8 More NES Games That Were Actually Game Boy Titles in Disguise (Nintendo Entertainment System)
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- Опубліковано 1 чер 2024
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NES GAMES THAT WERE ACTUALLY GAME BOY TITLES IN DISGUISE ► Covering one of the oddest trends at the tail end of the NES's lifespan where games were made for multiple consoles and handhelds with no real additional programming done.
PART 1 can be found here: • 8 NES Games That Were ...
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CONTENTS OF THIS VIDEO
0:00 - Intro
1:32 - Hook
2:51 - Lethal Weapon
4:02 - WWF King of the Ring
5:14 - Jurassic Park
6:22 - Robin Hood Prince of Thieves
7:46 - Star Wars
8:45 - Empire Strikes Back
9:57 - Star Trek the Next Generation
11:28 - Outro
After years of focusing on the best games for the NES, I decided to change gears and focus on lesser known cartridges that have, for one reason or another, generally escaped the public discussion and general nostalgia. This series highlights many of the relatively unknown, obscure, and unloved titles in the Nintendo Entertainment System's library. Some of these games are at best mediocre. Many are painfully bad, some of the worst NES games around. Most are hilarious for all the wrong reasons! Occasionally, OCCASIONALLY, a handful of them are actually good, borderline hidden gems.
While you won't find any of these on the NES Classic, some of these titles have managed to make their way onto the Nintendo Switch, so if you don't have an original Nintendo console or ROMs escape you ethically or technologically, there are several ways to play them.
Want more? Me too! Until then, lots of other articles where the pictures don't move and words have to be read can be found on my website: top100nesgames.com
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/ bigolewords
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This is the second video covering these weird Game Boy to NES conversions. Part 1 can be found here: ua-cam.com/video/yPLV-mle--o/v-deo.html
Ran across your channel randomly and love the content! Keep up the awesome work bro!
@@JoHnAnDjAnEdOe81 Glad you dig it!
Lololol cheers you're welcome on the Robin Hood tip!😂😂 Actually a decent game huh?!
Interestingly, a few of these don't seem like dumbed-down NES ports of Game Boy games, but rather really impressive conversions pf NES for the Game Boy. It's pretty fascinating though.
It definitely could be that instead!
Yeah, Gameboy wasn't as primitive as people think, especially once they started doing 4-Megabit cartridges giving us games like Link's Awakening and Super Mario Land 2.
Agreed!
I always thought Prince of Thieves was a graphically impressive NES game for 1991.
@@beauwalker9820The Gameboy CPU is better than the NES CPU IIRC, but the NES usually compensated for its relatively weak base hardware with mappers etc in the carts themselves.
@@yellowblanka6058 More or less. Super Mario Bros was essentially created as the ultimate cartridge game and represented the upper limits of what could be achieved on base Famicom hardware before the release of the Disc system which nintendo themselves would make all future first party games up until Super Mario Bros 3 exclusive to.Just about every other early famicom game consisted mostly of arcade and japanese PC ports. Most third parties wouldn't bite though hence the mapper chips.(which rendered just about every improvement the disk system brought moot anyway, funnily enough.)
Well According to the wikipedia page for both Star Was NES games, both Game Boy versions were released a year after their NES counterparts, so they don't really count as NES conversions of Gameboy games since they were clearly designed for the NES first, with the Gameboy ports being developed later.
For sure. I think my logic here, especially with the first one, is that they designed it to function for both systems. It may be a port of the NES version, but that NES version looks readymade to be a GB title.
@@BigOleWords Well, the Game Boy version clearly is missing details compared to the NES version (such as backgrounds). The art style would be relatively easy to "Game Boy-ify", but there are numerous arguments for choosing a certain art style.
I think the 1992 puzzle game "Yoshi" is the only first-party example, as the NES and GB versions use the exact same graphics. It's a pretty good game regardless, and both versions are good.
