I read somewhere Black Mountain was supposed to be a huge faction base like the fort with a lot more spawns and even a behemoth. Maybe that challenge was placed before they cut content?
I've completed that challenge without trying to on several occasions. I was periodically going back to Black Mountain to farm high-level loot from the respawned super mutants and was surprised by the challenge message the first time I got it. I think this is what they intended, because those miniguns, light machine guns, heavy incinerators, and super sledges-and the caps they sell for-are a pretty tempting reason to keep coming back.
@@austincoz364 I suppose it could see a use in hardcore with a no-trade rule, then. Crafting only, use what you find style. I still think there are probably more than enough food items around though. Hardcore isn't very "hard", it just adds another dimension to the immersion that's all. One I like a lot, so I never play without it. But the vast majority of how difficult FNV is, is what playstyle you're going for, and which order you do things in. That makes the most difference.
I completed "At a loss for words" on my low-intellect melee character build. I was role-playing tribal girl from Arroyo which is not the sharpest tool in the shed, so i intentionally chose speech checks, which were about to fail and also tried to fail every quest in some stupid way. It was really fun playthrough, you know. One time i was helping ncr doctor and i had to amputate a patient's leg, so my character made a mistake and amputated wrong leg and had to amputate another. Poor guy died.
That's a really cool character concept. I love that the game lets you be hilariously incompetent so often. The only thing that would be cooler is if you got xp for unique quest failures too. As it stands now, my chronic power gamer sickness overcomes the opportunity to have fun roleplaying experiences far too frequently
@@REVANSBACK You can get a lot of xp for killing people, I usually play Fallout New Vegas like I play Postal 2 so I end up killing many people then wondering why I don't have any side quests.
@@balmorrablue3130 canonically. however i strongly doubt the map can handle those kinda numbers. most heavily populated video game cities have 200 people at most, an impossibly small number irl
I recall getting the "I dismember you" challenge in a fair few of my runs, and I would basically never set out to get any challenges. I think it probably comes down to specifics of play-style on a level much more granular than "use explosives" because I tend to use explosives very rarely. Possibly involving use of VATS frequently -Dead Money will help as the whole Ghost People mechanic of them getting back up after "death" but not dismemberment basically renders their limb health their actual health, so shooting off a leg is a sure kill.
Yeah I forgot about that, the ghosts in Dead Money arent exactly dead when they're on the ground, so yeah that would count as a limb kill. Also VATS too. Usually I play without VATS and I dont tend to complete Dead Money so I overlooked these... Good point
I just got it in my recent playthrough as combo explosives/unarmed. Explosives obviously helped but using VATS a lot with unarmed did as well. Using the unarmed weapons focused on big hits over the DPS ones, nearly every hit in VATS is a crippled limb and the hits are spread around a lot, too, especially on the arms. I got it easily the run previous when I played a weeb and used the Katana the whole game since knocking enemies down and dicing up their legs crippled a lot of limbs. I never get it using guns or energy weapons since every VATS shot is to the head exclusively for the damage and outside of VATS it's try for the head and maybe get the torso instead.
I did some of these on my “fuck it all evil all the time” play through. I had a meta goal of “eating the most important people to gain their strength” and take over the whole of the Mojave. Motor Runner, Papa Khan, Elder McNamara, House, Benny, President Kimball, The NCR Generals, the heads of the 3 families, Doc Mitchell, Daniel, Joshua Graham, Caesar, Vulpes, Phoenix, the Brains of the think tanks.
I would have gotten the "desert survivalist achievement" a long while back because food can actually heal much much more than stimpacks making it not that bad if you spec into survival. However, I didn't because I always forget the items that spawn from the "thems good eating" perk does not count as food for some reason, even though one of the items is literally a sausage but what can you do.
Sausage = not food 206 year old potato chips = food 206 year old apples = food 206 year old snack cakes = food dirty toilet water straight out if the urinal = food
Heh, I get the "I dismember you" challenge all the time because I play as a melee weapon character. While you were using guns, I was studying the blade.
Even if you like playing caravan, you probably won't win 30 games simply because the reward for doing so becomes trivial before then. I like Caravan because it allows me to get lots of caps to get the best gear from the merchants in the southern part of the map without rushing the Strip. Even then you need only play 10 or so games between the Mojave Outpost, Cliff in Novac, and No Bark to do that. Even if you are playing a no luck build that can't exploit gambling, another 10 or so games is all you need to get the caps to turn yourself into a cyborg with all the implants. After that you really don't need more caps than you'll get from looting, even if you get all the expensive AF implants from OWB.
The trick I use as caps (ante) get less and less, is to leave after only a couple games and come back later. This is because several NPC’s only play a limited number of times. For example, the bartender at Mojave outpost antes a lot, at first. But only plays around 10 games max. If you play 10 consecutively, you won’t make much. But if you come back, she’ll have a big ante again.
Yeah, this was the most surprising feature in the video to me. Especially in Very hard, and with all the difficulty modifiers that come with things like Project Nevada, AWOP, etc. Caravan is essentially a free cash injection. It was just an incredibly, incredibly confusing cash injection at first. It's honestly pretty fun, so much so that I got an overhaul mod that made the AI less shit at it. It took me a very long time to realize that the game ends not when you fulfill the conditions on all piles, but that each row has at least one 'won' pile. I just could not understand the instructions on the holotape or the wiki page until it just 'clicked'. My standard deck is 4 6's, 7's, 8's, and 9's for consistency, then 4-6 Jacks and Kings with some jokers and maybe a few Queens if they're your preference, although they're usually underwhelming. Jokers can be hard to play if you have too many of them. Aces are just useless. Ideally you want your deck to be as small as possible. I recommend more people give it a try. It's practically where all my earlygame to midgame currency comes from, and it's not even reliant on the Luck stat.
@@MegaOwner101 The best Caravan deck is 10 '6's, 10 '10's, and 10 Kings or 1 less of each of the number cards and 12 Kings if you can swing it. Kings are way better than Jacks because they force the opponent to waste a turn removing a pile when you overrun it rather than just removing a card and they can just replace it next turn. 1 '6', 1 '10' and a King on the 10 is 26 the fastest way possible. The downside is that you it will take a bit to get that many of specific cards. Maybe some people don't know that almost every human merchant sells cards, they just only appear in the "whole inventory" tab of their stuff, not in "Misc". Early on replace missing Kings with Jacks, missing '6's with '7's, and missing '10's with '9's.
