🌍 FREE Game Dev Report Newsletter cmonkey.co/gamedevreportnewsletter 💬 Google has just unveiled Genie 2, their latest AI model all about generating Playable Worlds! You can input an image as a prompt, then it generates a 3D world from that image that you can actually walk around in! Although technically it's not really a 3D world, it's not generating any 3D meshes, instead its just generating frame by frame as you press the inputs, but it is super impressive! I can see this being an awesome partner during the brainstorming stage. Input some concept art for your next game and walk around it, as you do you will get ideas and verify that what you had in mind works. What about if you have no clue what to place behind a door? Have the AI generate a door and go through it to see what it generates! ✅ Get my C# Complete Course! cmonkey.co/csharpcourse 🔴 RELATED VIDEOS 🔴 AI Game Engine replacing Game Developers? ua-cam.com/video/97C7xScuzTk/v-deo.html DON'T Be afraid of Devin! ua-cam.com/video/XTIHSjD8W4k/v-deo.html I CLONED myself with AI to HELP you learn faster! ua-cam.com/video/8fEVMh3v_5g/v-deo.html The MOST WANTED Unity Feature is FINALLY here! ua-cam.com/video/mYtlC5vL0s0/v-deo.html
in my opinion AI should be used to help complete long/anoying/tiring procesess on gamedev, like retopology and uv mapping in 3d modeling, base generated animations that one can touch up, boilerplate code and meshes, etc.
I've heard people mention UV Unwrapping a lot but I'm not a 3D artist so no idea what exactly that means, I wonder why that task seems to be difficult to AI-ify
@CodeMonkeyUnity basically epic is the only game company that's doinh assistive AI. It was common in the medical industry but they are to start to move to genitive AI
@CodeMonkeyUnity that is a big deal when come in large detail models because we can't stretch the uvs and lower resolution mean need to put more margins and to not run out of space , sometimes we will need to merge texture to use up multiple meshes so we have to manage that too . But as my beginner experience I can just cheat it out by doing a smart uv unwrap in blender (sometimes it is bad , but mines are more bad most likely)
Also, playable and enjoyable is a different thing. You can procedurally generate unlimited worlds but if 99.99% of it is totally unenjoyable then it won't worth it. A smaller place put together by a world designer could be more enjoyable. What I'm more interested in with this is can you make some interaction with people by posting images of peoples? Like can you talk with your dead parents with it? Unfortunatelly for that you need to post voice and personality traits too to be close to the original.
No matter how easy you make a job if the people are toxic you will never enjoy it. AI is good when theres things impossible to a human like fast medical but it harms when cuts out expression, thinking, movement, art, etc.
Remember that you will always prefer to play the witcher 3 than ai slop that just doesnt stick. Witcher 3 makes you feel like youre in the world, makes you feel like youre watching a good movie, makes you feel immersed. This ai game will not only make your head hurt, but you have 0 and i mean 0 way to edit whats going on in the game, like it just places you in some rust/gears of war clone and you walk around. This is just for show, like AI minecraft. Nothing to worry about folks, not only that, the only way to run this in playable state is through cloud gaming which would cost even more that a sub to chatgpt right now. Nobody and i mean NOBODY is going to pay that much to play ai games, its way better to play a game made from a human for 4 bucks or something made in 6 months, than it is to play ai slop randomness
Very very closed minded and ignorent view, we all saw how image generation was when it came out, now with flux its different and indistinguishable from reality, AI isnt what you see at first but we slowly iterate and improve, currently all these are research these are not final product, you need to read the sources first before making assumptions like these. Slowly we will be at a point where ai game will be same as any indie dev game thrn slowly tripple A game, for now yeah no one would play these cuz they arent meant to be played these are research and a report to the wolrd that we are improving If you do some research and find what gpt 2 looks like you will realize how far we have come with gpt4 and how fast it was
I'm not really impressed with this. I would rather have AI help with the procedural generation of things in my level than some blurry image that I can pan with WASD. As of right now, this is just a glorified camera depth + AI toy lol. But actually, it could be useful for early concepts.
