt isn't a Water-type move and you can't get a Seel at that low a level in Red & Blue without trading shenanigans.

    • @Paraspectre
      @Paraspectre  Рік тому +5

      This is a fair point. I didn’t even mention that Headbutt takes a water energy. I think that would be the dealbreaker too.

  • @SheezyBites
    @SheezyBites Рік тому +4

    Vileplume at level 35 should have 119-130 HP
    Blastoise at 52 should have 176-192 HP
    Gravelar at 29 should have 89-97 HP
    Beedrill at 32 should have 103-113 HP
    Weedle at 12 should have 39-42 HP... which it actually does for once!!!
    Golbat at 29 should have 100-109 HP
    Zubat at 10 should have 34-37 HP... which is oddly lower than the card, but pretty close.
    Machop at 20 should have 70-76 HP
    Seel at 12 should have 45-48 HP... not 60! That's way high
    Voltorb at 10 should have 34-37 HP... again lower than the game, but pretty close.
    I think Weedle was undervalued here, but I get your decisions. The card game has a very weird idea of how HP works... but compared to the madness of base set's level 55 chansey with 120HP when it should have 374-391 it could definitely be worse...

    • @Paraspectre
      @Paraspectre  Рік тому

      Haha yeah, 120 is still the highest of the original cards, so at least that lines up.

  • @leoqualcosa9941
    @leoqualcosa9941 10 місяців тому +3

    Hi, new subscriber here and I'm literally loving your channel! It deviates from the average, also it is really nice tcg for gameboy, I would like to bring more challenges and videos in general about tcg2. Then, my two cents about your cards' review:
    Just a couple of premises before my opinion (my two cents!):
    1. Considering the formulas of the original games, comparing the base stats to decree the HP makes no sense since they use completely different criteria in the TCG. But above all, precisely the formulas, are too different to criticize the HP of a card based only on that, otherwise Chansey should have 250 HP;
    2. If it is true that the retreat cost is generally in function of the weight and speed of the represented pokemon (and it is, I agree with you) so is the cost of energy cards of the moves (see example of Zubat below);
    3. The characterization of moves and types had to be a distinctive trait, having the card game rules too simple, for that many fire moves discard energies and many water moves increase in strength when you give it more, or many earth moves damages the benches, or wind (flying) ones switches opponent ones, but the thing has succeeded little in my opinion;
    ON SINGLE CARDS:
    1. Blastoise: I think more or less like you: maybe a bit too fast with rain dance that allows him to charge all the energy available and attack without waiting for turns (which in my opinion translates into speed, something in which Blastoise is definitely not specialized haha);
    2. Zubat really is too slow: On two moves, both require two energy cards. Supersound I would have done with a single colorless;
    3. I think 3 energy for retreat cost for Machop would be too much. 1 or 2 is fine to me. Not so "chubby" Pokèmon (even if slow) for a stage 1 haha;
    4. Seel should have at least 2 of retreat cost, you can not think that Machop has 2 or 3 and then find that Seel with 1 is right: either one or the other!
    5. Maybe i'd gave Voltorb 0 retreat cost.
    6. Charmander line should have less HP than Bulbasaur and Squirtle lines. For the base ones I'd give 50 all, or 40 to Charmander and 50 to the other ones: they're simply less fragile. Same for Ivysaur and Wartortle: 10 more each, and 10 less To Charmeleon. I think it was only on fanservice (i'm a Charizard user haha) and think everyone agreeds if i say that Fire Spin 120 is way too much and It has nothing to do with the move of the games but these are for another topic;
    7. Clefairy deserved at least 50 HP, or 60 to me. Is just bulkier than starters;
    8. I would give Ditto for its pokemon power to keep its original 50 HP as in the original games;
    9. Also Seel should use colorless energy to me for Headbutt;
    10(?) in the comments section yiou wrote that Kadabra has 3 retreat cost and it's true: but soooo wrong they did. Kadabra should have 1 o 0 to me.
    Those are my thoughts, no offense intended obviously! Hope You'll thik about them!
    Just a little random thought: How cool would it be if Machop's Low Kick (and similar moves on other cards) had dealt 10 damage + another 10 for each retreat cost on the opponent?

  • @ltjgambrose
    @ltjgambrose Рік тому +2

    The closest thing to Heal is probably Leech Seed, but I don't think Vileplume can learn Leech Seed.

    • @Paraspectre
      @Paraspectre  Рік тому +3

      Very true. Absorb and Mega Drain are the closest for Vileplume specifically

  • @danielsimmich1858
    @danielsimmich1858 Рік тому +2

    What a fun video!