Door locks, A small, blown out, dilapidated wooden shack, has the same exact lock mechanism as a vault door designed to survive nuclear blasts..both can be picked with a Bobby pin
The unarmed glitch for 10k damage reminds me of the fallout 3 Chinese stealth armor and hockey mask glitch. Running around doing unlimited amount of damage that you could chose to do. Just one shot everything no matter what it was to the difficulty. I remember fighting a super mutant behemoth and just annihilating it.
yo i remember this glitch, you could spam the hockey mask indefinitely and it would equip like 200+ versions of it and give you the bonus skill points per mask, very cool.
A lot of the challenges can be accomplished in the fight arena (I forget exactly what it's called) in the sewers. It makes it even more tedious but you get infinite enemies and you can choose what to fight. I worked on mantis' mostly.
Caravan is a great and addictive minigame, honestly one of my favourite minigames in video games. I think the reason why no one plays it is because the pipboy tutorial note is badly written and makes it seem far more complicated than it is, so no one bothers with it. And most people who figure it out realize it's very easy to game the AI so they just do it for the achievment. But if you play it without trying to game the bad AI (which means purposefully building a suboptimal deck), it's really fun.
I got good at Caravan my first playthrough, and No Bark was an endless source of caps. It’s easy. Buy every “number” and “Ace” card you can. Then make a deck using only two suits, whichever you have most of. Include only a couple each of the face cards. During turn one, if the opponent puts down a high number, go low, and vice versa. Battle for the rows that you started high. Face cards can be used on the opponent, too. Try and get a deck up to 45-60 cards, with just 2 suits and face cards. One trick to actually making some good caps is to stop after a few games, and wait til their caps reset. You only have to do this with the NPC’s that play a limited number of games. For example, the bartender in Mojave outpost. You can make a lot with this trick.
@@Blama_ “Buy” face and number cards from the various NPC’s that sell stuff. That’s one of the only ways to build up a large enough number of cards so you can use just two suits like I mentioned.
Caravan is actually really fun and strategic once you know the rules. Especially with the fact that you can have more that 4 copies of a card in your deck
@@JoeTheBroken Exactly, especially some opponents who have a lot of money like Crocker at the NCR. Others like that guy at the Casino in Primm are really difficult
@@bruhism173 You should try to learn the rules. If you mostly use the cards 7, 9 and 10 you can win fairly easy and have a lot of money in the early game by playing against Ringo or some NCR guys
I remember seeing the last one start because the person who was playing only played Fallout 3 and kept talking to the Security bot to the strip to let him in thinking it was still a percentage and not a set number.
"And boy are my arms tired..." is a challenge I completed on my second ever complete playthrough of NV. I called my character "Annie Golden Fist", and literally only ever used fist weapons or bare hands for every single bit of damage I did to enemies in the entire game. I wasn't trying to complete the challenge, and didn't even know it was one until it popped up on my screen in the middle of a rampage at the main Legion encampment. The character was created to begin with, because I got a ballistic fist on my first playthrough and saw how absurdly powerful it was even on a character with no unarmed skill. I listened to Motorhead for like the entire playthrough as that second character. My third complete playthrough was the one that was most ridiculous...because I exploited the hell out of stealth and crit to cakewalk the game with a silenced .22 pistol. After seeing how good it was, I did it again...but this time, I was literally never allowed to use another weapon in the entire playthrough. Killing deathclaws and legendaries with a little pea shooter will never get old.
I actually did that 100 Speech checks failed achievement on my first playthrough ... because I didn't know how to build a character ... and I wanted to see what would happen when I failed to successfully 'talk' to someone ... am I a perverse individual?
11:50 near Prim is a nuclear waste site depending on your level you van find supermutants there ans sometimes one of the mutants does not spawn or goes into the wasteland towards the ants and dies allthough i have seen him win once and just walk back to his camp
i agree with the caravan one, only reason I played more than a few games was for the achievement, was kinda surprised by that only 1.7% completed it though
Cause every time I replay the game and try to play caravan against the guy in Goodsprings' gas station I read the rules, think I sort of understand it, put down a few cards then realize I have no idea wtf is going on and lose, then never play it again for the playthrough. The 1.7 doesnt surprise me cause people probably do what I do, simply never even bother trying it, or dont know it exists
Imagine having an achievement that requires you to win 30 rounds of caravan. I can just run full force my way through the casinos I having high luck builds but I can watch as many videos as I want to and still have no idea how to play that Caravan game.
I actually consistently get the "I Dismember you" Challenge on every playthrough, I don't even have a unique build I just max out intelligence and luck and try my best to get 100 in every skill
i don't know what you're talking about. . on steam global stats, it still says 1.7% . .still the second to lowest most bottom most one, only one lower than it is "complete 3 GRA 3* challenges". . . and i'm one of those, edit : got every steam achievement , back in 2014 according to my profile. I didn't know people still played this, actually. . i assumed that it would eventually reach a point where nobody can even play it because of new computers and compatibility issues
@@Femaiden you just assumed Fallout NV's modding community was dead when Fallout NV is the most circlejerked Fallout? You truly, honestly thought that?
I was never much a completionist in new vegas, only did like 2 playthroughs so most of this went completely over my head, great stuff! Love the wide array of music as well :)
Some of these are really rough....but some, like "I Dismember You" and "Desert Survivalist" are achievements you can get by accident, just by playing long enough. I genuinely never even knew there was an achievement menu...I just achieved a lot of these by accident lol
heck, caravan is easier than many other "legit" card games the supermutant massacre always gave me more problem. I mostly believe there's a fixed number of SM in vegas, black mountain notwithstanding I have got my platinum on ps3 back then, got wasted on mods far too often to do that again on pc, but still... also, can I suggest "Meat of Champions"? it's not an 'official' challenges, but the game still treats it as one, and due to the fact it requires to cannibalize the corpses of caesar, mr house, and president kimball, it's definetivelly is not something the player does on a normal playthrought, and many players of long may not even know it (and it's reward) exists
@@michaelluzier7683 pal, if you find caravan hard, DO NOT go looking at card games that exist out there. some of those are so complex you'll learn even dead languages with greater ease
@@michaelluzier7683 Aluette, Baccarà, Belot, Biritch, Blackjack, Bridge, cineseBridge, rusquembille,Burraco, Canasta, Mini Canasta, Carte, Chemin de fer, from ace to ace, Dobon, Dou Di Zhu, Écarté, Gin Rummy, Hearts, Hokm, King, Machiavelli, Mus, Napoleone, Ninetinine cards, Ramino, Pillgramm, Pinnacolo,Pinella, Draw poker,Stud poker, Community card poker Ronda,Scala 40, Spades,Trente et quarante, Trucco, Garuta, Tagò and these are only the more international ones
The Challenge that really bugged me was that killing Deathclaws with a Silenced 22 Pistol. I killed two even on the easiest difficulty and that tool awhile lmao eventually realized you can damage them with any other weapon and just get the killing blow to complete the challenge. Also only 2 achievements I need are the Caravan achievements.