I agree procedural generation is awesome but that already exists so not much research needed there, Minecraft has been using procedural generation for over 15 years, not sure how you can improve upon it.
@@CodeMonkeyUnity well , it can be star citizen as I know , no man's sky those procedural gen is next level even though there is bugs . What is really interesting is putting small chatbox or neural networks that do somewhat truly new things to make world more live and interesting rather than typical ai
"As of right now" exactly, image generation was absolutely horrendous when it came out, you never know how far things can go, that's literally how we improve AI, just give it some time
@@CodeMonkeyUnity It's not my cup of tea, but I would like it more if I could integrate it into my workflow is what I'm trying to say. Also depending on how this will be used I can see the art theft situation happening all over again lol. Although I can see myself using more AI in the future, I haven't found much use for most AI generators right now unless they're in an area where I have significant gaps.
When it comes to chess, humans were the best players for a long time, then human + computer was the best option, and finally now, computers are the best players without any human intervention. It's possible we will see the same evolution when it comes to many jobs, although one might make the case that chess is a less creative feat than game development, which may mean that it is a harder sector for AI to conquer.
In the video you are saying: "AI is a tool to work alongside the developer". However, I have to ask, are you saying this from your point of view as a solo developer? In a studio there are multiple developers. Maybe the fear mostly concerns that the number of developers decreases significantly (from 10 to 5 for example). Do you think this is a justified concern or the AI will work alongside with those 10 devs?
Yup that is a great point! I am indeed mainly talking from the point of view of solo/indie devs where AI tools can hopefully help you be more productive From the point of view of AAA game development, no idea if it will have more negatives than positives. Technically if someone becomes more efficient then studios might see that as a reason to lay off people, but at the same time people being more efficient also encourages them to make their own studio so potentially layoffs in big studios but many more studios opening up? No idea what will happen. In the end I still think a Dev+AI will be better than just Dev or just AI, so if you're concerned then I would say learn to use these tools to improve your skills
@CodeMonkeyUnity You are probably right in that more studios will be created if devs get laid off. But the game market has already so many games releasing every day I doubt all of these studios will survive.
@guillermocervisalmeron2209 By that logic, did you really make a game if you used a Game Engine? Did you really make a game if you didn't write your own Assembly code? Did you really make a game if you didn't build all the electronics for your computer from scratch? Tools exist to help enhance your skills, Game Engine is a tool, and AI is a tool like any other
2000: Its not an actual mountain, its just a 3D mesh with no volume that looks like a mountain. 2020: Its not an actual mesh, its just a volume with no vertices that when rasterized looks like a mountain. 2024: 0:17 "Its not realy a 3D mesh", nor a volume, its just your CPU hallucinating what mountain looks like. 2030: IT IS a mountain. Stop doubting. You are not in a matrix... HEY DONT UNPLUG THAT!
@paijokotak6996 yeah I use ai to fix my code if it gets too messy it has its uses even just for understanding a concept or things you understand ai is brilliant.
In an age of the digital, there are still people painting on canvases. It's honestly about how good is the art/product/thing is, if people willing to depart some/most of their time/money to it, you've basically won! I aim to work with machine rather than fight it, if you want to fight it - then what are reading this on? "But machines is not A.I" - Say that to all people working the farms, all the factories workers losing their jobs to machines. Same phenomenon.
I would probably jump on board and try out the first AI game engine but I would probably find it boring and restrictive unless they give me more control over the tools. I doubt these AI tech companies would offer much flexibility but let's see what the future holds.
@@tobyfredson5668 I think at the end of the day, it'll really come down to how it plays instead of how it looks. I can see everything looks next gen, "real life" but it'll most likely play like crap. And because machines can't feel, we (developers) have that advantage over it!