  • @Slummboy1999
    @Slummboy1999 Рік тому

    love this!

  • @PlatonistAstronaut
    @PlatonistAstronaut Рік тому

    Fun idea. Dig this.

  • @mushi1480
    @mushi1480 Рік тому

    Happy Early New Year Bro!
    Wish you the best for 2023!
    👊🏿😎💜💙🍄💚

  • @smilingsaiyan8357
    @smilingsaiyan8357 Рік тому +1

    I surprised Meowth wasn't there :o awesome video! :)

    • @Paraspectre
      @Paraspectre  Рік тому +3

      Meowth is actually too low leveled to know Pay Day, but yeah, the TM is an option. Maybe I should’ve included it 🤷🏻‍♂️

    • @smilingsaiyan8357
      @smilingsaiyan8357 Рік тому +1

      @@Paraspectre eh it's just one of those question mark moments but that's fair enough with low level to know pay day at the time :)

  • @RoninCatholic
    @RoninCatholic Рік тому +3

    Personally I prefer the early cards' type spread to that of the main games. Rock, Ground, and Fighting have enough conceptual overlap that lumping them together makes things tidy. Likewise merging Ice and Water, merging Grass and Bug, merging Psychic and Ghost, and eliminating Flying and Dragon from consideration entirely. I don't like later additions like Dark, Steel, and Fairy as I feel it upsets the cleanness of the card game's narrower set of types to begin with - Dark should've just been Fighting, Psychic, or Colorless on a case by case basis for the Pokemon species, Steel should've been Fighting or Electric, and Fairy should have just been Psychic.

    • @Paraspectre
      @Paraspectre  Рік тому +2

      I agree. It seems weird to add new energy types and still neglect others. Maybe some day it’ll be EVERY type. Yeah, there we go 😎

    • @RoninCatholic
      @RoninCatholic Рік тому

      @@Paraspectre I'm more inclined to think the main games have too many (sometimes redundant) types and the card game's initial mix of eight is more than sufficient. If anything, Fire and Lightning are edging close to the same territory and maybe a single type for both sources of high-temperature plasma burns could have been unified.

    • @HopUpOutDaBed
      @HopUpOutDaBed Рік тому +4

      they did eventually remove fairy type. The only reason I think they added it in the first place was because it was "new" so they felt they had to at the time. Once the newness wore off merged it with psychic.

  • @Louse1021
    @Louse1021 Рік тому +9

    The reason Beedrill and Butterfree have a fighting resistance is because they're flyers...

    • @Paraspectre
      @Paraspectre  Рік тому +7

      Ah, but Beedrill is NOT Flying type. It is Bug though, which still resists Fighting.

    • @spazerdazer8421
      @spazerdazer8421 Рік тому +8

      @@Paraspectre it's also poison type which resists
      Bug poison and bug flying both quad resist fighting

  • @enitheway
    @enitheway Рік тому

    Really enjoyed the video! I was skeptical about the topic but how the approach was defined in the beginning felt more justified by the end.
    The only thing I can disagree with is placements of Seel and Machop since at least Low Kick got its typing correct.
    Voltorb made full sense for the move's type as well if Colorless is considered as Normal.
    But that's a nitpicking.
    I would like to see similar videos again. TCG is my blind spot so this kind of topic is really nice way to learn about it.
    If there would be enough cards on Base Set - Fossil decks, maybe a video about Top 10 Original Pokémon Cards Most Accurate after Red and Blue Versions, so the Mud Slap Diglett could have a chance to shine.

    • @Paraspectre
      @Paraspectre  Рік тому +1

      Yeah I’ve since realized Seel and Machop should’ve been flipped for that very reason. Headbutt should absolutely be colorless.

  • @denis2381
    @denis2381 Рік тому +1

    Regarding charmander: it removes 1 energy and in the games you use PP. It doesn't scale weil but yeah