The most disappointing thing about new vegas challenges is that very few of them have worthwhile rewards, while its obvious you aren't supposed to do them like you're doing here, its still a punch in the gut that a challenge like desert survivalist doesn't give you a bonus to food healing, when there's a perk like camel of the mojave that does that but with drinks, and that perk requires a challenge to get, I wouldn't really care about the ridiculous numbers of some of these challenges if they actually had good rewards (lord death challenges can go fuck themselves, 1900 kills for a whooping 6% damage buff? It should've been something like that all weapons can pierce armor better... I have over 800 hours in new vegas and I think I only got apocalypse aint got nothin done once) its really astonishing that the "best" rewards you get are just damage buffs though.
The cannibal one actually makes sense, in context when would you take cannibal? Survival... where after each fight you'd eat a corpse to restore hunger. So with this in mind anything simple or lower would be free on most runs which is silly for the highest tier of a challenge.
3:26 I usually get devourer of nations on a play through, since cannibal is a free perk if you get it before leaving good springs, which is easy with a little planning. Dine and dash is actually handy. I usually hot key human flesh, and chuckle while my character munches on filthy corpses.
I 💘 The Cannibal perk. I always get Dine and Dash but then switch to that instead of Devour which is probably what needs to be done to get Devourer Of Nations cause I've had over 300 Human Remains in my home and didn't get the challenge.
Eventually I’m going to play caravan, I’m going to play until I win exactly 30 times and then I’m never going to play a single game of caravan ever again
I guess the cannibal perk synergises well with a genocide run so it makes some sense that their second-tier challenge would be so ridiculously high, you have one cannibal challenge for a reasonably normal playthrough and one for a genocide playthrough
You know, I think that probably makes a lot of sense. One perk (the far-more-useful one, "dine and dash," that lets you take some on the go) for normal cannibal playthroughs where "Hey, I got beat up in that fight, but there's a few bodies around me, I'll just heal up real quick," is the obvious strategy, and the other perk for "I'm going to kill and eat everyone in the Wasteland." It's like the Lord Death perks in that respect. Most players will pick up Rank 1 of Lord Death by the time they hit Hoover Dam if they're just taking their time, doing some side quests, and not trying to talk their way out of every available "speech, not kill" fight. 200 enemies is reasonable to get by Hoover Dam or by the _end_ of Hoover Dam, making it one of those perfect "end-of-the-game" challenges. Getting Lord Death of Murder Mountain (rank 2) requires 700 more kills (900 total) and is more or less something you'll only see in slow-moving playthroughs where you're not using fast travel and/or with mods increasing the number of enemies in the map. "Apocalypse Ain't Got Nothin' On Me" (rank 3) requires a further 1000 enemies (1900 kills total) to complete. I think I saw Apocalypse Ain't Got Nothin' On Me only once on a New Vegas run that lasted 3 years from start to finish, where I had more low-level enemies in the map (I prefer more enemies to bullet sponges, so more enemies is my preferred way to increase difficulty. It's the same amount of outgoing damage if I have to kill 10 raiders that take 2 shots with a 10mm as it is if I have to kill 2 raiders that take 10 shots, but I have to watch out for 5 times the incoming fire.) and was actively avoiding going to the Strip until I was comfortable with the idea of wiping out Quarry Junction's Deathclaw problem. (No easy feat when there's twice as many in there, but I wanted my character to have that back-of-the-mind moment that, "Why am I scared of Benny? I just killed a bunch of deathclaws, one of the most vicious and lethal creatures the wasteland has to offer, and I'm worried about some casino punk in a suit with a pistol? Benny, you better hope the wasteland kills you, because when I get done with you, you'll wish you were dead." And yes, I did lose karma with how I chose to deal with Benny. Caesar wouldn't let me have a gun to deal with Benny in the same way he dealt with me, and I wasn't going to either punch him to death (low strength/endurance character, he'd have been worried about hurting his own fists on Benny's smug face), or let Benny have a chance to swing at me with a knife. There's only one other option, because I wasn't going to upset the Legion by letting him go.
I got "know when to hold them" in an attempt to get all achievements in new Vegas and it took me about 2 hours to complete for my first time, I'm so happy someone is covering some of these achievements that caused such pain.
Doesnt crit multiplier just increase the chance for a crit attack ? The reason unarmed(and melee) get such high damage is the global sneak critical multiplier for all melee and unarmed weapons being 5x
No. Crit multiplier increases the crit damage by a certain multiple. Crit chance is affected by your luck (1% per point of luck, up to 10,) armor (joshua graham's armor is one of the best, that or the duster coat from lonesome road, they both add to crit chance, and boone's 1st recon beret also adds to crit chance. High crit gunslinger build is my favorite, i've gotten up to 20-26% crit chance with luck and crit boosting armor.) Crit builds are very powerful (and i usually run a gunslinger build because the "medicine stick" 45/70 rifle is my favorite gun in the game.)
I’m pretty sure I got the devourer of nations perk one time on a pretty long play through but it wasn’t intentional at all. I just ate people every now and then because I thought it was funny that the game let you do that and it meant I didn’t need to waste stimpacks. I also ate every character that annoyed me as well obviously.
I really like how this video also broke down the harder pieces of the all achievements run and shared strategies. It would be cool to see the list format for other all achievements/ similar runs
I gotta say, I 100% the achievements to this game a good long while ago, but that last challenge you mentioned got me feelin' whimsical. the very last time i played this glorious game (a scant few months ago lmao) I purposefully went out of my way to fail as many speech/skill checks when narratively appropriate. And you know what? I've NEVER felt so engrossed in my character's story before. The failed checks actually flesh out the story and NPC character personalities so much more than I expected. This is TRULY the game that keeps on giving.
I agree with some of those, but I think most of these challenges are more related to roleplaying rather than the rewards they give. For me, for example, the Devourer of Nations is something that I frequently get because I like playing the role of the crazed canibal sampling the entire wasteland. And it's something that I get very quickly, without the need to aimlessly kill random good/neutral NPCs, just by eating tribals and lobotomites in the DLCs (together with Powder Gangers, Fiends and other hostiles). There's even some mods that enhance the canibal playthrough experience. I think the same logic can be aplied to most challenges.
I think 100 fails challenge was put there as either 1) just for fun incase there are people who deliberately pick failed speech checka to see how NPC's will react and 2) to encourage people to pick failed speech checks to see all funny dialogue devs added incase your character failed to talk
I'm still a New Vegas Noob, but will be my first game I complete this year, then Sekiro. Thanks for making these videos, helps still existing noobs in your community.
