I tried to Make Grand Strategy Game | Lessons from an Abandoned Indie Game

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  • Опубліковано 3 чер 2024
  • Devlog series, not abandoned (yet XD) | • Making a Roguelite Cit...
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    I tried to make a Grand strategy game set in a modern day setting. I'm a huge fan of Paradox games, but aside from the Millennium Dawn mod for hearts of iron 4, no game scratches the itch for a modern day grand strategy experience. That is what I set out to do as a solo indie game dev and this video explores why even with my best efforts, I had to abandon the project.
    00:00 Experiences and Backstory|
    01:28 Creating a World Map |
    02:45 Generating provinces |
    04:00 Counties and the Political Map |
    04:11 Diplomatic and Economic Systems |
    04:45 Things fall apart |
    04:34 The 5 technology types |
    06:00 Lessons and Moving on |
    06:57 Outro |
    Music by / @fantasylofi | ffm.bio/bitsandhits
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    #indiegames #indiegame #gamedev #development #grandstrategy #paradox #devlog #unity #indiedev #indiedevlog #unity3d
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КОМЕНТАРІ • 16

  • @mohammedkapiel
    @mohammedkapiel  24 дні тому +3

    Hi yall👋
    You can play my games here: mohammed-kapiel.itch.io/
    You can join my Discord server here: discord.gg/hm73DZqauK
    You can subscribe to my mailing list here: mohammed-kapiel.mailchimpsites.com/
    My Godot Template: github.com/Mohammed-Kapiel/Mohammed-Kapiels-Godot-Template

  • @kapitankapital6580
    @kapitankapital6580 22 дні тому +14

    Making your first game a grand strategy is um, certainly a choice XD. It's an incredibly difficult genre to learn game development with because most grand strategy games are built from the ground up. There are plenty of tools to help you learn to make a shooter or a platformer, but strategy games are another beast entirely.

    • @mohammedkapiel
      @mohammedkapiel  21 день тому +1

      Lesson learned 😂
      But I did have experience with game dev, but it was just a couple of game jams and a couple of projects I worked on but weren't solo. Even then it was too big of a challenge at that point, but a genre and style of game I'd love to go back to soon enough when I have the skills, confidence and maybe team necessary.

  • @kesorangutan6170
    @kesorangutan6170 19 днів тому +4

    This was very valuable. Thank you for sharing your experience, Mohammed. There's actually a solo developer doing a Cold War themed GSG. The game is called Espiocracy. You might want to check it out. The game has a smaller scope compared to other GSGs and it kinda works I think.

    • @mohammedkapiel
      @mohammedkapiel  19 днів тому +1

      Thank you so much 😊 I've seen Espiocracy, and am very excited about it, always happy to see more GSGs. I agree, I do think that focusing on a certain aspect limiting the total scope is a very valid and commendable way of managing it. I would love to play and analyze it once its out, maybe it can give me a push to resume or restart my game after. Also didn't know that a solo dev was making it, thank you for that insight, it's honestly impressive and I wish them the best.

  • @dertr4746
    @dertr4746 11 днів тому +1

    Love the Background music

  • @orange_rice
    @orange_rice 21 день тому +4

    Yeah, unfortunately I have made similar conclusions myself, although my issue was years of project jumping.
    Now I have a tested and well known concept for smaller project in the works with a clear goal, even a storyboard, which is a first for me.
    But so far I'm very happy with the project and the story I want to tell with it, so fingers crossed.
    But I do have a friend who really on developing his own 4A-Space game, akin to Stellaris and others with full on mod-support and everything. Like you've mentioned, he also has perfectionist tendencies. I've hinted a lot at him that he should start small but he has a thick skull and I can't/want to stop him. I can only hope that, unlike myself, he'll does not need years to come to learn the lesson.
    Anyway, I wish you good luck with your projects. Happy developing!

    • @mohammedkapiel
      @mohammedkapiel  21 день тому +2

      Thank you so much 😊
      I wish you and your friend the same 🙏
      Sadly some lessons are hard to teach, we just need to experience them ourselves. I knew the advice before starting, but I think the issue was that "start small" means vastly different things for different people. Honestly as long as you and your friend are happy, then you can't go wrong.

  • @user-th5ui4ib3y
    @user-th5ui4ib3y 19 днів тому +3

    Maybe you can join an existing team. When I was younger I also participated in Indie gamedev, and a lot of people run interesting projects. Developing a whole game, especially such a complex one, is really a lot for a single person. Anyway, thank u for the video and I wish u a lot of success with your other projects!

    • @mohammedkapiel
      @mohammedkapiel  19 днів тому

      That is a very good call. I would love joining a team, or building one and hope that either case in time I can achieve that. This is sort of my "dream game" so I hope I can come back to it in the future and maybe then can have some helping hands that share my vision. Thank you so much 😊 I wish you the best with your endeavors as well 🙏

  • @hexeldev
    @hexeldev 21 день тому +1

    Hey as a massive grand strategy fan. It was a really interesting video.

  • @YasminElbehiry34
    @YasminElbehiry34 21 день тому +1

    Thank you for sharing your experience! Wishing you the best of luck in your current project.

  • @captainbones5276
    @captainbones5276 22 дні тому +3

    The original game you were making really did look interesting though, its a bit of a shame.

    • @mohammedkapiel
      @mohammedkapiel  22 дні тому +3

      I honestly love the genre and really want to get back and try again. Maybe not now, but hopefully, in the future, I'll be able to make it a reality 🙏