  • @Ashfold_Eberesche
    @Ashfold_Eberesche Рік тому +5

    Oof, I think this is a really cool video idea but it's a BIT too nit-picky even for me. You have to accept SOME differences due to the limitations of the medium. Also, retreat cost is fairly clearly a mixture of speed and size with a splash of, like, "flavour". There's not really any direct comparison.
    But complaining that Poison Sting does 40 damage on a Beedrill, which is a Stage 2 evolution... well, I know it's not really COMPLAINING but yaknow. It was SO difficult to get a Stage 2 out in Base/Jungle/Fossil format, it would be insane to make it do 20 damage on a Poison Sting. I mean, they could've given it a different move of course.
    ANYWAY, I think it's a very cool concept. But I think you need to be a little more forgiving on some the aspects and rely a bit more on if things "feel" equal rather than basing it on pure numbers. For example, with the Poison Sting example, obviously Beedrill has a much higher Attack stat than Weedle so while the base power of Poison Sting is low, it would probably do at least 4x more damage on a Level 32 Beedrill than a Level 12 Weedle.
    Buuuut for the most part, really well done. I really liked that you checked the levels and mentioned when something would've had to learn an attack as an earlier evolution (and the Weedle being Level 12 and still not evolved means that a lot of Pokemon aren't evolving at the minimum level so this is justifiable). I always found the levels on the cards really interesting and when I was a kid I used to be like "UMM ACKSHULLY IT SHOULDN'T KNOW THAT MOVE YET"

    • @Ashfold_Eberesche
      @Ashfold_Eberesche Рік тому +1

      Oh and because pedantry is the name of the game, Low Kick on Machop wouldn't flinch more than 70% of the time because flinch can't occur if Machop attacks second, which it would do often because of its low Speed stat.
      Obviously just poking fun, I'm not really that anal retentive xD

    • @Paraspectre
      @Paraspectre  Рік тому +1

      Yeah I was only looking for anything that wasn’t an exact translation just for the sake of ranking these. I’m not actually upset about them 😅.
      As far as retreat costs go, I mentioned that there’s no true representation of it to speed or weight. It’s kind of a combination of both, but seems to be more geared to speed in a lot of cases.
      But I DO think that 40 is still too high for Beedrill’s Poison Sting. As you said, it should’ve just been a different move. Or have it cost less for less damage or something. They made Kakuna way too good.

    • @Ashfold_Eberesche
      @Ashfold_Eberesche Рік тому

      @@Paraspectre
      You did indeed mention it, but I hadn't got to that point yet xD
      I don't remember Base Kakuna, lemme check... 80HP is more than I remember. Oh ahaha the classic Stiffen Kakuna - how could I forget! You couldn't use this card in a game at school without endless "stiffen" comments.
      Honeatly they should've done a Pin Missile for the second move slot for Beedrill. Although I always hated their interpretation of multi-hit moves - they were almost always "x damage multiplied by number of heads" and zero damage should never be an option on any attack over 2 energy, especially on a Stage 2. Those types of attacks are awful and I don't think I've ever run a Pokemon that uses one except Doduo (A perfectly reasonable 1 colourless for 0/10/20 with a decent Stage 1 evo)
      Anyway thanks for the reply :D

  • @claraladuelliste5769
    @claraladuelliste5769 Рік тому +1

    one thing to consider is TCG HP doesn't correlate to base HP, or even just HP at all, but moreso to bulk altogether. as it turns out, vileplume actually has a fairly similar converted bulk to blastoise for example, so if one is accurate in the TCG then the other isn't

  • @Zorgdub
    @Zorgdub Рік тому +1

    I had fun!

  • @devonjarrett6332
    @devonjarrett6332 Рік тому +1

    New here, love it here. If you ever get burnt out on the TCG I think it would be cool to see you throw yourself at Pokemon pinball.

    • @juliamavroidi8601
      @juliamavroidi8601 Рік тому

      he made a video about it in his Pokemon retrospective series

  • @iBenjamin1000
    @iBenjamin1000 Рік тому +1

    eh pokemon cards seem to be really picky about when they give a resistance to a card. I assume it just makes a lot more work for players always having to subtract damage for an attack. it seems to be mostly reserved for colorless flying pokemon having a resistance to fighting, or dark types having a resistance to psychic.
    you know, I think poison type has become the one game type to change the most times in the tcg? it started as a grass type in base set, changed to a psychic type around the start of the diamond/pearl block, and I think now they're considered dark types as of the sword and shield block.

    • @Paraspectre
      @Paraspectre  Рік тому +1

      Yeah I think Poison works best as Grass, but it’s like they never knew what to do with it

  • @davinator1212
    @davinator1212 Рік тому +3

    I wonder if all those heights and weights the cards say are accurate.

    • @Paraspectre
      @Paraspectre  Рік тому +1

      That’s something I never looked into. I just assumed they were but I bet there are some that don’t line up.

    • @davinator1212
      @davinator1212 Рік тому

      It's such unimportant infomation I never thought much of it either.