That may be in the next edition… :)
even as a kid i thought it was hilarious when the dinos in JP would blow up with a mini mushroom cloud. must have been those fossil fuels...
Such overkill!
I'm glad you talked about one of my favorite childhood games, Robin Hood: Prince of Thieves. Never played the Gameboy port. Played the NES version a lot. If you play the game again, I have a hint. Find the torch after you beat the first boss in the jail. Also, if you make to the final part of the game, make sure you have the magic dagger. Why? Because you have to defeat a skeleton that's invulnerable to every weapon except for the magic dagger. If you don't have it, it's impossible. In case anyone hasn't played the game before. Thankfully, I played the game so much, I memorized some stuff.
A skeleton?!? Damn that’s my favorite scene in the movie!
@@BigOleWords I haven't seen the movie in years. Never finished it either. One day, I will...
Prince of Thieves is one of my all-time favorites! I had no idea the game boy version was so similar... that would've been my jam back in the day!
I had Star Wars for the Gameboy. I don't know how, but I became good enough at it that I could regularly get to the final trench run level… But I wasn't ever able to finish it. Nowadays I can't even get past the first cave or so =)
One I know that fits in the category is Famicom game called Hello Kitty World. It is colorized kitty-re-skin of a gameboy game Balloon Kid, which wasn't released in Japan at the time.
I’ll get to it next time!
interesting, wouldn't have guessed the Star Wars ones
The tune from Jurassic Park is also a C64 tune in disguise that the sound designer re-used. Also, I think one of the SNES JP games looks and plays a lot like the NES / Gameboy ones, so they might have triple dipped on that which is impressive.
Ooh nice! The Disney games like Aladdin and Lion King were like that
prince of thieves has the most brutal sword animation I've ever seen in an nes game. imagine going into battle and your enemy just hacks you to pieces with their sword.
The exploding skeleton is the best
It's funny that the Lethal Weapon game has the image from the Lethal Weapon 3 movie poster. Also it follows none of the movies. I love when a random nes game gets a movie license slapped on it.
It actually took me years to notice Joe Pesci on the cover!
LOL at the Mr. Show “Jeepers Creepers” clip in your intro. “Close the refrigerator door! I’m not paying to cool the out of doors!”
I was on the 18th hooooolllle!!
Never knew about the game boy version of Robin Hood. Played the heck out of that on nes! Me and my buddy stayed up all night eating doritos and sneaking his old man's beers trying to complete it.
Haha fuel for the quest!
To my knowledge the Star Wars game were not gameboy “ports”. It was likely the other way around. The Star Wars games were published near the end of the NES’s lifespan and the team that developed them opted out of creating RotJ, choosing to develop the super Star Wars games instead. RotJ on gameboy is also an obvious, dumbed down version of its SNES brother.
The GB version of Super ROTJ is actually pretty good in it's own right, even though it's a much shorter and simpler game.
It amazes me how little so very many shovelware developers back then didn't understand even the most basic concepts of level design. Then again, as a kid I didn't understand those things either. I just knew some games felt really fun and others felt very frustrating. I suppose it comes down to the lucky developers that did understand those ideas basically being the inventors of those ideas in the first place, and preferring to keep their trade secrets to themselves in the early years.
I think Nintendo got less and less strict as the years went on in terms of who they worked with. Some companies like THQ and Hi Tech Expressions were especially awful.
I had Star Wars for NES. I'd repeat the sandcrawler to build up lives. The death star is a "linked door" maze with a lot of running and jumping over long distances hoping you'd hit a platform. I'd always get killed by TIE fighters while escaping. Oh, and the lightsaber was useless.
Man, it's crazy how little of that game I've seen!
When i was a kid there were gameboy games that i wish would come to the nes but never did. Like mario land 2, kirby star stacker, and the wario games
Yeah those would be dope on the NES!
thanks to Robot Chicken, every time I hear Darth Vader's march all I can hear is "Empire on ice!"
