Today I just did my first tail less rotor recover and landing at literally just 30 meters up and standing somewhat still. It was horrifying when I started spinning suddenly but then I remembered that rocking technique and tried doing it for the first time ever and succeeded and landed back at base although very poorly. I did make some mistakes later on as a pilot in the session which made me forget this achievement but writing this makes me proud and want to fly tommorow again. I still can't do quick landing and am only capable of doing bleed flares and the occasional successful speedy spiral landings.
@Dslyecxi not sure if you know this already, but trying to rock forward while not touching throttle or holding throttle up is very hard, but if you hold the down collective key while pitching forward initially, you can save a lot of time getting your forward momentum, as well as altitude. not to mention you are a lot less likely to get into a sideways or backwards motion. just hold the collective down for however long it takes to get the drag on your tail to counter the torque.
Actually very practical info in regards to REAL flight control inputs (as I’m a Private licensed helo pilot, former) and have NO clue about ‘gaming’ controls...
Cannot believe I have stumbled on these after 10 years .... This reminds me of my Learning to fly RC Helis for 30 smack flying. it is definitely muscle memory. I have only just got Arma III and it has been pretty painful so far as I want to work with the hotas as I get sore wrists from hours and hours of COMP work during the day. I am getting there only have about 3 hours of hover training under my belt ATM..... Walk before you can crawl. Takes a lot of discipline to master precision hover and low speed movement and it is only discipline and hours and hours of practice that will get you there for sure. I have Tobii Eye Tracker 5 as there is no way I would not do this without situational awareness for heli flying especially. Thanks ... for all of your time and videos. I will watch them all. Cheers WESTY
Landing with tailrotor out is very easy. Keep a stable decrease in thrust and the chopper will keep stable no matter what. For those using keys, tapping the key will give this effect. This will give you a safe and soft landing.
Whilst i'm rather familiar with flying on ArmA etc, It's great that you've taken the time to cut through the yellow tape that surrounds a lot of features of 'tricks' that splits off the 'veteran' ArmA player and the new guy. Thanks for doing this Dslyecxi and I look forward to more videos!
the main prop (big spinning blades) of a helicopter produce upward lift as well as a lesser amount of sideways torque, the ail rotor is used to cancel that out. if the tail rotor is damaged there will be nothing to cancel out the sideways torque, the resulting death spin is known as autorotation. as a pilot in arma its one of the more stressful ways to lose an aircraft
watching this let me finally pass the arma 3 tail rotor failure section after about 20 tries! Thank you! None of the other videos give the tip about the slight turn as you come in to land!
I remember I used a similar technique as "rocking-out", when I was flying the Mi 24 to the AO. With the similar technique, I gained the few extra seconds for my gunner to be able to trace an enemy LAV + make a shot with an ATGM. Then a safe landing on a grass patch. This stuff really works.
A bit about Autorotation (ACE) landing might come in handy as an extension to this video, it's my preferred method for landing with tail rotor loss as shutting down the engines will reduce the main rotor's torque reducing the chance of a low-altitude death spin.
depends on the damage. if the whole section of the tail rotor is cut loose, then obviously you can't recover it. if the tail rotor just stops working for whatever reason and the tail section is intact, you can pretty much recover it up to the point of making a safe crash landing. what i mean by safe is that your landing will be quite hard, but not hard enough to injure passengers on board. the techniques differ in real life than what it shown here. anyways, good vid dslyecxi
I've had issues in the past (especially in Russian helo's) of ending up in sideways flight. Definitely happy to have some pointers on getting out of that.
Perhaps a video on establishing an orbit around a combat area with a door gunner as a support aircraft? Safe flying patterns, altitude, proper angles for effective fire, etc.
Damn you could swear you are actually inside the chopper. lol. Impressive flying and tutorial.many thanks.look forward to future setups and guides in flying.
