I used the civilian-gun-lure trick. Basically you place a gun in a place where the "target" can see it and just as they turn to go to report it, you quickly pick it up and conceal it. You need to make sure you get the timing right and no other NPCs see you. If you get it right he or she will follow you anywhere. When they catch up they make some scathing comment about being irresponsible with a firearm. I use it in The Batty Tranquillity escalation (level 3). You can check it out here (time indexed to start at the right place): ua-cam.com/video/r0xBQVDQlpY/v-deo.html
I really wanted the suit on my main acc so I just went in with the electrocution phone and got SaSo, so I went on my smurf and played normally, btw drown kills are "accidents".
One serial killer that can't shut the fuck up about being a serial killer, one undercover cop who openly calls people "Citizens" and one top-tier Assassin who looks and acts like an ominous shadow of death... This mission is pure fucking gold.
In universe 47 has a confirmed kill count of 347, counting every target from each game including sniper assassin missions, and that kill count is rising with the elusive targets, so rookie numbers yeah rookie numbers indeed
I love how the solution to "how do we not make it too obvious who the serial killer is?" Isn't to tone down the censors dialogue, but to make half the people at this party sound like serial killers themselves.
Diana was probably breaking pencils by the time she said that 🤣 so many hints have been dropped and yet 47's just standing there with his 🗿 face not doing anything
This serial killer is not very good at blending in. Going around grading people and openly giving people hints about who he is. He should take some lessons from 47 and just shut up.
I think he already got the point when 47 said: "You have no idea...". He said it in an upfront disposition and a taunting tone, literally challenging the killer to try his luck. And that's actually bad-ass.
@@jack-exzolt9858 I think the serial killer was terrified of 47 and insecure about it because he makes it even more obvious by getting visibly angry when 47 acts like the killer is a total non threat. 47 is visibly a very big and strong guy and has a scary aura.
@@bweh2150 I mean, I bet IO was watching King of the Hill while making this level. Everybody in this level is just such a terrible person hiding behind those fake, smiling personas
6:24 End of a really tense conversation relating to matters of life and death between a serial killer and a cloned hitman, immediately followed up by some random dude talking about farts. Thank you Euler, for ordering the clips that way. Truly a blessing we don’t deserve.
Cheers. I was dithering over whether or not to include those clips because they added about 6 minutes to the running time and they have nothing to do with the target at all. But they were added just for this ET, everyone would have been hearing them in the background as they were playing it, and they're so damned funny! 🤣
Exactly. On one level, these ETs are just a contract with a fancy briefing. But on a whole other level, IOI have really gone out of their way to create a whole back story and a way in which it can be told on the regular maps.
The bodies left behind in Romania by 47 alone take a dump on this guy's 15 lmao. In the context of 47's history it's adorable how he tries to itimidate 47.
Something very chilling and real about being in a suburban neighborhood dealing with a serial murderer. Would love to see more targets like this in future Hitman games. Even if they’re just side missions.
This was such a good ET, specially in the dialogue. I didn't know there were undercover cops until I watched this, and I loved their dialogue. The incinerator kill was the cherry on top of the cake. Thanks for bringing this
I just love the final dialogue scene with 47 and The Censor....guy is trying top brag about being a bad guy, but 47 is the true essence of bad and just told this guy he had a few ideas of his own with the killer XD
Excuse me, 47 is the essence of a true professional contract killer. More of a chaotic neutral alignment of you ask me, he has a job to do and does it with brutal efficiency.
@@Gr3nadgr3gory I agree, he definitely has anti-social personality disorder but he's not Inherently evil, however he is a necessary evil. After all his targets are people who have caused unnecessary suffering and definitely have reserved the right too be terminated. His callousness and calculated efficiency in murder is a craft and isn't without purpose, and is justified. It's not to cause Turmoil or grief, but to restore balance and order; he's Karma.
@@Gr3nadgr3goryLawful Neutral. He follows a set code of conduct, is usually guided by an agency and a handler, is methodical and calculating. He technically also leans on Evil due to him murdering regardless of who the victim is, but considering the ICA is technically neutral until Hitman 2 and his slow evolution towards not killing non-targets, he is a Neutral.
I wish there had been a way to set up a meeting between The Censor and Helen. Would have been cool if she lured him into her house and turned him into a muffin. My favourite conversation was at 21:30. What a goofy bunch XD
That would have been so cool! I was dithering about whether or not to include those six random conversations because they didn't have subtitles and had absolutely nothing to do with the target, but I'm so glad I did now and it appears others have enjoyed them too.