9:41 - sound effect "whatever this is" - actually that sounds like an attempt to recreate the Probot's weird computer language? Kinda cool
I wish the other battle toads game that was on Gameboy had an nes counterpart.
Best part of the day. You once again hit us with a really cool concept that doesn't really get talked about. Good job, Bames.
Thanks bud!
I loved Star Wars on the GB when i was a kid. Messed up thing aboutthe game is you can get onto the Death Star without meeting up with Obi. That means when you meet the trash compactor boss fight you're soft locked. I did eventually figure things out and beat the game. However I can't do it now😅
Damn that sounds cruel!
Not all of these seem like Gameboy ports though. I'd say:
Hook-Yes
Lethal Weapon-Maybe
King of the Ring-Yes
Jurassic Park-No
Robin Hood-No
Star Wars-No
Empire Strike Back-Maybe
Star Trek TNG-Yes
If you look up the releases dates, some of the GB versions were made much later so they couldn't have been ports.
I mean I really don’t know conclusively either way, I’m just going off appearance. But I’m confused weren’t Jurassic Park and Robin Hood games where both version was released the same year?
@@BigOleWords It's hard to tell with release dates. I would assume the GB version of JP was released fairly close to the NES version and based on the little info about it online, it seems true. They look similar but I wouldn't consider them a port.
Robin Hood does feel more like a port but I know the GB version was released later.
I think Hook was developed at the same time (it's made by the exact same people).
The fighting stages (against Rufio and Hook) and those flying stages do have a different look.
Everyone remembers the whole jungle part of Lethal Weapon film where Riggs get’s saved from the killer hippo.
Lethal Jumanji!
Seeing hook was a blast from the past. I had the gameboy version as a kid and had completely forgotten about it until just now.
Haha sorry to dredge up repressed memories!
As always, well done with another great vid. Thanks for the hard work! Played all these as a kid and I will always remember my father saying they seemed like low quality ports. Seems he was correct!
Damn, your Dad had some visual acumen!
@@BigOleWords it was impressive, I didn't really get what he meant. What was surprising about it was the fact that he was born in '36 and was a Marine. Not really the age or occupation you'd expect to be a gamer. I grew up with the Intellivision and Atari before the NES so I was used to poor looking and playing games and was just glad I rented the trash instead of buying it. Just have to shout out his best accomplishment, may not seem like much to anyone today but he beat all three Metroid Prime games. He never could get the hang of 3d but he just kept at it, never used a guide and 100% each game. I'll always miss the days where I would fuss at him for being slow.... Not realizing how impressive it was for a 70+ person to do it, period.
@@nathanhoffmeyer9931 your dad sounds absolutely awesome!!!
The jurassic park game involving shooting dinosaurs with a bazooka is hilarious when you consider that jurassic park is fundamentally a zoo.
Jurassic Park was my first GB game with Super Mario Land. Damn, I wasn't able to finish it neither nowadays.
That Star Wars game is ridiculously difficult. I never finished it, but could routinely make it to the trash monster. Occasionally I'd make it to the space combat sequence where you'd escape the Death Star. Never finished that mission.
Way way further than I’ve ever made it!
That Jurassic Park game reminds me a lot of The Chaos Engine I used to play loads on my Amiga (think US console version is called Soldiers of Fortune?)
You're right, especially the 16-bit versions (which are quite similar). As it was developed by a British studio they were definitely aware of Chaos Engine.
There is The Lion King, an NES port of the Game Boy game released around 1994.
I talked about that and Aladdin in Part 1: 8 NES Games That Were Actually Game Boy Titles in Disguise (Nintendo Entertainment System)
ua-cam.com/video/yPLV-mle--o/v-deo.html
Damn, homes! Almost 15k subs! Check this out! Congratulations! Keep it up, yo!
Haha right? Wild.