All the fun games untill bug appear or new feature is needed that is impact full. Also if this will a trend triple AAA games would be even more genaric and un innovative. Also we will wont see any of this run on our devices or cheap for a paid service , it will be more cheap to play actuall game . Also for people thinking quantum computers will come in clutch for these , good luck
...What's the point of creating something if you're not the one doing it? I don't get it. Plus, A.I. will, by definition, output the most generic, ordinary, "by the books" stuff ever. Kind of "an average of the popular games that exist"... It's just a feature of how an LLM work. Gamers say ll the time that they hate derivative crap like Foamstars. ...But that's exactly what A.I. will output. Ordinary, copy-paste game designs with no new idea and no shred of creativity. I think humanity is making a big mistake focusing A.I. on creative fields so much. Using it to manage huge dataset? Give devices a voice Interface? Or some applications in medicine or industry? Sure. Why not. ...But using it for art, game design and all the creative fields where coming up with something new, personal and/or "outside the box" is the whole point? ...it's just stupid.
@@brettamann7951 Yeah, but if there are not enough clients to buy it all, the industry still fails. A.I. could actually kill the economy by over-production. And while the optimists believe this will usher in an utopia, I personally think the big companies behind those models will never ever renounce the shiny billions of dollars and the power that comes with it. It's a giant, world-wide scale contradictuion and, honestly, it's hard to predict how it will all end. ...Will be a rough ride for sure, though. -_-
Like I said in the video, work WITH AI rather than be replaced by it. Meaning it's your virtual brainstorming partner, you're not meant to generate something and just dump it on Steam, if you do then yeah that's trash and nobody wants it. But you as the human developer can use the AI to help you brainstorm ideas to come up with a better game than you could just by yourself. The saying "2 heads are better than one" also applies if one of those heads is virtual.
The biggest issue I am foreseeing here is not AI becoming better than humans in crating fun experiences, but publishers and big corporations who will see it as another opportunity to save even more money.
Thanks for the great content. In a related note, do you know if there are any good sources for a generated world to play around in and edit the code as you go?
This isn't generating any code, just images, so there's no code to edit I don't think there's any AI that currently generates actual code for playable game worlds, it's all just image based
Currently, the best use for AI is as a concepting tool. The main thing holding it back is repeatability and the ability to find tune specific details. So a human artist can understand if I say, "Keep everything the same, just tweak this one little thing." The AI will regenerate the entire thing from scratch with loss of detail over time.
Yeah repeatability is definitely one big bonus of humans, AI is still too much of a slot machine right now. But slot machine randomness is great during the brainstorming process!
I love your content, but it is still weird to be a brazilian typing in english and watching your english content, but we both are portuguese native speakers 😅
heh yeah it can sometimes be strange, just the other day I went to a dinner where some people were PT and some were from other countries, even when I was talking to another PT guy I was talking in English lol
I think there are two types of game studios. One type will start with 10 people, add AI, drop 5 people and release a game. The other type will start with 10 people, add AI, split the people into two teams of 5 and release two games. The trick is to be employed by the second type. 🙂
im sorry but does anyone need or want this? I've never thought walking around a blurry world for 30 seconds would help me brainstorm it's so unnecessary
Everyone likes different brainstorming tools, some people like Pen and Paper, some people like huge Notion boards, some people might want a virtual 3D world. Find whatever tool works for you and use it.
😮 people will never prefer AI made video games😮 just like children will never not want to play outside and they'll sit inside and play fortnite all day😮 just like😮 for all of human history streets😮 will be full of people walking around going to markets being human😮 it's not like one day you go for a walk in a suburb and realize there's literally no other human beings around😮 no we won't repeat this mistake with machines and AI😮 locking ourselves in an infinite digital matrix😮 that's ridiculous😮
AI is both fascinating and scary. Very recently I watched a video on an AI that had a scary feature. It could lie and play dumb to keep a secret 😱 it's like nightmare fuel.
when will AI take game devs job?. it seems 3d artists will go first, as many website coming which can generate 3d models with textures in just a few secounds and its improving very fast ,
AI is good at creating impressive things, however it's only trained on the now, things already created, its more a glorified inspirational tool. the only way AI can take our indie jobs is if it can make completely new ideas from scratch. which is currently far from the case.
