I watched many videos including zsphere and the old transpose tool but never understood. And finally I'm so thankful of your video. This is so easy to uderstand. Thank you so much!
A question? You merged all Subtools of your model in zbrush in only one mesh before you exporting in maya? And then.. Do you have to export this mesh in low poly or medium poly a and in the end how do you can copy the details of the highpoly to the low\medium poly posed model? Sorry for the question but I would like to know this practice for my works
Prasad Nambiar Works the same way as the body. The body was really the only thing that had sculpted detail. You just export as an obj and it will update.
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I watched many videos including zsphere and the old transpose tool but never understood. And finally I'm so thankful of your video. This is so easy to uderstand. Thank you so much!
LOL how you had to come up with a narrative for ever pose and change lol! made me chuckle.
A question? You merged all Subtools of your model in zbrush in only one mesh before you exporting in maya? And then.. Do you have to export this mesh in low poly or medium poly a and in the end how do you can copy the details of the highpoly to the low\medium poly posed model?
Sorry for the question but I would like to know this practice for my works
that's actually a good question though
Great video, I enjoyed it very much!
What about the subtools? You just updated the body obj,what about the rest?
Prasad Nambiar Works the same way as the body. The body was really the only thing that had sculpted detail. You just export as an obj and it will update.
@JL Mussi do you know my mesh is splitting even though it's bound to the skeleton?
How to copy materials in Zbrush when you re-import an object, usually blows away.
plug in name
Neeraj Kumar I didn't use any in the video just obj export however you can use the Go Z plug-in to export out of Maya quicker.
this vid was before infinity war came out 😐