Failing the speech checks would make so much more sense in Fallout 3 where theyre based on percantage and not in NV, when you literally just have a set number of a certain skill
The person in the stream at 13:29 talking about drinking things out of bowls, I highly agree. Went to a trapshooting event with my college's team and the house we were staying in didn't have enough cups for all of us to use at once. Gravy boats, vases, and bowls were quickly utilized.
There a few other locations in the mojave where you can find a few muties out in the middle of nowhere if my memory serves correctly. When I was first gettting into the game I was not too far from the mesquite mountain crater iirc. If you could find that spot it would be an extra 3 respawning super mutants, since all spawns are set in new vegas.
Tbh the "at a loss for words" challenge is probably there to just get the players to see all the failed dialogues that they've recorded and to be fair some of them are pretty funny lol
yeah the super mutant one is arguably one of the worst, you can actually get around this by beating up God/Dog in Dead money over and over again (not on hardcore).
I understand the "And boy are my arms tired" challenge. The other one you compared it to, 25 000 damage with rifle grip weapons, has you deal a bunch of damage based on an undercategory of weapons from the "Guns" skill. The same applies to other challenges like "1 handed pistols" etc. The "And boy are my arms tired" refers to ALL of the unarmed weapons. So I see why they made it higher. If you have an unarmed build, there is no doubt in my mind you'll naturally complete this challenge in a normal playthrough.
Personally i kinda love these ridiculous challenges. They feel like an out of the way joke. At least for the average player. Thank god they are not a quest we have to do.
At a loss for words is only in the game because someone on the writing team went "I wrote and had recorded all these lines to reply to failed checks AND WE ARE USING THEM!"
Some of these feel like they were originally intended to be in Fallout 3. Like killing 150 super mutants, which would happen in an average playthrough of F3 since there everywhere, and also failing 100 speech checks would be more likely because in F3, it doesnt tell you whether youre going to pass or fail a speech check, since you get a percentage to pass rather than a direct x/y count. So in new vegas, theres little reason youd fail them because you quickly learn that it just tells you if youl succeed. Whereas in fallout 3 you dont know until you try.
It is surprisingly difficult to pay attention to the start of the video with the nostalgic bop of the beetle adventure racing soundtrack in the background
I feel like the super lower reward for the failing the speech check challenge might be part of the joke. If your doing a low intelligent roll play character run, everything sucks - often hilariously so but still -, and your reward for doing so... like wise sucks. It sort of just feels right to me. Honestly I would of put it at 1xp.
The only reason why I actually got the desert survivalist achievement was because of the them's good eatin' perk and it has always been a staple in my runs.
At a loss for words is really easy to get, when you talk to Cass about buying her caravan you have a lot of speech checks and you can fail them all and then exit and go back to her dialogue and fail them again until you get it.
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No
@@cm7garrett43 I disagree
@@ItsJabo fine I'll do it
@@cm7garrett43 now thats video gaming!!!
I’m there, but you’ll never know who i am
I like how you show the difference between a normal person trying to do these challenges and what a speed runner breaking the game can do with them.
Yes that was super cool! I was really impressed
I live with unarmed damage challenge when he started playing oblivion music while doing 5k same with unarmed.
I read somewhere Black Mountain was supposed to be a huge faction base like the fort with a lot more spawns and even a behemoth. Maybe that challenge was placed before they cut content?
I've completed that challenge without trying to on several occasions. I was periodically going back to Black Mountain to farm high-level loot from the respawned super mutants and was surprised by the challenge message the first time I got it. I think this is what they intended, because those miniguns, light machine guns, heavy incinerators, and super sledges-and the caps they sell for-are a pretty tempting reason to keep coming back.
"you cant really expect people to sit and eat 225 corpses can you?"
its free healing
Well I'm not gonna stand up and eat them, am I? Table manners, people.
From what I've seen the main difference between those who use cannibal and those who do not is whether they play with hardcore on or not.
Even in hard-core, the cannibal perk is almost useless. There's enough caps to go around. I'd rather hit a hotkey and keep moving than wait 9 seconds.
@@austincoz364 I suppose it could see a use in hardcore with a no-trade rule, then. Crafting only, use what you find style. I still think there are probably more than enough food items around though. Hardcore isn't very "hard", it just adds another dimension to the immersion that's all. One I like a lot, so I never play without it. But the vast majority of how difficult FNV is, is what playstyle you're going for, and which order you do things in. That makes the most difference.
*it's free heal estate*
I completed "At a loss for words" on my low-intellect melee character build. I was role-playing tribal girl from Arroyo which is not the sharpest tool in the shed, so i intentionally chose speech checks, which were about to fail and also tried to fail every quest in some stupid way. It was really fun playthrough, you know. One time i was helping ncr doctor and i had to amputate a patient's leg, so my character made a mistake and amputated wrong leg and had to amputate another. Poor guy died.
This is probably the best anecdote I've ever read, and I absolutely love it. Thank you.
That's a really cool character concept. I love that the game lets you be hilariously incompetent so often. The only thing that would be cooler is if you got xp for unique quest failures too. As it stands now, my chronic power gamer sickness overcomes the opportunity to have fun roleplaying experiences far too frequently
I did a similar playthough, but mine was a Duke Nukem wannabe who have been eating paint chips for most of his life
@@REVANSBACK You can get a lot of xp for killing people, I usually play Fallout New Vegas like I play Postal 2 so I end up killing many people then wondering why I don't have any side quests.
@@PIKL_Creep B-but you are not supposed to kill people in postal
i like how "devourer of nations" is probably accurate as i doubt many factions in that game even have that many people
There’s like thirty thousand people in shady sands alone lol there’s several million people living in the former United states
@@balmorrablue3130 canonically. however i strongly doubt the map can handle those kinda numbers. most heavily populated video game cities have 200 people at most, an impossibly small number irl
@@dogf421 ok that’s a cop out obviously Bethesda games function on a far smaller scale than real life
I recall getting the "I dismember you" challenge in a fair few of my runs, and I would basically never set out to get any challenges. I think it probably comes down to specifics of play-style on a level much more granular than "use explosives" because I tend to use explosives very rarely. Possibly involving use of VATS frequently -Dead Money will help as the whole Ghost People mechanic of them getting back up after "death" but not dismemberment basically renders their limb health their actual health, so shooting off a leg is a sure kill.
Yeah I forgot about that, the ghosts in Dead Money arent exactly dead when they're on the ground, so yeah that would count as a limb kill. Also VATS too. Usually I play without VATS and I dont tend to complete Dead Money so I overlooked these... Good point
Yeah, thats how I got it
@@ItsJabo I too usually skip Dead Money so I think VATS usage patterns can carry it on their own.