@@ImD3VI Also AI models are not always great and you will run into the issue of consistent art direction. Even when those get solved it's as you say, there is not human touch, nothing "new" to it.
@@ImD3VI well many cheap repeated copied ,clone games are still popular specially in mobiles, which doesnt have own idea. AI certainly dangerous for amateurs freelancers , specially who does repeated tasks, i use to hire programmer in fivers to write base codes and edit the bugs to save time , because mostly it was repeated tasks, now i do freely with AI.
I think that AI is great for Indie game developers, helps make a game a lot faster so you can bring your idea to life. If the idea is really good then it can be remade with a team properly
This is the future of entertainment. No more consoles. No more DVD's. Just a box connected to your TV generating games and movies on demand with just a few settings you input. As a paid service, of course.
@CodeMonkeyUnity dystopia from what we're looking at right now in the world. I know it don't seem like it but once the US economy falls flat it's gonna shake things on the global scale. I know this is a game dev channel but I don't see AI being around much longer
@@CodeMonkeyUnitydystopia and utopia is something of the same coin, the two are bad case scenarios because perfection is artificial, it doesnt exists.
The very nature of machine learning makes it impossible to create anything. What you're looking at is basically an imitation of something that already exists. So when we get to that point, creativity will die and everything will become a copy of a copy, and entertainment will become even more bland, boring and soulless than ever. And all of that to please the wallets of the poeple behind the scenes, because as much as they want you to believe they do this for the greater good of humanity, just look at what became the word "open" of "open ai" and you'll understand that they see it as just another way to make money, and nothing more
Pre-production is an EXTREMELY important part of game development, and AI like this can be extremely useful during that stage. Not so much when you go into production but during pre-production it is crucial.
Great, if you are only interested in yet another character just running around the scene, and attacking things/ characters as being the basis of a game. Yawn
There things need to be say , this is great but this is what already archived, what about try to create brand new thing like machanic or something , it would mostly fail and train on what for newthings .remember It is always faster and easy on brand new project
I guess that depends on the point of view, looking at how AI video (non-interactive) was just 12 months ago this is super impressive. So just imagine 12 months from now.
🌍 FREE Game Dev Report Newsletter cmonkey.co/gamedevreportnewsletter
💬 Google has just unveiled Genie 2, their latest AI model all about generating Playable Worlds!
You can input an image as a prompt, then it generates a 3D world from that image that you can actually walk around in!
Although technically it's not really a 3D world, it's not generating any 3D meshes, instead its just generating frame by frame as you press the inputs, but it is super impressive!
I can see this being an awesome partner during the brainstorming stage. Input some concept art for your next game and walk around it, as you do you will get ideas and verify that what you had in mind works.
What about if you have no clue what to place behind a door? Have the AI generate a door and go through it to see what it generates!
✅ Get my C# Complete Course! cmonkey.co/csharpcourse
🔴 RELATED VIDEOS 🔴
AI Game Engine replacing Game Developers? ua-cam.com/video/97C7xScuzTk/v-deo.html
DON'T Be afraid of Devin! ua-cam.com/video/XTIHSjD8W4k/v-deo.html
I CLONED myself with AI to HELP you learn faster! ua-cam.com/video/8fEVMh3v_5g/v-deo.html
The MOST WANTED Unity Feature is FINALLY here! ua-cam.com/video/mYtlC5vL0s0/v-deo.html
in my opinion AI should be used to help complete long/anoying/tiring procesess on gamedev, like retopology and uv mapping in 3d modeling, base generated animations that one can touch up, boilerplate code and meshes, etc.
but then the big tech's anti artist crusade would come to an end, they can't let that happen.
