Vinny - 4D Golf
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- Опубліковано 29 вер 2024
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Thanks for playing Vinny, glad I could stimulate the noggin!
Just FYI, the challenge levels are optional and more focused on golfing skill (you can skip these), the normal levels are 4D focused and an easier progression.
Dev in chat :o
Hi CodeParade :O
I'm sure many people have said this but the view that 'upgrades' the '2D' plane of the golf course into a fully navigable 3D space is one of the coolest ways I've ever seen the concept of the fourth dimension conveyed. Explaining it with words, they melt together into a jumbled mess of information, but minigolf is as clear as crystal.
You guys created a very interesting game experience, experimental
Oh. Of course YOU made this
The intro actually explains the concept pretty good, I mostly understood the idea! Your surroundings dont really change, you are just moving your viewpoint in 4D space and the result is converted into 3D.
Minigolf is also mostly a game played on a 2d plane - you could play it top down with altitude indications. So it helps that you're mostly just playing golf in a 3d space with the exception of minimal changes in the 4th dimension (like the hole changing your angle when bouncing in it.
exactly. the volume view really helps cement it. you're seeing the intersection of those spaces layered together and q and e slide where the spaces intersect.
I think 4D is better explained when you flat out just use what the 4th dimension is: Time.
You're literally sliding up and down(cause-ward and effect-wise?) a physical Time-line.
Think of the radically shifting environment as a time-lapse video you can scroll through and then explore each frame in full 3D.
@@RipOffProductionsLLCThis game is about spatial dimensions
@Wulfstrex but, that's still time though, Time is literally a line made out of 3D "points".
When a fractal tells you about miniature golf, it's talking about the even smaller golf game taking place in the dimple of your golf ball. Ad infinitum.
volume view just makes so much sense.
I really hope vinny continues with this game, I'd love to see how much his brain breaks when he gets to the twist in the last course.
this video made me look more into 4th dimensional theory and now im having a breakdown about how we exist outside and inside of something we will never comprehend. WE'RE BARELY SCRIBBLES ON PAPER. why is nobody freaking out about this
why should I care about something I don't see
In standard physics there is no 4th (spatial) dimension, so nothing to freak out about yet.
Because we do comprehend it. Skill issue.
A way i found to help with figuring out the 4D stuff was i went into golfibg mode, zoomed all the way out and looked as far down as i could.
I then wiggled the 4D course around and it looks like a 3D shape where yoou can see its corners and bends easily.
Sure there's "volume view" but i found this a lot easier.
The words "4D Golf" gave me psychic damage
Crazy cuz you would be the only person in existence to have experienced psychic damage
i found it meat that the game provides a simplistic introduction to how the fourth dimension works :)
When is 4D Golf with Multiverse Time Travel
It's the 7th environment.
Okay, how the hell do you manage to programme something like this? This is borderline magic.
Ultimately it's just kind of... math. An object is just a bunch of vectors, and adding more directions (or dimensions) is just adding a fourth variable to those vectors. 3D graphics already take 3D objects and convert them to a 2D image on a screen, so this is taking a 4D landscape, rendering it down to a 3D viewpoint and converting it to s 2D image.
I look at it like this. First of all, how did people program 3D visuals? The field of mathematics is old and developed enough that once computers got enough processing power, we just plugged in a bunch of math equations that humans had already spent centuries figuring out. And in the course of figuring out the math to represent shapes in 2 dimensions or 3 dimensions, people tried to see what would happen if you just plugged in a 4 or more into those equations. The part where things don't make sense to us is literally the fact that we do not have the means to represent things visually in more than 3 dimensions. More than 3 spatial dimensions is not something we've observed in nature anywhere, so we will actually never have the capacity to "understand" more than 3 dimensions. What we can do, however, is take a piece of 4 dimensional data and represent a 'slice' of it in 3 dimensions thanks to maths.
This is the entire crux of those first few opening explanations: we are three dimensional beings, so we have no trouble observing and understanding things in 2 or 3 dimensions, to the point that we can even observe and comprehend in real time when 3D shapes convert to 2D shapes even as you shift the the 2D plane into the 3rd dimension. If you can sort of understand how one might theoretically use math equations look at a 3D shape and end up being able to spit out the corresponding 2D shapes, doing a 4D game is the simple matter of applying whatever math equations give us 4D shapes and doing the same process of conversion to 3D shapes. The biggest stumbling block, probably, is to be able to accept that at no point in this video, or in anything ever, do we ever see 4D shapes. The best we can possibly ever do is look at a 3D 'slice' of a 4D shape.