I just got it in my recent playthrough as combo explosives/unarmed. Explosives obviously helped but using VATS a lot with unarmed did as well. Using the unarmed weapons focused on big hits over the DPS ones, nearly every hit in VATS is a crippled limb and the hits are spread around a lot, too, especially on the arms. I got it easily the run previous when I played a weeb and used the Katana the whole game since knocking enemies down and dicing up their legs crippled a lot of limbs.
I never get it using guns or energy weapons since every VATS shot is to the head exclusively for the damage and outside of VATS it's try for the head and maybe get the torso instead.
I did some of these on my “fuck it all evil all the time” play through. I had a meta goal of “eating the most important people to gain their strength” and take over the whole of the Mojave. Motor Runner, Papa Khan, Elder McNamara, House, Benny, President Kimball, The NCR Generals, the heads of the 3 families, Doc Mitchell, Daniel, Joshua Graham, Caesar, Vulpes, Phoenix, the Brains of the think tanks.
I would have gotten the "desert survivalist achievement" a long while back because food can actually heal much much more than stimpacks making it not that bad if you spec into survival. However, I didn't because I always forget the items that spawn from the "thems good eating" perk does not count as food for some reason, even though one of the items is literally a sausage but what can you do.
That's probably because those are dlc items/perks
I figured but it's still rather silly
@@leewiz8092 it's because dlc perks can't interact with gra challenges because dlcs can't interact with each other. It's a limitation of the software.
Sausage = not food
206 year old potato chips = food
206 year old apples = food
206 year old snack cakes = food
dirty toilet water straight out if the urinal = food
@@davidfalloutbandit don't tell em what it's made of
he blew off the head of the man who fixed a shot in his head.
poetic, really.
Ain't that a kick in the head
@@SlavTiger as the sailor said quote, ain't that a hole in the boat
My head keeps spinning. I’ll go to sleep again grinning.
Heh, I get the "I dismember you" challenge all the time because I play as a melee weapon character. While you were using guns, I was studying the blade.
More turbo than you can physically shake a stick at.
While you were studying the blade, I was mastering the super sledge😤
Even if you like playing caravan, you probably won't win 30 games simply because the reward for doing so becomes trivial before then. I like Caravan because it allows me to get lots of caps to get the best gear from the merchants in the southern part of the map without rushing the Strip. Even then you need only play 10 or so games between the Mojave Outpost, Cliff in Novac, and No Bark to do that. Even if you are playing a no luck build that can't exploit gambling, another 10 or so games is all you need to get the caps to turn yourself into a cyborg with all the implants. After that you really don't need more caps than you'll get from looting, even if you get all the expensive AF implants from OWB.
No Bark plays caravan!?
@@rubedog961 yes, and he's rich
The trick I use as caps (ante) get less and less, is to leave after only a couple games and come back later. This is because several NPC’s only play a limited number of times. For example, the bartender at Mojave outpost antes a lot, at first. But only plays around 10 games max. If you play 10 consecutively, you won’t make much. But if you come back, she’ll have a big ante again.
Yeah, this was the most surprising feature in the video to me. Especially in Very hard, and with all the difficulty modifiers that come with things like Project Nevada, AWOP, etc. Caravan is essentially a free cash injection. It was just an incredibly, incredibly confusing cash injection at first.
It's honestly pretty fun, so much so that I got an overhaul mod that made the AI less shit at it. It took me a very long time to realize that the game ends not when you fulfill the conditions on all piles, but that each row has at least one 'won' pile. I just could not understand the instructions on the holotape or the wiki page until it just 'clicked'.
My standard deck is 4 6's, 7's, 8's, and 9's for consistency, then 4-6 Jacks and Kings with some jokers and maybe a few Queens if they're your preference, although they're usually underwhelming. Jokers can be hard to play if you have too many of them. Aces are just useless. Ideally you want your deck to be as small as possible.
I recommend more people give it a try. It's practically where all my earlygame to midgame currency comes from, and it's not even reliant on the Luck stat.
@@MegaOwner101 The best Caravan deck is 10 '6's, 10 '10's, and 10 Kings or 1 less of each of the number cards and 12 Kings if you can swing it. Kings are way better than Jacks because they force the opponent to waste a turn removing a pile when you overrun it rather than just removing a card and they can just replace it next turn. 1 '6', 1 '10' and a King on the 10 is 26 the fastest way possible.
The downside is that you it will take a bit to get that many of specific cards. Maybe some people don't know that almost every human merchant sells cards, they just only appear in the "whole inventory" tab of their stuff, not in "Misc". Early on replace missing Kings with Jacks, missing '6's with '7's, and missing '10's with '9's.
I love how it shows the white glove society when it says "you can't expect people to sit and eat 225 corpses"
Door locks,
A small, blown out, dilapidated wooden shack, has the same exact lock mechanism as a vault door designed to survive nuclear blasts..both can be picked with a Bobby pin
Hey, it's Pre-War bobby pins! Those things could be fueled by a micro nuclear reactor for all we know.
The unarmed glitch for 10k damage reminds me of the fallout 3 Chinese stealth armor and hockey mask glitch. Running around doing unlimited amount of damage that you could chose to do. Just one shot everything no matter what it was to the difficulty. I remember fighting a super mutant behemoth and just annihilating it.
yo i remember this glitch, you could spam the hockey mask indefinitely and it would equip like 200+ versions of it and give you the bonus skill points per mask, very cool.
A lot of the challenges can be accomplished in the fight arena (I forget exactly what it's called) in the sewers. It makes it even more tedious but you get infinite enemies and you can choose what to fight. I worked on mantis' mostly.
Yes, the Thorne, I failed to mention this but thats a good point
Caravan is a great and addictive minigame, honestly one of my favourite minigames in video games. I think the reason why no one plays it is because the pipboy tutorial note is badly written and makes it seem far more complicated than it is, so no one bothers with it. And most people who figure it out realize it's very easy to game the AI so they just do it for the achievment. But if you play it without trying to game the bad AI (which means purposefully building a suboptimal deck), it's really fun.
I got good at Caravan my first playthrough, and No Bark was an endless source of caps. It’s easy. Buy every “number” and “Ace” card you can. Then make a deck using only two suits, whichever you have most of. Include only a couple each of the face cards. During turn one, if the opponent puts down a high number, go low, and vice versa. Battle for the rows that you started high. Face cards can be used on the opponent, too. Try and get a deck up to 45-60 cards, with just 2 suits and face cards.
One trick to actually making some good caps is to stop after a few games, and wait til their caps reset. You only have to do this with the NPC’s that play a limited number of games. For example, the bartender in Mojave outpost. You can make a lot with this trick.
Those are some funny words, wizard man
I have no clue what was just said but also fully understand it's just the pacifist way to make cash
wdym by face cards and number cards
@@Blama_ “Buy” face and number cards from the various NPC’s that sell stuff. That’s one of the only ways to build up a large enough number of cards so you can use just two suits like I mentioned.
