Forget about Newton’s bullsh*t - Vladimir Tikhonov, Physics Magician, Unity // TechSpotPL

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  • Опубліковано 3 гру 2023
  • While the game world may be a construct of imagination, its physics engine serves as the backbone, infusing it with a semblance of reality.
    In this talk, Vladimir demystifies the integration of physics engines into games, shedding light on the essential components that breathe life into the virtual environment. From collisions to gravity, he explores how engines simulate the laws of physics within a realm governed by its own set of rules.
    🦸‍♂️ Speaker: Vladimir Tikhonov, Physics Magician, Unity
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КОМЕНТАРІ • 4

  • @aleksandrawieliczko2600
    @aleksandrawieliczko2600 5 місяців тому +4

    very interesting information, love it!

  • @user-fn5ho3zb5t
    @user-fn5ho3zb5t 5 місяців тому +4

    Never seen such an intelligent person, he definitely has a bright future.

  • @DmitryKomarovsky
    @DmitryKomarovsky 5 місяців тому +4

    Great video! I was truly impressed by your expertise and in-depth knowledge of game engine creation. Your insights and explanations were extremely valuable and informative. It's evident that you have a deep passion for this field, and your ability to break down complex concepts into understandable terms is commendable. Thank you for sharing your expertise with us. I'm looking forward to implementing some of your ideas in my own game development projects. Keep up the fantastic work!