@0:48 -- RE: "technically superior Nintendo Entertainmnet System"
I have to be that guy right now, don't I? -- Here we go...
The DMG GameBoy has a superior CPU family, running at higher clock speeds than the NES.
The DMG GameBoy has four times as much RAM, and four times as much VRAM as the NES.
The DMG GameBoy has superior sprite hardware vs the NES (DMG has 10 sprites per scanline, vs NES's 8 sprites per scanline.*)
As far as "color" goes, they both have 2-bits-per-pixel "color" (though the NES can be plugged into a color display, which has a faster pixel response time, actual colors, and hence the need to waste vram on palettes, and a higher resolution).
As far as sound goes, this isn't my jam, but I feel like they're both fairly comparable in that regard (they both have 2 square wave channels, a programmable wavetable channel, and a noise channel -- I think the NES also has an additional triangle wave channel -- but it's all fairly comparable IMHO).
(*10 vs 8 might not sound big, but the DMG GameBoy had a resolution of 160x144 pixels -- so that means that literally, any row could be filled up to 50% with moving sprites, almost double the NES's 25% coverage. -- The DMG also had a lot of extra built-in stuff like windows, and programmable horizontal and vertical interrupts -- which made it much easier to do certain visual effects).
Bottom line -- these gameboy ports are just as technically impressive as the really amazing looking stuff that happened late in the gameboy's life cycle. They took games written for a faster console with more memory, and backported them to the NES. Sometimes jamming extra RAM chips and stuff into the cartridges just to make them work!
I would say I’m sure you’re entirely correct. I’m not great with technical stuff, regardless of whether it’s software or hardware. BUT, I do trust my senses. And until is play a Game Boy title that looks as good as, moves as quickly as, and sounds as full as NES titles like Bucky O’Hare or Mr. Gimmick, I’m gonna keep throwing out my erroneous claims ;)
@@BigOleWords that's fair. I think the smaller resolution, slower refresh rate, and obscure CPU (superior or not, the Z80 was not in a lot of gaming computers at the time. But The 6502 was in everything.)
Still though, if you want a good example of what the system can do, just look at Zelda: Link's Awakening. It was much better (in technicality, scope, and IMHO: gameplay) than the (also awesome) NES Zelda game from 6 years prior. 🤘
9:45 That's a loose approximation of the sounds those probe droids make in the movie.
That makes sense!
@@BigOleWords If I'm right, of course. I'm only surmising. :D
But yeah, I used to have Empire Strikes Back as a kid, and the on-off nature of the music always kind of freaked me out too. Bit of a strange game in general.
Lethal Weapon got me thinking … what if there was yet another layer? Commodore Amiga games that became GameBoy games that became NES games? Weapon definitely has the Ocean Software look.
Hmmm that’s a good point!
Several of the games in these videos were on more platforms than just NES and Game Boy, and would share assets when possible.
Ocean did actually make a Lethal Weapon version for Amiga (and other computers) as well, but in this case it's a completely different take as it is a platformer and shares no graphic assets.
I wonder why some titles ran slower on the Game Boy. Screen size aside, the system was actually just as capable as the NES, and moreso in some cases.
Yeah no idea, but they are all like that
Possibly the developers were less experienced with the Game Boy hardware, or put less effort into it. But also likely to be by design -- when using the same art assets for a NES and Game Boy (or Master System and Game Gear) title, the lower resolution of the handheld will make everything appear more "zoomed in" with everything approaching much faster from the edge, which can make a game completely unplayable in some cases. Slowing down the gameplay offsets this.
It might also be changed because of the original Game Boy's blurry screen which had a lot of "ghosting"; fast moving gameplay would be difficult to make out.
For the TNG game, you have to hit the brakes when you get to the ships, otherwise you fly past them.
Makes sense in theory!
Lol the sound in empire strikes back. Sounds like it runs into a glitch and the devs just didn’t bother to fix it.
Yeah no idea!