PS please forgive me mathematicians, this is a very layman's understanding of these ideas.
The developer, codeparade, has a youtube channel where he released some devlogs showing the process and some of the math
vinny
joey
rev
bob
jerma
melpert
I appreciate that you play weird and different games Vinny! It's nice finding out about gems like this.
(still keen for Felvidek part 2)
This brings me back to the interesting world of 4D math i had to use at work years ago. What an interesting time that was!
After seeing vinny struggle with the second tutorial hole, I’m now wondering if anyone else could see that it was just a 4D “L” shape.
"Dating is simple!"
Dating:
I wonder if he would have done any better if he had a better concept of the fact that 4d slices all need to be lain on top of each other in 3d
Now we just need 4d golf with your friends
do you think there's a 4D Vinny somewhere streaming 5D Golf
been looking forward to him playing this
can't believe we got 4D golf before Miegakure
Vinny going through the 5 stages of grief trying to come to terms with the reality that is 4D.
"Where hole in 4th dimension" lol
Ah yes the Evergreens Challenge Hole Nine; the person-breaking hardship of a _slightly steep hill._
Edit: _Oh fuck me_ he goes from there _immediately_ into a new course _filled with a whole bunch of slightly steep hills!_
I can’t wait to see speedruns of this
You can already find 4D Golf speedruns
Ohh, it's really sweet seeing Vinny playing CodeParade's game, love his vids
This seems to be much simpler than it... seems.
So far, this version of minigolf has no verticality, so you're effectively playing zero gravity 3D minigolf, but when you're in the normal view, you can only view the X and Z axis, with an additional superficial axis of completely useless information layered on top. In these early levels at least, it's clear that playing on volume view gives you all the missing information, i.e. access to the true Y axis.
Imagine what this would be like if you were controlling the ball, like Monkey Ball. In volume view, it's a very simply flight sim. In the normal view, it would be akin to playing a flight sim with your view being a 1 pixel slither, with tank controls to rotate up and down. Fill that screen with a fake 4th dimenstion that creates the illusion that the slither is a "floor" in this zero gravity space and suddenly you've no idea what's going on.
The only place gravity/superficial Y axis seems to exist is the hole itself, which acts as a black hole once in its boundary. You do see the ball come off the ground, but it doesn't seem like you can get out of bounds, though I suppose that makes sense as you are enclosed in essentially a 3D tunnel. I do wonder if this superficial Y axis on this which gravity exists has an equality superficial effect on the ball's path in the volume view though. It doesn't seem to...
But yeah, until I see a level where you have to make a jump, it's not really 4D yet.
Edit: There are hills though... I suppose that would act almost like pockets of wind within the 3D space.
Ah, there we go, now it's 4D.
It gets a lot more interesting with every continued set of 9-holes in the next themed courses.
@@Wulfstrex I saw that. :)
Nonetheless, I think it's far, far easier to understand in volume view.
I also think it's demonstrative of a good tutorial that I was able to grasp so much from such a short second hand experience. It's a shame so many have trouble seeing it.
whoa man so many spaces
great.
Hey Vinny i just want u to know that ur content is the best
Really wish he would could have made it to the last level since…
Spoiler…
It becomes 5D golf
To my eyes, this is 3d golf projected as 2d
After watching it for a while, it's 4d golf, the 3d view is easiest to comprehend, but the vertical of the 2d section is the 4th dimension in the 3d view
Now do Mario 64 4D
Volumetric View explanation:
Think of it like this. Us humans, when we walk on the floor we are moving on a 2D plane. You never go up into the air or down into the earth, right? You are always going straight.
In 4D, we give you that ability to walk up or down. Say you want to go up, think of it as walking up a curved slope until you are standing on a 90° wall. Now take away the slope and the wall, and do the same thing in the air, and you have the new axis that you can walk on! Full 360° movement.
Brain hurt in videogame form
I cant tell if vinny is joking or he forgot he wasnt live
*Points finger* Evil from the eight dimension!!!