Nothing new. Dexi Barrett appears in both Bangkok and Argentina and is mentioned by the tattoo artist in Santa Fortuna. Sebastian Sato appears in both Paris and Dubai, Aaron Ford Jr (the Jr attorney) appears in both Dartmoor and Mendoza. Andrea Martinez appears in Paris as an NPC and in Santa Fortuna as a target etc etc.
I always think that it shouldn’t have been a “The entire community only have like a Week to do these” it should be a Player thing so that everyone gets a chance to do their targets
Perhaps in third game. IO said they are bringing back elusive targets, but they want to rework them. I know that since first game their path-finding is horrendous.
@@WAFilms-gv2en Unfortunately I play on Xbox, but it wouldn't surprise me if there is a mod on PC. I've seen some interesting discussions recently about an item randomizer mod. It's revealed a number of unused items that are fully functional, but not currently unlockable, like a beanbag shotgun that KOs targets. There's also a mod that lets you customise contracts. I seem to recall them using that to set ETs as targets.
I like that throughout the trilogy 47 communicated with the targets with ambiguous phrases hinting that he is a hitman, and when his target turned out to be a serial killer with similar manners, he simply outplayed him in their own dialogue battle
5:46 Holy shit! That's the line that plays whenever you enter "420" as a code at any terminal in Hitman 3. Now I gotta find the "Ho ho ho" that plays when you enter 69.
Well it does have more than a fair share of people with dark secrets and if the movies are to be believed, then all the best villains come from Britain. (c;
I remember destroying whole units of Soviet units and dozens of trained japanese mercenaries and ninjas as 47. This guy was standing face to face with the demon himself and thought he was the badass one 💀
And then when you put "69" and he says "Ho, ho, ho", it is the same dialogue as when you kill the two thieves disguised as Santa in the Christmas special for Paris
Some of the elusive targets make such nice missions. I really hate that the devs made all of them time-gated/locked. I only found out about the game few months ago and have missed 62 targets... Makes it awful experience for new players.
It's insanely shortsighted of the devs to implement a feature this way. Considering that the game is going to be available for years and years into the future, restricting content to only being available on what is essentially the launch day means that the MASSIVE majority of players will never experience or enjoy the content that the devs put so much hard work into. If they wanted to artificially inflate the value of cosmetic rewards, all they have to do is disable rewards while still allowing access to the content. That way diehard fans get their unique customized load outs and the new fans still get to experience the full game. The current set up is a lose lose for almost everyone; if I bought Hitman 3 TODAY I would have already missed the cutoff for every elusive target window. I really dislike how hard IO has been forcing online elements into a game that is completely playable offline, it restricts a lot of the content in the game for a small period of time in what will the game's overall life span. Their servers will shut down long before people stop playing which means eventually we'll have to rely on third party preservation methods like videos like this just to see content that exists on the game we already spent money on.
there's a mod that allows you to access every elusive target in offline mode. you can play them as many times as you want on there but it won't give you any rewards/mastery progress.
It's absolutely remarkable they put in all this time, effort, and variety for a mission you're really only allowed to play once. I didn't even have a clue that there was a subplot of people who've already ID'd the target...
I think this one was particularly good, but if you've not already seen them, then there are quite a few others worth checking out. I have an Elusive Target Dialogue playlist on my channel for most of the ETs.
Well most people play it often and figure stuff out until they execute. I heard half the available dialouge until I settled for the real obvious poison kill. Meh I am not a creative player
You're very welcome. Even if we're not able to unlock the suits after the ET has expired, this is why a lot of us would like to see them permanently available to replay. But even if that never happens, at least my videos help to provide what most people probably missed.
I love how the serial killer straight up told him he was not an A+and then turn around knocks him out throws him in a fire burner than burnwood said that A+
Near the end with him saying he killed 15 people is probably one of the cutest thing agent 47 ever heard in his life (and the hitman players are just howling)
I'm getting Yoshikage Kira vibes from this guy, imagine your in a neighborhood with a serial killer on the loose, in kiras case it's a town but this just feels relatable even though I've never been through anything like this
The news footage in Whittleton Creek always mentioned "The Censor". It just shows how far ahead of us in their planning that IOI are. We're so lucky to have a genius level team of game developers that create Hitman and its content for us.
@@Euler13 they did the same back in H2016. In Paris, on top in the auction, there's an african man in the balcony party who mentioned Richard Ekwensi, an ET in Bangkok
Often when I get the notification and read the comment it brings back good memories. 😎 It's also really nice to know that even after all these years, the videos are still being enjoyed.