I had a version of that Star Wars game on the Game Boy. It was a bit different, though, IIRC. You started out on the Rebel ship from the opening and played as Princess Leia before moving on to the Luke on Tatooine level. There also was no level where you drive a landspeeder around the desert going to different caves. I think the game was more linear than what is shown here. I don't think you had to search caves to find Ben Kenobi. I think there was just a cave level and Kenobi was at the end of it.
I think there is a second Star Wars Game Boy title out there
That's actually the Game Gear version! It starts with a Leia level!!
Ex OCEAN staff member here, most were converted to GB after NES, actually.
Most? Which ones?
@@BigOleWords all the ocean ones
The first Star Wars game for NES actually holds a special place in my heart, as it has a good amount of mechanics and, importantly, level design choices, that make it a very fun, quick game to race through. But I can totally understand if people don't enjoy it.
I love youre Videos ❤
Hey thanks so much!
Usually the last titles released in a console's lifespan end up pushing the limits of the hardware to the max and being some of the best looking games that are ever released on it. But Nintendo took a step back with the NES after SNES was released.
In these instances for sure, but in others like the late Konami games they really shined.
There’s a big difference between the swan song of a console and the death rattle of a console, much as there is a difference between those in general; these ports are the death rattle of the NES, stuff like the late Konami games are the swan song.
A DX/GBC version of some of these would be really cool, taking the best qualities of the GB versions and, though not quite on par with the NES, giving them a splash of much needed color. I think Jurassic Park especially might be a good candidate.
Yeah that would be neat! I think Star Wars and maybe one other has that Gameboy Player style of color but not true color
I knew Star Wars would be in here. I always wondered if the NES version was any better with the sprites (eg Luke's legs when crouching with the lightsaber)
It’s definitely a bit better but not by much!
Man. Not even the special editions could do Empire dirty, but that game just absolutely ruined the source material.
Wow, I never knew both Lethal Weapon and Jurassic Park were Game Boy games, both games blew my mind when I was a kid. Maybe both versions were developed at the same time? In any case it is commendable for the Game Boy for pulling it off.
Yeah it may be that both are ports, but considering the graphics in Lethal weapon are pretty weak I’d guess it’s the other way around…maybe.
Lethal Weapon was/is absolutely awesome on the Amiga's... also looks completely different, I'd might add.
Nice!
I Had Hook on the Sega CD and the Game wasn't Great but I really Loved the CD quality Sound and the Soundtrack of The Game and the Movie was pretty good.
I also had a Game called Make My Video and it was a Game Featuring Marky Mark and the Funky Bunch where you'd get an FMV of Someone asking you to edit together a Music Video with specific Elements in it. Knowing that Marky Mark went from Music into Acting and Became known as Mark Walberg is a bit weird.
I had No Clue Robin Hood was also on Gameboy.
That Marky Mark game is pretty funny!
'Hook' is such a weird game, especially the duel scenes where the objective is to cut your opponent's shirt off. WTF?
Damn, I should’ve stuck with it, that sounds awesome!
I had no idea there was an NES clone of the Next Generation game. It wasn't that good, but it was kinda a cool idea back then.
The idea is really great, just a bit…boring.
9:50 oh remember the imperial probe droid that han shot made weird distorted communication noises in the movie, that's what they were trying to copy, haha good video tho
Oohhhhhhhh that’s actually pretty amazing
@@BigOleWords I'll admit I've seen the movie too many times
Omg you showed part of isolated warrior I would love to know more about it I played it when I was a kid and never beat it I still have it and chip and dale the two nes games I had as a kid
Here you go! NES Games No One Played: ISOLATED WARRIOR (Nintendo Entertainment System)
ua-cam.com/video/_CkPfA3OyBg/v-deo.html
Nice video and compilation
Hey thanks!
