Yes there are some TOXIC PEOPLE, But IN GENERAL, our community is NOT TOXIC as the good vastly outweighs the bad. The number of yall rushin to the comments like "But Zepla said FFXIV had no toxic ppl in it??" are really tellin on yourselves, please watch the vid first 😂
I’ve met some horrible people playing this game, especially recently when people who don’t usually play are playing a lot more 😬 but overall it’s a positive experience in this game and I feel lucky to be in this community 💖
@@mallicite136 the recent events have really brought out the toxicity more than any other time imo. Especially among those who "dont" play the game consistently.
This game is highly toxic I have met more toxic people then nice people everyone is in such a tight click it's almost impossible to get in-game content parties unless you know someone I have given up trying to play this game and enjoy all the content I play well but still can't get a good team or decent people to play with
moghq sounds like you might be the issue here pal... Especially when you’re talking about not finding “decent people” to play with. Perhaps chill out and be nice to people and they’ll be more willing to play with you.
I've been in so many dungeons as DPS where the healer immediately apologized for being inexperienced, rusty or tired etc. and the tank goes like "Don't worry about it" "please tell me if I pull too much" "I'm not that experienced either, so let''s both do our best" and they go on and on encouraging each other. And when the tank dies both apologies instead of blaming the other and at the end they go "Hey, you did it! You were really good!" and it's always so wholesome, I could die.
Thats me whenever i go into something new as a tank as usually tanks and healers really need to know the mechanics more than dps, so im always like hey first time here just so they know and gives them a chance to tell me what i need to do, if its necessary
The first time I tried healing, I let everyone know I was new and hadn't healed a run before and sorry beforehand but I'll do my best. The tank said okay, and the dps ran off and constantly just told me how much I sucked. The tank stood with me though, at least. We get through the end and I apologize again and just get told to stop trying to play healer... Not everyone is toxic, but there are a lot of toxic people in the game...
As a newbie healer, I was scared people would get mad. No, everyone was so supportive saying "Don't give up! You got this." This really motivated me to keep playing WHM. I can't handle huge pulls but I'm trying and so far not a single person whined about my lack of experience.
Yeah I’m a ninja, being playing the game for 3 months now and nobody ever gives you shit for anything even if you get killed way too often in a dungeon (Everyone can have a bad run alright ?! 😓) they always “thank you for the run 😊”, the community is like wwaaaaaay too patient and nice it’s almost scary 😭
@@CirqueitOfficial Then again, many people in FFXIV wouldn't stick with the game if the MSQ wasn't there. The ones that complain about it are generally only halfway through ARR or have finished it, while not having finished the expacs. Except you then maybe (I already know your reply).
A week ago I went to my first lv50 dungeon as a WHM and my ilvl was quite subpar; I was having trouble keeping up with the tank's super heavy pulls, but I just thought it was normal for a semi-difficult duty. After an unfortunate wipe by my flustered blunders, the tank stopped for a while and told me, "ah yeah. Let me find you after the run >.>". I brushed that off as a joke/banter, but we proceeded to get through the dungeon without any big hiccups (maybe almost a boss wipe), and we all went separate ways. What I wasn't expecting was, the tank and their other duty duo actually found me loitering around the Lominsan markets and gave me a stronger weapon. "this should help you clear duties easier", they said. It felt surreal. My online interaction experience has been a source of frustration more often than not and i'm just used to toxicity, but this is just.. something else. It's one of those little things that makes your day better. And I'm really grateful for it.
I've done something similar, as a whm I once encountered a tank that was doing everything right, he just was severely undergeared, I was pleasant during the dungeon, healing him as best I could, and after the dungeon, I sought him out, said hi, and made him an entire gear upgrade set right there on the spot, gave it to him, and wished him well. I don't even remember his name, or if I've met him since; but I just wanted to give him a good shot at the game.
So wholesome TAT I had a similar problem but my tank just straight up left the duty after a wipe... I felt so ashamed for not being able to heal him properly...
I've done something like this a few times now. It always felt great to set someone up for success, especially when they're trying their best and aren't a bad sport about it.
@@chiirichan2847 that reminds me of the time i was playing sch and was busy making sure the tank and dps survived a big pull, so i wasn't using art of war... so the tank hecked off just as we were finishing off the pull. we sent out the call for a new tank, but the two dps and i decided to see how far we could get without a tank. we had a couple close calls, but we kept the pulls small and i was able to help by sneaking in a few AoWs in the middle of each fight. we beat the rest of the drowned city without a tank. it was brilliant. so if you lose your tank ever, don't worry about it. you can keep going if you're careful.
What i find very fun is while in the open world leveling my gatherers i often come across some new players who are fighting something just outside of their level range to fight. I watch them to see if they can kill it but if they’re gonna die i switch to my white mage(80) pop a regen on them and say “your immortal now, kick its ass.”
I love you for this. Someone did this for me when I first started playing and it just opened my eyes to the community. I didn't have to play alone. We could help each other. Now that I'm max level(an rdm) with some crafters and getherers getting up there to the point where I can make nice things for people, I go to the starting towns, make spears, staves and other items and try to catch as many people who are using low level gear and give it to them.
I have the top most class of my list as paladin (only level 70 right now) and I am working on leveling miner, as I am wandering around La Nosca at night a newbie runs past with a group of enemies on its tail. I change classes jump down and CoS change back and run off.*
When I first start over 2yrs ago someone raise and healed me randomly in the world when I was struggling, now have a high lvl healer I go around and help any new sprout I see. I have been there I want to see them succeed.
I remember playing a duty finder once where some random dps was complaining the tank wasn't pulling enough (I was healing). Thought; was bound to run in to a mildly toxic experience at some point. 90% through the run they apologized said they'd had a bad day and shouldn't have taken it out on us. Jaw hit the floor, not seen that in 20+ years of online gaming (recognizing their own problem). Basically turned into a group hug and we cleared the boss flawlessly. Tell me that could happen in WoW...
I've actually done the same thing once or twice, I'm having an awful day, in a shit mood, and I snap at someone- but I'm a card carrying crown wearing mentor- so I right away apologize since that is no way for a mentor to act.
I've been here, too. Was having a bad day and all I wanted was to come home and enjoy a nice relaxing time on FFXIV. But those bad events in my day were even tainting my FFXIV experience. I noticed that part way through the fight and apologized. That party didn't deserve anything I said >_< They were super understanding, too. And it's sad, because I knew a lot of the things going wrong in the fight were my fault for not thinking straight (which just led to more mistakes, which tilted me further T_T ) If that was me, in any of your games. I'm sorry again. I try to stick to solo content now if I'm having a bad day because of that experience. I don't want to be the one to bring negativity into this community and I don't want to drag down anybody's experience with this game, especially new folks.
@@zeehero7280 nah, was on Famfrit, Primal. I'm actually kind of glad I'm not alone, though. I know it's easy to say everyone has bad days, but I'm the kind of person who really tries to watch how I talk to other people. So if I'm being rude in any way I feel really bad about it. xD Edit: I'm not sure what server everyone else was from, it was so long ago now >_
The thing I love about this game is that up to now, it's the only game where if I let people die as a healer, I get apologised to instead of yelled at. And sometimes it's my fault for not being able to keep and I say sorry anytime I let someone die but it's nice not getting yelled at for when I mess up
Yah people will usually admit to messing up a mechanic or failing to dodge an aoe. Its not the healers' fault when they have to heal the tank after a tankbuster and I got hit by an avoidable aoe.
SAME. I'm slow on a ben, or I'm lazing around and don't expect big dmg to come out and almost every time the tank apologizes to me. Or at the very least says it nbd and it happens to everyone. Big difference from when I'm playing support/heals in any other game.
@@spicoli2801 for me it's that I'm a retuning player, haven't played since November. I main astrologian so I'm still getting the hang of things again and I'm sometimes fairly slow at managing the whole team heals. Still on heavensward, I'm worried on how I'll do at higher level content 😅
i'm a relatively new player, and i picked up the extreme trials from urianger and discovered just how... extreme they were. i wanted to just finish the quest so i could stop feeling like urianger was waiting on me, so i went to the party finder, checked undersized party and wrote "i'm new, i just want to finish the quest, pls help". as soon as i pressed enter my party filled up with lvl 80s, who DESTROYED the trial for me and congratulated me when the mount dropped. they were so friendly and i will always appreciate it. like, they didn't HAVE to come and beat up an extreme trial for a newbie, but they did anyway!!
Personally I find one major psychological decision the FFXIV devs made is to generally avoid having a faction based game like WoW and many others. Humans tend to form groups and if the game puts built in opposed factions with the ability to target another "side", they will use that as an excuse to be as mean as possible because "Hey it's part of the game." Some will take this in a mild, non-factional way and some will be extremist other faction haters. This increases animosity overall in any given game.
Japanese culture is more about community, US has rugged individualismz. If you are a toxic manbaby in Japan you would be a disgrace to your family, in the US you can become president.
@@Gee-xb7rt I had this direct experience only once on a Japanese server where I started. One person in a crystal tower raid in ARR was giving me a hard time at the end because as a Bard I didn't boost their magic damage properly. (I was pretty noob)They were right and I apologized but they wouldn't let it go. Everyone else told them I apologized and to be nice. but they wouldn't. In the end the raid gave me their commendations because I was sorry and was graceful about it. They didn't like the other player being so disruptive about it. (Note, I know a lot of conversational and some gaming Japanese so I could follow.)
Basically no one in WoW cares about the other faction, world pvp is not a thing anymore and has not been for years now. The factions have 0 impact on the toxicity in my opinion
I would like to say your faction thing strikes a chord with me because of the no factions ff14 has always had one coherent good story (after it hit its strides of coruse) but with no need to make two diffrent campagins or have one side be the badguys to the other it isolates the negativity out of the game like the story for any expac that does not have the horde and allys against a common enemy is not the best
Multiple times when I've done FATES, the strangers I did them with would do the /cheer and /clap emotes to me. It's tiny things like that that make the community so wholesome.
The other day I /wave'd at someone who was sitting randomly behind some boxes quite a bit away from the front of the dungeon I was about to queue for (I'm a new sprout leveling). I went over to the dungeon entrance, queued up and turned around to see them standing there and they /wave'd back. It was the most wholesome interaction I've had so far in FF14.
One thing i discovered after getting mentor and all 80's, is that the most fulfilling thing is helping those who are new in clearing the content that brought so much joy to you. Grinding away at jobs, getting achievements, none of that is as satisfying as helping share the joy :) . I also think the RP aspect is a huge part- your character has a legacy- more so than in other mmo's in my experience; when you sink 2000 hours in ONE character (thank you multi-job system!) you FEEL like your character, and you thus reflect the character you idealize irl.
I bought one but to be fair it's because I couldn't switch my old main from when I played before to a new server a friend of mine started playing on and I am currently working 50 hours and trying to clean up my house and buy a new one within a few months. I just don't have the time to grind all over again rn. Also I've beaten the story up to halfway through Heavensward like 3 different times. I think the big difference is if you try to learn and truly understand how to play your class well first before you just jump into endgame content.
I've level skipped 3 classes. RDM, WHM and BLM. Granted that last one was my friends doing, he forgot to log out of my account on my computer and mindlessly bought it. However, I watched guides and dungeons as them as well as asking people for assistance. Especially with BLM. And even then, people were super helpful and nice. Mostly just said to do duty finder and find your flow there.
I level skipped and story skipped a white mage. Did fine healing everything. Just watched videos and read links about how to play the class. Then I did the skip. Same for SAM. Honestly don’t have much time to spend doing older content for MSQ is why I skipped. It’s not bad to skip 😊. Some of us do it for a reason, but we at least know the basics first 😂.
For me I bought 3 level skips a lancer Archer and I believe Ninja. For me though I bought them due to the fact that I have completed HeavensWard heading in to stormsblood and 95% of my classes that I didn't main were like level 20 or lower So I had a very few classes to play with and the classes I were it was playing with were getting stale but I still read the descriptions matron I knew what I was doing and talked to someone how knew the classes
The idea of hearing "we're a good community" and that fulfilling itself reminds me of what I've heard called the "first litter" principle basically when things are kept super clean, far less people want to be the first person to make it dirty
This also works in management. I ran a department for 3 years without a single person taking sick leave. Nobody wanted to be the 1st, all of us worked at least once with a temperature 😂
Anyone who claims we are the best or good, usually aren't! Ff14 community thinks they are awesome, but they have turned the game woke the last 4 years and its gone to crap. The game panders to the woke crowd and lgbtabcd crowd, meaning people with a normal brain are over this game and the community
As a WHM main, when I die in a dungeon, the whole party will start to slowly dying after me and we gotta start the boss all over again but instead of getting yelled at, people actually gave me constructive feedbacks, tips and were really nice to me. As a support main in almost every game I play, this is sooooo nice.
Same with me. I'm WHM too, I died 2 times in a dungeon just a moment ago I was scared ppl will get mad at me but no, a player said to me 'stay calm, it's okay' uwu (Sorry for my bad english)
@@chappyllama4445 No way!! This happened to me too just this evening. We were running Mt. Gulg and I made the stupidest mistake and died causing the whole team to start over but everyone was still so nice to me.
@@Littlehangingbear sometimes I feel guilty when everyone is still nice to me even though I keep making mistakes haha But I'm glad playing this game, people give us time to learn even give us some tips instead of just yelling to our mistakes 💕
Have had the same experience. Even if someone dies because I messed up my heals, I'll apologize and they'll say it's ok and then still give me commendations. It's all real wholesome.