This game and the 4D Minecraft clone are proof that we've began making shit so otherworldly that most people can't comprehend it, like batteries or the cotton gin.
"Chat is this real?" 4D broke his brain so much he started hallucinating that he was live
Simply rotate kata-wise to see the chat
he's talking to the 4D chat who watches this before it was recorded
@@snek7915 considering the 4th dimension is time(or at least, time is a direction in that dimension), that kinda works.
@@RipOffProductionsLLCWe are still only talking about 4 spatial dimensions
@@Wulfstrex so how does time work as something we visually comprehend? Its always been fascinating to me, and even moreso when visualized in Arrival.
The 4d family staring in absolute disbelief as the 3d nincompoop flails around on the minigolf course for 5 minutes on each hole while they have to wait behind him.
Fuckin' tourists... our pristine 4D mini golf courses used to be a nice place to bring your family... until the dirty threedies started showing up...
I thinkthe easier way to do these sorts of "4D" games, I think the "classic" flatlanders analogy is insufficient abd needlessly complicated.
We can just use what the 4th dimension actually is, Time, and describe moving through it as freely rewinding or fast-forwarding time that remains paused while you can freely move within it...
It also means you can call the directions "cause" and "effect".
@@RipOffProductionsLLCThis game is about 4 spatial dimensions, not 3+1 spatial+time dimensions
@Wulfstrex but that's still time though, just with the ability to freely move through it(which I suppose technically makes it like 6 or 7 dimensional?)
You literally didnt watch the first 2 minutes of the video, did you? @RipOffProductionsLLC
This game gives new meaning to "strokes" in golf, feel like I'm having one trying to comprehend this
having actually had one I gotta say, it wasn't that off from it
I too stroke it to Vinny
@@MaxiemumKarnage 😎
+2
"How did a human come up with this?" more like "How did a human DEVELOP this??"
I guess the person must be from the future.
Code parades devlog for this is amazingly detailed check it out
There’s a whole video series about the development by the person who made this game and I am still confused after watching it
edit: CodeParade is the dev, they have a youtube channel
@@zacharynovak2180 oh, cool
Cosmodeus did it a Native Intelligence! Not a human! May be?! Feels free?! Duddeeeee
Every game concept has a golf variant
I can't wait for the character action golf game, featuring DAN TE BEST IN GAEM
Call of Duty: Gulf Golf
@@pareidolist DUN LOP IS BAEST IN CLUBBS. HE SCHWING SO GUD.
stealth golf?
metal golf solid?
Gun Golf. Gotta keep track of not just the bullet drop off, but the wind speed too. And also you gotta hit the ball just right and with a weak enough caliber or it explodes. And also the golf ball has a health bar.
And Gun Pool for that matter, too.
The volume view is one of the best ways I've seen to make a 4D game actually playable - it basically swaps out the real world's 3D up/down with the 4D ana/kata, making ana/kata now the observable, tangible dimension and up/down now the intangible extra dimension that's splitting the course apart. A simple hill in normal view becomes an inaccessible green-colored wall in volume view, and that helps you understand how that's the same way the 4th dimension is behaving in normal view.
Yeah it's pretty clever. Like switching a 2D view from top-down to the side.
How did we figure out what the 4th dimension adds? Is it hypothetical only?
Yeah true, golf being mostly a 2D game helps for most of the levels. It basically turns golf from a 2D game to a 3D game. Yeah the hills through a spanner in the works for that analogy.
@@Hithere-uz6wdMy understanding is that it’s just a natural continuation of the math that makes 2D and 3D exist. I do not understand the actual math behind those concepts, because math makes me wanna vomit.
@@Hithere-uz6wd It's all mathematics, just like a regular 3d game calculates the X Y Z position of things, this game calculates an extra dimension, creating X Y Z A positions for all points of the objects, making them 4d rather than 3d
This is like trying to do anything in a dream and the scenery or functionality of what you're using constantly changes
The scenery doesnt actually change, your are just moving around on 4D space. Your view position only changes
@@WolfmanDude Well, yeah, but he's not saying the scenery in the game is changing, but that it has the same feeling of trying to do stuff in dreams.