This is a really cool mission, hitman has become such an interesting and detailed sandbox with so many stories you can see. It's perfect non linear story telling.
Yeah, he seemed to be a man out of his depth. But you've got to love the comedy value that IOI add to these by placing a character like Brian in the game.
It's code words for The Censor himself. That is Brian, the undercover agent that the other two agents from next door were talking about. He's a bit of a bumbling fool judging by his "citizen" conversation and when The Censor talks directly with him: ua-cam.com/video/00p8qAmzxR8/v-deo.html
At 15:18 when the woman in yellow comments on 47 for looking sharp, I be like "ofcourse he is sharp" have you ever seen any good looking strong man with silent mouth who maybe an Hitman, oh wait 47 is the hitman.
Very nicely put together! I always run through these missions like crazy, I've never realized how many interesting or funny dialogues i've missed. You may question many things in Hitman2 but not the quality of writing (except maybe for the main story bc its pretty simple).
my favorite quotes from this: "oh... i have a few ideas of my own." "don't worry, citizen-!" - "(...) and did you call me citizen?" "i never judge, i only grade." "that was an a+, 47!"
Love the fact that the lady after talking to the censor saw 47 and said “looking sharp sir!” @ 15:17 and “very dapper!” @ 20:00 I can imagine the smiley face she has whilst saying that XD
This mission and the sheer amount of dialogue in it were pretty interesting for sure, especially how unsubtle the Censor was with his comments here yet none of the guests picked up on it. I just wish they had made more out of this contract, since it's practically just any other civilian target that you kill in this game. What I think would have actually been pretty cool for this one is if target actually walked around a few secluded places on the map and just kills civilians there when they're all alone, so your job would be to neutralize him before he can actually kill any more people, plus maybe there could have been a system where the killer actually gets suspicious at you if you stay around him for too long and then attacks you as well. Also, it seems odd to me that you are supposed to stop a serial killer, yet you can massacre the whole map without fearing failing this one at all. I can understand why they didn't make it like that, since there really aren't any other instances of NPCs killing each other in the game otherwise, but it sure would have been cool anyway. Just food for thought.
Nice ideas. I like the idea of him killing other NPCs. They could even make it so that the more NPCs he kills, more NPCs become enforcers as they become increasingly suspicious of non-residents like 47.
How do you get with the Censor to the last location?
I used the civilian-gun-lure trick. Basically you place a gun in a place where the "target" can see it and just as they turn to go to report it, you quickly pick it up and conceal it. You need to make sure you get the timing right and no other NPCs see you. If you get it right he or she will follow you anywhere. When they catch up they make some scathing comment about being irresponsible with a firearm. I use it in The Batty Tranquillity escalation (level 3). You can check it out here (time indexed to start at the right place): ua-cam.com/video/r0xBQVDQlpY/v-deo.html
@@Euler13 I poisoned the hotdogs and drowned him in the toilets, though it was a bitch trying to get the chick who constantly goes into the bathroom
@@CharizardMaster69 Did you have to do that? Aren’t toilet kills accidents? :)
I really wanted the suit on my main acc so I just went in with the electrocution phone and got SaSo, so I went on my smurf and played normally, btw drown kills are "accidents".
@@thundernomis yeah, she would occasionally come in and check herself out in the mirror and she’ll see you drowning the guy
One serial killer that can't shut the fuck up about being a serial killer, one undercover cop who openly calls people "Citizens" and one top-tier Assassin who looks and acts like an ominous shadow of death...
This mission is pure fucking gold.
But the guy who was called "citizen" is the real undercover cop, and I must say he did his job really well
The joke was that the guy saying “citizen” was actually a citizen and the one he said that to was the undercover cop.
The conversations are so bad but there great 😂
He is not a top tier Assassin, he is just Tobias Rieper, Corporate Liquidator.
@@JonathanLundkvist oh, yeah. How could I forget? get them confused from time to time
The Censor: "He's (I've) killed over 15 people. Sounds pretty bad to me."
47: "Ya gotta pump up those numbers bro. Those are rookie numbers."
47: The people who play my game have have a collective of more kills than Emperor Mao times 8
47: so anyway I took that personally
Everyone that has ever killed an entire level
47: "Pretty bad? Psh, yeah, pretty bad at killing people, more like."