I'm not one to generally comment or read comments, but here goes: FF14 has no unwarranted competition. At all. There's no open world pvp, there's no competing for resources, no competing to kill a world boss, nothing like that. Not in ways that affect others anyways. If you participate in a hunt target kill, you get credit. If you find a resource, no one is going to take it from you. If you use PF to make a group, it automatically sets loot rule to evenly distribute the higher end gear (not counting the things it just hands out) with a way to lean the loot towards the role that can actually use it. This lack of competition even trickles down to the market board and the way players interact on a general level. If I go to the MB and look for iron ore to grind out some crafting, I can buy it. It isn't buying something someone hoarded and rewarding them for the behavior and skill at being faster, but paying them for their time and effort. This trickles down into crafted materials, which changes the mental attitude of how those items are viewed. In short, the gameplay itself builds the positive community. It's nothing about "you got that instead of me", it's all about "you took the time to do that. Cool." I glossed over PvP because you have to want to go face other players, you're not always watching your back for someone to kill you.
@@kanebluenova258 I'm glad you agree! Every MMO boils down to player interaction experience. If you just wanted a good story, good graphics, or good core gameplay loop, there's plenty of single player or team games you can play with your friends. So when considering what MMO to spend monthly fees on, you need to consider what you want to put in to the community, and what you get back out of it. :D
@@deezmo2022 Right? In FF14, you have to be anal levels of min/max to care about racial stat bonuses. "But it's .039% more efficient to tank as a lalla!" But a better player can always outperform that small margin. So being good is much better than planning well.
As someone who played League for years, actually being able to talk about how to play the game with my party members instead of just triggering rage storms was almost unsettling.
As a raider i can kinda remember being bad at the game and having really nice players help me out. So i guess i just like continuing that chain of kindness. Don't get me wrong Toxicity is there but it's mostly directed at players who are overconfident and wrong/ other players who bully on newer players. Well that's just my take on it. The raiding community is also small now as it is and i would love to see it grow.
I want to get back into raiding, but I never could find the time to get back into it, but that I have the free time I can't seem to find a group. Makes my little heart ache.
I began playing FF14 recently and it's my first MMO ever, so you can imagine how bad I am at the game. Everything is so overwhelming and I get really scared of screwing things up when I'm playing w/ others players, but everyone that I've played so far is so nice and understanding.
I actually think the intense focus on the story is what tends to weed out the folks who are more easily triggered into being jackasses. Higher barrier for entry.
@@confidential5743 the story was good. It's just all the side stuff they put in. Like when you're trying to get info on how to fight Titan and it sends you on a huge fetch quest
The first Whisper i got was with lvl 19... "Hey, i see you are new to this game :) do you need some advice or someone to help you with something?" I almost cried.
When I first started the game back when Heavensward was in its first year, I remember going into the Praetorium for the first time in duty finder. This was before cutscenes were un-skippable and nobody had any obligation to wait for anyone to watch them. However, I got matched with the most patient people in the duty finder. They told me to take my time and enjoy the cutscenes and they waited for me outside of every boss encounter. When the time came for the showdown with Ultima weapon, they told to to kick off the fight with a limit break. Up until that part of the game, I thought there was this unspoken rule to save LB for healers and panic situations. I was so surprised and I ended up making them wait because I had to find the action and put it on my hotbar. I remember the feeling awe I got from it, and at the end of the dungeon, they told me I did a great job and wished me well on my continued journey through XIV. I've never forgotten their kindness, and they inspired me to help others with the same kindness and patience that they offered me when I was just a sprout. After watching the No Clip documentary about this game, I was filled was so much more respect and admiration for the team behind XIV. Knowing how hard everyone had to work and how much passion went into making this game the best it can be made me appreciate everything it has to offer even more than I ever did before. XIV is one of the few games I've played in recent years where I can feel all the love that went into making it. My experiences coupled with the respect and admiration I have for the dev team motivates me to be a better player. After everything Yoshi-P and his team have gone through, it only seems fair that we show appreciation by being respectful to each other in-game and out of the game.
Meanwhile, my first run when I asked everyone to wait for me to watch the cutscenes, they called me names and said 'youtube exists dipshit' (word for word) But eh, it happens
I has something similar when i played trough all of the game last year, when at a dungeon or raid, as long as i said it was my first time, pretty much anyone would wait so i could watch the main cutscenes, and i love that about the community. Even last night when i was in a random raid for Coil of Bahamut turn 5(Twintania fight) it being a complicated fight, we wiped alot but it went better and better and even with the wipes, nobody complained, everyone just wanted to learn the mechanics and beat the boss,its what i love about this community.
The community has grown alot and I also wanna wish veteran players will continue to help new player out in all the way we can on being nice and friendly in the environment/community of ff14. Same goes for the new players hope for the best on both sides. Looking forward on running into u peeps one day in game on game or just dungeons etc!! Happy gaming. :)
HUGE plus for me personally, every time I have to go out for a "collect X bear asses" I don't have to grind for freaking hours because RNG doesn't love me. I need 5 items? I go kill 5 mobs and get those 5 items and that's that.
One insidious mechanic in a lot of those 'collect bear asses' quests is lowering the chance to drop the item as you get closer to completing the quest. I'm so thankful that doesn't exist in 14.
In some cases this annoyance creates incentive for player interaction though. I formed parties and talked with many people in classic wow because we could farm these damned bandit bandanas quicker that way. In ffixv Im yet to have a single human interaction while levelling in the open world.
I'm used to seeing the bad eggs, but one of my biggest imprints on this community was this one guy that I partied with when I first started tanking. It began with me, a healer man, wondering "What's it like on the other side of the party? I've always healed..." So I decided to pick up a sword and shield to find out. It was during Stormblood, had the Tank Anxiety and all the motions of "HOW DO I HOLD AGGRO" panic when Tank Queue finally dropped me in. I openly expressed my nervousness, and this lala stepped up and walked me through Tanking 101, making for one smoother-than-expected tank newbie run for me. I never saw the lala again, but he told me to keep it up and I can be the Dungeon Dad (my character's a dude) someday. Wherever you are rando lala, you really pushed me in the right direction into taking up tanking.
That’s weird...when I took up tank to get more company seals, I didn’t know how to tank and a lala gave me a quick rundown before we even started and it went great. The lalas really are the best tanks
Tanking has become my favorite role in 14 BECAUSE how fucking supportive people can be. Like my short time in WoW made me think "Ok if I don't do perfect pulls I'm gonna get kicked" And it just...never happened I mean FFS I once had a guy tell me to use skills I wouldn't get till PLD (It was the first story dungeon and I was only Gladiator) for most of the dungeon until the boss, then he realized I wasn't PLD yet and *Apologized*. ...When do people fucking apologize in these types of games for that? If this had been WoW I would have just got hit with "Skill Issue" and gotten kicked.
I started playing a week ago on Faerie (also just found this channel and watched 3 of your videos so far and they're super great!) and I've noticed that everyone is so friendly. I can emote to random people and I almost always get a great response. It feels very alive compared to most MMOs I've played and in the week I've been playing I've made 7 friends online. The community is one of MANY reasons I've already purchased 90 days of game time.
Toxicity is much more prevalent in end-game content. Not knowing every mechanic, not understanding every ability for every class - that’s enough to invoke significant toxicity from higher-tier raiders but otherwise I’d say I’ve not met really any toxic players in FFXIV in the 4 years I’ve been playing.
Wasn't expecting to find mmobyte down here, it's always cool to see a youtuber that you watch comment to another youtuber that you watch idk maybe it's me
ive only met people on DF like that when its new trials/raids and consecutive wipes happen. that said, it's also in that same place that i've had the best experiences of people cheering each other on and celebrating together upon success.
On the other hand, there are those players who care so little about their roles/class/teammates that they are hurting their party in their "toxic casualism". I'm talking about tanks who use little to no mitigation (adding extra work on the healer), terribly undergeared players (mainly sucks if its a tank or healer that is undergeared), and just nasty players who are "I play my way and my way only, and I will refuse to contribute if you don't do it my way" (I don't think I need an explanation on this one). I have the misfortune of finding more of those toxic casual people in daily roulettes and regular dungeon stuff. The toxic elitists are usually in party finder, doing end game stuff.
@@sniderealism2410 for the undergeared part they can maybe be people who are leveling a new role so it's bad to call them toxic, i mean if the gap is not so big like if it's not 100 level, an healer once give me the fault(and quitted) for 10 levels or something like that
I have a theory that FFXIV's friendly community is somewhat self-sustaining in its friendliness because right from the start, people tend to be kinder. My first dungeon runs when I was a complete novice were full of patient, encouraging people, or at least people who were chill enough to be "lol it's fine" whenever I messed something up. And I've always made an effort to pay that positive attitude forward. Humans are social creatures, and we try to reflect the behaviors of those around us. When you see positive behaviors modeled around you, you tend to think that oh, that's how it's done here, and you consciously or unconsciously try to do the same. What I want to know is how the all this positivity got its start! The structure of the game, with commendations and newbie bonuses sure doesn't hurt, but there must be something about FFXIV that originally attracted people that are decent. Maybe the passion required to be on board with the redo from 1.0 to ARR required a certain amount of that? You need to have had a lot of patience and a lot of faith in the game to have held on through that rough patch. Maybe that was part of the groundwork for building a healthier, more positive community.
Wait until someone in novice channel gets triggered by random thing and the entitled mentors will start ranting about random rules they came up with. Power, never give any human power or they will abuse the s--t out of it.
Absolutely correct, every encounter with a toxic person makes me personally less inclined to make an effort to be nice to other people. after all, if they wont make an effort to be nice to me, there is no reason to do the same for them. If someone wrongs you when you've done nothing wrong to them, they do not deserve kindness. Sometimes there are exceptions, times when it can be forgiven. everyone has bad days, especially me. Other times that person is just a jackass through and through.
When two people eat a good cake, they both can agree with each other that the cake is good, when everyone agree with each other on one ore more than one things, there are not many ominousity. The game is the cake and the cake is good, and we all agree that.
I actually LOVE the lack of dps meter, I feel like the dps meter adds a layer of meta toxicity, where if you arent meeting numbers etc you WILL get flamed in WoW
@@MT-so2mk Maybe, but they risk being banned, and usually if that was to happen, it would be in high tier raid environment, never come across an ACT user that has announced they are using it, and especially never come across one that uses it to harass other players. IF more people are using it now it's most likely because of the wow refugees being used to having dps charts, and look how those turned out.
@@azza9423 That's why you'd just get booted from the group without an explanation. And yeah, I am talking about harder content, no one cares about your dmg in most of the stuff. And you can't blame wow refugees lol. ACT has been super popular before WoW refugees came to FF. Also toxic ppl will always find ways to be toxic. Good players will use the data they get from ACT to improve. Also it's thanks to ACT that we know the jobs are so well balanced, hence why ppl just play what they want.
When tanking as warrior and someone is being toxic, I just start roleplaying a dumb warrior. "Me hit boss now" "hehe axe go chop chop". Normally defuses any toxic behavior and makes me pretty happy
That's too funny! I wanna try out WAR now just to do this. Ha ha ha! I'm new to tanking and I get super embarrassed when I don't do what a good tank does. So, this might help. Ha ha!
God damn. FFXI for sure. While -most- of the people in XIV aren't complete douchebags... at least, in lower-end content, that's about all I can say about 'em. Would never play XI again, but I miss it. Ha ha.
I feel like the FF11 community was so great because of how much the game demanded teamwork to get anywhere in the game. My roommate still plays and I catch the /yell chat on it occasionally. It is an absolute shitshow. People are in heated political debates at any given moment, people trolling etc. Also watched him go lvl 1-99 in an hour so maybe there is some correlation there.
It's so smug and self righteous, and the title just fits so perfect with the community. I bursted out laughing when I saw it. This is the worst delusional community I've ever seen in my life.
@@db212006 its hard to find an MMO with nicer community. and i've played mmos for ~20 years. lost count how many i tried. and the main reason of lack of toxicity is lack of open world pvp. SE treats pvp as a small insignificant mini game. PvPers are the most toxic demographic and SE knows it. ~95% of competitive pvp (feast) chat were insults, so SE simply disabled typing in party chat and replaced it with prewritten phrases with no negativity. So they know pvp is cancer and they try to contain it and keep pvp just as a feature, but not main reason players join the community.
@@vytasffbismarck7001 I play FF14 too bud, but there is a huge difference between the players IN GAME and the people talking about it on forums, comment sections, twitter, reddit, ect. It really is the most elitest toxic community I've ever seen and its not even close. MOST TOXIC COMUNITY EVER SEEN EVER IN ANY FANBASE EVER OF ANY GAME EVER.
