I made the unfortunate mistake of not learning the Komaki moves before doing this fight and it just dragged on to the point where I had to use weapons and all my healing items to beat this fight.
Ha yeah, that's the same reason I didn't do a Kanda video on the N/A version of the re-master lol. Without them it's just hell and you don't have any good options to deal with him
This fight is the most difficult in the entire game imo. 3s boss fights overall felt much more difficult and seemed to last longer than in other installments
Depends....the hardest no damage is against tamashiro with gun and arase and shimazaki and jimmy didn't do no damage against them......for a normal fight..yeah probably is the hardest.
Depending on how people play Yakuza 0, they can grind Kiryu all the way to Level 999. Think about it, Lau Ka Long defeated a (possibly) Level 999 Kiryu, tied him up and almost killed him if it werent for Kazama
He tricked Kiryu ,not defeat. Kiryu infiltrated Snake Flower Triad using Forgers fake passport. Lau somehow know that and add something to Kiryu's drink. Kiryu wakes up tied up and Lau had a speech before torture. After some time, Kazama infiltrate there too and save Kiryu (but he forced to use cane after this).
Well done! I actually liked this fight, even if it was pretty hard, but Lau Ka Long's cool Kung Fu moves make it very entertaining lol The IF7 version of this boss however....
It's actually bullshit and artificially hard. Je blocks way too much and leave barely any openings to attacks. It's unrealistic and worse than any soulsborne fight. This is the worst designed boss fight in the series by far.
@@calvinkkkk It's pretty difficult yeah, i changed my opinion to Joji being my favorite, I love that fight. Here, Lau Ka Long will ALWAYS do a super armor counter move if you do four hits of your rush combo, so you can cheese the staff stage by quickstepping behind his counter because quickstep invincibility gets you through, and then get a free combo, rinse and repeat. When he switches to claws, tiger drops and whiff punishes, and then finally use komaki when hes unarmed
For some strange reason, I couldn't seem to parry nor tiger drop this prick. He would constantly trap me in his combos and I had to resort to brute force and health items. I am glad that he got capped.
This guy isn't really a challenge with me but i keep getting the infinitive "Now loading" after that cutscene, i had to fight him again and again, is annoying and i haven't found a fix for it yet.
Yakuza 3 Kiryu feels so strong compared to other games on paper. Quickstep goes insanely far, Knockback was very good and so was the hook counter, and for once tiger drop was okayish only cause it was super armor before it was given invincibility frames. Combined with the fact you can juggle in this game like no tomorrow, if kiryu had higher damage this game would be a cakewalk if enemies didn’t block so much. Anyway, fantastic work on this fight
More than likely lol, I wanted to make sure I had a few moves before I went in here. I also levelled almost specifically to get tech over things like heat or health
@@lowserver2 Haha yeah if you don't have a parry move you're shitbaked. The game isn't designed well enough to do anything other than trade blows unless you have the patience of a saint and are willing to do very simple punch combos for 45 minutes
Girlfriend is playing this game, she couldn't beat this guy so she handed me the ctonroller. Glad I found this video so I at least knew to try and figure out how to do that dash gut punch move he keeps doing.
Don't worry, he's coming soon when I get a chance to play it again! Here is a recording I did a little ways back on the JP version. I plan to do this again, but the new changes to the crumple system from back attacks will make it a little more difficult: ua-cam.com/video/QKksdnsj2j8/v-deo.html
Heat Actions seems to have little to no impact in the game and honestly makes the game look slow and boring. It's Sega's fault to set the bar up the Yakuza series so high with the Kiwamis and now they're just being lazy and publish these out for bits and bobbles -_-
Dude. It’s to make it accessible for a wider audience, and also provide a 60fps experience. Heat moves doing shit all is a big criticism I got too, but this game was before Kiwami. So no shit it ain’t as slick and fluid. At least this game has original bosses instead of Reston’s of already existing bosses move sets like Kiwami was.
Damage in general in Yakuza 3 is very mild. I actually like it like that, I feel in the newer Yakuza games the bosses fighters are over too quickly, but perhaps Yakuza 3 goes a bit far in the other direction. I think 0 and Kiwami had the best boss pacing. But, I really like breaking down these fights and it feels really good to get a long fight in without getting touched!
Jimmyqballs Never been able to do that much myself. But in the case of heat moves I wonder why they lower damage. Sure it can just be a cutscene with a few QTE’s which lowers their health a shit ton. But what would the point be of exploring to find more? This game does have some of my favourite bosses like Andre, Mine and Kanada. The more basic combat focus is pretty damn neat.