In universe 47 has a confirmed kill count of 347, counting every target from each game including sniper assassin missions, and that kill count is rising with the elusive targets, so rookie numbers yeah rookie numbers indeed
I love how the solution to "how do we not make it too obvious who the serial killer is?" Isn't to tone down the censors dialogue, but to make half the people at this party sound like serial killers themselves.
I wish there was an option to actually agree to be the Censor's victim. That would've been so cool to watch unfold!
Absolutely. Just like in the special assignment in Mumbai: Illusions of Grandeur.
Yeah and once you go into a private room there would be a prompt to kill him and 47 says you're an F
@@guyferi I like it. 👍
@@guyferi Not sure 47 would say that. Definitely his handler.
yes bro. I was thinking the same thing. Missed opportunity tbh
"This has to be our man, 47!"
hold on there chief, we only heard this man give 20 obvious hints so we can't be sure yet
He literally says out loud stuff like "Hmm this floor is maybe a C plus" yeah, we really can't be sure. Maybe we need more clues
Diana was probably breaking pencils by the time she said that 🤣 so many hints have been dropped and yet 47's just standing there with his 🗿 face not doing anything
"Yet again, not sure. He might just be Canadian."
@@a_sandw1ch to be fair, 47 is like "these tiles would be easy to clean blood off of" and people don't notice
😂😂😂
This serial killer is not very good at blending in. Going around grading people and openly giving people hints about who he is.
He should take some lessons from 47 and just shut up.
He genuinely believed he was better than everyone else. It cost him his life. He won't be missed.
@@Euler13 Let alone jealous of 47's true skill.
08:25 news report did actually speculate that he might have a deathwish. Guess they were right....
@@Euler13 its usually a sign of narcissm right?
hey holdon a second 47 adds so many subtle hints when he's talking
“standing face to face with a killer? are you really ready for that?”
he should’ve said “are you?”
I think he already got the point when 47 said: "You have no idea...". He said it in an upfront disposition and a taunting tone, literally challenging the killer to try his luck. And that's actually bad-ass.
@@jack-exzolt9858 I think the serial killer was terrified of 47 and insecure about it because he makes it even more obvious by getting visibly angry when 47 acts like the killer is a total non threat. 47 is visibly a very big and strong guy and has a scary aura.
That would've been so awesome lol
I'm sure 47 looks at mirrors quite frequently
you know what's creepier than a loose serial killer? some bald dude in suit listening on your conversation staring at you.
😅😅
i like how everyone at this party is a total weirdo really nails home how alienated 47 must feel from everyday people
All of the civilians in Hitman sound absolutely insane.
If they said normal everyday stuff it would be boring and not funny
This is exactly how i would expect middle class suburbanites to talk
And smokers. They’re fucking smoking like chimney stacks out there.
They sound so British in America
@@bweh2150 I mean, I bet IO was watching King of the Hill while making this level. Everybody in this level is just such a terrible person hiding behind those fake, smiling personas
9:23 I'm starting to think that Brian might not have been the best undercover choice.
You said it.
@@captaindreadeye6264 He should also take lessons from 47, he's very good
How do you do fellow kids?
3:18 So wholesome
"dOn'T wOrRy, CiTiZeN"
6:24 End of a really tense conversation relating to matters of life and death between a serial killer and a cloned hitman, immediately followed up by some random dude talking about farts. Thank you Euler, for ordering the clips that way. Truly a blessing we don’t deserve.
Cheers. I was dithering over whether or not to include those clips because they added about 6 minutes to the running time and they have nothing to do with the target at all. But they were added just for this ET, everyone would have been hearing them in the background as they were playing it, and they're so damned funny! 🤣
6 years and 9 months of farts haha
Wait Agent 47 is a clone?
I did not know that.
@@SwaggyG_2102 well, he was gonna be a perfect hitman, i think.
@@SwaggyG_2102 yeah he has 6 “dads”
The most interesting part of this isn’t the Censor’s dialogue… it’s the bromance between the two guards and Brian’s obsession with uneaten food.
Those two *definitely* have something going on
"Graded: A+"
*sticky note says F*
the duality of man
And they also say on the news the highest grade was the firefighter at b-minus
The Censor: I don't judge, I only grade.
Other NPC: Hold up, wait a minute, sum ain't right.
The NPCs are so stupid, what is your anyone who is watching the news and heard the way he was talking would’ve easily suspected something. 😂
That's our man, 47!!!
I love how there is basically a whole story around this with different characters like Brian
Exactly. On one level, these ETs are just a contract with a fancy briefing. But on a whole other level, IOI have really gone out of their way to create a whole back story and a way in which it can be told on the regular maps.