Well, there are two ways to survive: do a running landing or stop mid-air and abuse ArmA2 engine to float relatively unharmed to the ground. In both cases, lower you collective with Z to retain power and apply it with Q when you are about to touch down. In a running landing you want to keep forward airspeed to enter into a glide slope, while with the second method you immediately pitch up until you "hover", level out and then apply collective when you are about to hit the ground.
Hey Dslyecxi i just seen your video today about rudder and your go pros in arma 3 and i have been hooked ever since. I have such an addicition to flying and you videos are very helpful. I subscribed and look forward to all your videos and hopefully can see you around some time.
Heli practice with my uncle, I was 9 at the time, taught me to do this. Arma 1 days, my heli was hit, tail rotor gone at 10m alt, with full passenger load, hard spin. Suffice it to say, I managed to land it back at base, everyone was like "WTF DUDE U ROX" and immediately got like several invite offers to join their clan from that stunt. My nerves were too shot to keep playing though, when I realized what I just did and what actual RL experience I used to save myself in a videogame.
Same thing when a plane loses its engines. You level out and try and glide in for a landing. Unfortunately this is unlikely to work since choppers have the aerodynamics of a brick and will pick up speed too quickly during the plunge. Your best options are to bail out and pray the chopper doesn't fall on you =P
9.22.2 Loss of Tail Rotor Thrust at Low Airspeed / Hover. Loss of tail rotor thrust at slow speed may result in extreme yaw angles and uncontrolled rotation to the right. Immediate collective pitch reduction should be initiated to reduce the yaw and begin a controlled rate of descent. If the helicopter is high enough above the ground, initiate a power-on descent. Collective should be adjusted so that an acceptable compromise between rate of turn and rate of descent is maintained. At approximately 5 to 10 feet above touchdown, initiate a hovering autorotation by moving the ENG POWER CONT levers - OFF. 1. Collective - Reduce. 2. ENG POWER CONT levers - OFF (5 to 10 feet above touchdown).
I found it good if you have a runway you slow down to just above auto rotation when over a runway get down to 10 or so height units and cut the engines the helo is on the deck before it has time to start auto rotation
It absolutely can be recover from. Read up on loss of tail rotor, or even LTE ( Loss of tail rotor efficiency) at a hover,low or high, and even at fwd speed.. It's a maneuver we practice often in the helicopter.
This video just saved my butt in the Attack Helo scenario in Arma 3. After getting torn up by ground AA and with everything but the engine in the red, I had to head back to the supply point to get fixed up. But when I started to bleed some speed to slow down, of course I began to spin. If it wasn't for this video I probably would have given up, but instead I just rolled with the spin and though it was touch and go for a while I was able to touch down. \o/ So, thanks!
You should do some ACE tutorials, and update every time there's a major change in the thing you did a video for. Those would be pretty nice, since vanilla ArmA 2 already has a series of tutorials for infantry, flying, etc. Although, the flying tutorial doesn't tell you how to respond if you're hit though, so this is good too.
Ah hahahahaha. Thanks for the help Dsyecxi. I saw this a few days before I actually lost my tail-rotor while flying a Mi-17 (Hit a tree while landing). I was able to rock it out and surprisingly, I was able to survive. So yeah, thanks for the info!
Sry about that, eng is not my mother tongue, meant 360° at least :) In your "rocking out" the chopper I found the moment of backw. motion quite dangerous, which u don't get when u base the recovery on autorotation. Which i believe is not only the proper, but in arma more controllable, way to do it. Great video anyway!
Dslyecxi is either a very skilled or very lucky pilot. During his landing in this video his lands with the tail of his blackhawk first on the ground - something that usually makes the blackhawk explode. That tail is like made of TNT or something.
For anyone wanting to practice this, here's how you do it. Set a trigger, with a Presence activation (or by Radio). In the On Activation field, enter: vehicle player setHit ["HitVRotor", 1] That will knock out the tail rotor immediately. "vehicle" is the object,. If you enter that code in the Init field, you can use "this". "Player" represents who it affects,(Although using "Player" is bad practice for MP) "HitVRotor" is the part, and "1" is the amount of damage, 0 being the least.