@@jimmyqballs This. The enemies constantly turtling all the time is the other issue, as the two combined makes the game really boring as the fights take way too long as you're essentially just chipping away at their health, so you feel like you're tickling the bosses to death -_-
I CAN FUCKING BELIEVE JOJI USED RUBBER BULLETS ON LAU KA LONG
it is so fucked up that this is canon
I guess this still is somehow a canon
Lau did all those fantastic moves to get fantastically shot in the head
And somehow survived!
I made the unfortunate mistake of not learning the Komaki moves before doing this fight and it just dragged on to the point where I had to use weapons and all my healing items to beat this fight.
Ha yeah, that's the same reason I didn't do a Kanda video on the N/A version of the re-master lol. Without them it's just hell and you don't have any good options to deal with him
I don't have the komaki moves or weapons and I'm doing this fight right now because I can't go back
It sucks
@@boktorinator693 ağlayıp geldim amk inanılmaz vuramiyorum adama
Just download trainer of this game
@@jimmyqballsyeah it’s better to train with Komaki I literally tiger dropped kanda to his death
This fight is the most difficult in the entire game imo. 3s boss fights overall felt much more difficult and seemed to last longer than in other installments
To me he’s not hard just annoying to find openings against(at least on hard)
Depends....the hardest no damage is against tamashiro with gun and arase and shimazaki and jimmy didn't do no damage against them......for a normal fight..yeah probably is the hardest.
An easy counter is to do your rush combo right before the kick, and then quick step behind him as his super armor counter does not hit there.
Which I loved. Makes them more memorable.
Then there's the virtual one with all three of them.
3:32 bro said "what the fuck are you"
Classic lau ka long after five years
Lau's mid fight qte is one of my favourite in the series solely for the knife shoe
I hate it cause it's long and you don't even deal damage if you win it
buddy was footstep-maxxing during this fight
9:40 Right back at you
1:09 goofy ahh sound 💀
Depending on how people play Yakuza 0, they can grind Kiryu all the way to Level 999. Think about it, Lau Ka Long defeated a (possibly) Level 999 Kiryu, tied him up and almost killed him if it werent for Kazama
He tricked Kiryu ,not defeat.
Kiryu infiltrated Snake Flower Triad using Forgers fake passport. Lau somehow know that and add something to Kiryu's drink.
Kiryu wakes up tied up and Lau had a speech before torture. After some time, Kazama infiltrate there too and save Kiryu (but he forced to use cane after this).
With the damage output Kiryu has in this game, he's more like level .1 or something haha
Well done! I actually liked this fight, even if it was pretty hard, but Lau Ka Long's cool Kung Fu moves make it very entertaining lol
The IF7 version of this boss however....
7:36Lau have similar stance as Majima's Thug.
holy shit that's actually the same stance you have such good eyes dude
They are actually both kinda similar to boxing’s philly shell
That 4K/60 FPS looks awesome thanks for that jimmyqballs.
Thanks a lot for saying so Sufyan, I'm shocked at how nice it looks when you use the youtube 4K encoding
Great start of the all bosses (no damage) for Yakuza 3 Remaster challenge run.
I like the separate videos for each boss for convenient navigation!
Thanks Cooljay, Coolboy :)
I love how Lau is a walking Virtua Fighter reference!😂😂😂💀💀
Lau Kau Long should be in a Loréal commercial
lol, he has an excellent hairline and clearly doesn't skip on the conditioner.
@@jimmyqballs He should go by the moniker "Silky Long Lau-cks"
Deadly like a snake, but beautiful like the man flower he is 😂😂😂
Honestly my favorite boss theme in the game. It’s insanely good.
It's actually bullshit and artificially hard. Je blocks way too much and leave barely any openings to attacks. It's unrealistic and worse than any soulsborne fight. This is the worst designed boss fight in the series by far.
@@calvinkkkk It's pretty difficult yeah, i changed my opinion to Joji being my favorite, I love that fight. Here, Lau Ka Long will ALWAYS do a super armor counter move if you do four hits of your rush combo, so you can cheese the staff stage by quickstepping behind his counter because quickstep invincibility gets you through, and then get a free combo, rinse and repeat. When he switches to claws, tiger drops and whiff punishes, and then finally use komaki when hes unarmed
@@calvinkkkk They said boss theme, not boss. And you can't deny that Ogre Has Reurned goes unbelievably hard.
Man that guy was just armed to the teeth.
100% Lao Gui's brother.
Lao gui’s spirt: well you know now
For some strange reason, I couldn't seem to parry nor tiger drop this prick. He would constantly trap me in his combos and I had to resort to brute force and health items.
I am glad that he got capped.
Thank god. This is the single most satisfying video on the Internet.
Thank you God! Bless you :)
Jimmyqballs Nah. Bless you. This boss threw me around like a lifeless chicken. I didn’t have counters by that point so it’s to be expected.