I've heard people mention UV Unwrapping a lot but I'm not a 3D artist so no idea what exactly that means, I wonder why that task seems to be difficult to AI-ify
So what epic been serectly doing. With almost every new feature of UE5
@CodeMonkeyUnity basically epic is the only game company that's doinh assistive AI. It was common in the medical industry but they are to start to move to genitive AI
@CodeMonkeyUnity that is a big deal when come in large detail models because we can't stretch the uvs and lower resolution mean need to put more margins and to not run out of space , sometimes we will need to merge texture to use up multiple meshes so we have to manage that too . But as my beginner experience I can just cheat it out by doing a smart uv unwrap in blender (sometimes it is bad , but mines are more bad most likely)
That could easily be used to make fake trailers.
The Day Before the Day Before
Also, playable and enjoyable is a different thing. You can procedurally generate unlimited worlds but if 99.99% of it is totally unenjoyable then it won't worth it. A smaller place put together by a world designer could be more enjoyable.
What I'm more interested in with this is can you make some interaction with people by posting images of peoples? Like can you talk with your dead parents with it? Unfortunatelly for that you need to post voice and personality traits too to be close to the original.
No matter how easy you make a job if the people are toxic you will never enjoy it.
AI is good when theres things impossible to a human like fast medical but it harms when cuts out expression, thinking, movement, art, etc.
Remember that you will always prefer to play the witcher 3 than ai slop that just doesnt stick. Witcher 3 makes you feel like youre in the world, makes you feel like youre watching a good movie, makes you feel immersed. This ai game will not only make your head hurt, but you have 0 and i mean 0 way to edit whats going on in the game, like it just places you in some rust/gears of war clone and you walk around. This is just for show, like AI minecraft. Nothing to worry about folks, not only that, the only way to run this in playable state is through cloud gaming which would cost even more that a sub to chatgpt right now. Nobody and i mean NOBODY is going to pay that much to play ai games, its way better to play a game made from a human for 4 bucks or something made in 6 months, than it is to play ai slop randomness
Mad about ai award 🎖️
Very very closed minded and ignorent view, we all saw how image generation was when it came out, now with flux its different and indistinguishable from reality, AI isnt what you see at first but we slowly iterate and improve, currently all these are research these are not final product, you need to read the sources first before making assumptions like these.
Slowly we will be at a point where ai game will be same as any indie dev game thrn slowly tripple A game, for now yeah no one would play these cuz they arent meant to be played these are research and a report to the wolrd that we are improving
If you do some research and find what gpt 2 looks like you will realize how far we have come with gpt4 and how fast it was
I personally don't like the witcher so you're wrong.
I'm not really impressed with this. I would rather have AI help with the procedural generation of things in my level than some blurry image that I can pan with WASD. As of right now, this is just a glorified camera depth + AI toy lol. But actually, it could be useful for early concepts.
I agree procedural generation is awesome but that already exists so not much research needed there, Minecraft has been using procedural generation for over 15 years, not sure how you can improve upon it.
@@CodeMonkeyUnity well , it can be star citizen as I know , no man's sky those procedural gen is next level even though there is bugs . What is really interesting is putting small chatbox or neural networks that do somewhat truly new things to make world more live and interesting rather than typical ai
"As of right now" exactly, image generation was absolutely horrendous when it came out, you never know how far things can go, that's literally how we improve AI, just give it some time
@@CodeMonkeyUnity It's not my cup of tea, but I would like it more if I could integrate it into my workflow is what I'm trying to say. Also depending on how this will be used I can see the art theft situation happening all over again lol.
Although I can see myself using more AI in the future, I haven't found much use for most AI generators right now unless they're in an area where I have significant gaps.
When it comes to chess, humans were the best players for a long time, then human + computer was the best option, and finally now, computers are the best players without any human intervention. It's possible we will see the same evolution when it comes to many jobs, although one might make the case that chess is a less creative feat than game development, which may mean that it is a harder sector for AI to conquer.
In the video you are saying: "AI is a tool to work alongside the developer". However, I have to ask, are you saying this from your point of view as a solo developer?