You’re no A+
47: and I took that personally.
The bodies left behind in Romania by 47 alone take a dump on this guy's 15 lmao.
In the context of 47's history it's adorable how he tries to itimidate 47.
"Maybe I'm not the only one being tested."
Legitimately chilling
The camera angle at 9:18 made me think 47 was gonna casually glare at the camera like "you see the shit i put up with for these missions"
LMAO 😂
9:23 Yes, Brian, that is how us "humans" talk.
"How do you do, fellow NPC's?"
He mind as well have been wearing a t-shirt that says "I'm totes not The Censor".
*might
He might as well worn a shirt with a censor bar on it lmao
Something very chilling and real about being in a suburban neighborhood dealing with a serial murderer. Would love to see more targets like this in future Hitman games. Even if they’re just side missions.
That’s why this is my favorite map in all of the hitman games. A lot of us grew up in a neighborhood like this so it’s very relatable and fun.
“I’m no A+??! Ok well now I’ve *got* to take you down.”
It would be cool if the Censor really graded 47, he lets himself be captured to pretend he’s been trapped, some life talking before a fight
Then again, 47 would break free with such ease.
He does grade him though, he says he's not an A+. Maybe he was being sassy. Maybe he recognized 47's lack of self preservation somehow.
Whoever voiced Brian did an excellent job. Great comedic timing. I love how awkwardly and bluntly he said "Bye!"
Brian was actually the guy talking to him!!
This was such a good ET, specially in the dialogue. I didn't know there were undercover cops until I watched this, and I loved their dialogue. The incinerator kill was the cherry on top of the cake. Thanks for bringing this
You're welcome. They take hours to make, but I so much enjoy doing these videos.
Well they're pretty good undercover cops if you didn't know there were any lol.
Biggest plot hole: The guard says the grill smells good before Richard has put in the gas
The npcs are on a loop. You probablly heard it out of order.
Maybe the grill was cleaned with lavender soap ?
I just love the final dialogue scene with 47 and The Censor....guy is trying top brag about being a bad guy, but 47 is the true essence of bad and just told this guy he had a few ideas of his own with the killer XD
Excuse me, 47 is the essence of a true professional contract killer. More of a chaotic neutral alignment of you ask me, he has a job to do and does it with brutal efficiency.
@@Gr3nadgr3gory I agree, he definitely has anti-social personality disorder but he's not Inherently evil, however he is a necessary evil.
After all his targets are people who have caused unnecessary suffering and definitely have reserved the right too be terminated.
His callousness and calculated efficiency in murder is a craft and isn't without purpose, and is justified.
It's not to cause Turmoil or grief, but to restore balance and order; he's Karma.
@@Gr3nadgr3goryLawful Neutral. He follows a set code of conduct, is usually guided by an agency and a handler, is methodical and calculating. He technically also leans on Evil due to him murdering regardless of who the victim is, but considering the ICA is technically neutral until Hitman 2 and his slow evolution towards not killing non-targets, he is a Neutral.
I wish there had been a way to set up a meeting between The Censor and Helen. Would have been cool if she lured him into her house and turned him into a muffin. My favourite conversation was at 21:30. What a goofy bunch XD
That would have been so cool! I was dithering about whether or not to include those six random conversations because they didn't have subtitles and had absolutely nothing to do with the target, but I'm so glad I did now and it appears others have enjoyed them too.
@@Euler13 I'm glad you did. Those conversations were really funny.
Cops: "Brian has a forgettable normal face."
Me, named Brian: "...words can hurt-"
Thank god I’m named Bryan, totally different.
Good news is if you apply to be an undercover agent you got a good chance
Huh well now that I think about it
Oof. Must feel bad. (My joke didn’t work, my first name is Brian, but I forgot I changed my channel name. SMH)
@@Slippy-Toad-Love your face seems completly unforgettable sir, nothing like all those forgettable such as this Brian guy
The dialogue here was so interesting. Thanks for putting this together.
You're welcome. In my opinion, this is possibly one of the best ETs based on dialogue and backstory. IOI get an A+ from me. 😉
It’s utter fucking gibberish but truth
8:53 I love references like this, they make the hitman trilogy feel really connected. Oscar Lafayette is the psychiatrist from Sapienza
Therapist*. A psychiatrist makes no therapy like what he does with Caruso
Nothing new. Dexi Barrett appears in both Bangkok and Argentina and is mentioned by the tattoo artist in Santa Fortuna. Sebastian Sato appears in both Paris and Dubai, Aaron Ford Jr (the Jr attorney) appears in both Dartmoor and Mendoza. Andrea Martinez appears in Paris as an NPC and in Santa Fortuna as a target etc etc.