@@christophercollins3632 no I mean like what are they
Caravan is actually really fun and strategic once you know the rules. Especially with the fact that you can have more that 4 copies of a card in your deck
Unfortunately once you’re familiar with it its incredibly easy to just stomp everyone lol
@@JoeTheBroken Exactly, especially some opponents who have a lot of money like Crocker at the NCR.
Others like that guy at the Casino in Primm are really difficult
@@nomercyformayhem2238 sometimes it feels bugged tho like I'll have 3 tracks of 26 when my opponent has one
I still haven't played a single game of caravan.
@@bruhism173 You should try to learn the rules. If you mostly use the cards 7, 9 and 10 you can win fairly easy and have a lot of money in the early game by playing against Ringo or some NCR guys
I Dismember You might be easier with the Bear Trap fist. It practically guarantees dismemberment
Best melee weapon! So nasty.
I remember seeing the last one start because the person who was playing only played Fallout 3 and kept talking to the Security bot to the strip to let him in thinking it was still a percentage and not a set number.
10:30 use the big kid mini nuke on the lazer detonator from the lonesome road and you have full auto mini nukes
Those obnoxious quests for me are breaths of fresh air, a person that loves truly the OG Fallout series will do those quests by heart
"And boy are my arms tired..." is a challenge I completed on my second ever complete playthrough of NV. I called my character "Annie Golden Fist", and literally only ever used fist weapons or bare hands for every single bit of damage I did to enemies in the entire game. I wasn't trying to complete the challenge, and didn't even know it was one until it popped up on my screen in the middle of a rampage at the main Legion encampment. The character was created to begin with, because I got a ballistic fist on my first playthrough and saw how absurdly powerful it was even on a character with no unarmed skill. I listened to Motorhead for like the entire playthrough as that second character. My third complete playthrough was the one that was most ridiculous...because I exploited the hell out of stealth and crit to cakewalk the game with a silenced .22 pistol. After seeing how good it was, I did it again...but this time, I was literally never allowed to use another weapon in the entire playthrough. Killing deathclaws and legendaries with a little pea shooter will never get old.
I actually did that 100 Speech checks failed achievement on my first playthrough ... because I didn't know how to build a character ... and I wanted to see what would happen when I failed to successfully 'talk' to someone ... am I a perverse individual?
No, you're just inhumanly patient.
You know if NV had the same skill checks system as 3, it probably would be a much more popular achievement
11:50 near Prim is a nuclear waste site depending on your level you van find supermutants there ans sometimes one of the mutants does not spawn or goes into the wasteland towards the ants and dies allthough i have seen him win once and just walk back to his camp
I believe the area is Jack Rabbit springs, and is closer to Nipton. I could be wrong though, If you are referring to somewhere else
i agree with the caravan one, only reason I played more than a few games was for the achievement, was kinda surprised by that only 1.7% completed it though
Cause every time I replay the game and try to play caravan against the guy in Goodsprings' gas station I read the rules, think I sort of understand it, put down a few cards then realize I have no idea wtf is going on and lose, then never play it again for the playthrough.
The 1.7 doesnt surprise me cause people probably do what I do, simply never even bother trying it, or dont know it exists
Same. Am pretty sure I didn’t even learn the rules and only got this through winning by chance.
Imagine having an achievement that requires you to win 30 rounds of caravan.
I can just run full force my way through the casinos I having high luck builds but I can watch as many videos as I want to and still have no idea how to play that Caravan game.
The worst part of Caravan is that it's pretty much just Blackjack with additional steps, in a game where Blackjack exists lol.
I actually consistently get the "I Dismember you" Challenge on every playthrough, I don't even have a unique build I just max out intelligence and luck and try my best to get 100 in every skill
I love how 4 days after this video, the % of players who completed caravan master increased by a whopping 3%
i don't know what you're talking about. . on steam global stats, it still says 1.7% . .still the second to lowest most bottom most one, only one lower than it is "complete 3 GRA 3* challenges".
.
.
and i'm one of those, edit : got every steam achievement , back in 2014 according to my profile. I didn't know people still played this, actually. . i assumed that it would eventually reach a point where nobody can even play it because of new computers and compatibility issues
@@Femaiden you just assumed Fallout NV's modding community was dead when Fallout NV is the most circlejerked Fallout? You truly, honestly thought that?
I was never much a completionist in new vegas, only did like 2 playthroughs so most of this went completely over my head, great stuff! Love the wide array of music as well :)
Some of these are really rough....but some, like "I Dismember You" and "Desert Survivalist" are achievements you can get by accident, just by playing long enough.
I genuinely never even knew there was an achievement menu...I just achieved a lot of these by accident lol
heck, caravan is easier than many other "legit" card games
the supermutant massacre always gave me more problem. I mostly believe there's a fixed number of SM in vegas, black mountain notwithstanding
I have got my platinum on ps3 back then, got wasted on mods far too often to do that again on pc, but still...
also, can I suggest "Meat of Champions"? it's not an 'official' challenges, but the game still treats it as one, and due to the fact it requires to cannibalize the corpses of caesar, mr house, and president kimball, it's definetivelly is not something the player does on a normal playthrought, and many players of long may not even know it (and it's reward) exists
Yeah I was going to cover "meat of champions" but because its somewhat hidden, I'll save it for another video.
Actually, I find blackjack easy. Roulette and slots are pure RNG, and caravan is like hieroglyphics to me.
@@michaelluzier7683 pal, if you find caravan hard, DO NOT go looking at card games that exist out there.
some of those are so complex you'll learn even dead languages with greater ease
@@serPomiz what other games are there?
@@michaelluzier7683 Aluette, Baccarà, Belot, Biritch, Blackjack, Bridge, cineseBridge, rusquembille,Burraco, Canasta, Mini Canasta, Carte, Chemin de fer, from ace to ace, Dobon, Dou Di Zhu, Écarté, Gin Rummy, Hearts, Hokm, King, Machiavelli, Mus, Napoleone, Ninetinine cards, Ramino, Pillgramm, Pinnacolo,Pinella, Draw poker,Stud poker, Community card poker
Ronda,Scala 40, Spades,Trente et quarante,
Trucco, Garuta, Tagò
and these are only the more international ones
Honestly I love the cannibal perk. Why use my supplied when there's a perfectly good meat sack laying around
The Challenge that really bugged me was that killing Deathclaws with a Silenced 22 Pistol. I killed two even on the easiest difficulty and that tool awhile lmao eventually realized you can damage them with any other weapon and just get the killing blow to complete the challenge. Also only 2 achievements I need are the Caravan achievements.
i used dynamite for that, went to gypsum train yard north of camp golf. and it took a few minutes
easiest GRA achievement i'm not even kidding
The most disappointing thing about new vegas challenges is that very few of them have worthwhile rewards, while its obvious you aren't supposed to do them like you're doing here, its still a punch in the gut that a challenge like desert survivalist doesn't give you a bonus to food healing, when there's a perk like camel of the mojave that does that but with drinks, and that perk requires a challenge to get, I wouldn't really care about the ridiculous numbers of some of these challenges if they actually had good rewards (lord death challenges can go fuck themselves, 1900 kills for a whooping 6% damage buff? It should've been something like that all weapons can pierce armor better... I have over 800 hours in new vegas and I think I only got apocalypse aint got nothin done once) its really astonishing that the "best" rewards you get are just damage buffs though.