The GB version of Jurassic Park is superior not just for playability, but that slappin sound track is even BETTER on the portable hardware. Also, slightly better looking T-rex at the beginning too
Y’know, I’m not sure I listened to it too closely!
If you want to take it the other way, you can try to highlight some games that were NES games that got a Gameboy port. I have a GB Crystalis cart that is a pretty faithful port of the NES game, except that it completely wipes out the NES version's banger soundtrack and replaces it with just bleeps and bloops.
GBC Crystalis would have been fine if they just kept the original music, and didn't completely change the story. It's almost a totally different game as a result.
Most of the games in this video were probably just that, or the two versions developed side-by-side.
Hook looks like DOS game with EGA graphics (those colors mach very good somehow CGA 16 color pallet, whats EGA usually uses in 320 x 200 graphic mode )
Hmmm maybe!
I might check out that Robin Hood game.
I loved Hook as a kid. Only issue with it was it was difficult for a long time before I learned what it wanted from me. Does it have poor hit detection? I remember learning not to try and fight with the sword. Tinkerbell is used as a weapon which is effective when you need to get rid of an enemy, and you need an item to jump on the fairy dust (marble, I think). I have fond memories and like the movie I think it will be best to let the memories live and not return.
I didn't love it but I did beat it and thought it was enjoyable and yes definitely don't try using the sword and just avoid the enemies.
You know you’re in trouble when a game convinces you not to use your main weapon!
Where does the "Check this shit ooouuuut" from your intro come from? Hearing it immediately triggered something in my brain but I can't remember where it came from.
It’s from Mr Show with Bob and David :)
Really enjoying this series, was a little surprised he found 8 more. Also am surprised they even bothered to color these games, its about the only obvious change.
I think I’ve got eight more than this!
@@BigOleWords Excellent. And it sounds like also you are going to make another video where you dive in a little deeper. Looking forward to this series.
Right on seeing new uploads makes my day nice job man!
You got it!
Jurassic Park on the GB and NES looks like a downgraded cut-down version of the excellent SNES game (i.e. someone said "take this awesome SNES game we made and figure out how to make something similar that will fit on the NES and GameBoy")
I believe you’re correct!
Unrelated, but your hair looks really good -- makes me feel better about graying at such a young age!
Haha thanks! It started when I was 18 so I just embraced it
I think that version of Star Wars (there’s another…) it’s really good. Hard to get to use controls at first, but the game has some deep on it and some stages are good considering the system. There’s a version for the master system that looks far better in terms of palette color but it’s the same game as the nes counterpart. The empire strikes back is pretty bad in comparison, but it has its moments like the battle against the AT-ATs.
Ne’er knew the lethal weapon game was based off a game boy game, I think the sprite work is good on that game, reminding me a bit of bayou billy.
Also didn’t know the Jurassic park game was a game boy game. I actually like that game a lot.
Master System version offers an easy mode where there's isn't any fall damage.
It does bear a string resemblance to Bayou Billy!
Namco had their own completely Star Wars game in Japan. One of those situations where different companies hold the rights to an IP in different territories resulting in completely different games. Most famous for having different "Vaders" as level bosses that transform into an animal after being hit the first time. The first level has "Scorpion Vader".
Oh godddd; not Robin Hood... Seriously the most brown and grey NES game ever made. Like a turd on concrete.
Used to play the heck out of Star Wars and Empire Strikes Back.
Star Wars is a little funky, but it's winnable. You basically just need to know the two or three important caves to go to, and then you can get outta dodge in Mos Eisley.
Empire Strikes Back on the other hand, I really wonder how ai was ever good at it.
Last time I played it, even with Save States took me way too long to get through Hoth, and even worse, Dagobah.
Finally got stuck on some repeated mini-bosses in Cloud City.
Used to be able to beat the game, albeit with taking advantages of certain glitches, which I'm not sure I want to divulge. Maybe they're well known, but if not, I'm keeping my secrets for now lol
All that being said, it's crazy that they're just Game Boy Games with about half a steroid.