@@WolfmanDude you're missing some reading comprehension, pal. I'm pretty sure that everyone or at least almost everyone here knows that the scenery is not actually changing
@@WolfmanDude ☝️🤓
@@TTIOTT Um ,ackschually....
Do not travel to the 4th dimension. Not only will you not find hole, you may also lose your balls in the process.
You can re-find the ball immediately by pressing the right button on keyboard
I mean, the crystals in the tutorial should really help you out whenever you want to find the hole.
And then? 4 dimensional beings will make fun of your small peanits (brain)
guess i gotta go to the 4th dimension!
God, the fact the 2nd level is literally just an L shape, and I feel like the only one to have noticed that, also applying to the shape of like any of the levels makes me feel like I'm going insane.
>spends like 10 whole minutes trying to wrap head around labyrinth
>hits the hole a little too hard
>ball bounces through the fourth dimension back to the start
i think it actually bounced in the Y axis back to the beginning lmao
So this is what those little 2d fellas from Flatland felt like existing in 3D
I literally was about to write something like this. How Vinny almost instantly hated it reminded me of Flatland! You’re awesome for pointing this out, lucid lullaby!
Yeah the moment it started talking about the 2D eye in the 3D eye I was like ooo flatland
eh not quite
Super paper Mario?
@@Hithere-uz6wd No, they are referencing an Episode of Carl Sagan's 'Cosmos: A Personal Voyage' where he beautifully explains what a 4th dimension would be like, and poses the example of what a 2D creature would feel like if it perceieved a 3D world. Always a recommended watch ua-cam.com/video/UnURElCzGc0/v-deo.html
This is a pretty accurate representation of how a 4th dimensional being would introduce a 3 dimensional being to the 4th dimension, like 'it's not that hard bro, let's play minigolf'
"bro, just go North-Anth from the windmill, East to the hill, and ramp it North-Kanth-East towards the loop, it's not that hard you just gotta put some juice into it."
imagine trying to explain the 3rd dimension to a 2 dimensional being
this must be how mr. game and watch felt when he debuted in smash
No wonder why he was trash in melee
Fractal Funny
This 4D golf, built in a 3D engine, that I'm watching on my 2D screen, is too much for my 1D brain.
You've become 0D going by that logic.
You're a Hallucigenia?
At least you have a brain unlike me.
My brain is empty as usual. Thanks for asking, Vin.
Mine is either empty or overwhelmed as always
i like to use "Brain't" to describe my brain activity.
Profile checks out
I find it funny how 5D Chess With Multiverse Time Travel is actually merely a 4D game, while 4D Golf secretly is a 5D game once you get far enough.
seems like he's suffering from the misconception that he's altering the world rather than just his view of it
Happens to the best of 3d beings
That being said, it does seem like rotating the camera while the ball is in motion changes its course.
@@daregularperson Looks like it. But it doesn't. An illusion!
Vinny rotating the 4th dimension while the ball is rolling is like leaning in your seat to turn more in a racing game.
More like randomly spinning while playing a FPS...Oh my god the man is literally Halo Ghost Spinning.
"I must influence the ball after I've hit it... by looking around!"
@@marcusdaloia2974 More like like spinning around in your seat in a car thinking it's affecting the direction the car is going.
4D beings watching this be like: "How's he not getting this?"
"it's a straight line from the ball to the hole, do hue-mans not know what a straight line is?"
Well, this is not at all how a 4D being would see the world, so it would probably still seem confusing to them.
Technically Humans are 4th Dimensional, since the fourth dimension is Time. Sure we only move one direction through this dimension, and have no real control over any exceleration or deceleration within that direction, but we're moving through it.
4D chat members are shocked
@@RipOffProductionsLLCgod shut the fuck up holy hell you are so annoying
4D isn't inherently a temporal dimension. That's a misconception. This game explores a setting with a fourth SPATIAL dimension. That fourth spatial dimension isn't "TIME". There is 1 Temporal Dimension in this game, which I guess would be considered the 5th dimension.
I've seen you replying to so many comments with this bullshit. Jesus Christ.
The most impressive thing is making the levels. Both designing the level editor and building and testing fun levels must've been a challenge. The trees are also cool.
Actually I lied, the most impressive part is finishing and releasing a game.