The cannibal one actually makes sense, in context when would you take cannibal?
Survival... where after each fight you'd eat a corpse to restore hunger.
So with this in mind anything simple or lower would be free on most runs which is silly for the highest tier of a challenge.
tip for i dismember you: strength and luck build with a power fist can usually dismember at least 2 limbs on a crit
3:26 I usually get devourer of nations on a play through, since cannibal is a free perk if you get it before leaving good springs, which is easy with a little planning. Dine and dash is actually handy. I usually hot key human flesh, and chuckle while my character munches on filthy corpses.
I 💘 The Cannibal perk. I always get Dine and Dash but then switch to that instead of Devour which is probably what needs to be done to get Devourer Of Nations cause I've had over 300 Human Remains in my home and didn't get the challenge.
>implying Unarmed is the lowest damage build
Clearly, you've never experienced the joy of dismembering the whole Wasteland with a Ballistic Fist
Nothing better than buying the two step goodbye and just blowing up every enemy with the overpowered (possibly) best unarmed weapon in the game.
Im so glad youre getting the attention you deserve. Keep making great vids!
Thank you, its nice to have a decent sized audience enjoy the content too, motivates me to make more!
Eventually I’m going to play caravan, I’m going to play until I win exactly 30 times and then I’m never going to play a single game of caravan ever again
Get that achievement. You can do it
@@ItsJabo thanks man. You believe in me more than I ever will
With all of these F: NV vids, I probably should actually get off my arse and play this game. Sublime vid my dude
I guess the cannibal perk synergises well with a genocide run so it makes some sense that their second-tier challenge would be so ridiculously high, you have one cannibal challenge for a reasonably normal playthrough and one for a genocide playthrough
You know, I think that probably makes a lot of sense. One perk (the far-more-useful one, "dine and dash," that lets you take some on the go) for normal cannibal playthroughs where "Hey, I got beat up in that fight, but there's a few bodies around me, I'll just heal up real quick," is the obvious strategy, and the other perk for "I'm going to kill and eat everyone in the Wasteland."
It's like the Lord Death perks in that respect. Most players will pick up Rank 1 of Lord Death by the time they hit Hoover Dam if they're just taking their time, doing some side quests, and not trying to talk their way out of every available "speech, not kill" fight. 200 enemies is reasonable to get by Hoover Dam or by the _end_ of Hoover Dam, making it one of those perfect "end-of-the-game" challenges. Getting Lord Death of Murder Mountain (rank 2) requires 700 more kills (900 total) and is more or less something you'll only see in slow-moving playthroughs where you're not using fast travel and/or with mods increasing the number of enemies in the map. "Apocalypse Ain't Got Nothin' On Me" (rank 3) requires a further 1000 enemies (1900 kills total) to complete.
I think I saw Apocalypse Ain't Got Nothin' On Me only once on a New Vegas run that lasted 3 years from start to finish, where I had more low-level enemies in the map (I prefer more enemies to bullet sponges, so more enemies is my preferred way to increase difficulty. It's the same amount of outgoing damage if I have to kill 10 raiders that take 2 shots with a 10mm as it is if I have to kill 2 raiders that take 10 shots, but I have to watch out for 5 times the incoming fire.) and was actively avoiding going to the Strip until I was comfortable with the idea of wiping out Quarry Junction's Deathclaw problem. (No easy feat when there's twice as many in there, but I wanted my character to have that back-of-the-mind moment that, "Why am I scared of Benny? I just killed a bunch of deathclaws, one of the most vicious and lethal creatures the wasteland has to offer, and I'm worried about some casino punk in a suit with a pistol? Benny, you better hope the wasteland kills you, because when I get done with you, you'll wish you were dead."
And yes, I did lose karma with how I chose to deal with Benny. Caesar wouldn't let me have a gun to deal with Benny in the same way he dealt with me, and I wasn't going to either punch him to death (low strength/endurance character, he'd have been worried about hurting his own fists on Benny's smug face), or let Benny have a chance to swing at me with a knife. There's only one other option, because I wasn't going to upset the Legion by letting him go.
I half thought you were going to say "easy, like losing 5 games of caravan, or hard, like *winning* 5 games of caravan"
I dig the use of battle adventure racing that game was my favorite when I was little.
Its so strange to see Jabo not saying "Mods 10 Minutes!" every 15 minutes lmao
I got "know when to hold them" in an attempt to get all achievements in new Vegas and it took me about 2 hours to complete for my first time, I'm so happy someone is covering some of these achievements that caused such pain.
Doesnt crit multiplier just increase the chance for a crit attack ? The reason unarmed(and melee) get such high damage is the global sneak critical multiplier for all melee and unarmed weapons being 5x
No. Crit multiplier increases the crit damage by a certain multiple. Crit chance is affected by your luck (1% per point of luck, up to 10,) armor (joshua graham's armor is one of the best, that or the duster coat from lonesome road, they both add to crit chance, and boone's 1st recon beret also adds to crit chance. High crit gunslinger build is my favorite, i've gotten up to 20-26% crit chance with luck and crit boosting armor.) Crit builds are very powerful (and i usually run a gunslinger build because the "medicine stick" 45/70 rifle is my favorite gun in the game.)
@@compromisedreality8827 weapon crit multipliers increase chance
I’m pretty sure I got the devourer of nations perk one time on a pretty long play through but it wasn’t intentional at all. I just ate people every now and then because I thought it was funny that the game let you do that and it meant I didn’t need to waste stimpacks. I also ate every character that annoyed me as well obviously.
I really like how this video also broke down the harder pieces of the all achievements run and shared strategies. It would be cool to see the list format for other all achievements/ similar runs
I could make a video listing any interesting strats for the All Achievement speedrun, there isnt many but they do exist
I gotta say, I 100% the achievements to this game a good long while ago, but that last challenge you mentioned got me feelin' whimsical. the very last time i played this glorious game (a scant few months ago lmao) I purposefully went out of my way to fail as many speech/skill checks when narratively appropriate. And you know what? I've NEVER felt so engrossed in my character's story before. The failed checks actually flesh out the story and NPC character personalities so much more than I expected. This is TRULY the game that keeps on giving.
