I guess server is WUGG ? If it is, you should expand your tests with cars that have high collision multipliers, because Caterham is at 0.8 while hummer is at 2. Also "Does "collision mass" skill affect all of this ?" is another good question :D Still the answer should be that it doesn't affect it, but we never know
Caterham is 0.5 (500 cmass), ram is additive to the base multiplier, colmass skill does nothing, ram skill doesn't affect obstacles in any way. Base multiplier to my knowledge does.
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I guess server is WUGG ? If it is, you should expand your tests with cars that have high collision multipliers, because Caterham is at 0.8 while hummer is at 2. Also "Does "collision mass" skill affect all of this ?" is another good question :D Still the answer should be that it doesn't affect it, but we never know
Caterham is 0.5 (500 cmass), ram is additive to the base multiplier, colmass skill does nothing, ram skill doesn't affect obstacles in any way. Base multiplier to my knowledge does.
Yep; I tested Bugatti Veyron as well
And good to know. So, in fact, since it's additive; it would have a larger effect on light cars. In which case; I found no difference for either cars
@@SplaysRacing As you found, there is zero difference against props, some people still use it due to placebo but it does nothing for wugg nopu at all.
Ram skill mod does not affect collisions against obstacles in any noticeable way.
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