  • @armorbearer9702
    @armorbearer9702 5 місяців тому

    You made me realize that Nintendo could have done a better job designing the Beedrill card. Twineedle is the signature move of Beedrill(13:11) and is weaker than Poison Sting. What would have been a good idea is if Beedrill had Agility instead of Poison Sting. Agility would be the same as Fearow's Agility. For Twineedle, the attack would attack twice. Each shot would do 20 damage each and have the player flip a coin. If heads, the opponents Pokémon would be poisoned.

  • @TheREALAvengerr
    @TheREALAvengerr Рік тому

    I also did not know that Rhyhorn/Rhydon were "Ground/Rock" instead of Rock/Ground until this video so, thanks!

  • @keegandebruyn6567
    @keegandebruyn6567 Рік тому +1

    Please more content like this 😃😃

    • @Paraspectre
      @Paraspectre  Рік тому +1

      Why, I have the sequel to this on the way!

    • @keegandebruyn6567
      @keegandebruyn6567 Рік тому

      @@Paraspectre well that’s convenient!
      Feels a bit weird being a 30 year old excited for a Pokémon card video but here we are

  • @yyyytttt7
    @yyyytttt7 Рік тому +1

    Parasct would a pokemon called Algenile/ I saw a crocodile with Algea/swap pollen growing on its skin it could be a Watwe Grass type or would water bug type be more accurate

  • @Slummboy1999
    @Slummboy1999 Рік тому +2

    I'd be really curious to see a video like this on the diamond and pearl era of cards, as they had levels prominently as well.

  • @PinkBunnyCorporation
    @PinkBunnyCorporation Рік тому +1

    Retreat cost really isnt designed to correlate to speed. The only thing I have found it correlates to is obviously first and foremost game balance. But most, or maybe all flying type or winged pokemon(like beedrill) or light weight pokemon have no retreat cost. The heavier and stronger they are, the more they have retreat cost. Not speed. Because if that were the case, this would correlate more and it never does. Higher stage pokemon with higher hp seems to correlate with, again, the winged/flying pokemon rule exception. I feel like beedrill should have had it so that it does 30 damage+ 30 if you had a fourth energy card attached. And then made poison sting 2 grass energy but deal 20 damage with a chance to poison which is more in line with relative power of those moves and their function.

    • @Paraspectre
      @Paraspectre  Рік тому +1

      For sure. And I said that retreat costs aren’t exactly based on speed, it’s just something a lot of them have in common. I mean Mewtwo and Kadabra are quite fast and not all that heavy and they both have a 3 retreat cost.

  • @josephmanisable
    @josephmanisable Рік тому

    I forgot leech seed was a move

  • @mitch.e2960
    @mitch.e2960 Рік тому

    What about a top 10 involving the trainer cards and how close they are to the anime and or games

  • @Exaskryz
    @Exaskryz Рік тому

    Vileplume Heal being like Leech Seed? Though that deals opponent damage. But it's the closest to passive heal and allowing Vileplume to Petal Dance in the same turn. Would be fun to review why your rejections were rejected - any with moves at too low of a level? Some of your winning cards almost were, requiring delayed evolutions.

    • @Paraspectre
      @Paraspectre  Рік тому +1

      There are actually a ton of Pokémon that are too low leveled to know their moves. It was the reason I rejected most. And Heal could be like Leech Seed but the Oddish line can’t even learn it, at least normally. So that’s why I leaned more toward Absorb or Mega Drain

  • @MazterP28
    @MazterP28 Рік тому +1

    What about paras and parasect

  • @mikeclark7026
    @mikeclark7026 Рік тому +1

    Why the hell did Seel get the Champion theme?

  • @LiteDrift
    @LiteDrift Рік тому

    I don't disagree with anything you said but I did have an explanation for something you found odd with that Charmander card.
    I think one of the reasons why they would have the mechanic to discard an energy card is to replicate the power point (PP) feature of moves in the actual games. But ember isn't a move with very limited power points, at least not worthy of discarding a card.

  • @LTDextel
    @LTDextel Рік тому

    Peek from Mankey could be like the ability "frisk" but Mankey doesn't get that ability so I guess the point still stands that it's inaccurate for it

  • @samt1491
    @samt1491 Рік тому

    Have you played the Pokémon trading card game sequel for the GBC?

    • @Paraspectre
      @Paraspectre  Рік тому

      I’ve made 3 challenge videos for it!

    • @samt1491
      @samt1491 Рік тому

      @@Paraspectre it’s so good!

  • @matthewdodd1262
    @matthewdodd1262 Рік тому

    I agree that Golem should have had the resistance to lightning
    But I have looked into it a bit and resistances usually come from the primary types of a pokemon.
    So Golem is rock and Rhyhorn is Ground according to that.