I'm pretty sure the dev had to figure it out themselves to an extent. I'm sure they designed the in-game and level editor tools first and foremost to develop the game, and as a gameplay feature after. Their name is CodeParade, and they have dev logs here on YT if you're curious.
Wanna talk about some dedication?
Ō̶̮̞̻͒͋̉͑O̴̺̺͑̅O̸̢̧̮̪͚̼͌Ő̴̖̏̐͛̅͛U̸̟̽̈́͠͝Ǔ̴̲̖̉Ų̴͇̪̜̥͕̤̤̔̉͘Ǎ̵̢̞̣̭̟̯̙͔̣͘ͅẠ̸̡̜̭̪̜̇͜A̶̹̼͕̣̹̠̻͆̊̾͆̆A̷̧̧͍̣̮̣̙̭͍͕̽͗̈́͌̈́̔̈́̊́̕Ǵ̸̻̔̏͂̀͐͗̌̕͜G̷͔͍͕̩̜͒́͜G̷̲̹̻͓̮̱̲̒̍͊̋̊̀̂Ḧ̸̛̭̜͍̥̠̦́͌͂̔̌Ḩ̴͈̯̘̟̪̠̔H̶̠̥̖͔̙͈̘̙̟͑̐̏͠H̴̝̻̜̱̮͕͖̰̻͋́̔̓̄̋͘͝͝͝ͅH̴̢̛̠̠̩̰̍͛͒̽H̶̗͙͓͙͉͚̦͍̩͒͛̎̿́̀̋̈̄̓ͅ
The game has marble mode post-game, so...
Surprised Vinny didn't realize this game is made by the same dev who made Hyperbolica and that Fractal Marble game. Dude programs some of the wildest stuff out there, can't wait to see what he comes up with next.
In case anyone is looking, the fractal marble game is called Marble Marcher. It's beautiful
@@thinnairr big marble marcher w
At this rate Vinny will touch on every CodeParade game because their interest meshes so well.
I keep having points where I go "NO VINNY DO THIS" and then i think "no wait, i have no idea what he should do."
since vinny's not playing any further, here's some neat spoilers
the last world of this game suddenly becomes 5-D, adding new rotations by holding right click and middle click
what the fuck
Hopefully he will playing it further, especially after catching up on all the crystals that he missed during the tutorial and then playing the non-challenge courses for the time being
Oh man, now I want Vinny to finish this
A little sad he ended up playing mostly just the difficult challenge mode for most of the video rather that continuing on through the regular courses, but I might check the game out on my own
@@Zugrwow Jabroni Mike Super Monkey ball last world moment 💀💀
>prerecorded
>"chat is this real"
lol
4D chat
4D chat is always there.
Either thats a joke or muscle memory
Fun fact about 4 dimensions: if a 4D creature picked you up, simply rotated you 180° on the 4th axis, and set you back down, your body would be mirrored (heart on the wrong side, etc)! Whether you would feel like you were mirrored or the rest of the 3D world was mirrored is a philosophical question.
The word would be mirrored. It’d be like picking up a paper organism flipping it over, and then setting it back down. It would see everything in the wrong way.
The people who weren’t picked up and turned around would see you as mirrored, but YOU would see THEM as mirrored.
This game unironically has one of the best twist endings ever. No that is not a joke. My jaw literally dropped when the twist happened
NOOO, he is grumping it 😭. He's not reading the crystals.
Yeah, it's unfortunate. He should really catch up on the ones throughout the tutorial at the very least.
There's a term based off of Game Grumps now? Damn.
@@BIGBOYGAMING03 I don't know about the term's origin, but it's far from new.
The difference is vinny isn't intentionally trying to annoy the audience as part of an ongoing and elaborate bit
OR IS HE?!
New verb unlocked
you aren't shifting or moving around in 4d when you use the left mouse, you're looking around
This is "???????" the game. Biblically accurate golf. I've never been more nauseated and existentially afraid.
I don't understand the biblically accurate meme, what is biblical about the fourth dimension
@@TheSilly6403It's just a slang for "incomprehensible," you know how language evolves over time, it's pretty supermurgitroid.
@@iwiffitthitotonacc4673 'biblically accurate' is a pretty long slang word lol
@@TheSilly6403 I believe it stems from biblically accurate angels, which... Yeah, just look it up. But then you take the idea of this seemingly twisted, horrifying, eldritch, nonsensical view of something you think you know, make a joke of it as "biblically accurate", and transfer it to other stuff.