@@db212006 lets not exaggerate. there are toxic ppl in FF and most of them might write shit in forums because forums serve like a good outlet for bitching about something you dont like. they dont represent majority of people you will encounter in game and certainly arent the most toxic in the world ever. any pvp game voice communication beats them easily
As someone who came late into the game I can't talk about the early days and a good foundation surely helps to ease new players into the world. I played WoW as a active raider from vanilla to WotLK and after that visited every addon just as someone watching from the side, exploring content and from time to time tried to enjoy higher tier raiding again but couldn't get into it anymore. I want to talk a little bit about the game design and what I think really helps to be nicer to each other. It's the sprout and mentor system. You know someone is new, you get even a message if its their first time in the dungeon. People are more aware instead of assuming everyone knows everything. But also the slower combat probably helps to adjust to what is happening. Clear indicators about stuff happening. There are universal things you learn and can even use in a fight you never saw. It gets more complicated for sure but people learn new things through their leveling experience. Compare that to WoW where you can level to max, not know anything, don't have any addons, get gear that is better than M+6 and now you want to jump in to M+7 to get better gear. Well good luck if you never had to think about anything before. And not having addons solve the problems of combat design for sure helps the game designers to think about how they convey the design to the player. Give them tools that helps them to get better. Understand better what is happening. I don't talk about savage, that is something else. Just the normal modes. And even that sometimes needs players to work together and learn. Roulettes are also neat, people get rewards that they want and help low level players. Helping them is often more beneficial so everyone wins?
The issue is, Square doesnt have anything to teach newer players to know their class. Half the time a sprout will not go through the Novice training (and get the Brand New gear set that sets them up to level 20). So you'll see casters not using their whole toolkit and often spamming the New spell thinking its the more damaging spell. Same with Healers and tanks, not using offensive (healers) and defensive (tanks) frequently. Learning the advance mechanics is pretty much out of the question when sprouts have yet to even understand the fundamentals of their base set. This is where guides come in from the community. However when the community gives pointers its often met with resistance by the new player...unless that player is willing to learn.
@@everyonethinksyoureadeathm5773 I get the feeling that players that are just there to aimlessly button mash and brainlessly freestyle their jobs aren't the ones that stick around. It's jsut so much more fluid, rewarding and actually sustainable to use your skills effectively and there are plenty of instances where the solo content basically spells out key knowledge for you and forces you to feel for yourself what the benefits are. You'd have to be pretty determinedly bad to wade through all that and still be there at the end. Of course there's the level and story skip options, too, but again if not for at least some appreciation for the systems and mechanics, why stick around? A crappy player unwilling to learn the basics probably won't feel much affinity and eventually just stops playing. You do see the occasional total facepalm in the lower levels, like a black mage spamming blizzard and nothing else, but compared to all the other times where people work together with nary a word, are willing to tolerate normal errors and slipups, and help out rookies... I can really say I feel pretty 'safe' trying out new things with no real preparation, and I find it fun to boost other people through content I known fairly well myself by now. There's a kind of joy in cooperating through the non-hardcore stuff with totally random players and seeing it play out somewhere between a total clusterfuck, organised chaos or a smooth dance depending on how the group is doing, or even seeing a total chaos turn into something resembling proper coordination.
I love this game and it's community as I've come from wow, healed all throughout wow since release and decided I want to play white mage in ffxiv Literally the entire reason I picked up this game, so i'v been going through all the content trying to be the perfect healer basically XD I tried my damn hardest not to fail a single mechanic, or let a single person die to give the people im playign with the easiest time available. And then I was doing a dungeon earlier and a little pet dropped that I wanted and I managed to let the entire group wipe because I got stuck in chat asking the party if they would mind me rolling need on it because i'd feel like a dick if I did and somebody else wanted it.... Despite the fact that I got them completely wiped they still all unanimously agreed to give me the pet and apologised for getting into a fight and dying. As if it was their fault I was typing instead of healing XD That would never happen in wow. And they all commended me.... People are too nice in this game.
I've seen toxicity only at both "ends" of the game. I.e. in early ARR dungeons while doing roulettes, or in late-game Savage/EX content. Side note, don't mark your parties as "[Practice] fresh prog" and then lose your shit when people mess up mechanics once. People can mess up even after watching a guide, hell, they can mess up even after clearing a few times. If one wipe makes you screech at people and tell them to uninstall the game, consider not joining/making practice parties.
There's just something satisfying about painting the walls red with Mustacio and Agrias, and then seeing a couple DPSers bail after 1 TG Cid wipe, all to be replaced in less than a minute, with two more sessions of wall painting in lieu of a relatively quick clear.
'People can mess up even after watching a guide, hell, they can mess up even after clearing a few times.' Totally agree with this. Generally when you're raiding or in a dungeon you need time to develop the muscle memory and reflexes required to handle the encounter. It's the reason why IRL they train soldiers and don't just send them straight out into the field with a gun and some ammo after showing them Saving Private Ryan.
You know I wholeheartedly agree with this. I find it funny when elietist come into prog parties expecting clears lol and leave after a wipe. Join a clear party bruh
I've had some toxicity happen before. Had people leave on some encounter in Heavensward that i fail to remember the name of. I had to go watch a video before trying according to them instead of trying it blind. Same thing happend to me with Shinryu the first time around. I was also toxic myself one time during Heavensward. Matched up with a tank that couldn't hold aggro and sorta lost my shit. Had a short fuse that evening and i regret it. I assume they used a level boost and scenario skip since that was after those became available.
@@methos4866 I NEVER, EVER watched the guide when I was DPS. When I switched to healer, well, it was 5.0 and I didn't want any spoilers, so... GOOD LUCK EVERYBODY! And there probably weren't any guides up at the time as everyone else was devouring the storytelling experience that is Shadowbringers... I watched the videos for Edenscape 1-4 and Copied Factory. That was it. Nowadays, I don't do day 0 content as I normally can't do instances due to being on baby watch standby. BUT... for other healers/tanks, if it's day 0, there is no guide. Learn as you go. If it's not day 0, MAYBE watch a vid or read a guide... It helps you learn a bit faster. If you're DPS, you're fine. You have a tank and a healer to bail you out. That's why there's so many of you.
As a Warframe player first, I can testify to the power of a “pay it forward” mentality. If you help new players as a veteran, then they will be inclined to help new players when they become veterans. I’d hazard a guess that the volunteer guides in Party Finder were once wide-eyed sprouts who joined up to learn and were mentored themselves.
Two thoughts: 1) being able to level every job on a single character makes alts much rarer in 14 than in WoW. It also makes the investment you’ve put in your single character huge compared to WoW. Those two things make maintaining the reputation of your character way more important in 14 than WoW and that discourages toxicity. In WoW who cares if my “main” gets a bad rep; I can level and gear out another of the same class in about 30 hours of play time. 2) the quality of the game impacts toxicity. People bitch c o n s t a n t l y about WoW (and often with good reason). In some ways this is related to your point about developer communication and responsiveness, but I also think that 14 is just a more polished game than WoW, patch-to-patch and xpac-to-xpac. If people are already super negative about the game, it’s no wonder that spills over into how they treat others.
Unless your playing wow classic, a fully raid geared character at this stage is not just 1000+ hours, but months of killing bosses that drop 2 bits of loot to be distributed over 40 people.... a character reset at that stage is pretty much GG lol
3) If the company treats its consumers like shit, expect the consumers to be assholes as well. This is VEEERY evident in WoW. Activision are fragile, sensitive and toxic assholes who cannot take criticism, hence the community is the same. The community wasn't always like that, but as Blizzard slowly became more and more Activision, as did the community become more like them. Square Enix is full of nice people who genuinely listen, so the community is the same, with the rare few immigrants from WoW who tend to be the bad apples or the complete opposite.
@@Misanthropolis I agree, though when I started WoW back in 2005 it was very different. When Greg Street left, then Metzen and finally Moorheim it was obvious that this wasn't the company that we loved any more. There was no more Greg talking about paladins and promising Moose mounts, there was no more Moorheim playing bass with EL70TC ON STAGE with Dave Grohl on drums fffs, there was no more Metzen telling stories. I think it really started when Vivendi sold Blizzard to Activision, one of the scummiest companies, argually more so than EA. Group Finder didn't kill WoW, Blizzard did.
Thing is that SE devs usually listen to the playerbase. This doesn't mean that they'll always give us what we want, but they do try to make a compromise.
10:40 This is extremely true a few days ago my friend and I (both new sprouts) wanted to get our first pony while doing the Ex with some random people my friend in voice chat would occasionally get aggravated if someone died or messed up and I was telling the other people not to worry and we got this. He specifically told me "You're to nice to people on here sometimes" I replied with "We are known for our friendly community I don't want to be the one to ruin it!" Haha so it does spread and stick in our heads that way even if we don't always realize it!
I have a friend I play with who is naturally an elitist and toxic. So there are times where we as a group are messing up and failing and we wipe. He starts getting angry and flaming in chat. People start getting defensive and ill chime in saying that he (my friend) must still be playing WoW in his head. And it diffuses the situation. Sure it's toxic in its own way cause I'm inheritly making another games community sound bad, however in the end it reinforces that our community is overall good. I call my friend out on his crap all the time. He hates it but it shuts him up.
I won't lie I get irritated (not angry) on vice coms among close friends sometimes. I don't take temper into party chat anymore ever. Maybe there is a good reason they are not a super-skilled player. Ever stop to think the person may have a mental or physical disability? Happened once in a low-level dungeon. The tank was struggling for these reasons, one of the DPS was their friend and told me. As a healer I said id stay with them we got this. told the one player that was moaning to deal with it or leave. It took forever to finish but we did it and the person really appreciated my patience and I felt good for doing the right thing.
When I first played in A Realm Reborn, I was actually perplexed to be a part of such a community. I mean, "What?! A community that helps people? What?! People are making friends here? WHAAAAAAAAAAAT?!?!?!?!"
I can't speak for others, but I come from years of playing the offline FF titles. The very thing that initially drew me into FFXI, and FFXIV by extension, was the very fact that I could finally play a Final Fantasy game with a custom character and play with other people. And I think, at least in the older days, this is what drove the community in such a positive direction. Older players see new players struggling and remember what it was like when they were new and struggling. So they reach out to help, so people can continue to enjoy such a wonderful game. It drives me to "pay it forward" so to speak. It makes me work harder to become a stronger and better player, so that I can turn around and become the mentor to someone else. Because helping someone else get through something I struggled with is an awesome feeling. I do it in other games as well. I love to teach people things they can do, and watch them overcome the thing they are struggling with. Players burnt out on other games, or bitten too hard by bad communities, gameplay (various other reasons) hear the stories about how good a community FFXIV has, and so they come check it out. And once they experience firsthand that it is the community, and not just a few random stories, they stay because it's worth belonging in a community like that.
my mom has been wanting to get into the game for a few weeks, the other day she asked me if the community was nice lol (she previously played wow) and im like hell yeah it is!!
Completely agree with how playing a hero boosts the kindness factor. Just left WoW and one of the many stand out experiences that turned me off the game was that even though I was playing as 'one of the good guys', at one point the quests were sending me to villages of passive npc's to massacre the entire spawned population, because they were of a different race from me? If that's the standard for what makes a player good, it makes me think good players will end up a little desensitised to being bad; Based on me believing how you interact with the npc's influences how you interact with anon. players, since it can sometimes be easy to forget that there are real squishy human folk on the other side of the pixel people you interact with Feel like it's the little things that add up to form a players in-game personality // Just downloaded FF14. You've got me hyped about it :) hope it's as wholesome as it sounds
Were those NPCs on the other side of a war? If so, there's nothing wrong with reducing your enemy faction's ability to kill your people. That said, a LOT of quests in WoW are about killing intelligent beings because they're pests. Such as Gnolls and Murlocs. At least killing Furbolgs is due to curses and such they cannot be freed from and sometimes ones that you do free them from but have to fight to a certain location.
1: Lack of PVP means significantly fewer rage-filled fedora lords. 2: Anime stigma also helps keep certain flavors of trendster douchebag at bay. 3: No real trait/talent system, so less shrieking about other players not building their way. 4: Minimal reason for players to go above or below the level of content they want to do. 5: WoW sponges up the worst of the worst of the MMORPG community.
@@ViewTube_Emperor_of_Mankind in ARR they had a tiny amount of stuff like that, they tried making the coils accuracy gated, you could place 30 additional points in a key stat, there was alot more cross class skills which lead to people wanting certain things, the devs decided they didnt like this and wanted a system where you could still be a top player but that anyone and everyone could viably enter and win any content, and it was more about learning the mechanics then it was about optimization of everything
@@LillacTyanu and the PvP 14 does have is in story wargaming between allies. It might as well be Rugby. Your character remains a valued ally to all the factions no matter which one you are actually in.
Personaly one of the most important points about why the Duty finder realy works and also this is why the "random" community wouldn`t desent into madness is ... the content is forgiving,... someone dies, dont worry you can be ressed and can still be part of the fight, you died again ?`well small debuff and you still can be revived. But in other games... you die... the full group dies, its so unforgiving and make`s you hate other player`s if they wont learn fast enough.
Yeah, I came from WoW and reached max lvl like 5 days ago and did every normal raid and while doing it I realized that rezzing thing aswell. People die left right and center but healers seemingly have unlimited mana and get you up all the time, because of that the raids feel even easier than WoW LFR raids.
@@Muftaay The challenge in XIV is more avoiding enrage timers, DPS races and/or stacking mechanics. If too many people die, and a stacking mechanic happens, it's a wipe. If there's a phase transition and half of your DPS are dead and there's a DPS race, you're gonna wipe. Many raid bosses have a hectic last 10% where they will spam powerful AoEs over and over again and if you get to that point with only 1 DPS alive you will probably wipe. FFXIV allows you to rez as much as you need, but they put limits there in other places and it's genius, really. If you can die as many times as you want in a raid, that means you're on your feet more and you don't just die once 10 seconds into a fight..... and spend the whole battle on the ground watching instead of actually experiencing it, waiting for the wipe to happen so you can get back up. In XIV, you get ressed, get back up... if you wipe, well at least you spent a decent amount of time on your feet rather than on the ground. And if you wipe, you try again, no problem. At least you aren't scrambling for repairs after 5 deaths.