Not sure you want to divulge?! Share your secrets with the people!
@@BigOleWords you've twisted my arm!
So when encountering a boss you can carefully move towards the encounter until you see their health bar appear when they're just halfway off-screen, but they don't engage. This allows you to use your blaster to kill them without them attacking.
One exception, our final boss Darth Vader. He's immune to blasters (like in the movie, he does the whole hand-block thing).
Except for one additional glitch.
You fire your blaster, but as the shot travels across the screen, you switch to your lightsaber, and the blaster bolt registers.
So, that's only way I could ever beat Empire Strikes Back.
I can remember being shocked that the Star Wars game I grew up with was on NES.
It's also on Sega Master System.
The Star Wars (1991) and Empire Strikes Back (1992) games were first released for the NES (1991 and 1992, respectively) and ported by NMS Software for the Game Boy and released a year later (1992 and 1993, respectively) than their home console counterparts
So, the NES developers suck or NMS made some pretty accurate ports (probably both)
I think the first Star Wars game is actually pretty cool (and definitely a challenging game.
Graphically it's pretty impressive.
This is probably the correct assessment. Either developed In tandem and release at different times, or the NES games are awful and the Gb ports are faithful :)
I was going to say, the NES Star Wars games definitely came first.
The GB version is essentially a straight port (with some minor differences). I owned both.
Thanks for the knowledge James. Catch ya later. 🙂
I try to make a comment on every video, cuz, you know, the algorithm. So here's one!! Actually, a lot of people have already said what I was going to say. Two on this list surprised me: Prince of Thieves (which always looked cool on NES, and I rented once) and TNG (which I never played, but knew about).
In many cases, yeah, the Game Boy does a surprising job. Although seeing it on an emulator versus what we would have seen in the early 90s.... well, it does the experience a bit more justice.
This makes me miss my OG DMG GB just a bit. Though I'm sure if I had my hands on one, I'd ... never use it.
It does look way clearer on emulation than anything the og Game Boy could put out.
Space Doughnuts!!!
The NES Jurassic Park is very different to the Master System game 🤔
I’ve never tried that one!
Hey Greg Newkirk called he wants his hair back....
No idea who that is!
For me, only Lion King and Aladdin belong to this category. You can clearly see that from inproper colour and weird mapper they use.
And they were released only in Europe as desperate last titles solution.
Part 1 baby! ua-cam.com/video/yPLV-mle--o/v-deo.html
Considering how there have been some great Star Wars games and even how much better Super Star Wars for the SNES is, it's a real shame the NES outing is so terrible.
Indeed!
6:56 Shout out to my fellow Tasmanian.
Haha nice, I had no idea!
Well it's 2bpp graphics, four color tiles and 3 color sprites regardless of what system palette you use so it makes a lot of sense. In practice it's probably easier going from GB to NES than the opposite way Eg. the space around the player.
I think it was about the same for GG to SMS ports too, a late in the console lifespan practice that was easy to cross develop.
Funny you mention some quality drop from that porting practice since there were a lot of GBC titles later that looked just terrible even though the platform was newer than the NES and GB. I think the late or new developers then simply had no experience with that graphical limit.
6:51 Will Ferrell, I don't remember you in the Costner Robin Hood movie?😄Actually it looks like they didn't get any movie actor likeness permission in that one.
Makes sense...I think!
Yeah, GBC titles generally looked nowhere near as good as the prettiest late NES games despite it being somewhat less limited than the NES.
10:43 Picard looks like the human testicle from The Shield
Hahaha
I need your review of bomberman clones on the nes - robo warrior, arkistas ring, radical bomber (famicom), kickle cubicle (similar),
You think? That seems like such a specific kind of game. Even Robo Warrior which is related feels mor like Zelda than Bomberman.