With how the final level of this game plays out, calling it biblically accurate golf is actually a decent descriptor
I'm a bit of a nerd about 4D stuff, so I might pick up this game. As far as I can tell, volume view pretty much swaps your perception of up and down with kata and ana, right? So any flat course can be done pretty easily with that in mind. I'm assuming it gets much less flat later on as a result. And to my understanding, the "ghost projections" are just shadows. Pretty cool.
A 2d screen can show 3 dimensions fairly easily. In the context of golf, the third dimension is mostly useless. The volume view more or less replaces up/down with ana/kata and then re-renders the scene. It falls apart when the courses have a lot going on in the third dimension, like jumps and hills. This was seen when Vinny was stumped by those rolling hills. I wish there was a tutorial in the game saying "this view is sometimes totally useless".
Yeah, the levels get way less flat in later levels, especially in Nebula.
I don't think i'd call ghost projections shadows? They're parallel projections in the direction orthogonal to your slice
I would describe the ghost projections as taking the view of what a true 4D being would see with their 3D eye retinas, and squashing it in a hydraulic press ( = orthogonal projection) to fit onto our 2D computer screen. Like setting the width of an image in an image editor to a single pixel.
Well, at least that would be the in-game view with slicing toggled off. (when pressing 1 in the game)
With slicing, it's like the central line of pixels in the squashed image is rendered with higher opacity than the pixels to the sides.
theres a useful setting (that honestly should be enabled by default) that colours the ghost projections, so you can tell if they're to the ana or to the kata of you
@@taanwallbanks9841 There are several settings that should be on by default but aren't. Ghost colour, metered putting, probably not stereographic compass per se but at least the default compass should rotate like that
"I'm so bad at this" Vinny.....understanding the fourth dimension is not a skill most people will be picking up naturally, they don't prep you for this. If I didn't have a good sleep and a big breakfast most humans would not be in the mood to understand and APPLY the 4th dimension.
being able to actually see the fourth dimension together with the other 3 dimensions would help a lot
I think I might raise my kids on this game
She be ana'ing my kata till I ghost project
*Extremely loud incorrect buzzer*
@@Flagdread ❌
She whirling on my clifford torus till I double rotate
all jokes aside, this is an amazing tool for explaining the physical dimensions, how they function, and how to conceive of higher order dimensions beyond our usual 3rd.
I fully expect Vinny to hate this
he HATES the 4th dimention
@@OxIGeZRACIST Italian-American streamer/musician goes on HATEFUL tirade against the people of the 4th Dimension.
The part where he physically mapped out the direction like 17 times then immediately went straight into a dead end was my favorite, that made me laugh the most.
Its just rotating; 3d objects have a 2d shadow so 4d objects have a 3d shadow
as long as they're being shone upon by a 4d light source :p
4:58 Considering the analogy of 3D space being a "slice" of 4D space, I hope Vinny knew the genius of the "it's not all it's cut out to be" line hahaha
slightly distressing how vinny is so confused by 4 dimensions, cause who fucking wouldn't be, and instead of walking the course to figure out a plan just starts whacking things with his putter. lol
You'd be concerned by how many people just go full "The files are _in_ the computer" when exposed to even a basic escape-room.
hold on, did you just shift reality
Cross your eyes and ask yourself that same question.
It’s just weird object permanence. When turn our heads to see what’s behind us, we leave what we were looking at earlier exactly as is, but we see something new. In 4d space it’s the same, just new and unnatural to us.
Making a golf game with such a concept is already mega brained, but shipping it with an actual level editor is absolute genius.
I was waiting for Vinny's inevitable play-through of this since the beginning of its development. Hearing his last brain cells struggle to say "...where hole...?" was exactly what I hoped for.
Damn kids these days and their 4 dimensional video games
I finished the game. By the end, I mostly understood what was happening. I still got almost 300 over par on the last level.
The part that gets me is that the music of this game is just a riff on the Disney Channel pneumonic
I'm glad I'm not the only one hearing it.
You mean the music you got to hear so far, right?
hey it's the pocket lint guy
This game actually has a marble mode you unlock by beating the campaign.