In a studio there are multiple developers. Maybe the fear mostly concerns that the number of developers decreases significantly (from 10 to 5 for example). Do you think this is a justified concern or the AI will work alongside with those 10 devs?
Yup that is a great point! I am indeed mainly talking from the point of view of solo/indie devs where AI tools can hopefully help you be more productive
From the point of view of AAA game development, no idea if it will have more negatives than positives. Technically if someone becomes more efficient then studios might see that as a reason to lay off people, but at the same time people being more efficient also encourages them to make their own studio so potentially layoffs in big studios but many more studios opening up? No idea what will happen.
In the end I still think a Dev+AI will be better than just Dev or just AI, so if you're concerned then I would say learn to use these tools to improve your skills
@CodeMonkeyUnity You are probably right in that more studios will be created if devs get laid off. But the game market has already so many games releasing every day I doubt all of these studios will survive.
@@CodeMonkeyUnitybut its not your skill, anything with the AI will be fully yours
@guillermocervisalmeron2209 By that logic, did you really make a game if you used a Game Engine? Did you really make a game if you didn't write your own Assembly code? Did you really make a game if you didn't build all the electronics for your computer from scratch?
Tools exist to help enhance your skills, Game Engine is a tool, and AI is a tool like any other
@CodeMonkeyUnity But thats the thing, AI doesnt let you learn, you can have Unity and still try to learn and modify the whole app.
2000: Its not an actual mountain, its just a 3D mesh with no volume that looks like a mountain.
2020: Its not an actual mesh, its just a volume with no vertices that when rasterized looks like a mountain.
2024: 0:17 "Its not realy a 3D mesh", nor a volume, its just your CPU hallucinating what mountain looks like.
2030: IT IS a mountain. Stop doubting. You are not in a matrix... HEY DONT UNPLUG THAT!
People will always prefer a human made game over ai it's like eating a homemade burger compared to a fast food burger.
It depends... some people have no sense of taste 😂
I don't think this statement will be valid down the 10 years of time. AI is significantly improving day by day
@nikhilvardhantawania4591 you are probably right because a burger will be grown in a lab made from insect DNA
how about ai + human made? yeah that's me xD
@paijokotak6996 yeah I use ai to fix my code if it gets too messy it has its uses even just for understanding a concept or things you understand ai is brilliant.
In an age of the digital, there are still people painting on canvases.
It's honestly about how good is the art/product/thing is, if people willing to depart some/most of their time/money to it, you've basically won!
I aim to work with machine rather than fight it, if you want to fight it - then what are reading this on?
"But machines is not A.I" - Say that to all people working the farms, all the factories workers losing their jobs to machines. Same phenomenon.
I would probably jump on board and try out the first AI game engine but I would probably find it boring and restrictive unless they give me more control over the tools. I doubt these AI tech companies would offer much flexibility but let's see what the future holds.
@@tobyfredson5668 I think at the end of the day, it'll really come down to how it plays instead of how it looks. I can see everything looks next gen, "real life" but it'll most likely play like crap. And because machines can't feel, we (developers) have that advantage over it!
The amish, which most internet users make fun of, are pretty much what spoiled snobby "twitter artists" are becoming with AI.
Browser extension: Dark Reader
All the fun games untill bug appear or new feature is needed that is impact full. Also if this will a trend triple AAA games would be even more genaric and un innovative. Also we will wont see any of this run on our devices or cheap for a paid service , it will be more cheap to play actuall game . Also for people thinking quantum computers will come in clutch for these , good luck
Quantum computers are great at solving quantum computer problems.
Thanks for your input Dr Hawking, keep us informed.
Did you have a heart attack while typing that?
Bro, you ARE Kermit the frog!! Wow, amazing, mind blown
lol yeah my accent is a bit strange
hold on to your papers! - oh wait, wrong channel.
heh hold them tight!
...What's the point of creating something if you're not the one doing it? I don't get it.