@@Muftaay I don't think the healers have unlimited mana, when I play healer I easily run out because I don't understand my rotation and my tools properly. If healers can Rez so efficiently it's only because they're good at their job. And when you have trouble managing your mana, very often there will be at least one person able to give you advice and tricks to do it easier.
Chain of kindness - we feel loved and heard, we share that love and extend that ear and patience. We all have to struggle together, so why not HELP each other get better?
From my experience, whenever I’m new to a dungeon, and say so at the beginning, party members would be extremely kind and helpful, letting me know strats before each encounter, dropping markers, etc. It helps ease the nervousness. [EDIT] You are amazing, helpful, and positive. Thank you for taking time to make these videos.
I still think blue mage may get a friend! Maybe another class with a similar situation. Stay strong blue mages!! Don't be .... blue... Well ok be blue but don't be too blue!
But I use proper grammar and punctuation when texting and chatting in games! That doesn't mean I'm upset or being passive aggressive, I promise! 😟 Though I understand the message you're trying to portray. There are many that see it that way, unfortunately.
A thought off the top of my head, I do think it attracts a different sort of person. You've said yourself when you started you thought it was a game for weebs and it's who mostly gets into FFXIV. WoW is more mainstream and finds a lot more people who may just be predisposed to toxicity. I've been to quite a few anime conventions and everyone always seems really nice and those people end up in FFXIV more. Also the !content is just more fun imo.
This is definitely a factor, every person I know whom I would class as reliably toxic or "tough love" type their reaction on seeing any screenshot or gameplay of ffxiv has been "lol I'm not playing that weeb shit." I used to be a part of a big Dota/League of Legends discord and while a lot of them also played WoW, ridiculing and shitting on anyone who liked anything anime or weeby looking was a HUGE thing there to where anyone who liked that stuff was afraid to ever bring it up or admit to it. The unabashedly cutesy/weeb look of the game definitely keeps a lot of those groups of people away (and that's a good thing).
@@TheBolondron to be a gamer and hating on japanese games... so they only play western mmo? A lot of XIV users are also Final Fantasy fans, we come from jrpg and single player games, so we try to avoid conflict because we play for the msq not to interact with others (unless is to say "hi" or dancing a manderville with unknown people at the market, lol). Single player gamers out of their comfort zone who try to enjoy content don't really want to yell at each other, it's not only rude, is also bothersome.
My theory is, it's kind of hard to be a dick when you're being constantly reminded that you are the WoL. WoL are meant to be patient, selfless, and respect others. At least that's the impression I get.
Agree 100%! When I first watched this video, I wasn't sure how that would impact it, but now that I've done a bunch of the MSQ, like damn they get us roleplaying as the Warrior of Light so naturally! While in WoW, your character is never given any traits in the story, FFXIV absolutely does. We fight for those we have lost, for those we can yet save.
@@jafd239 I mean, that's a fair analysis, but even so...Even as a patient and kindhearted guy IRL too... When I kept being given the wrong element crystal during the garuda arc, I was just about ready to strangle that last character with my own Paladin robes when they joked that it was the wrong element again. XD There were LIVES at stake! This was no time for a wild goose chase! :P
One time I was just walking around the world trying to get somewhere. A person flew down and let me ride with them to the area I needed to go for free. I was honestly so surprised that someone offered that! Another time I was exploring and a high level player asked if I was new. I was at the time and they just handed me a few hundred thousand gil. Then they took off. It was like some kind of Robin Hood esque experience LOL
When I'm around and I see leaves engaging battle, I always stay for a while to make sure they don't die. I remember others doing the same for me so I feel like I have to help others enjoy the game. I've still not acquired a healer job so I can't rez, but when paladin or red mage, I cure others on my way. Sometimes when I see a bunch of dps having a hard time in a fate, I put on a tank job and take enmity.
@@furanpyon I main a heals, so I do watch other players in fates and leves and heal anyone who looks like they're struggling. I really love doing a 'drive-by' heals or rez.
@@furanpyon I do the same and that's what brings me the most fun in the game! I'm always happy when I'm leveling and someone helps me kill my mob for a beast tribe or fate too
I've literally given full sets of gear to random players because they're undergeared. Also am I the only one who gets annoyed at a player that home points just when I'm about to raise them? lol
Having only recently moved here from WoW (2 weeks or so, tempted by the sale) I can already say FFXIV is a much more welcoming place. My most immediate impression is, like you said, due to story. There are no real player factions at war with one another, no story lines intentionally dividing the community, and our actions are acknowledged, not stolen by others. This game feels like it was made with the Player in mind first and the Story was crafted around it, unlike WoW where it feels like a story first and we are just spectators.
Yeah it is mate . I came from wow just before shadowbringers and the community is crazily nice . We even have a lalafel bench in limsa where us little guys hang out 🤣
I think that one of the contributing factors is the game's emphasis on being casual. The in depth crafting/gathering jobs. The housing system. Things like the Golden Saucer. This attracts lots of people that aren't here just to see their numbers get higher, but to just have a laid back time with friends.
3:15 Zepla: I can't make a video about the good things without acknowledging the bad gameplay: *Double Standard Finish!* her pun level is so high she does it without even trying! And now, on a more serious note- before joining ffxiv, I have experienced very little toxicity in MMO's due to my predominantly solo playstyle, but I do recall things from a different Genre, MOBA games (mainly LoL). LoL was so filled to the brim with toxic, angry players ready to lash at anyone with less that tournament-level skills as if they just insulted their dead mother (or more realistically, as if you destroyed the career they were certain they will have in it) and that really drove me away. I feel like a huge factor in a game's community comes from how the game makes you relate to other players, e.g the competitive nature of MOBAs or the immediate faction-splitting of WoW (and the ever-present world PvP) kinda set a scene that players are naturally against each-other, and that helps breed toxicity; other games, like ffxiv, are constantly doing the opposite by bringing us together with things like FATEs or community projects & events (Ishgard Restoration or many of the Warframe events no name some) and that helps in building a friendlier community
Last time I was this early, I hadn't lost the game yet. I find the community likes to have other people like the game - so people are nice to each other to encourage each other to enjoy the game more. The self-fulfilling prophecy of goodness is strong (part-placebo).
New to XIV (been playing not quite two weeks now) and thus new to your content. LOVING the game so far and I've definitely been surprised with how wholesome my interactions have been so far. I began as a Lancer which I have upgraded to a Dragoon and when I was doing my level 45 quest, a couple of level 80 people that I didn't even know started tagging along and ended up taking me to my objectives on this really cool flying whale and helping out in combat if I got overwhelmed. They said they got a bunch of help when they were new and liked to pay it forward. Definitely a quality community, granted I am going off a limited sample size here but when I log on I don't feel like I need to brace myself for "ok who's going to be the last straw today" and that's a good feeling.
WoW: We were blind to the truth once, so I tell you this, as one fool to another; Light. Dark. It doesn't matter. What matters is how you choose to use them. We made our choice and you see what came of it. So please...forge a different path. Seize a better fate. FFXIV: *nods*
It definitely stems from the Developers, as stated in the video, in how they actually listen to us. This cannot be understated how awesome they all are. Also, being a Final Fantasy game it just draws a different crowd. People that like RPGs and JRPGs tend to be different than the people that litter all our fond memories of Modern Warfare 2 or Counter Strike lobbies. But I think the lack of open world PvP is possibly the biggest contribution in the friendly atmosphere. I'm in no way saying open world PvP is inherently a bad thing given that competition and contention was a major theme of, and why I personally loved, WoW back in the day. I'm saying it removes all possibility of that kind of shennanigins. Many of us WoW veterans remember getting ganked and camped for hours and responded in kind. (Horde for life) With that inherent contention gone, and all players are working to the same goal with a clear cut main story, it starts to make sense why the XIV community is generally very welcoming.
Chat in the FF14 is HEAVILY patrolled. And you WILL be punished whatever the reason there was for you to cross any imaginary line the reporting person will report you for. I have my own experience of being banned for 14 days because I've responded to a douchebag DPS, who kept pulling all the mobs in the run (because, "omg how slow can you be, morons and why you are not moving to save my time with you" - a bit paraphrased, but the message is there) with the same tone and way he did to whole group. I was a tank there and it is I who decide how much I can pull in an unknown duty. I even ALWAYS ask healer "big pulls or small?" just to make sure we are able to clear it and all are comfy with the load they have. And then... Then there is this douche. Basicaly, what happened is: me: Dude, plz, stop him: fck off me: you fck off, you ruin the whole run and mood! him: calls us a bunch of names and leaves the duty before we even able to kick him out. All good, right? WRONG. Later that day I've recieved a message from SE that I was a bad boy and need spend 14 days out of game, because I've tried to calm down a douche. You know what happens next? I don't chat in game anymore. PERIOD. Maybe one-two words in a duty when it is completely necessary, but other than that - silence. THIS is the real reason community is so "chill". You have no other option. Someone may praise this or even call my story a BS or a "single case in a sea", but it IS a case and it IS the reason I am no longer as friendly or active in chat in duty finder anymore.
This is absolutely a big problem for ffxiv. It seems the GMs will listen to who-ever submits a ticket and not really investigate. The barrier for punishment is incredibly small and you'll get punished for saying a "bad word" (doesn't matter if the person filing the ticket sweared up a storm at you first). It creates a "stepping on eggshells" mentality and a lot of players feel like they have to hunt out any hint of toxicity by reporting people for small bullshit like you mentioned. I think the correct response was to put up a vote kick and reported the guy without saying anything. Then he would have gotten punished. This happens a lot thought with people purposefully baiting out toxic responses just to report you for it, even if you weren't doing anything bad. It does feel over moderated and policed a lot of the time, like everyone has a fake smile on.
@@Mekose I too get the same feel of a "smile mask-face" in the chat. I think I will never be able to actually USE chat in game for anthing but the short messages EVER, just because how burnt I was. And, since I was banned from the forum aswel, I just try to tell other people to be extra carefull with in-game chat and on forum wherever it is possible. Maybe someday the word about it will reach the "big man" in FF14 team and they will end this BS. But for now - no free chat in FF14. You either "nice" or you are banned.
I love watching your vids. I feel the same way about FFXIV and it's community. This game has helped me get out of a depression twice already. I still have a lack of self confidence, but I'm working on it. But it really helps hearing you experience the same non toxicity with this game. Thanks again and hope to see more content soon :3
Elmar, I don't know you, but I strongly suspect that you are a far more awesome person than you give yourself credit for. My sister and several of my friends have depression and I see how amazing they are as people, fighting against their own brain chemistry, being strong and smart, and wonderful, and I wish that they could all see themselves as I see them. I will bet that you are like that too. Stronger and better than you realize. Keep fighting and don't stop. Gambatte!
Thanks BJ, I'm guessing you know what these words mean to me right now. Even tho I don't know you. All the best for your sister and your mentioned friends too.
I've been playing for around 18 days (still level 69), and also came from WoW. I still get surprised by the politeness of people running dungeons, giving me tips and helping me with tanking jobs. The main reason i don't wanna come back to WoW is the community.
FFXIV devs most of the time: listen and don’t let business get in the way of the experience Blizzard: break something intentionally The community mirrors the care of the devs
Iirc a lot of the staff actually play the game. We need more companies with staff playing their game regularly enough to understand wtf is going on in game.
I did not expect to feel this emotional after watching a video about how FFXIV is not toxic. Man, that game is awesome and has helped me through some seriously low lows. I met some very special and important friends ingame and the characters are so relatable and lovable. I'm feeling so much love for the game, the devs and the community right now
I've played roughly 2 months and a few weeks perhaps, I played wow since 2005 myself and made a marauder, I liked axes, I liked warrior classes so I went with It knowing It was also a tank spec, confident my tanking skills from WoW as a Paladin, Warrior and Death Knight would be enough and I was right. Once I got to 10, I unlocked the rogue... and man since then playing both classes interchangeably was so much fun. The game was so nice, I didn't even get yelled at during tanking in dungeons, I told right away "Hey I'm new just learning" each time It's a new dungeon or trial or whatever and people tend to be very nice and forgiving. I'm now a 63 Machinist, Black Mage, Red Mage, Warrior, Gunbreaker, Dark Knight, Samurai, Ninja and 41 Monk (With the XP bonus up to 70 for my char which really helps) and just comparing the classes to WoW and how they feel, how they advance, how they synergize and work solo and in groups It's clearly been thought through and feels amazing. I am noticing some classes share too much of the 1-2-3 combo, with a 1-2-4 combo that increases damage, or a 1-5-6 combo that's AoE and that could be similar across 4 chars and lacks uniquneess perhaps, BUT the classes still feel good and fun to play despite that minor nitpick. The people are nice, the story is nice and throught out, It's mature and unshy of Itself, I'm not sure about the voice acting changes from ARR to HW some of the choice changes feel very off but It's amazing. And I'm STILL not unlocking all the class potential yet, I'm not 80 on any of them and that's when they truly unlock and despite that, the classes feel amazing. Compare that to WoW, you unlock every ability and synergy before you're even lvl 80/120, and your class still feels lacking, feels empty and off somehow and I play all of the WoW classes and specs by now. ANd WoW's problem nowadays Is It gives you borrowed powers for the last 3 expansions, and now the 4th too with Shadowlands. Imagine If you played a Ninja, and half of your mudra abilities got taken away next expansion and never returned, that'd feel shit right? That's how we feel on wow for the past 3 if not more expansions. Also thank you for your videos Zepla and your own shining happiness, yours and Larrys videos helped me get into ff14 slowly but surely and I fel In love with it. While I can't abandon WoW just yet, feeling too attached to It I believe I'll switch over to ff14 soon enough, while the game does lack some quality of life improvements that WoW has among other things, with their attitude towards players being so positive I have no doubts that is only a matter of time. I feel sad WoW Isn't this good, the wasted potential, storywise, world building wise, characters, class identity, community. People are good, I believe they are but Blizzard's game design for WoW doesn't inspire that, their ex-CEO Mike Morhaime recently said WoW has become less social for accesebility. And then current China and Activision puppet J.Allen Brack said WoW's never been more social than before... which is an outright lie, he HIMSELF doesn't understand the game and that's the saddest flipping thing, not him, not Ion, nobody. I feel no passion from the WoW devs and like you said Zepla, that trickles down onto the community, the fact the wow devs don't care and seem to hate their own fans trickles down onto the fans and the fans hate eachother. But not in ff14, love trickles down to the fans and fans love eachother.