JVC Star Wars was not a Game Boy conversion. I played both the NES and Game Boy versions as a kid and it was far better optimized on the NES.
There's even a Sega Master System and Game Gear version.
New Sub! Dryden, MI
Sweet Video! Well Done.
Thanks! Atlanta, GA
Can a actual nes game cartridge 's game file be read by the gameboy's hardware/software ? Say if you had a backwards super gameboy but not super. There should to be a way to link their pinouts
I don’t think so?
The NES and the Game Boy are totally different hardware, with basically nothing in common but the fact that they're both 8-bit systems. You cannot simply run software made for one with the other, as they have different CPU architectures and different ways to draw and handle tile-based graphics just to mention a few. Actually NES and the SNES have more in common hardware-wise that NES and GB.
Also, the pinouts wouldn't matter, as they are different in each console, scrambled whichever way around compared to the other.
There's lots of info considering the hardware (CPU, memory system, I/O) of retro consoles around the net. Have a look. We wouldn't want to assume things and make uneducated guesses, would we?
@@m31t51 You don't have to be an ass. he was just asking if it were possible, not saying it was. can't expect everyone to know intricate details of old video game consoles.
I see a movie game theme going here
Yeah that’s for sure!
I thought the lethal weapon game was a Road house game lmao
Hahaha only if the final villain says “I used to fuck guys like you in prison”.
Sorry, but Jurassic Park, Robin Hood and the Star Wars Games are not Game Boy originals. Jurassic Park is actually a Super Nintendo game which was ported to NES and Game Boy simultanously (replacing the first person 3D-Levels of the SNES Original in the process).
The Game Boy Versions of the Star Wars games came much later compared to their NES counterparts (they also came for Segas Game Gear and Master System at around the same time as the Game Boy adaptations) and were never inteded for those systems. The only reason for the ports was that the NES Trilogy was not being finished due to lack of sales / quality of the ESB game. So they tried to squeeze some more revenue out of what they had finished at the time. BTW: The first Star Wars Game for the NES is one of the few that makes use of the full 27 colors the NES could use at once. Not in the overhead stages, through.
Someone tell me homeboy didn't really throw a "yeet" into this
You know it “homeboy”!
@@BigOleWords this world taunts me with such unchecked chaos.
Jurassic Park games are kind of a mess across every platform. Ocean developed the NES and GB versions at the same time, and then the SNES version, which is conceptually similar but has these first person sections in it. Then the PC and Amiga versions which play REALLY similarly to the SNES version but are totally different games. That isn't even getting started on the mix of _different again_ games on Sega platforms.
All I can think of is that guy which a Refridgerator full of Jurassic Park cartridges!
@@BigOleWords I found out today there was even a first person Jurassic Park point and click adventure on the Sega CD released in 1994. Myst came out toward the end of 93, so given how long the development cycle on games is, it may have been developed without intending to clone Myst.
You really made me want to play Robin Hood
It’s pretty fun…and also not!
Man that's a nice aspect ratio
Oh yeah!
As a kiddo I liked a lot a bootleg super donkey Kong, it was a cut down port of Gameboy dk for Famicom. I still have it hahaha adventure island 2 and 3 games for GB look almost the same as FC version but I kinda like them better for being a bit easier and giving you the ability to scroll back a bit
I didn't know most of these!
0:28 oh wow😮 thats a beautiful 8 bit game! What is it?
It's _Totally Rad._
...No, that's actually the title of the game. He streamed that one a few weeks ago, by the way.
i like that you make your videos in 4:3
Thanks!
Mmmm... Space Donuts 🍩
mmm, space donuts.
"Robocop 3" was made by Probe.
Man you’re right! I was thinking more games published by OCEAN, but they actually developed the other two games I mentioned.
@@BigOleWords And it doesn't have issues with controls. Too tight jumps in level 2 and 4.
New Ghost Busters II for the Famicom and the Gameboy look and play p damn similar
I’ll add it to the list!