I feel like my brain is doing physical work just to visually understand what is happening.
We need yellow paint developers!
I feel like the 3D "shadows" should have been red or blue depending on which direction of the extra dimension the objects they were of were relative to the 3D "slice" you were in.
@@marcusdaloia2974 There's an option for that in the settings. I'm not sure but I think a crystal tells you this.
@@marcusdaloia2974 there's a setting for that in the game, it's just off by default
Fun Fact: you can't change where the ball goes once you've chosen your putt. you can just change how you see it.
Yeah, you're still just rotating your view. Seems like Vinny didn't really understand that.
Are you sure about that? To my conception you are moving the ball through the ana/kata along with your own view, given that the ball can hit walls that weren't in the 3d plane you putt from if you bring those walls into view while the ball is travelling.
@@FigureEightDouble that doesn't change where the ball goes
@@MichaelDarrow-tr1mn If the ball is travelling along the ana/kata axis, then it's travel trajectory is being changed by that. Which will most definitely change where the ball goes.
@@FigureEightDouble that isn't caused by your view rotating though
I'm kind of shocked that once Vinny saw volume view, he sort of understood what was going on immediately.
Did he though? He still tried to move the ball by rotating all the time
He put on his 4d glasses
The game is designed in a way that allows you to make progress even when you feel like you have no idea what's going on
imagine if we could move our bodies this preebly
Vinny: Doesn't fully read and/or pay attention to the instructions. Also Vinny: Is very confused, while just randomly moving the view around without even taking a second to look and think about it for a moment lol
1:05 "Your training will begin in a more primitive dimension." Mfw the minigolf game has foreshadowing.
I don't think dinty moore has enough headmeat capacity to comprehend 4th dimensional concepts but we'll see how this goes.
Brand-new sentence concoction right there
you mean his thinkpan
Your profile pic is adorable
No human does because we dont even know what its like
@@mellowmelly9258 His think-a-ma-jig.
"If the 2d eye was dropped in the 3d world, it would be able rotate its 1d vision in new ways"
Uh no, according to Lovecraft, it would go insane.
Lovecraft was going insane at the idea of refrigeration; it is fair to say that he was slightly biased on the matter.
According to lovecraft it is like, really really scary, and um... Like, so scary I can't even describe haha... I cannot even put into words how scary it is. Scary enough to make you... Go crazy? Perchance? Blah blah 🤪 the person would be rather off-the-wall and eccentric as a result of observing such a terrifying and horrid thing.
To be fair you probably would go a bit mental being exposed to that type of stuff
I love how the song never resolves melody, which subliminally makes the game even more frustrating.
i'm perceiving a theoretical 4th dimension through a 3D game projected in 2D onto a screen... huh
And seen through a 1D brained streamer 🥰
Binyorten Vinshastnertnönoanninen needs to play this again. The whole thing will click eventually.
As long as he reads the tutorial crystals
Would love to see Vinny play 5D Chess with Multiverse Time Travel as a follow-up lol
that's an actual game on steam btw, i'm not joking
5d chess is 2d chess with the addition of the 5th dimensions unique property
@@Hithere-uz6wd
Technically 2D Chess is just an abstraction of 3D Chess: as the Knight is still leaping "over" other pieces as it moves.
That game has 3D space (including Knight jumping over pieces) with 2 time dimensions.
@@RipOffProductionsLLC Technically 2D + 3D + 5D is like 7D
Imagine this game in VR. Or just like, experiencing any 4D simulation in VR. "Hey professor can you return to slide 5-F I was in the wrong kata." Mental.
VR has already been announced for a future update
Vihart has done some exploration into non-euclidean VR
21:50 here we see Vinny's passive activating in making him go out of bounds when that shouldn't even be possible (save for skipping off the back of the hole)
When that zaza hits
im literally waiting for the edible to kick in as we speak lol this one is gonna be fun
You absolutely need to play the game until the last stage, there's a stage themed literally about psychedelics and 'shrooms, I am not even joking.
@huhwhatumean bitch me neither!
When the zaza hits so hard that you unlock new geometry knowledge
When the zaza hits & you see Amygdala chilling at your local church 👁👁👁👁
My brain absolutely shattered as soon as volume view was introduced