As a WoW refugee for a solid year or so now, and you'v probably heard this, but in regards to rotations feeling samey, that really is only the case until later, usually lvl 70+. I know when I talk people into trying ff, they always tell me how slow it starts and all I can do is agree but say it gets way better later. The way that jobs have evolved over the years is somewhat like each level cap for that xpac was complete feeling and then a large change makes some abilities obsolete, or something was clunky and is either reworked or replaced. This means that end game always feels the most complete, but may hurt the early game. Do all the melee have a 1,2,3 concept? Yes, but if you look up guides (which I recommend later near max lvl) you'll see more of the uniqueness and skill required to play each. I.e a good ninja does not a good monk make. This IMO breathes a huge amount of longevity into the game because every job is a new experience and something to master, unlike wow where I feel like I could switch to anything and do fairly well very quickly because everything is generally just keeping things on cooldown.
I've been playing for a year now, and I came from WoW. Personally, I think a portion of the goodwill comes from the fact that it's not solely about dungeons. I'm not the greatest at dungeons or raids. But because DPS meters aren't allowed, I don't know specific numbers, and no one's shouting them at me or posting them in chat after every fight for everyone to see. It's just...less of a competition, less focus on one single aspect of the game that you feel pressured to meet. Plus the fact that the story doesn't inherently pit players against each other probably helps. You're not forced to choose a side and then hate on the players of the other side. So as interested as I am in the new WoW expac, I'm pretty reluctant to go back. I still have a WoW account, I could activate it any time. But in general, FFXIV just makes me feel better about myself. And how I game doesn't matter as much.
Definitely, I've seen a fair bit of that in Smash Bros as well. Ever since Ganondorf got the "King of Disrespect" moniker among the community, since he's a mid-tier character that has a ton of kill power and almost nothing else, I've noticed more and more toxic behavior out of his players. Teabagging after getting a kill/the opponent messing up, etc.
Although the community on average is pretty great, all bets are off as soon as you step into a roulette dungeon. People have gotten really hostile lately in the dungeons. Today there was a DNC who insulted the tank (who said at the start he was new and trying to understand the lore of the dungeon) for going too slow and that since he had 10 80s he should 'thank him for the carry'. Yesterday was the healer who put "target to ignore" markers on the dps when they stumbled on a mechanic in the dungeon, and then proceeded to barely heal them. I've been doing roulettes steadily for the last two months (thanks covid), and it seems to have ramped up a lot in the last week or two. Like... what's wrong with y'all.
Yeah community has gotten worse for sure, I've been having bad experiences in roulettes in 2020 compared to last year and tbh a lot of sprouts are getting pretty rude now too. A random guy on reddit worded it pretty good; "this community tries so hard to mask it's toxicity"
I have the exact same experiences in roulette too. Weirdly I've had the opposite experience, where the ones being toxic are the tanks, not the other way around. My way of tackling any sort of negativity is just to have a laugh about it. If I mess up I'm always the first one to take the piss out of myself and turn it into a gag. Then there's nothing they can say to me about it. The classic is to jokingly tell the healers to get their raise at the ready to use on me when we see what instance it is.
I reckon with covid people jumped on the bandwagon. It seems theres a lot of new leaf rushers and bingers so they slay through without a care to learn of the community ettiquette. Theres points where they rush and dont even vote for commendations. I guess this also pulls some aggregation on some veterans, but at least so far the community is on ths lighter end.
I recently was in a lvl 40 dungeon group and the tank would explain the fight before each boss. Before the dungeon ended i was like. Damn this dude took the time to explain fights that we all knew and yet nobody said a single word to him during the entire time.
I swear Google can read minds. My knee was hurting for a while and I never googled anything related to it talked to anyone about it, but I swear every other Google ad was about knee surgeries and painkillers.
this is honestly one of the things i love most about this game. I can come into this game to relax because it has such a great community. Especially compared to games like overwatch and league of legends that have super toxic communities. I think a lot of it with this game too is that it's not competitive. There's really nothing in this game that forces competition, which I think is the largest reason why it's not as toxic, so everyone has more incentive to help others and bring people up, because in the end we all just want to have fun. great commentary.
I've played WoW since BC up until about a year ago, and a couple weeks ago I felt the MMO itch but no desire to go back, so I picked up FF14. In the last two weeks I ran through the ARR MSQ, picked up and fell in love with Samurai, and have had literally nothing but positive interactions. I've been so surprised and commented on it to my friends multiple times. I made a friend because they literally just ran up and complimented how my hair matched my outfit. I had someone follow me around in the Gold Saucer just hanging out and talking to me randomly while we did minigames. I hung out in town with a group of people I'd never met while a couple bards played music, and had a super nice time. I did a dungeon where the healer was a brand new Astrologian and we wiped like three times, and each time the tank and other DPS asked them questions and offered advice. Nobody got mad, nobody left, and we finished the dungeon easily. I accidentally didn't attune to the mechs in Praetorium and as I was going back down the elevator I was like oh man, everyone's gonna be mad at me. The rest of the party made some lighthearted jokes and didn't care (also probably because they didn't need my damage at all, haha). It's really a breath of fresh air.
I did the exact same thing in Praetorium and just knew I would be kicked when I got through the cutscenes. Nope, everyone just laughed about it and we moved on. In wow I would have been kicked almost instantly, really taught me the difference between the two communities. As a side note, I have the feeling this happens a lot in this dungeon. Maybe its a right of passage or something for sprouts :)
@@trxe420 I'd even watched a video that said, "WHATEVER YOU DO, DON'T FORGET TO CLICK ON THE THING SO YOU CAN RIDE IN A MECH!" so I clicked on it but didn't realize it was a channel I had to finish rofl. If I hadn't watched the video I definitely wouldn't have done anything except wonder why everyone ran over there and then the elevator. Next time I'm in there I think I'll say something in case someone like me is with us :D
So I just started playing ffxiv a couple months ago with a friend who had just started a couple months before me and I remember her telling me over and over how nice the community is and how I didn’t have to worry about not knowing this or that in a dungeon. And I was just remembering that and thinking about the question posed in this video. And-similarly to one point you made-as a new player, I feel this desire to “fit in” to the community and I think the kindness that’s present is sort of self fulfilling in a way because it sets this precedent, an expectation, where if you want to feel accepted by the community, you should be kind too. And I think that desire for acceptance is very motivating! And a very human thing to want.
You were asking why some experienced players join learning parties when there's no real motivation for them. Most of the time, we're joining those parties not only to help, but also to learn either an alternate role that we're not used to or a new job that we just geared and haven't taken into savage. Rather than take those into weekly 2 chest parties, it's so much better to take them into learning parties because even though we know the mechanics, we still need practice just like everyone else!
Yeah I basically do this on savage. I keep joining learning parties despite having cleared on day 1 reset so I can learn either a different job or get better at the job I use. It's also satisfying when the people you're teaching are getting better at it too.
I usually join learning parties because if I can teach them how to do the fight then they can go and teach the fight to other players making them more accessible to people who might be trying to dip their toes into the raid scene. Everyone's gotta start somewhere right?
I think the biggest factors are the rules of the game itself. The policies on what you are and aren’t allowed to say and talk about, and the very real threat on your account being banned. Chat in the game is kept clean, but private communications are the same as any other MMO I’ve played. A balanced mix of helpful and friendly people, creeps, and assholes.
I just started playing a few weeks ago, about to start Heavensward. I was well aware of the reputation FFXIV's players have, and that awareness created a sort of expectation that I should emulate that same behavior. That might apply to other people as well. I don't really know what I'm talking about since this is my first MMO since MapleStory.
I just started playing last week, and you were the one who convinced me to try it out after watching your "why I left wow for ffxiv" video! RN I'm about /playtime of 6 days and 15 hours and am literally waiting in queue to clear Ultima Weapon, and up to this point, everyone who I encountered was really nice people, some even going out of their way to help me out or talk and It really does inspire you to do the same. So glad I gave this game a try ( but I do think the MSQ is slow as f***********k and so I'll wait for 5.3 to try and get my friends hooked too xD )
When I first joined and was leveling GLD, someone who was leveling ARM and BSM made me a handful of sets of HQ armor that carried me from level 15 to about level 40. Did it completely for free. Absolutely no strings attached, just wanted me to have a better experience and feel welcomed. It’s something that I try to do as well. Positivity breeds positivity. When people do nice things for other people, usually it makes the receivers of those nice things want to ALSO do nice things for other people. I think it also helps that the community that started ARR had faced the apocalypse together with the end of 1.0 and the fall of Dalamud. Videos I’ve seen about the end of 1.0 talk about the sense of camaraderie that came from a community enduring a terrible game and working with devs to make something passable that faced the end together. They then needed to put their trust in the dev team that, when FFXIV came back, it would be better. They did, and that trust was rewarded, and I think the general good feelings that came from that helped to seed the incredible community we have. If you haven’t, I’d recommend taking a couple of hours to watch the “Fall and Rise of Final Fantasy XIV” series from Speakers Network, which goes into very great detail about everything that happened during 1.0 and leading up to the end of ARR.
I've been playing FFXIV since October, 2019 and I've encountered mostly nice patient people. Especially since I started using PF. On occasion, DF will put you with rude uncooperative people but for the most part, I've had a very positive experience
You get those kinds of people sometimes. I got it when I was tanking on an eden raid. Healer was trying not to be toxic but they weren't very helpful. The other tank was toxic as hell. At the end, someone leaped to my defense on that. I also make it a point to say hello to everyone I party with to see if anyone replies back. If no one does....it makes for a very cringy dungeon/raid. 24 man are always the most talkative with things
Oh man, people talk about being a "refugee" from WoW, but Destiny's community is brutal. Probably feels like a breath of fresh air, eh? Actually, Warframe may also be good for you to play. It's more similar to Destiny in gameplay, but also has a really good community like FFXIV does.
@@TANMAN9095 OH? I've personally never found that (outside of the occasional troll in generql chat), but maybe that's just me being lucky. Were you on pc?
Strangely, in FF14 the toxicity(that I've experienced) have mostly come from the more casual player than the high-end ones. Which is a stark contrast to other MMOs. The kind of people I am talking about in the 'casual' bit are people such as tanks refusing to use tank stance and/or Cooldowns, healers only spamming Cure 1(and barely anything else, thus leading to wipes) in cap-level content, DPS not using AoE. Now, that in itself isn't bad, the toxicity comes when you point it out and ask if they can start doing the things they are not or help them improve. "You don't pay my sub" is a meme, but I've seen a lot of people in Savage in this xpac that use it as an excuse for not playing at least somewhat competently. I've nothing against people that are not god-players, but those that refuse to learn even the basics and get toxic when you try to help them really grinds my gears.
Honestly, the number of people doing those very behaviors in full raid gear with raid titles with their stated reason being 'This content is below me,' instead...suggests it isn't a 'casual' vs 'hardcore' thing but rather a 'jerks' vs 'people that're willing to work with a group that isn't their own friends' thing.
Same for me, though I wish there was a different term than casual, because I'm casual, I don't do Savage,but I know exactly of who you speak. The types who say "why should I do damage as healer?" And "what does it matter what gear I have asshole? This is all I have!!" And "fuck you I made up my own rotation/I don't want to use that skill" And such like that. They are like... Underneath casuals.
@@luckystarlight how dare you give me advice! Stop being toxic! Once had a dragoon giving a tank advice on gearing up. the tank just insulted him sadly.
@@luckystarlight Yeh, wish there was a better term to describe the non-hardcore/midcore players in a better way. Low-tier sounded too harsh. And just calling them "twats" is too broad for what I was trying to convey.
I find that the toxicity in these types of situations tends to stem from not properly asking for consent before giving advice. You don't know why exactly they're playing suboptimally on any given run but if the party wipes and it's clearly their fault, they probably already know. Somebody pointing it out to them raises the defensive toxic behaviors if it's not asked for.