They put so much detail into this game, it's incredible. I don't think anyone would ever be able to see everything.
I agree. It shows their dedication to the game. We'll just do our best to capture what we can and enjoy it.
Man, must be tough being 47 and having to always restrain himself from subduing people.
I give the Censor an "F" for respect.
I get the concept for elusive targets but there should be a way for us to replay these.
Many of us agree. It seems a real waste of such well crafted content.
I always think that it shouldn’t have been a “The entire community only have like a Week to do these” it should be a Player thing so that everyone gets a chance to do their targets
Perhaps in third game. IO said they are bringing back elusive targets, but they want to rework them. I know that since first game their path-finding is horrendous.
@@Euler13 I wonder if theres a mod ot something
@@WAFilms-gv2en Unfortunately I play on Xbox, but it wouldn't surprise me if there is a mod on PC. I've seen some interesting discussions recently about an item randomizer mod. It's revealed a number of unused items that are fully functional, but not currently unlockable, like a beanbag shotgun that KOs targets. There's also a mod that lets you customise contracts. I seem to recall them using that to set ETs as targets.
21:56 "i scored an IQ in the high 60's!"
I think he was my favourite character when I was capturing dialogue for this ET. 😂
@@Euler13 I had to remind when i heard it first lmao.
@Vikinghood Bluelight House lmao true
Did you know ever time somebody says a fact at this party it ends up in a argument?
True, but there is some very amusing dialogue IOI put together with them. I love the conversations between the two men near the barbeque. 🤣
The party is a metaphor for Twitter
The dialogue:
Mental thoughts that you would never say out loud especially if you were a serial killer
Censor: he's killed over 15 people
That sounds pretty bad to me.
47: those are rookie numbers
"Your no A+" said to the best assassin in history. Ya... Riiiiiight
I think 47 hurt his feelings during their conversation lol.
I like that throughout the trilogy 47 communicated with the targets with ambiguous phrases hinting that he is a hitman, and when his target turned out to be a serial killer with similar manners, he simply outplayed him in their own dialogue battle
5:46 Holy shit! That's the line that plays whenever you enter "420" as a code at any terminal in Hitman 3.
Now I gotta find the "Ho ho ho" that plays when you enter 69.
In Holiday Hoarders, I think?
The christmas paris level that is based on home alone
@@abohachuk4765 that is the xmas one yes. The 1st bonus map.
It's 47's dialogue in holiday hoarders when he kills a target as Santa Claus
Watching all this and now i'm kinda bummed I rushed trough this elusive target. Oh, well. Good thing we've got youtubers like you to make up for it.
You're welcome, and thank you.
Funny how most of these people from Vermont have British accents. 😋
Well it does have more than a fair share of people with dark secrets and if the movies are to be believed, then all the best villains come from Britain. (c;
Then Diana might be a villain or the just the Constant because he is British
That's an interesting twist. Diana has been the big bad behind it all! 😲
@@toptricksandtips.1460 that aged pretty well. 👍🏽
@@Deezbiskuts Lmao yeah it did
I remember destroying whole units of Soviet units and dozens of trained japanese mercenaries and ninjas as 47. This guy was standing face to face with the demon himself and thought he was the badass one 💀
5:46 I’m pretty sure that’s the voice clip for 47 if he inputs ”420” into a keypad in Hitman 3.
Damn, you've got good ears. I never even put those 2 together
And then when you put "69" and he says "Ho, ho, ho", it is the same dialogue as when you kill the two thieves disguised as Santa in the Christmas special for Paris
Ho ho ho when you put 69 is from Holiday horarders paris when you kill target as Santa about aye i dont know
Some of the elusive targets make such nice missions. I really hate that the devs made all of them time-gated/locked. I only found out about the game few months ago and have missed 62 targets... Makes it awful experience for new players.
If you buy one of the big packs like the current one or Game of the year Gold Edition of Hitman 2018 you get the Elusive target contracts.
It's insanely shortsighted of the devs to implement a feature this way. Considering that the game is going to be available for years and years into the future, restricting content to only being available on what is essentially the launch day means that the MASSIVE majority of players will never experience or enjoy the content that the devs put so much hard work into.