I find that when the heli spins like that getting high Alt. and then Pressing Y (going down again) and a little bit fowoard gets the heli in controll fast.
Not necessarily. Try to hover, kill the tail rotor. Hearing the first beep, pull the collective all the way down, cyclic a bit left and forward to compensate and get some forward motion and decdend. You will do less than 90 degrees turn (piloting blackhawk) before gaining sufficient speed. For a safe recovery, 150 feet should be enough.
Do more! :D I'm really trying to get better at ArmA 2 piloting since I've joined a realism group and this video helped me out tremendously. Can you do another about auto rotation?
If you loose your main rotor/engine, what do you do to get down safely? Do you have a procedure you follow through if that happens, or do you just tell the crew to get out!
Procedure for landing an MH-6J under engine failure; yaw to around -20 degrees to maintain Mrotor collective. The flow of air through the blades will cause a phenomenon known as autorotation; essentially, the virtual wind spins the rotor blades, simulating engine movement. I will produce a video showing you how.
I was hoping in future videos you would be showing tactical insertion and evac in formation with multiple helicopters, such as the black hawk or little bird. Got anything like that coming up for Art of Flight?
Depends on what kind of enemies you are facing. Allot of players in pvp will aim for your tail rotor instead of shooting blindly at a heli. AI does miracle shots often and there is really no telling what will be hit.
I really wish I could use the collective separate from the throttle instead of both being the same buttons. Dropping throttle to slow down would be easier if I could also change rotor AOA.
Teach us how to navigate while flying. Think I find happens the most is the pilot either gets lost from a path, or he crashes because he is in his map view.
I'm interested in how you guys always manage to spot infantry at such long range, especially without binoculars. Could you perhaps do an instructional on spot and or reporting enemy infantry?
Holy cripes! This video is great! Such great information and great/clear explanation as to what the helicopter naturally wants to do versus how to coerce it into doing what you're trying to accomplish via a different means without trying (and failing) to force it to do something it physically can no longer do.
Oh... Well, at least it'd be useful for the public who go on domi servers, or communities who do indeed use the newest version. Though, I can see your point on that haphazard changing.
when rocking back and forwards to "rock out" of the spin are you apllying forward and backward pitch or just holding the forward pitch till it does it?
Technically, if you go really fast forward, the rudder should be able to counter the torque of the main rotor somewhat. But looking at this thing in Arma... Well it's just off. It's really looking off. Unrealistic. I really wanna see a real clip of a chopper recovering from a dead rear rotor like that, and especially can't imagine what on a sideways rearrotorless flight would be any stable.
Great video and excellent work as always. After playing the series for years, you can still learn something indeed. What map is the desert one by the way? Thank you.
Thanks a lot for the video and info. I'm a fixed wing pilot and was curious what would happen if this happened to a helicopter. Really interesting finding out there's actually a procedure to recover and that this is survivable. Really enjoyed the video. You're a great instructor. I'll be checking out the rest of the episodes of this series :-)
I found much faster and more controllable to recover (having altitude) via lowering the collective, reducing torque effect, gaining speed and fw motion in glide/descend, increasing the collective again once in sufficient speed. No spins included, unless the initial altitude is to low and I have to - as mentioned in your vid - gain it first.
I have found that if I increase collective to gain altitude, this increases the spin when I remain perfectly level. Once high enough, decrease all collective the spin slows very greatly to the point where pitching the nose down allows me to slip right into forward flight
Dslyexci, I have watched many of your videos and was wondering if you could make one where you dodge rockets using flares and then again without flares. Thatnks man, see you in the skies.
Your videos are great and very clear, Dslyecxi. I had been watching some of your in-game shenanigans, and I only just discovered your instructional videos. Is Arma III so realistic that these same lessons can more or less be applied to actual flight?