    • @Paraspectre
      @Paraspectre  Рік тому

      I would agree with this, but all original Flying types have Flying as their secondary type, yet they all get that Fighting resistance

  • @warrior3456_
    @warrior3456_ Рік тому +1

    They really should of made more sequels to this game

    • @Paraspectre
      @Paraspectre  Рік тому

      Full on agreement. I could be making so many more challenge videos.

    • @nousukas
      @nousukas Рік тому

      A sequel with all the Neo series cards and having atleast 3 islands with card clubs.

  • @Dan55888
    @Dan55888 Рік тому

    Vileplume sounds more accurate than a couple of the othwrs based on your descriptions

  • @daetur
    @daetur Рік тому

    I wonder what the most accurate Trainer cards would be!

  • @hotdogboyjim
    @hotdogboyjim Рік тому

    I feel like the Pokémon power Heal for Vileplume is like leach life that doesn’t need to be laid down. Is leach life a move in tcg already?

    • @Paraspectre
      @Paraspectre  Рік тому

      I viewed it more like Absorb, but yeah, same idea. Zubat and Golbat both have Leech Life

    • @hotdogboyjim
      @hotdogboyjim Рік тому

      Dang, I messed that up. I meant leach seed.

    • @Paraspectre
      @Paraspectre  Рік тому

      Ah! Yeah that would work. But nobody in that line learns Leech Seed either ☺️

  • @noahsmith613
    @noahsmith613 Рік тому

    I would have put a lot more emphasis on the typing, maybe it's just because I play the games and not the TCG, but type is one of the most defnining things for a pokemon for me, and the TCG's type changes are the most obvious change that the TCG makes in my eyes, I don't think I would've included any pokemon who had their types changed in the top 10.

    • @Paraspectre
      @Paraspectre  Рік тому +1

      It’s one way to view it. But since they only chose these few types to use, it can’t really be avoided. Imagine if they incorporated every type…

  • @shikabaneconga
    @shikabaneconga Рік тому +1

    Arby Harden 😂

  • @PAWG_champ
    @PAWG_champ Рік тому

    I take issue with the description of Blastoise. It uses the front-facing water jets for high-speed tackles? That's not how propulsion works in this children's card game!!

  • @zeridoz4464
    @zeridoz4464 Рік тому +1

    I mean heal could be leechseed

    • @Paraspectre
      @Paraspectre  Рік тому

      Very possible. Although none of them learn Leech Seed. At least not normally.

  • @orsonzedd
    @orsonzedd Рік тому +2

    Isn't Blastoise signature move skull bash?

    • @leoqualcosa9941
      @leoqualcosa9941 10 місяців тому

      Hydro Pump is more iconical and elemental (it was really important for the first appearence on that media - the card game) and Blastoise have cannons which is its main characteristics, and since they've decided to give it a PKMN power and the cards has not more than 2 moves (or one power and one move) they had to choose to me.

    • @orsonzedd
      @orsonzedd 10 місяців тому

      @@leoqualcosa9941that's not what a signature move is. A signature move is a move which is exclusive to a single Pokémon family for, at least, a generation.

    • @leoqualcosa9941
      @leoqualcosa9941 10 місяців тому

      @@orsonzedd i know. In facts i said more iconical. The first blastoise in tcg deserved hydro pump. Maybe if skull bash was a water move it have had more sense to put it on the tcg. But, again: cannons is the most iconical thing of blastoise and fits better hydro pump move, and characterization was over all.

    • @orsonzedd
      @orsonzedd 10 місяців тому

      @@leoqualcosa9941But it got hydro pump. I'm not saying it didn't deserve to have it. I'm saying Skull Bash is its signature move, not Hydro Pump.

    • @leoqualcosa9941
      @leoqualcosa9941 10 місяців тому

      @@orsonzedd i never said hydro pump is its signature, but fits better than skull bash for the first appearence.

  • @drascia
    @drascia Рік тому

    I think the reason why the Rhyhorn line has a lightning resistance is because its primary type is ground, while the Geodude line's primary type is rock.
    Edit: this is why I should watch a whole video before commenting things like this

    • @Paraspectre
      @Paraspectre  Рік тому +2

      Haha I appreciate the comment anyway! I almost didn’t catch this fact at first

  • @16maze
    @16maze Рік тому

    I love how that comment is the bane of this channel 😂 bro slipped once with card and he can’t outlive it lmaooo

  • @lookfat
    @lookfat Рік тому

    vocal fry