If they wanted to artificially inflate the value of cosmetic rewards, all they have to do is disable rewards while still allowing access to the content. That way diehard fans get their unique customized load outs and the new fans still get to experience the full game. The current set up is a lose lose for almost everyone; if I bought Hitman 3 TODAY I would have already missed the cutoff for every elusive target window.
I really dislike how hard IO has been forcing online elements into a game that is completely playable offline, it restricts a lot of the content in the game for a small period of time in what will the game's overall life span. Their servers will shut down long before people stop playing which means eventually we'll have to rely on third party preservation methods like videos like this just to see content that exists on the game we already spent money on.
there's a mod that allows you to access every elusive target in offline mode. you can play them as many times as you want on there but it won't give you any rewards/mastery progress.
Ardist But a lot of ppl play on console
OZZYmandias_twenty14 For ever ? Or you can play them only one time
The way that this guy behaves, it’s astonishing he’s gotten away with it for this long.
2:59 I want a friends to lovers bromance fanfic of these two
i like to think that Diana is getting more and more fed up with 47 just listening to all these incriminating conversations
The dialogue about the symbolism of horse statues was true, huh, every day's a school day
It's absolutely remarkable they put in all this time, effort, and variety for a mission you're really only allowed to play once.
I didn't even have a clue that there was a subplot of people who've already ID'd the target...
I think this one was particularly good, but if you've not already seen them, then there are quite a few others worth checking out. I have an Elusive Target Dialogue playlist on my channel for most of the ETs.
Well most people play it often and figure stuff out until they execute. I heard half the available dialouge until I settled for the real obvious poison kill. Meh I am not a creative player
I love how the "Don't worry, citizen" guy isn't an undercover cop, that's just how he talks.
Nope
Thank you so much for doing these, Euler13. It's really unfortunate that so much work goes into something that people can wind up missing.
You're very welcome. Even if we're not able to unlock the suits after the ET has expired, this is why a lot of us would like to see them permanently available to replay. But even if that never happens, at least my videos help to provide what most people probably missed.
I love how the serial killer straight up told him he was not an A+and then turn around knocks him out throws him in a fire burner than burnwood said that A+
Near the end with him saying he killed 15 people is probably one of the cutest thing agent 47 ever heard in his life (and the hitman players are just howling)
I'm getting Yoshikage Kira vibes from this guy, imagine your in a neighborhood with a serial killer on the loose, in kiras case it's a town but this just feels relatable even though I've never been through anything like this
Finishes conversation with47: pushes glasses up and walks away
This game is detailed
This guy was mentioned in the main game it's cool he's now a ET
When and where was he mentioned please?
I can't remember what map for certain but it was on the news (I think it was this map)
The news footage in Whittleton Creek always mentioned "The Censor". It just shows how far ahead of us in their planning that IOI are. We're so lucky to have a genius level team of game developers that create Hitman and its content for us.
@@Euler13 they did the same back in H2016. In Paris, on top in the auction, there's an african man in the balcony party who mentioned Richard Ekwensi, an ET in Bangkok
@@tylerwatter7269 I didn't know that. This is why I love this game so much; you just continue to find out more. Thanks for sharing.
How's he ever going to appreciate grading someone if his highest 'grade' is basically them escaping and/or killing him? Lol
What does the Censor say if you point your gun at him? Does he have specific lines or just the default ones?
Specific, I remember he basically revealed he was the killer, don't recall the line though. I restarted to get SASO
@@RustyShacklefordReal shouldve brought more pocketsand
I love how he still comes back to like comment's even after 3 years.
Often when I get the notification and read the comment it brings back good memories. 😎 It's also really nice to know that even after all these years, the videos are still being enjoyed.
"Hello, i am a murderous sadist who grades people online, how about you?"
Dude is as subtle as a bomb, how the fuck wasn't he caught before this.
I love how the undercover cop just pull out a notebook with penguin cover and write on it
He is such an obvious murderer, it’s really funny. Honestly, he reminds me of some of Agent 47’s dialogue.
6:04 47 just wasted a perfect opportunity to isolate the censor!
Imagine if he actually attacked you
Although it's not like it's gonna happen right here, right now.
I wish there was an option to say yes and face a serial killer as a hitman! Would've been interesting to see.
I know if I was 47 I would’ve accepted his offer, The only difference is I’ll be the one testing him. 😏
@@DgardsGaming Agent 47 has rather creative methods. He can knock out a person with grapes.