I take it most of this is recovery techniques for some sort of video game, as most of what you said wouldn't work in real life! If you lose a tail rotor in real life in hover, you have about two rotations before you are beyond saving. If you have forward speed, the helicopter should remain controllable, but will remain reliant on forward speed for stability. You're going to be too busy to be looking around for an instrument to tell you you're already screwed! If in forward flight and stable and controllable, you may as well head back to base and perform an autorotation landing once services and rescue crews are ready for you. Be interesting to hear from any REAL helicopter pilots out there...
It's not too difficult depending on your flight experience and altitude. At lower altitudes it's definitely more difficult to recover from but if you are high in the air it's actually not too bad to land when you are spinning out of control, you just have to control your descent speed and land softly enough.
I actually use a similar technique which allows me to fly tail-shorn helos in GTA IV reasonably well... though the "rock-out" dynamic is not fully achieved.
Hey Dslyecxi! Love your videos and they have immensely helped me with my chopper skillz. (still looking into getting headtracking gear and maybe the pedals some day) My question is if you would happen to have a list of scripts usable in the debug console that i can use to train the stuff you have portrayed in this series. Thanks for doing what you're doing man.
Love these videos, they are quite helpful in my Arma2 and DayZ gameplay, though these are things I tend to do instinctively, it's really nice to have the knowledge so you can consciously practice them when the situation arises.
Arma 2 (especially with ace mod enabled) uses key factors if not the full "Take on Helicopters" module. Which is toned down from the full throttle flight simulator "Take on Helicopters" also used in virtual pilot training games for flight schools, military, games etc.
Umm in my experiences this is invalid because all the time if i loose my tail i loose my engine. Then what nice knowing you? Like yesterday my friends and i were playing waste land and we were in a Huey and got nailed by a rpg (Because i had a random guy who for some reason didn't shoot) and i lost everything and all i could do is yell "mayday, mayday were going down!"
Is there a way to script damage to certain parts of your vehicle? Also, does that script work in ArmA1, because most of the scripts seem to be universal for the whole series, but I don't know if there is area damage in ArmA1 or ACE1.
Dyslexci, I'm a pilot and I have to say you make a brilliant flight instructor.
I was smiling during this whole video, I love helicopter action.
They can be so majestic but also so spastic.
Great video Dsly
A week ago I was practicing with the littlebird and lost my tail rotor. I remembered this video and was able to land safety. Thanks for the tips!
How on earth do you get these awesome camera panning shots without the HUD or any of the other in-game clutter?
Experience
@@Experiment-tp7me 8 years too late and a useless reply at that
It helps me cope with the loss of my mental strength, but regardless, closure is needed
Today I just did my first tail less rotor recover and landing at literally just 30 meters up and standing somewhat still.
It was horrifying when I started spinning suddenly but then I remembered that rocking technique and tried doing it for the first time ever and succeeded and landed back at base although very poorly.
I did make some mistakes later on as a pilot in the session which made me forget this achievement but writing this makes me proud and want to fly tommorow again.
I still can't do quick landing and am only capable of doing bleed flares and the occasional successful speedy spiral landings.
@Dslyecxi not sure if you know this already, but trying to rock forward while not touching throttle or holding throttle up is very hard, but if you hold the down collective key while pitching forward initially, you can save a lot of time getting your forward momentum, as well as altitude. not to mention you are a lot less likely to get into a sideways or backwards motion. just hold the collective down for however long it takes to get the drag on your tail to counter the torque.
Actually very practical info in regards to REAL flight control inputs (as I’m a Private licensed helo pilot, former) and have NO clue about ‘gaming’ controls...
Cannot believe I have stumbled on these after 10 years .... This reminds me of my Learning to fly RC Helis for 30 smack flying. it is definitely muscle memory. I have only just got Arma III and it has been pretty painful so far as I want to work with the hotas as I get sore wrists from hours and hours of COMP work during the day. I am getting there only have about 3 hours of hover training under my belt ATM..... Walk before you can crawl. Takes a lot of discipline to master precision hover and low speed movement and it is only discipline and hours and hours of practice that will get you there for sure. I have Tobii Eye Tracker 5 as there is no way I would not do this without situational awareness for heli flying especially. Thanks ... for all of your time and videos. I will watch them all. Cheers WESTY
You really should keep doing these instructional videos. Already knew this lesson, but enjoyed it mightily. You have the perfect teachers voice, too.