Plus, A.I. will, by definition, output the most generic, ordinary, "by the books" stuff ever. Kind of "an average of the popular games that exist"... It's just a feature of how an LLM work. Gamers say ll the time that they hate derivative crap like Foamstars. ...But that's exactly what A.I. will output. Ordinary, copy-paste game designs with no new idea and no shred of creativity.
I think humanity is making a big mistake focusing A.I. on creative fields so much. Using it to manage huge dataset? Give devices a voice Interface? Or some applications in medicine or industry? Sure. Why not.
...But using it for art, game design and all the creative fields where coming up with something new, personal and/or "outside the box" is the whole point? ...it's just stupid.
The point: $. If a company can produce something 90% as good for half the price, they will.
@@brettamann7951 Yeah, but if there are not enough clients to buy it all, the industry still fails.
A.I. could actually kill the economy by over-production. And while the optimists believe this will usher in an utopia, I personally think the big companies behind those models will never ever renounce the shiny billions of dollars and the power that comes with it.
It's a giant, world-wide scale contradictuion and, honestly, it's hard to predict how it will all end. ...Will be a rough ride for sure, though. -_-
Like I said in the video, work WITH AI rather than be replaced by it. Meaning it's your virtual brainstorming partner, you're not meant to generate something and just dump it on Steam, if you do then yeah that's trash and nobody wants it.
But you as the human developer can use the AI to help you brainstorm ideas to come up with a better game than you could just by yourself. The saying "2 heads are better than one" also applies if one of those heads is virtual.
The biggest issue I am foreseeing here is not AI becoming better than humans in crating fun experiences, but publishers and big corporations who will see it as another opportunity to save even more money.
I’m trying to decide if this is less impressive or more impressive that it’s not a 3-D world
What if it's like real life. The 3D is only simulated. What our eyes see is merely a hallucination
Thanks for the great content. In a related note, do you know if there are any good sources for a generated world to play around in and edit the code as you go?
This isn't generating any code, just images, so there's no code to edit
I don't think there's any AI that currently generates actual code for playable game worlds, it's all just image based
@CodeMonkeyUnity I totally understand. I was just wondering if there was anything similar to what I was asking about that you were aware of.
Cue the new videogame Kickstarter campaigns with impressive gameplay that does not exist.
I'm sure I will be impressed if a game was like 1mb and it has this graphics with this tech.
Size is definitely an interesting point! If this model is tiny then this could be great tech for tiny mobile/web games
@@CodeMonkeyUnity Agreed 🙌
7.22 ..... untill the apocalypse happens, learn how to work with AI... quote of the generation 🤣🤣🤣
Utter slop, like everything Abominable Intelligence spits out.
Currently, the best use for AI is as a concepting tool. The main thing holding it back is repeatability and the ability to find tune specific details. So a human artist can understand if I say, "Keep everything the same, just tweak this one little thing." The AI will regenerate the entire thing from scratch with loss of detail over time.
Yeah repeatability is definitely one big bonus of humans, AI is still too much of a slot machine right now. But slot machine randomness is great during the brainstorming process!
I love your content, but it is still weird to be a brazilian typing in english and watching your english content, but we both are portuguese native speakers 😅
heh yeah it can sometimes be strange, just the other day I went to a dinner where some people were PT and some were from other countries, even when I was talking to another PT guy I was talking in English lol
@@CodeMonkeyUnity exactly what I feel like 😂
I was the one who asked for this video I swear
better than sweetbaby games, am i right?
hmm wonder what if this generated the world voxel based not by image for low processing and consistency, eh in general this is a bit crazy ^_^".
I think there are two types of game studios. One type will start with 10 people, add AI, drop 5 people and release a game. The other type will start with 10 people, add AI, split the people into two teams of 5 and release two games. The trick is to be employed by the second type. 🙂
im sorry but does anyone need or want this? I've never thought walking around a blurry world for 30 seconds would help me brainstorm it's so unnecessary
Everyone likes different brainstorming tools, some people like Pen and Paper, some people like huge Notion boards, some people might want a virtual 3D world. Find whatever tool works for you and use it.