12:20 this entire scene screams “Hey I’m looking for a victim to murder, you wanna be it?”
the audacity he had calling 47 "no A+"...
this mission dealing with "The Censor" looks like it deserves to be in a movie in my opinion
This is a really cool mission, hitman has become such an interesting and detailed sandbox with so many stories you can see. It's perfect non linear story telling.
Censor: “You’re no A+”
Agent 47: * proceeds to burn him alive..
Agent 47 took that personally
Mr. Covert agent is high as a kite lol, even though I know he isn't but he sounds like it
Yeah, he seemed to be a man out of his depth. But you've got to love the comedy value that IOI add to these by placing a character like Brian in the game.
@@Euler13 oh do we know who the guest of honor is? Is it the sheriff?
It's code words for The Censor himself. That is Brian, the undercover agent that the other two agents from next door were talking about. He's a bit of a bumbling fool judging by his "citizen" conversation and when The Censor talks directly with him: ua-cam.com/video/00p8qAmzxR8/v-deo.html
He sure sticks out as high as a kite. Because he sucks at being undercover.
Charles and Dave for Couple of the Year.
This would have made a really good actual mission and if there was a story mission where 47 would be the censor's victim.
I agree, the dude is a really interesting target.
At 15:18 when the woman in yellow comments on 47 for looking sharp, I be like "ofcourse he is sharp" have you ever seen any good looking strong man with silent mouth who maybe an Hitman, oh wait 47 is the hitman.
Even though she just basically talked to a serial killer about wanting to do something dangerous, that’s not gonna come back and bite her 😂
@@DgardsGaming that serial killer got killed in sometime by an assassin without her knowing 🤣
Npc at 21:25 is like , " why does this random dude keep trying to talk me up in front of my wife?"
Very nicely put together! I always run through these missions like crazy, I've never realized how many interesting or funny dialogues i've missed. You may question many things in Hitman2 but not the quality of writing (except maybe for the main story bc its pretty simple).
Wish I could replay this. Missed a lot of this. Plus would like to try multiple ways to take him out.
Totally agree. So many of us keep asking for this. Maybe one day. 🤞
IOI please just release all of the ETs so we can replay them anytime we want.
I like that you constantly get the "subdue" prompt, as if 47 is considering whether or not to take each individual person out...
I’ve played this in the Arcade a dozen times now and I didn’t realize there was all of this dialog to find. Thanks for sharing.
The dialogue in this game is hilarious
So much content. Only to be lost forever in a month
This guy is terrible at his job seen at a crime scene killing at a place twice basically telling people who he is
Its a wonder he wasn't caught sooner. Good thing 47 stepped up to the job
I would've loved a spin-off like this. Make Agent 47, a ruthless Hitman hunt and kill Serial Killers.
my favorite quotes from this:
"oh... i have a few ideas of my own."
"don't worry, citizen-!" - "(...) and did you call me citizen?"
"i never judge, i only grade."
"that was an a+, 47!"
Forget the censor, that lady just murdered the guy there with the perfume comment there
The newscasters mannerisms are like the aliens from They Live.
Love the fact that the lady after talking to the censor saw 47 and said “looking sharp sir!” @ 15:17 and “very dapper!” @ 20:00 I can imagine the smiley face she has whilst saying that XD
50%: Censor talking
Other 50%: People telling fun facts and then getting into an argument
This mission and the sheer amount of dialogue in it were pretty interesting for sure, especially how unsubtle the Censor was with his comments here yet none of the guests picked up on it.
I just wish they had made more out of this contract, since it's practically just any other civilian target that you kill in this game. What I think would have actually been pretty cool for this one is if target actually walked around a few secluded places on the map and just kills civilians there when they're all alone, so your job would be to neutralize him before he can actually kill any more people, plus maybe there could have been a system where the killer actually gets suspicious at you if you stay around him for too long and then attacks you as well. Also, it seems odd to me that you are supposed to stop a serial killer, yet you can massacre the whole map without fearing failing this one at all. I can understand why they didn't make it like that, since there really aren't any other instances of NPCs killing each other in the game otherwise, but it sure would have been cool anyway. Just food for thought.
Nice ideas. I like the idea of him killing other NPCs. They could even make it so that the more NPCs he kills, more NPCs become enforcers as they become increasingly suspicious of non-residents like 47.
God those houses and yards are beautiful. What a dream
How great would it be if that guy wasn't really the killer after all and it was like the random guy talking about farts
The way 47 trolls him is hilarious
kicking myself for not knowing about this target during its time so i could play it. looks super interesting
The horse statue fact is actually really cool.
Yeah, I learned something new there too.