Landing with tailrotor out is very easy. Keep a stable decrease in thrust and the chopper will keep stable no matter what. For those using keys, tapping the key will give this effect. This will give you a safe and soft landing.
Whilst i'm rather familiar with flying on ArmA etc, It's great that you've taken the time to cut through the yellow tape that surrounds a lot of features of 'tricks' that splits off the 'veteran' ArmA player and the new guy. Thanks for doing this Dslyecxi and I look forward to more videos!
the main prop (big spinning blades) of a helicopter produce upward lift as well as a lesser amount of sideways torque, the ail rotor is used to cancel that out. if the tail rotor is damaged there will be nothing to cancel out the sideways torque, the resulting death spin is known as autorotation. as a pilot in arma its one of the more stressful ways to lose an aircraft
watching this let me finally pass the arma 3 tail rotor failure section after about 20 tries! Thank you! None of the other videos give the tip about the slight turn as you come in to land!
I remember I used a similar technique as "rocking-out", when I was flying the Mi 24 to the AO. With the similar technique, I gained the few extra seconds for my gunner to be able to trace an enemy LAV + make a shot with an ATGM. Then a safe landing on a grass patch. This stuff really works.
A bit about Autorotation (ACE) landing might come in handy as an extension to this video, it's my preferred method for landing with tail rotor loss as shutting down the engines will reduce the main rotor's torque reducing the chance of a low-altitude death spin.
depends on the damage. if the whole section of the tail rotor is cut loose, then obviously you can't recover it. if the tail rotor just stops working for whatever reason and the tail section is intact, you can pretty much recover it up to the point of making a safe crash landing. what i mean by safe is that your landing will be quite hard, but not hard enough to injure passengers on board. the techniques differ in real life than what it shown here. anyways, good vid dslyecxi
I've had issues in the past (especially in Russian helo's) of ending up in sideways flight. Definitely happy to have some pointers on getting out of that.
Perhaps a video on establishing an orbit around a combat area with a door gunner as a support aircraft? Safe flying patterns, altitude, proper angles for effective fire, etc.
Damn you could swear you are actually inside the chopper. lol.
Impressive flying and tutorial.many thanks.look forward to future setups and guides in flying.
You sound like the flight lesson guy from FA 18 Hornet 3.0 that game was legit, good video. I look forward to more.
Well, there are two ways to survive: do a running landing or stop mid-air and abuse ArmA2 engine to float relatively unharmed to the ground.
In both cases, lower you collective with Z to retain power and apply it with Q when you are about to touch down. In a running landing you want to keep forward airspeed to enter into a glide slope, while with the second method you immediately pitch up until you "hover", level out and then apply collective when you are about to hit the ground.
10 years ago, this video was posted. You are really underrated!
Hey Dslyecxi i just seen your video today about rudder and your go pros in arma 3 and i have been hooked ever since. I have such an addicition to flying and you videos are very helpful. I subscribed and look forward to all your videos and hopefully can see you around some time.
Learned all this in real situations while playing ArmA 2. Would have been useful to see this beforehand.
Heli practice with my uncle, I was 9 at the time, taught me to do this.
Arma 1 days, my heli was hit, tail rotor gone at 10m alt, with full passenger load, hard spin.
Suffice it to say, I managed to land it back at base, everyone was like "WTF DUDE U ROX" and immediately got like several invite offers to join their clan from that stunt.
My nerves were too shot to keep playing though, when I realized what I just did and what actual RL experience I used to save myself in a videogame.
Seriously impressive flying. I think i've only ever once got close to a safe landing after a tail rotor failure.