To speak more on playing into the stereotype of "FFXIV players being kind", I do personally feel a pressure to do well and not potentially ruin someone's day when I build enough courage to queue for a dungeon, *especially* one I haven't run before. I end up treating every run with the gravity you afford to an Ultimate Raid. "Know my rotation"; "Blood of the Dragon is kinda hard to maintain at 60, but no excuses"; "Learn Stun timing", things like that. Imagine my surprise when my group cleared...The Aery and I get a commendation from everyone in the party along with a message. I was floored. Paladin: That was a clutch Leg Sweep. Thanks. White Mage: Thanks for using Bloodbath AND Second Wind! Dragoon: You reminded me why I love this job class.
It's ok man, everyone makes mistakes. I understand not wanting to do poorly or mess up, but most of the time the party will just laugh it off with you and go again. Mistakes are fine and natural, as long as you apologise, move on, and try to improve it's all ok :]
One of my favorite recent experiences was a time I decided to tank an 80 roulette (oh, and I like tanking in this game despite hating it in WoW but that's another discussion), and I'm always a bit uneasy about underperforming as the tank because I get anxiety about being in a leadership-type position. But it turned out that the two dps players were the ones not doing so great. It was a rough run... we had wipes on every boss fight in Amaurot due to the healer being unable to keep up with the damage those dps players were taking, and after 2 or 3 wipes to the last boss, we realized one of them had a lot of broken gear (oh, and he also hadn't picked up his free 430 ilvl job set, so was undergeared to begin with). One more wipe, and now ALL of his gear was broken... he had less than 5,000 hp in a dungeon where players typically have well over 75,000 hp. Now, if something like this had happened during my typical WoW experiences, there would've been insults thrown around, people telling others to unsub, people quitting the group, it would've been a raging mess. But that's not what happened here... we kept at it, repeatedly encouraging each other, giving helpful advice. After that one player's gear broke, I suggested he look in his armory chest and see if he still had any lower level stuff he hadn't yet gotten rid of, and sure enough, he did, so he put that on... not the best, but hey, better than nothing but broken gear! We gave that last boss one more go, and woohoo! We beat it! It was a much more satisfying win than I ever experience with a group that steamrolls through the whole dungeon effortlessly, and after a lot of congrats and thanks (and some apologizing), we all went our separate ways (except the healer, who had agreed to show that broken geared player where to get their free job set) with some great memories of what can be overcome with helpfulness and teamwork.
I notice 2 things that I felt really help in reducing the toxicity: 1. The game did really good in educating new players regarding different roles (Hall of Novice) so even if you are a new player playing as Tank, you know you will always be more tanky than other roles in the party for example. This is even better with the item level syncing in roulettes is so balanced, that the roles are still played out in the lowest level of dungeon. 2. You can see other's search info, whereby a a person that is less experienced in a certain role is playing, even if he/she is not a new player, people do forgive and give advice when needed. I do agree on the, everyone is playing on the same condition, one can not be too OP. The game is really balanced I love it. Also, people are treating new players extra nice in this game it can be really welcoming, setting the tone by leaving a good impression in most players too.
Honestly, Hall of Novice doesn't do enough to prepare newer players for dungeons. Healers for example see a DPS (archer) pull a monster to the side and the tank does nothing but stand in AOE's and tank that 1 monster he initially grabbed, that's not how it works. Tank is close enough except they don't stress test you the slightest bit, they should give you a taste of double pulling, it's so annoying to having 2 DPS with AOE abilities but only having 2-3 enemies infront of you, pull the 2nd group which has another 2-3 enemies and maybe pop a cooldown ... which is another thing that the Hall of Novice doesn't tough upon, Cooldowns ... people don't read their tooltips (or rarely do) so they'll never pop "Rampart" or tanks try to single target put emnity on each individual mob ... use your god damned AOE, it's free, it's not like we got TP to worry about anymore.
@@DarkDyllon True, but first time I took my Gladiator into one of the 'Fisher-Price - Baby's First Dungeons' someone kindly told me to spam my aoe and I learned it right then and there. XD
I'm loving FFXIV. Coming from WoW, FFXIV's story driven levelling was AMAZING. I also soon realised the players were insanely friendly and had good attitudes, and to date (3 months) I've never had a bad Duty Roulette party whilst levelling. In retrospect, I think this may be a little bit because I play on the Japanese servers (playing from Australia) - I find all the Japanese players I've partied with have extremely good etiquette (e.g. always waiting during cutscenes), and apologise for the tiniest mistakes. Non-Japanese do this too, I just find its more so with Japanese players. You'd think due to Duty finder matching lvl80s with low-levels you'd get some resentment, but I more often find them to be helpful, helping new players, giving tips etc. It's just an AWESOME game.
I just started playing this game almost a week ago and I have to agree, there are some really nice and helpful people in this community. I've met a few people that actually gave me some tips about my role. It was super nice and gave me a really good impression.
Once when I was lvling my AST I went into a dungeon with severely under-leveled gear and didn’t realize. I was struggling to keep heals up as a result, and after a few wipes a party member asked me what my gear ilvl was. I checked and told them, and the group explained what the problem was and that I should go to Idyllshire to get the right ilvl gear after the dungeon. Nobody got mad or flamed me, it felt so surreal b/c I was expecting that when I realized my mistake. In general I’ve played with ppl that are quite patient and understanding, and that makes me feel more comfortable experimenting/trying new jobs and whatnot, which in turn has amplified my enjoyment of the game. I don’t feel as restricted to certain roles or builds out of fear of backlash unlike other games and it’s absolutely liberating.
For the record I never played many MMO’s before this, rather I had spent the last year & a half playing GTA V (& offline jrpgs) and each day I felt more miserable w the community, the friends I was playing with, and just how repetitive the toxicity seemed to get. Given that’s to be expected w any shooter or game heavy on pvp I suppose, but I felt I was losing my interest in playing w other people altogether. When I wasn’t doing this I was leveling my ACN & LNC on my free trial w XIV. I wasn’t playing it very much, but the few times I did play w other people in trials or dungeons, they were very constructive, helpful, even very funny and nice in some cases. Then I saw an FMV some players on Sargatanas made to a Madeon song I really liked, & something about it really clicked w me on just how close and bonded this community can be, so it inspired me & I bought the complete edition this passed December. Five to six months later I’ve never been happier playing a game online 😋
As a new player to the game, and MMORPGs in general... I've seen a lot of toxicity in sports video games and fps games. So coming to FFXIV, in learning a completely new game, i was expecting a real sharp learning curve, and to feel that same level of toxicity... Ive been playing over 2 weeks now, and still waiting for the shoe to drop. In other news, i was a paladin standing amongst the Dark Knights in Uldah. So, I'm pretty sure the shoe has literally been placed down somewhere and forgotten about... Also, if i dont have a lot of time to spare, i just log in to go to Uldah to see if there are still Dark Knights assembled there...and sure enough, they are.
Yes there are some TOXIC PEOPLE,
But IN GENERAL, our community is NOT TOXIC as the good vastly outweighs the bad.
The number of yall rushin to the comments like "But Zepla said FFXIV had no toxic ppl in it??" are really tellin on yourselves, please watch the vid first 😂
I’ve met some horrible people playing this game, especially recently when people who don’t usually play are playing a lot more 😬 but overall it’s a positive experience in this game and I feel lucky to be in this community 💖
@@mallicite136 the recent events have really brought out the toxicity more than any other time imo. Especially among those who "dont" play the game consistently.
This game is highly toxic I have met more toxic people then nice people everyone is in such a tight click it's almost impossible to get in-game content parties unless you know someone I have given up trying to play this game and enjoy all the content I play well but still can't get a good team or decent people to play with
moghq sounds like you might be the issue here pal... Especially when you’re talking about not finding “decent people” to play with. Perhaps chill out and be nice to people and they’ll be more willing to play with you.
@@moghq Try joing some new FCs that are looking for people to join. I'm sure you'll find a group you feel comfortable with.
I've been in so many dungeons as DPS where the healer immediately apologized for being inexperienced, rusty or tired etc. and the tank goes like "Don't worry about it" "please tell me if I pull too much" "I'm not that experienced either, so let''s both do our best" and they go on and on encouraging each other. And when the tank dies both apologies instead of blaming the other and at the end they go "Hey, you did it! You were really good!" and it's always so wholesome, I could die.
But if you die, you stood in the fire
Thats me whenever i go into something new as a tank as usually tanks and healers really need to know the mechanics more than dps, so im always like hey first time here just so they know and gives them a chance to tell me what i need to do, if its necessary
The first time I tried healing, I let everyone know I was new and hadn't healed a run before and sorry beforehand but I'll do my best. The tank said okay, and the dps ran off and constantly just told me how much I sucked. The tank stood with me though, at least. We get through the end and I apologize again and just get told to stop trying to play healer...
Not everyone is toxic, but there are a lot of toxic people in the game...
As a newbie healer, I was scared people would get mad. No, everyone was so supportive saying "Don't give up! You got this." This really motivated me to keep playing WHM. I can't handle huge pulls but I'm trying and so far not a single person whined about my lack of experience.
Yeah I’m a ninja, being playing the game for 3 months now and nobody ever gives you shit for anything even if you get killed way too often in a dungeon (Everyone can have a bad run alright ?! 😓) they always “thank you for the run 😊”, the community is like wwaaaaaay too patient and nice it’s almost scary 😭
Square-Enix Mod: “Yoshida-san, the community has a problem!”
Yoshida: “What? What is it?”
Mod: “The... ass”
Yoshida: *removes glasses* “By Hydaelyn”
That is precisely what I've pictured. Ha ha ha ha!
hahahaha, genius!
lmao
Yes give me bigger butt plz, how can we save the world with such a small butt?
@@zeehero7280 maybe a bust slider, it's sad that you can only get up to a B cup
My theory: Everyone who can get past MSQ is a patient soul.
From the very beginning at that lol. What a ride.
This is actaully very true!! The MSQ is a hurdle that pushes a lot of of people away
i tend to just afk most of it
@@CirqueitOfficial Then again, many people in FFXIV wouldn't stick with the game if the MSQ wasn't there. The ones that complain about it are generally only halfway through ARR or have finished it, while not having finished the expacs. Except you then maybe (I already know your reply).
the 100 quests... arr why...
A week ago I went to my first lv50 dungeon as a WHM and my ilvl was quite subpar; I was having trouble keeping up with the tank's super heavy pulls, but I just thought it was normal for a semi-difficult duty. After an unfortunate wipe by my flustered blunders, the tank stopped for a while and told me, "ah yeah. Let me find you after the run >.>". I brushed that off as a joke/banter, but we proceeded to get through the dungeon without any big hiccups (maybe almost a boss wipe), and we all went separate ways.
What I wasn't expecting was, the tank and their other duty duo actually found me loitering around the Lominsan markets and gave me a stronger weapon. "this should help you clear duties easier", they said. It felt surreal. My online interaction experience has been a source of frustration more often than not and i'm just used to toxicity, but this is just.. something else.
It's one of those little things that makes your day better. And I'm really grateful for it.
I've done something similar, as a whm I once encountered a tank that was doing everything right, he just was severely undergeared, I was pleasant during the dungeon, healing him as best I could, and after the dungeon, I sought him out, said hi, and made him an entire gear upgrade set right there on the spot, gave it to him, and wished him well. I don't even remember his name, or if I've met him since; but I just wanted to give him a good shot at the game.
So wholesome TAT
I had a similar problem but my tank just straight up left the duty after a wipe... I felt so ashamed for not being able to heal him properly...
I've done something like this a few times now. It always felt great to set someone up for success, especially when they're trying their best and aren't a bad sport about it.
I've made a few gear sets for sprouts who were just picking up the game and were struggling with their gear
@@chiirichan2847 that reminds me of the time i was playing sch and was busy making sure the tank and dps survived a big pull, so i wasn't using art of war... so the tank hecked off just as we were finishing off the pull. we sent out the call for a new tank, but the two dps and i decided to see how far we could get without a tank. we had a couple close calls, but we kept the pulls small and i was able to help by sneaking in a few AoWs in the middle of each fight. we beat the rest of the drowned city without a tank. it was brilliant. so if you lose your tank ever, don't worry about it. you can keep going if you're careful.
What i find very fun is while in the open world leveling my gatherers i often come across some new players who are fighting something just outside of their level range to fight. I watch them to see if they can kill it but if they’re gonna die i switch to my white mage(80) pop a regen on them and say “your immortal now, kick its ass.”
I love you for this. Someone did this for me when I first started playing and it just opened my eyes to the community. I didn't have to play alone. We could help each other.
Now that I'm max level(an rdm) with some crafters and getherers getting up there to the point where I can make nice things for people, I go to the starting towns, make spears, staves and other items and try to catch as many people who are using low level gear and give it to them.
I have the top most class of my list as paladin (only level 70 right now) and I am working on leveling miner, as I am wandering around La Nosca at night a newbie runs past with a group of enemies on its tail. I change classes jump down and CoS change back and run off.*
Someone did this for me this week, it was so wholesome
When I first start over 2yrs ago someone raise and healed me randomly in the world when I was struggling, now have a high lvl healer I go around and help any new sprout I see. I have been there I want to see them succeed.
That's nice, that's really wholesome x3.
FF14 is the only place i found that people greet everyone in the begining of a dungeon.