I agree with some of those, but I think most of these challenges are more related to roleplaying rather than the rewards they give. For me, for example, the Devourer of Nations is something that I frequently get because I like playing the role of the crazed canibal sampling the entire wasteland. And it's something that I get very quickly, without the need to aimlessly kill random good/neutral NPCs, just by eating tribals and lobotomites in the DLCs (together with Powder Gangers, Fiends and other hostiles). There's even some mods that enhance the canibal playthrough experience. I think the same logic can be aplied to most challenges.
I think 100 fails challenge was put there as either 1) just for fun incase there are people who deliberately pick failed speech checka to see how NPC's will react and 2) to encourage people to pick failed speech checks to see all funny dialogue devs added incase your character failed to talk
I'm still a New Vegas Noob, but will be my first game I complete this year, then Sekiro. Thanks for making these videos, helps still existing noobs in your community.
You're welcome Neon, next playthrough you should try to complete as many challenges as you can
Failing the speech checks would make so much more sense in Fallout 3 where theyre based on percantage and not in NV, when you literally just have a set number of a certain skill
Ive known all the GRA ammo potentials since 2014 😂 such a good glitch loved putting bk nukes on the laser detonator
The start of the video with the Beetle Racing theme is the cherry on top of a beautifully crafted cake!
I have every achievement except the two caravan ones lol
The person in the stream at 13:29 talking about drinking things out of bowls, I highly agree. Went to a trapshooting event with my college's team and the house we were staying in didn't have enough cups for all of us to use at once. Gravy boats, vases, and bowls were quickly utilized.
“The most obnoxious..”
Oh Jabo for sure, definitely
“..challenges in Fallout NV”
Oh
The Last "challenge" just doesn't make sense as a challenge but there is a reason to go for it, to hear funny dialogue lines when you fail.
This is why I completely ignore achievements for most games. To me, they don't add anything to the game. They just seem arbitrary.
“Achieve 100 speech failures”
Me with my irl Charisma modifier of -1: that’s child play
There a few other locations in the mojave where you can find a few muties out in the middle of nowhere if my memory serves correctly. When I was first gettting into the game I was not too far from the mesquite mountain crater iirc. If you could find that spot it would be an extra 3 respawning super mutants, since all spawns are set in new vegas.
Hearing the Fable music was like a brick to the head with nostalgia.
Loved the video, thank you for going through the effort.
I love this game, I played hundrets of hours...I still play it today...I never knew there were challenges
As someone who video edits at my job everyday, that transition at 1:30 was clean as hell
Great video, dude. Really liked the editing on this one
Editing took me a while so im glad you liked it, might have to re-use some of the transitions in a later video
Tbh the "at a loss for words" challenge is probably there to just get the players to see all the failed dialogues that they've recorded and to be fair some of them are pretty funny lol
This begs the question can you do every single game challenge in one single run.
The bonk noise you had for and boy are my arms tired absolutely killed me
The only way I finished some of those achievements was through modded runs. Like the Super Mutant one with New California
yeah the super mutant one is arguably one of the worst, you can actually get around this by beating up God/Dog in Dead money over and over again (not on hardcore).
I understand the "And boy are my arms tired" challenge. The other one you compared it to, 25 000 damage with rifle grip weapons, has you deal a bunch of damage based on an undercategory of weapons from the "Guns" skill. The same applies to other challenges like "1 handed pistols" etc. The "And boy are my arms tired" refers to ALL of the unarmed weapons. So I see why they made it higher. If you have an unarmed build, there is no doubt in my mind you'll naturally complete this challenge in a normal playthrough.
I don't know how I haven't come across your channel sooner. Nice content!
Thank you :D
the "I dismember you" is simpler than what's in the video. If you use vats the odds of a limb dismembering is higher, in my experience.
I never even knew there is a challenge for failing speech checks
everyone talkin bout them challenges and here I am talkin bout that MW2 main menu music at 5:05
nice vid btw
Thank you, and its nice that you appreciate the music choice
Personally i kinda love these ridiculous challenges. They feel like an out of the way joke. At least for the average player. Thank god they are not a quest we have to do.
Possible favorite challenges runs and breakdown?? Bangers as always mate
15:00 in Fallout 1 when your dumb character can just walk past the super mutants because they can't understand the stupidness.
At a loss for words is only in the game because someone on the writing team went "I wrote and had recorded all these lines to reply to failed checks AND WE ARE USING THEM!"
Babe, wake up, Jabo dropped a new vid
Some of these feel like they were originally intended to be in Fallout 3. Like killing 150 super mutants, which would happen in an average playthrough of F3 since there everywhere, and also failing 100 speech checks would be more likely because in F3, it doesnt tell you whether youre going to pass or fail a speech check, since you get a percentage to pass rather than a direct x/y count. So in new vegas, theres little reason youd fail them because you quickly learn that it just tells you if youl succeed. Whereas in fallout 3 you dont know until you try.
75XP To deal 100000 damage lmaoooooooooo
It is surprisingly difficult to pay attention to the start of the video with the nostalgic bop of the beetle adventure racing soundtrack in the background
I feel like the super lower reward for the failing the speech check challenge might be part of the joke.
If your doing a low intelligent roll play character run, everything sucks - often hilariously so but still -, and your reward for doing so... like wise sucks.
It sort of just feels right to me.
Honestly I would of put it at 1xp.
Knowing that I contributed to some of the percentage of those perks you showed is a neat feeling.
I just recently got the caravan master achievement, and let me tell you I hated every second of playing that game.
My man used Beetle Racing menu music as background. 10/10
The only reason why I actually got the desert survivalist achievement was because of the them's good eatin' perk and it has always been a staple in my runs.
Having your luck at 10 is super op for Vegas. You literally bankrupt a casino every time you walk into one 😂
Agree at most I have it at 7 when I get the +1 lucky chip
Beetle Adventure Racing music: * starts *
...I didn't know I needed that.
Was that you in tomatoes hitman video?
Damn right it was, big cameo
That caravan one is so easy though. It’s even good money!
At a loss for words is really easy to get, when you talk to Cass about buying her caravan you have a lot of speech checks and you can fail them all and then exit and go back to her dialogue and fail them again until you get it.
I loved the Beetle Adventure Racing music. Great video too!
The CoD MW2 main menu music while holding the grenade launcher wasn't lost on me (I still see that bloody favela full of juggernauts in my nightmares)
Love your content ItsJabo... glad people like you still posting Fallout content especially the old ones
That adventure racing music just threw me into a 10min trance. Video needs a warning label; that kind of nostalgia is a hallucinogen