Same thing when a plane loses its engines. You level out and try and glide in for a landing. Unfortunately this is unlikely to work since choppers have the aerodynamics of a brick and will pick up speed too quickly during the plunge. Your best options are to bail out and pray the chopper doesn't fall on you =P
if you play the pmc campaign it teaches you this in the helicopter mission
Thumbs up. I really appreciate that you included a link to your Little Bird practice mission.
9.22.2 Loss of Tail Rotor Thrust at Low Airspeed / Hover.
Loss of tail rotor thrust at slow speed may result in extreme yaw angles and uncontrolled rotation to the right. Immediate collective pitch reduction should be initiated to reduce the yaw and begin a controlled rate of descent. If the helicopter is high enough above the ground, initiate a power-on descent. Collective should be adjusted so that an acceptable compromise between rate of turn and rate of descent is maintained. At approximately 5 to 10 feet above touchdown, initiate a hovering autorotation by moving the ENG POWER CONT levers - OFF.
1. Collective - Reduce.
2. ENG POWER CONT levers - OFF (5 to 10 feet above touchdown).
I found it good if you have a runway you slow down to just above auto rotation when over a runway get down to 10 or so height units and cut the engines the helo is on the deck before it has time to start auto rotation
It absolutely can be recover from. Read up on loss of tail rotor, or even LTE ( Loss of tail rotor efficiency) at a hover,low or high, and even at fwd speed.. It's a maneuver we practice often in the helicopter.
I love your videos Dslyecxi :) They are very informative and you have such a dominant voice that im hooked on every word you say.
This video just saved my butt in the Attack Helo scenario in Arma 3.
After getting torn up by ground AA and with everything but the engine in the red, I had to head back to the supply point to get fixed up. But when I started to bleed some speed to slow down, of course I began to spin. If it wasn't for this video I probably would have given up, but instead I just rolled with the spin and though it was touch and go for a while I was able to touch down. \o/
So, thanks!
You should do some ACE tutorials, and update every time there's a major change in the thing you did a video for. Those would be pretty nice, since vanilla ArmA 2 already has a series of tutorials for infantry, flying, etc.
Although, the flying tutorial doesn't tell you how to respond if you're hit though, so this is good too.
PLZ do more tuts like gunning and how to control certain maneuvers..
Ah hahahahaha. Thanks for the help Dsyecxi. I saw this a few days before I actually lost my tail-rotor while flying a Mi-17 (Hit a tree while landing). I was able to rock it out and surprisingly, I was able to survive. So yeah, thanks for the info!
Sry about that, eng is not my mother tongue, meant 360° at least :) In your "rocking out" the chopper I found the moment of backw. motion quite dangerous, which u don't get when u base the recovery on autorotation. Which i believe is not only the proper, but in arma more controllable, way to do it. Great video anyway!
Dslyecxi is either a very skilled or very lucky pilot. During his landing in this video his lands with the tail of his blackhawk first on the ground - something that usually makes the blackhawk explode. That tail is like made of TNT or something.
These things are brilliant, please do keep doing more.
I remember my dad tried to explain to me how tailrotors worked when I was little, and I didn't believe him...
And?
Look forward to a video on landing in or near hot zones.
That and how to identify them.
For anyone wanting to practice this, here's how you do it.
Set a trigger, with a Presence activation (or by Radio).
In the On Activation field, enter:
vehicle player setHit ["HitVRotor", 1]
That will knock out the tail rotor immediately.
"vehicle" is the object,. If you enter that code in the Init field, you can use "this".
"Player" represents who it affects,(Although using "Player" is bad practice for MP)
"HitVRotor" is the part, and "1" is the amount of damage, 0 being the least.
I find that when the heli spins like that getting high Alt. and then Pressing Y (going down again) and a little bit fowoard gets the heli in controll fast.
You are an Arma wizard, you know everything.
A video on taking out enemy ground with fixed weapons would be fun. I never seem to get enough rounds on target in the LB.