I remember playing a duty finder once where some random dps was complaining the tank wasn't pulling enough (I was healing). Thought; was bound to run in to a mildly toxic experience at some point. 90% through the run they apologized said they'd had a bad day and shouldn't have taken it out on us. Jaw hit the floor, not seen that in 20+ years of online gaming (recognizing their own problem). Basically turned into a group hug and we cleared the boss flawlessly.
Tell me that could happen in WoW...
Gareth Davies how long ago was this since i have literally experienced the same thing and I was the tank.
I've actually done the same thing once or twice, I'm having an awful day, in a shit mood, and I snap at someone- but I'm a card carrying crown wearing mentor- so I right away apologize since that is no way for a mentor to act.
I've been here, too. Was having a bad day and all I wanted was to come home and enjoy a nice relaxing time on FFXIV. But those bad events in my day were even tainting my FFXIV experience. I noticed that part way through the fight and apologized. That party didn't deserve anything I said >_<
They were super understanding, too. And it's sad, because I knew a lot of the things going wrong in the fight were my fault for not thinking straight (which just led to more mistakes, which tilted me further T_T )
If that was me, in any of your games. I'm sorry again. I try to stick to solo content now if I'm having a bad day because of that experience. I don't want to be the one to bring negativity into this community and I don't want to drag down anybody's experience with this game, especially new folks.
@@Monius13 If it was on Crystal it could have been, but I totally forgive people who sincerely apologize.
@@zeehero7280 nah, was on Famfrit, Primal. I'm actually kind of glad I'm not alone, though. I know it's easy to say everyone has bad days, but I'm the kind of person who really tries to watch how I talk to other people. So if I'm being rude in any way I feel really bad about it. xD
Edit: I'm not sure what server everyone else was from, it was so long ago now >_
The thing I love about this game is that up to now, it's the only game where if I let people die as a healer, I get apologised to instead of yelled at.
And sometimes it's my fault for not being able to keep and I say sorry anytime I let someone die but it's nice not getting yelled at for when I mess up
I have Swiftcast on standby for moments like that. @_@;
Yah people will usually admit to messing up a mechanic or failing to dodge an aoe. Its not the healers' fault when they have to heal the tank after a tankbuster and I got hit by an avoidable aoe.
I know right?? A tank died once and it was my fault because I zoned out and they said sorry??
SAME. I'm slow on a ben, or I'm lazing around and don't expect big dmg to come out and almost every time the tank apologizes to me. Or at the very least says it nbd and it happens to everyone. Big difference from when I'm playing support/heals in any other game.
@@spicoli2801 for me it's that I'm a retuning player, haven't played since November. I main astrologian so I'm still getting the hang of things again and I'm sometimes fairly slow at managing the whole team heals.
Still on heavensward, I'm worried on how I'll do at higher level content 😅
i'm a relatively new player, and i picked up the extreme trials from urianger and discovered just how... extreme they were. i wanted to just finish the quest so i could stop feeling like urianger was waiting on me, so i went to the party finder, checked undersized party and wrote "i'm new, i just want to finish the quest, pls help". as soon as i pressed enter my party filled up with lvl 80s, who DESTROYED the trial for me and congratulated me when the mount dropped. they were so friendly and i will always appreciate it. like, they didn't HAVE to come and beat up an extreme trial for a newbie, but they did anyway!!
Everybody knows the real reason the community isn't toxic: Tataru.
I swear this thigh-high woman is the only thing keeping this realm together
She would kick all of our asses if we were toxic
TRUTH!!!
She's trained as a spy, she'll track you down and lay down the smack on you if you misbehave
"Did that little turtle just insult me?"
Personally I find one major psychological decision the FFXIV devs made is to generally avoid having a faction based game like WoW and many others. Humans tend to form groups and if the game puts built in opposed factions with the ability to target another "side", they will use that as an excuse to be as mean as possible because "Hey it's part of the game." Some will take this in a mild, non-factional way and some will be extremist other faction haters. This increases animosity overall in any given game.
Japanese culture is more about community, US has rugged individualismz. If you are a toxic manbaby in Japan you would be a disgrace to your family, in the US you can become president.
@@Gee-xb7rt I had this direct experience only once on a Japanese server where I started. One person in a crystal tower raid in ARR was giving me a hard time at the end because as a Bard I didn't boost their magic damage properly. (I was pretty noob)They were right and I apologized but they wouldn't let it go. Everyone else told them I apologized and to be nice. but they wouldn't. In the end the raid gave me their commendations because I was sorry and was graceful about it. They didn't like the other player being so disruptive about it. (Note, I know a lot of conversational and some gaming Japanese so I could follow.)
Basically no one in WoW cares about the other faction, world pvp is not a thing anymore and has not been for years now. The factions have 0 impact on the toxicity in my opinion
@@Muftaay Just saying it did when I was there.
I would like to say your faction thing strikes a chord with me because of the no factions ff14 has always had one coherent good story (after it hit its strides of coruse) but with no need to make two diffrent campagins or have one side be the badguys to the other it isolates the negativity out of the game like the story for any expac that does not have the horde and allys against a common enemy is not the best
Multiple times when I've done FATES, the strangers I did them with would do the /cheer and /clap emotes to me. It's tiny things like that that make the community so wholesome.
The other day I /wave'd at someone who was sitting randomly behind some boxes quite a bit away from the front of the dungeon I was about to queue for (I'm a new sprout leveling). I went over to the dungeon entrance, queued up and turned around to see them standing there and they /wave'd back. It was the most wholesome interaction I've had so far in FF14.
One thing i discovered after getting mentor and all 80's, is that the most fulfilling thing is helping those who are new in clearing the content that brought so much joy to you. Grinding away at jobs, getting achievements, none of that is as satisfying as helping share the joy :)
.
I also think the RP aspect is a huge part- your character has a legacy- more so than in other mmo's in my experience; when you sink 2000 hours in ONE character (thank you multi-job system!) you FEEL like your character, and you thus reflect the character you idealize irl.
I agree! I got all 80s in everything, got my mentor crown, and I sometimes just log in to chill and answer questions in the Novice Network.
They arent toxic till someone posts they bought a level skip haha
The only time I'd use a level skip is making a character for a story idea after having beaten the game.
I bought one but to be fair it's because I couldn't switch my old main from when I played before to a new server a friend of mine started playing on and I am currently working 50 hours and trying to clean up my house and buy a new one within a few months. I just don't have the time to grind all over again rn.
Also I've beaten the story up to halfway through Heavensward like 3 different times. I think the big difference is if you try to learn and truly understand how to play your class well first before you just jump into endgame content.
I've level skipped 3 classes. RDM, WHM and BLM. Granted that last one was my friends doing, he forgot to log out of my account on my computer and mindlessly bought it.
However, I watched guides and dungeons as them as well as asking people for assistance. Especially with BLM.
And even then, people were super helpful and nice. Mostly just said to do duty finder and find your flow there.
I level skipped and story skipped a white mage. Did fine healing everything. Just watched videos and read links about how to play the class. Then I did the skip. Same for SAM. Honestly don’t have much time to spend doing older content for MSQ is why I skipped. It’s not bad to skip 😊. Some of us do it for a reason, but we at least know the basics first 😂.
For me I bought 3 level skips a lancer Archer and I believe Ninja. For me though I bought them due to the fact that I have completed HeavensWard heading in to stormsblood and 95% of my classes that I didn't main were like level 20 or lower So I had a very few classes to play with and the classes I were it was playing with were getting stale but I still read the descriptions matron I knew what I was doing and talked to someone how knew the classes
The idea of hearing "we're a good community" and that fulfilling itself reminds me of what I've heard called the "first litter" principle basically when things are kept super clean, far less people want to be the first person to make it dirty
This also works in management. I ran a department for 3 years without a single person taking sick leave.
Nobody wanted to be the 1st, all of us worked at least once with a temperature 😂
Anyone who claims we are the best or good, usually aren't! Ff14 community thinks they are awesome, but they have turned the game woke the last 4 years and its gone to crap. The game panders to the woke crowd and lgbtabcd crowd, meaning people with a normal brain are over this game and the community
As a WHM main, when I die in a dungeon, the whole party will start to slowly dying after me and we gotta start the boss all over again but instead of getting yelled at, people actually gave me constructive feedbacks, tips and were really nice to me. As a support main in almost every game I play, this is sooooo nice.
Same with me. I'm WHM too, I died 2 times in a dungeon just a moment ago I was scared ppl will get mad at me but no, a player said to me 'stay calm, it's okay'
uwu
(Sorry for my bad english)
@@chappyllama4445 No way!! This happened to me too just this evening. We were running Mt. Gulg and I made the stupidest mistake and died causing the whole team to start over but everyone was still so nice to me.
@@Littlehangingbear sometimes I feel guilty when everyone is still nice to me even though I keep making mistakes haha
But I'm glad playing this game, people give us time to learn even give us some tips instead of just yelling to our mistakes 💕
Have had the same experience. Even if someone dies because I messed up my heals, I'll apologize and they'll say it's ok and then still give me commendations. It's all real wholesome.
@@Silversky1113 oh yea this is super true! Making them redo the boss but still get commended amazing community, really.
I'm not one to generally comment or read comments, but here goes:
FF14 has no unwarranted competition. At all. There's no open world pvp, there's no competing for resources, no competing to kill a world boss, nothing like that. Not in ways that affect others anyways. If you participate in a hunt target kill, you get credit. If you find a resource, no one is going to take it from you. If you use PF to make a group, it automatically sets loot rule to evenly distribute the higher end gear (not counting the things it just hands out) with a way to lean the loot towards the role that can actually use it.
This lack of competition even trickles down to the market board and the way players interact on a general level. If I go to the MB and look for iron ore to grind out some crafting, I can buy it. It isn't buying something someone hoarded and rewarding them for the behavior and skill at being faster, but paying them for their time and effort. This trickles down into crafted materials, which changes the mental attitude of how those items are viewed.
In short, the gameplay itself builds the positive community. It's nothing about "you got that instead of me", it's all about "you took the time to do that. Cool."
I glossed over PvP because you have to want to go face other players, you're not always watching your back for someone to kill you.
I know this is an old thread but this is exactly my experience after playing for 10 months on a WoW classic PvP server. Well put!!!
@@kanebluenova258 I'm glad you agree! Every MMO boils down to player interaction experience. If you just wanted a good story, good graphics, or good core gameplay loop, there's plenty of single player or team games you can play with your friends. So when considering what MMO to spend monthly fees on, you need to consider what you want to put in to the community, and what you get back out of it. :D
no faction war bickering on which race or faction is the best. honestly one big thing im so tired of with wow
@@deezmo2022 Right? In FF14, you have to be anal levels of min/max to care about racial stat bonuses. "But it's .039% more efficient to tank as a lalla!" But a better player can always outperform that small margin. So being good is much better than planning well.
@Michael Fox I know. I was using it as a more universal example. Not everyone plays this game, but can relate to needing to get simple materials. :D
As someone who played League for years, actually being able to talk about how to play the game with my party members instead of just triggering rage storms was almost unsettling.
ikr
LOL was the only game to date that I've left because the community was so toxic
As a raider i can kinda remember being bad at the game and having really nice players help me out. So i guess i just like continuing that chain of kindness. Don't get me wrong Toxicity is there but it's mostly directed at players who are overconfident and wrong/ other players who bully on newer players. Well that's just my take on it. The raiding community is also small now as it is and i would love to see it grow.
And then, the thought that they might be WoW refugees comes to mind. Ha ha ha!
I want to get back into raiding, but I never could find the time to get back into it, but that I have the free time I can't seem to find a group. Makes my little heart ache.
honestly, im not great at the game, and the high level raids are really intimidating to me.
I began playing FF14 recently and it's my first MMO ever, so you can imagine how bad I am at the game. Everything is so overwhelming and I get really scared of screwing things up when I'm playing w/ others players, but everyone that I've played so far is so nice and understanding.
FF14 is woefully lacking in the raiding scene unfortunately. I did enjoy the game but eventually there isn't enough to do :(
I actually think the intense focus on the story is what tends to weed out the folks who are more easily triggered into being jackasses.
Higher barrier for entry.
see but thats the funny part... wow has a really in depth and deep story.. just noone bothers to read the quests or the books n stuff.
Alteric Jeske Maybe when ARR gets squished the toxicity will rise
@@confidential5743 I just finished arr msq less than a week before it got reworked... They really drag it out with fetch quests
@@astrobagans6182 Yeah for sure, I just finished post ARR msq as well a couple weeks ago and it was pretty bad lol
@@confidential5743 the story was good. It's just all the side stuff they put in. Like when you're trying to get info on how to fight Titan and it sends you on a huge fetch quest
The first Whisper i got was with lvl 19... "Hey, i see you are new to this game :) do you need some advice or someone to help you with something?"
I almost cried.
I got that whisper at about lvl 45 and the advice pretty much tripled my dps. Haven't had any since lol.
@@stabbybear3293 well lvl
Until you realized it was a pedophile or creep wanting to crawl into your life.
@@LetoZeth Oof. But you are not wrong.
Are you OK
When I first started the game back when Heavensward was in its first year, I remember going into the Praetorium for the first time in duty finder. This was before cutscenes were un-skippable and nobody had any obligation to wait for anyone to watch them. However, I got matched with the most patient people in the duty finder. They told me to take my time and enjoy the cutscenes and they waited for me outside of every boss encounter.