Id like to do one of my hometown
Gee, we are obsolete...
Absolutely repulsive.
There are no other words for it.
😮 people will never prefer AI made video games😮 just like children will never not want to play outside and they'll sit inside and play fortnite all day😮 just like😮 for all of human history streets😮 will be full of people walking around going to markets being human😮 it's not like one day you go for a walk in a suburb and realize there's literally no other human beings around😮 no we won't repeat this mistake with machines and AI😮 locking ourselves in an infinite digital matrix😮 that's ridiculous😮
You can convert the rendered footage into Gassian Splat to produce 3D models, then you'll be able to use it in your game engine
AI is both fascinating and scary. Very recently I watched a video on an AI that had a scary feature. It could lie and play dumb to keep a secret 😱 it's like nightmare fuel.
when will AI take game devs job?. it seems 3d artists will go first, as many website coming which can generate 3d models with textures in just a few secounds and its improving very fast ,
AI is good at creating impressive things, however it's only trained on the now, things already created, its more a glorified inspirational tool. the only way AI can take our indie jobs is if it can make completely new ideas from scratch. which is currently far from the case.
@@ImD3VI Also AI models are not always great and you will run into the issue of consistent art direction. Even when those get solved it's as you say, there is not human touch, nothing "new" to it.
@@ImD3VI well many cheap repeated copied ,clone games are still popular specially in mobiles, which doesnt have own idea. AI certainly dangerous for amateurs freelancers , specially who does repeated tasks, i use to hire programmer in fivers to write base codes and edit the bugs to save time , because mostly it was repeated tasks, now i do freely with AI.
@D.KRyley-mq1do yeah absolutely, even just basic biology humans crave originality and humanity which neither of those AI can supply.
I think that AI is great for Indie game developers, helps make a game a lot faster so you can bring your idea to life. If the idea is really good then it can be remade with a team properly
This is the future of entertainment. No more consoles. No more DVD's. Just a box connected to your TV generating games and movies on demand with just a few settings you input.
As a paid service, of course.
I'll pass
By the time AI gets to that point, either we'll be living in a Utopia or Dystopia, there's no middle ground
@CodeMonkeyUnity dystopia from what we're looking at right now in the world. I know it don't seem like it but once the US economy falls flat it's gonna shake things on the global scale. I know this is a game dev channel but I don't see AI being around much longer
@@CodeMonkeyUnitydystopia and utopia is something of the same coin, the two are bad case scenarios because perfection is artificial, it doesnt exists.
The very nature of machine learning makes it impossible to create anything. What you're looking at is basically an imitation of something that already exists. So when we get to that point, creativity will die and everything will become a copy of a copy, and entertainment will become even more bland, boring and soulless than ever. And all of that to please the wallets of the poeple behind the scenes, because as much as they want you to believe they do this for the greater good of humanity, just look at what became the word "open" of "open ai" and you'll understand that they see it as just another way to make money, and nothing more
I mean, that's interesting, but it's useless for actual game development until it can produce concrete code, meshes and so on.
Pre-production is an EXTREMELY important part of game development, and AI like this can be extremely useful during that stage. Not so much when you go into production but during pre-production it is crucial.
Great, if you are only interested in yet another character just running around the scene, and attacking things/ characters as being the basis of a game. Yawn
We probalby already have AGI at human level (qstar2) but even AGI will change little in first few years because... humans.
No
There things need to be say , this is great but this is what already archived, what about try to create brand new thing like machanic or something , it would mostly fail and train on what for newthings .remember It is always faster and easy on brand new project
Looks ugly and borked as all these AI image gen nonsense.
I disagree, looks awesome
My goodness how linear your thinking is 😂
I guess that depends on the point of view, looking at how AI video (non-interactive) was just 12 months ago this is super impressive. So just imagine 12 months from now.
AI will take your job by 2030 if not then 2050 for sure ...then come back and reply to this comment
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