Thank you so much Dslyecxi! I've always cocked up Anti-Torque failures until now :)
Not necessarily. Try to hover, kill the tail rotor. Hearing the first beep, pull the collective all the way down, cyclic a bit left and forward to compensate and get some forward motion and decdend. You will do less than 90 degrees turn (piloting blackhawk) before gaining sufficient speed. For a safe recovery, 150 feet should be enough.
Do more! :D I'm really trying to get better at ArmA 2 piloting since I've joined a realism group and this video helped me out tremendously. Can you do another about auto rotation?
For those wanting to practise make two triggers that are activated by radios then use these
heliname setHit ["mala vrtule", 1];
Impressive Video, off to practice using the little bird mission and then to Ebay to find some pedals....
If you loose your main rotor/engine, what do you do to get down safely? Do you have a procedure you follow through if that happens, or do you just tell the crew to get out!
Nice! I did not know that a helicopter could behave in that way (the forwards rocking).
Thankyou for that!
Procedure for landing an MH-6J under engine failure; yaw to around -20 degrees to maintain Mrotor collective. The flow of air through the blades will cause a phenomenon known as autorotation; essentially, the virtual wind spins the rotor blades, simulating engine movement. I will produce a video showing you how.
I was hoping in future videos you would be showing tactical insertion and evac in formation with multiple helicopters, such as the black hawk or little bird. Got anything like that coming up for Art of Flight?
Depends on what kind of enemies you are facing. Allot of players in pvp will aim for your tail rotor instead of shooting blindly at a heli. AI does miracle shots often and there is really no telling what will be hit.
I really wish I could use the collective separate from the throttle instead of both being the same buttons. Dropping throttle to slow down would be easier if I could also change rotor AOA.
Teach us how to navigate while flying. Think I find happens the most is the pilot either gets lost from a path, or he crashes because he is in his map view.
I'm interested in how you guys always manage to spot infantry at such long range, especially without binoculars. Could you perhaps do an instructional on spot and or reporting enemy infantry?
Coaxial rotors are more sensitive, harder to maintain, and more prone to damage.
Holy cripes! This video is great! Such great information and great/clear explanation as to what the helicopter naturally wants to do versus how to coerce it into doing what you're trying to accomplish via a different means without trying (and failing) to force it to do something it physically can no longer do.
Oh... Well, at least it'd be useful for the public who go on domi servers, or communities who do indeed use the newest version. Though, I can see your point on that haphazard changing.
when rocking back and forwards to "rock out" of the spin are you apllying forward and backward pitch or just holding the forward pitch till it does it?
These are great videos, Keep 'em coming! Wouldn't it be great if you converted your whole ArmA 2 tactical guide into videos!!!
Question: Do you have history as a pilot, or have you done research into recovery of tail rotor loss? Or, did you work this out from trial and error?
Technically, if you go really fast forward, the rudder should be able to counter the torque of the main rotor somewhat. But looking at this thing in Arma...
Well it's just off. It's really looking off. Unrealistic. I really wanna see a real clip of a chopper recovering from a dead rear rotor like that, and especially can't imagine what on a sideways rearrotorless flight would be any stable.
Great video and excellent work as always. After playing the series for years, you can still learn something indeed. What map is the desert one by the way? Thank you.
Here 11 years later this is still useful
I still remember when these came out all these years ago, jeeez.
Thanks a lot for the video and info. I'm a fixed wing pilot and was curious what would happen if this happened to a helicopter. Really interesting finding out there's actually a procedure to recover and that this is survivable. Really enjoyed the video. You're a great instructor. I'll be checking out the rest of the episodes of this series :-)
I found much faster and more controllable to recover (having altitude) via lowering the collective, reducing torque effect, gaining speed and fw motion in glide/descend, increasing the collective again once in sufficient speed. No spins included, unless the initial altitude is to low and I have to - as mentioned in your vid - gain it first.
Fantastic work.