This guy isn't really a challenge with me but i keep getting the infinitive "Now loading" after that cutscene, i had to fight him again and again, is annoying and i haven't found a fix for it yet.
Yakuza 3 Kiryu feels so strong compared to other games on paper. Quickstep goes insanely far, Knockback was very good and so was the hook counter, and for once tiger drop was okayish only cause it was super armor before it was given invincibility frames. Combined with the fact you can juggle in this game like no tomorrow, if kiryu had higher damage this game would be a cakewalk if enemies didn’t block so much. Anyway, fantastic work on this fight
Yakuza 4 is stronger
It taken 1 hour to beat this guy with no weapons. PLEASE be no more of these battles. Tryna get through the series.
I think I got here wayyy underleveled, hes pummeling me and I dont have those moves
More than likely lol, I wanted to make sure I had a few moves before I went in here. I also levelled almost specifically to get tech over things like heat or health
@@jimmyqballs I had to lower to easy or do the previous 40 or so mins again XD didnt even bring recovery drinks
@@lowserver2 Haha yeah if you don't have a parry move you're shitbaked. The game isn't designed well enough to do anything other than trade blows unless you have the patience of a saint and are willing to do very simple punch combos for 45 minutes
@@jimmyqballs tried that and he beat me with less than half of the last bar
Good job Jimmy
Hey thanks Freezer :)
Girlfriend is playing this game, she couldn't beat this guy so she handed me the ctonroller. Glad I found this video so I at least knew to try and figure out how to do that dash gut punch move he keeps doing.
idk how but i did it first time but it did take me like 30 mins. GG
Lau Ka Long a ding dong
69 exp points
Nice
After this battle, they 69'ed...
Grow up,creep
Street brawler can win against Kungfu Master / discount Wolverine. Well it’s not like bullets and missiles can do a thing against Kiryu
Discount Wolverine haha
look like Tesso has inherited that title.
Nice job man
Thanks Spartan!
Try with Joji Fuma later 😎 cant deny that LauKaLong is hard to do a NoDamage.
Don't worry, he's coming soon when I get a chance to play it again! Here is a recording I did a little ways back on the JP version. I plan to do this again, but the new changes to the crumple system from back attacks will make it a little more difficult: ua-cam.com/video/QKksdnsj2j8/v-deo.html
Muda...Mudayooooo....
Whats that combo move u did at 4:29?
Snatching strike. After a finishing blow press grab button. only usable with heat
@@cortex8239it’s bounding throw not snatching strike
THEY REUSED IT FOR CHAU KA LONG'S THEME LMAOOOOOO
Well, it's *HIS* theme after all.
Kiryu was wondering what tf he said at the end...
Damn I wish Lau was the main villain in one of the games before dying
Maybe one day he will.
He's still alive tho.
@@duongnhdn oh yeah ik. It's crazy
And this move u did at 7:00
69 skill points
you’re pretty good
Thanks Hussain :)
Lau change his voice? Kiwami's sounds better.
I must say this is his voice before they change the VA for Kiwami, Yakuza 3 is released before Kiwami btw.
Like the comment above, he’s one of the Kiwami recasts
Ngl they kinda ruined the voice actor for lau ka long
I hate this guy. You basically have 4 bosses in row
Heat Actions seems to have little to no impact in the game and honestly makes the game look slow and boring. It's Sega's fault to set the bar up the Yakuza series so high with the Kiwamis and now they're just being lazy and publish these out for bits and bobbles -_-
Dude. It’s to make it accessible for a wider audience, and also provide a 60fps experience. Heat moves doing shit all is a big criticism I got too, but this game was before Kiwami. So no shit it ain’t as slick and fluid. At least this game has original bosses instead of Reston’s of already existing bosses move sets like Kiwami was.
Damage in general in Yakuza 3 is very mild. I actually like it like that, I feel in the newer Yakuza games the bosses fighters are over too quickly, but perhaps Yakuza 3 goes a bit far in the other direction. I think 0 and Kiwami had the best boss pacing. But, I really like breaking down these fights and it feels really good to get a long fight in without getting touched!
Jimmyqballs Never been able to do that much myself. But in the case of heat moves I wonder why they lower damage. Sure it can just be a cutscene with a few QTE’s which lowers their health a shit ton. But what would the point be of exploring to find more? This game does have some of my favourite bosses like Andre, Mine and Kanada. The more basic combat focus is pretty damn neat.
There is no need for a kiwami for the ps3 games.
@@jimmyqballs This. The enemies constantly turtling all the time is the other issue, as the two combined makes the game really boring as the fights take way too long as you're essentially just chipping away at their health, so you feel like you're tickling the bosses to death -_-