Nice work Dslyecxi, after years of playing the game theres still stuff to learn ;)
I have found that if I increase collective to gain altitude, this increases the spin when I remain perfectly level. Once high enough, decrease all collective the spin slows very greatly to the point where pitching the nose down allows me to slip right into forward flight
+Wyld Goose - ua-cam.com/video/jy-S-2nP32Q/v-deo.html
Dslyexci, I have watched many of your videos and was wondering if you could make one where you dodge rockets using flares and then again without flares. Thatnks man, see you in the skies.
this was fantastic, thanks! I never would have worked this out on my own.
Awesome tutorials man, coming from a heli pilot too.
Dyslexci, I don't know why but any time my helicopter tail rotor get's hit it never spins so i cant tell until its to late. Why is that?
Your videos are great and very clear, Dslyecxi. I had been watching some of your in-game shenanigans, and I only just discovered your instructional videos. Is Arma III so realistic that these same lessons can more or less be applied to actual flight?
Can you cover it, please? I'm a pilot for my realism group, and I'm really trying to refine my ability.
Love these! You have helped to drastically and quickly improve my flying. Thanks!
I take it most of this is recovery techniques for some sort of video game, as most of what you said wouldn't work in real life!
If you lose a tail rotor in real life in hover, you have about two rotations before you are beyond saving.
If you have forward speed, the helicopter should remain controllable, but will remain reliant on forward speed for stability.
You're going to be too busy to be looking around for an instrument to tell you you're already screwed!
If in forward flight and stable and controllable, you may as well head back to base and perform an autorotation landing once services and rescue crews are ready for you.
Be interesting to hear from any REAL helicopter pilots out there...
I have yet to have this happen(thankfully), but id have had no clue how to recover if it did, thanks
It's not too difficult depending on your flight experience and altitude. At lower altitudes it's definitely more difficult to recover from but if you are high in the air it's actually not too bad to land when you are spinning out of control, you just have to control your descent speed and land softly enough.
I actually use a similar technique which allows me to fly tail-shorn helos in GTA IV reasonably well... though the "rock-out" dynamic is not fully achieved.
Great video. Very interesting! Will be checking out your rotor loss training missions - definitely! :)
Love it!! Does Shacktac ever use airlifting, that might b cool to see
Hey Dslyecxi! Love your videos and they have immensely helped me with my chopper skillz. (still looking into getting headtracking gear and maybe the pedals some day) My question is if you would happen to have a list of scripts usable in the debug console that i can use to train the stuff you have portrayed in this series. Thanks for doing what you're doing man.
Love the videos you do, and this one was brilliant.
Love these videos, they are quite helpful in my Arma2 and DayZ gameplay, though these are things I tend to do instinctively, it's really nice to have the knowledge so you can consciously practice them when the situation arises.
Arma 2 (especially with ace mod enabled) uses key factors if not the full "Take on Helicopters" module. Which is toned down from the full throttle flight simulator "Take on Helicopters" also used in virtual pilot training games for flight schools, military, games etc.
Cool, very clean and objective.
This is the actual procedure for ditching a helicopter under Anti-Torque motor failure.
Umm in my experiences this is invalid because all the time if i loose my tail i loose my engine. Then what nice knowing you? Like yesterday my friends and i were playing waste land and we were in a Huey and got nailed by a rpg (Because i had a random guy who for some reason didn't shoot) and i lost everything and all i could do is yell "mayday, mayday were going down!"
How did you induce the tail rotor damage? I just noticed it instantly turn red without any (audible) shots.
What mods do you use like the one which puts that little circle thing at the bottom of the screen with your names next to it
do some more osprey stuff, i never see ospreys in any shacktac videos...
Please make more Art of Flight videos.
Do more of these videos please!
Is there a way to script damage to certain parts of your vehicle? Also, does that script work in ArmA1, because most of the scripts seem to be universal for the whole series, but I don't know if there is area damage in ArmA1 or ACE1.
Would like a tutorial on how to land with complete power loss.
Dude, that's awesome.