When the time came for the showdown with Ultima weapon, they told to to kick off the fight with a limit break. Up until that part of the game, I thought there was this unspoken rule to save LB for healers and panic situations. I was so surprised and I ended up making them wait because I had to find the action and put it on my hotbar.
I remember the feeling awe I got from it, and at the end of the dungeon, they told me I did a great job and wished me well on my continued journey through XIV. I've never forgotten their kindness, and they inspired me to help others with the same kindness and patience that they offered me when I was just a sprout.
After watching the No Clip documentary about this game, I was filled was so much more respect and admiration for the team behind XIV. Knowing how hard everyone had to work and how much passion went into making this game the best it can be made me appreciate everything it has to offer even more than I ever did before. XIV is one of the few games I've played in recent years where I can feel all the love that went into making it.
My experiences coupled with the respect and admiration I have for the dev team motivates me to be a better player. After everything Yoshi-P and his team have gone through, it only seems fair that we show appreciation by being respectful to each other in-game and out of the game.
I might have ran into u a few time or might have with all u peeps name was and is still Aya Saionji(famfrit) :)
Meanwhile, my first run when I asked everyone to wait for me to watch the cutscenes, they called me names and said 'youtube exists dipshit' (word for word)
But eh, it happens
@@yukidarake5304 famfrit REPRESENT soleryn tumoton
I has something similar when i played trough all of the game last year, when at a dungeon or raid, as long as i said it was my first time, pretty much anyone would wait so i could watch the main cutscenes, and i love that about the community.
Even last night when i was in a random raid for Coil of Bahamut turn 5(Twintania fight) it being a complicated fight, we wiped alot but it went better and better and even with the wipes, nobody complained, everyone just wanted to learn the mechanics and beat the boss,its what i love about this community.
The community has grown alot and I also wanna wish veteran players will continue to help new player out in all the way we can on being nice and friendly in the environment/community of ff14. Same goes for the new players hope for the best on both sides. Looking forward on running into u peeps one day in game on game or just dungeons etc!! Happy gaming. :)
Many of us played FF9. The main character's philosophy was "you dont need a reason to help people."
*Stabs self with sword of wholesome*
This exactly. I grew up playing this game and I think it had a major impact on me as a child.
@Vayne Carudas Solidor this comment hurts me physically and mentally.
ff9 good.
Zidane is the greatest. I named my kid Zidian based on him. She totally helps ppl all the time.
@Vayne Carudas Solidor There are no rabbits in FF9. What game were you playin?
HUGE plus for me personally, every time I have to go out for a "collect X bear asses" I don't have to grind for freaking hours because RNG doesn't love me. I need 5 items? I go kill 5 mobs and get those 5 items and that's that.
One insidious mechanic in a lot of those 'collect bear asses' quests is lowering the chance to drop the item as you get closer to completing the quest. I'm so thankful that doesn't exist in 14.
I'd imagine theres people who quit over zhevra hooves and goretusk livers in wow.
In some cases this annoyance creates incentive for player interaction though. I formed parties and talked with many people in classic wow because we could farm these damned bandit bandanas quicker that way. In ffixv Im yet to have a single human interaction while levelling in the open world.
When you grind praetorium you know the pain and emphasize with your fellow player
how very glib
Why do you choose to fight?
A wholesome confluence of untold proportions must needs be brought about, and THAT will necessitate the PRESENCE of the KINDNESS.
I aggro everything and die just to feel something in praetorium
Empathize
I'm used to seeing the bad eggs, but one of my biggest imprints on this community was this one guy that I partied with when I first started tanking. It began with me, a healer man, wondering "What's it like on the other side of the party? I've always healed..." So I decided to pick up a sword and shield to find out. It was during Stormblood, had the Tank Anxiety and all the motions of "HOW DO I HOLD AGGRO" panic when Tank Queue finally dropped me in. I openly expressed my nervousness, and this lala stepped up and walked me through Tanking 101, making for one smoother-than-expected tank newbie run for me. I never saw the lala again, but he told me to keep it up and I can be the Dungeon Dad (my character's a dude) someday.
Wherever you are rando lala, you really pushed me in the right direction into taking up tanking.
That’s weird...when I took up tank to get more company seals, I didn’t know how to tank and a lala gave me a quick rundown before we even started and it went great. The lalas really are the best tanks
I was doing one of the first dungeons and a lala stayed behind to teach me through the basics of the game... I am also a lalafell
Bro, you met Yoda
Tanking has become my favorite role in 14 BECAUSE how fucking supportive people can be.
Like my short time in WoW made me think "Ok if I don't do perfect pulls I'm gonna get kicked"
And it just...never happened
I mean FFS I once had a guy tell me to use skills I wouldn't get till PLD (It was the first story dungeon and I was only Gladiator) for most of the dungeon until the boss, then he realized I wasn't PLD yet and *Apologized*.
...When do people fucking apologize in these types of games for that? If this had been WoW I would have just got hit with "Skill Issue" and gotten kicked.
I started playing a week ago on Faerie (also just found this channel and watched 3 of your videos so far and they're super great!) and I've noticed that everyone is so friendly. I can emote to random people and I almost always get a great response. It feels very alive compared to most MMOs I've played and in the week I've been playing I've made 7 friends online. The community is one of MANY reasons I've already purchased 90 days of game time.
Toxicity is much more prevalent in end-game content. Not knowing every mechanic, not understanding every ability for every class - that’s enough to invoke significant toxicity from higher-tier raiders but otherwise I’d say I’ve not met really any toxic players in FFXIV in the 4 years I’ve been playing.
Yup another part of the game is that to get nice gear you dont need to do the very hard stuff
But even then alot of end game people are chill
Wasn't expecting to find mmobyte down here, it's always cool to see a youtuber that you watch comment to another youtuber that you watch idk maybe it's me
ive only met people on DF like that when its new trials/raids and consecutive wipes happen. that said, it's also in that same place that i've had the best experiences of people cheering each other on and celebrating together upon success.
On the other hand, there are those players who care so little about their roles/class/teammates that they are hurting their party in their "toxic casualism". I'm talking about tanks who use little to no mitigation (adding extra work on the healer), terribly undergeared players (mainly sucks if its a tank or healer that is undergeared), and just nasty players who are "I play my way and my way only, and I will refuse to contribute if you don't do it my way" (I don't think I need an explanation on this one). I have the misfortune of finding more of those toxic casual people in daily roulettes and regular dungeon stuff. The toxic elitists are usually in party finder, doing end game stuff.
@@sniderealism2410 for the undergeared part they can maybe be people who are leveling a new role so it's bad to call them toxic, i mean if the gap is not so big like if it's not 100 level, an healer once give me the fault(and quitted) for 10 levels or something like that
I have a theory that FFXIV's friendly community is somewhat self-sustaining in its friendliness because right from the start, people tend to be kinder. My first dungeon runs when I was a complete novice were full of patient, encouraging people, or at least people who were chill enough to be "lol it's fine" whenever I messed something up. And I've always made an effort to pay that positive attitude forward. Humans are social creatures, and we try to reflect the behaviors of those around us. When you see positive behaviors modeled around you, you tend to think that oh, that's how it's done here, and you consciously or unconsciously try to do the same.
What I want to know is how the all this positivity got its start! The structure of the game, with commendations and newbie bonuses sure doesn't hurt, but there must be something about FFXIV that originally attracted people that are decent. Maybe the passion required to be on board with the redo from 1.0 to ARR required a certain amount of that? You need to have had a lot of patience and a lot of faith in the game to have held on through that rough patch. Maybe that was part of the groundwork for building a healthier, more positive community.
It's possible is because XIV attracts FF fans and jrpg players who don't usually play mmo, so the approach to the game is different
@@furanpyon Maybe but then you'd probably expect the same from ESO, which isn't as openly friendly in my experience.
Wait until someone in novice channel gets triggered by random thing and the entitled mentors will start ranting about random rules they came up with.
Power, never give any human power or they will abuse the s--t out of it.
Absolutely correct, every encounter with a toxic person makes me personally less inclined to make an effort to be nice to other people. after all, if they wont make an effort to be nice to me, there is no reason to do the same for them. If someone wrongs you when you've done nothing wrong to them, they do not deserve kindness.
Sometimes there are exceptions, times when it can be forgiven. everyone has bad days, especially me. Other times that person is just a jackass through and through.
When two people eat a good cake, they both can agree with each other that the cake is good, when everyone agree with each other on one ore more than one things, there are not many ominousity. The game is the cake and the cake is good, and we all agree that.
I actually LOVE the lack of dps meter, I feel like the dps meter adds a layer of meta toxicity, where if you arent meeting numbers etc you WILL get flamed in WoW
I mean, most ppl still use ACT. So they will just kick you for severely underperforming without an explanation if they will want to.
@@MT-so2mk Maybe, but they risk being banned, and usually if that was to happen, it would be in high tier raid environment, never come across an ACT user that has announced they are using it, and especially never come across one that uses it to harass other players. IF more people are using it now it's most likely because of the wow refugees being used to having dps charts, and look how those turned out.
@@azza9423 That's why you'd just get booted from the group without an explanation. And yeah, I am talking about harder content, no one cares about your dmg in most of the stuff. And you can't blame wow refugees lol. ACT has been super popular before WoW refugees came to FF. Also toxic ppl will always find ways to be toxic. Good players will use the data they get from ACT to improve. Also it's thanks to ACT that we know the jobs are so well balanced, hence why ppl just play what they want.
hmm...so...there's this thing...its called...
@@MT-so2mk thats happened to me before 😔😔
When tanking as warrior and someone is being toxic, I just start roleplaying a dumb warrior. "Me hit boss now" "hehe axe go chop chop". Normally defuses any toxic behavior and makes me pretty happy
me not that kind of bun
The Chad Warrior "hehe fel cleave go brrrr"
Genius :D
That’s genius 😂
That's too funny! I wanna try out WAR now just to do this. Ha ha ha!
I'm new to tanking and I get super embarrassed when I don't do what a good tank does. So, this might help. Ha ha!
It was the same with FF11 the community was just amazing. Also I think the lack of open world pvp for some reason keeps the toxic folks out.
anydaynow I’ll never forget all my ffxi friends and the adventures we shared. Some of my fondest memories are in Vanadiel.
1000% agree!
God damn. FFXI for sure. While -most- of the people in XIV aren't complete douchebags... at least, in lower-end content, that's about all I can say about 'em.
Would never play XI again, but I miss it. Ha ha.
This! I've noticed toxicity blooms in PvP centered games way more.
I feel like the FF11 community was so great because of how much the game demanded teamwork to get anywhere in the game. My roommate still plays and I catch the /yell chat on it occasionally. It is an absolute shitshow. People are in heated political debates at any given moment, people trolling etc. Also watched him go lvl 1-99 in an hour so maybe there is some correlation there.
Other communities: "Why is the __ community so toxic?"
FFXIV Community: "Why is the FFXIV community not toxic?"
IT can be not always
It's so smug and self righteous, and the title just fits so perfect with the community. I bursted out laughing when I saw it. This is the worst delusional community I've ever seen in my life.
@@db212006 its hard to find an MMO with nicer community. and i've played mmos for ~20 years. lost count how many i tried. and the main reason of lack of toxicity is lack of open world pvp. SE treats pvp as a small insignificant mini game. PvPers are the most toxic demographic and SE knows it. ~95% of competitive pvp (feast) chat were insults, so SE simply disabled typing in party chat and replaced it with prewritten phrases with no negativity. So they know pvp is cancer and they try to contain it and keep pvp just as a feature, but not main reason players join the community.
@@vytasffbismarck7001 I play FF14 too bud, but there is a huge difference between the players IN GAME and the people talking about it on forums, comment sections, twitter, reddit, ect. It really is the most elitest toxic community I've ever seen and its not even close. MOST TOXIC COMUNITY EVER SEEN EVER IN ANY FANBASE EVER OF ANY GAME EVER.
@@db212006 lets not exaggerate. there are toxic ppl in FF and most of them might write shit in forums because forums serve like a good outlet for bitching about something you dont like. they dont represent majority of people you will encounter in game and certainly arent the most toxic in the world ever. any pvp game voice communication beats them easily
I tell myself I am a moogle everyday and I think it worked, kupo!
Kupo!
what can i buy with 20 kupo badges
As someone who came late into the game I can't talk about the early days and a good foundation surely helps to ease new players into the world.
I played WoW as a active raider from vanilla to WotLK and after that visited every addon just as someone watching from the side, exploring content and from time to time tried to enjoy higher tier raiding again but couldn't get into it anymore.
I want to talk a little bit about the game design and what I think really helps to be nicer to each other. It's the sprout and mentor system. You know someone is new, you get even a message if its their first time in the dungeon. People are more aware instead of assuming everyone knows everything.
But also the slower combat probably helps to adjust to what is happening. Clear indicators about stuff happening. There are universal things you learn and can even use in a fight you never saw. It gets more complicated for sure but people learn new things through their leveling experience.
Compare that to WoW where you can level to max, not know anything, don't have any addons, get gear that is better than M+6 and now you want to jump in to M+7 to get better gear. Well good luck if you never had to think about anything before.
And not having addons solve the problems of combat design for sure helps the game designers to think about how they convey the design to the player. Give them tools that helps them to get better. Understand better what is happening. I don't talk about savage, that is something else. Just the normal modes. And even that sometimes needs players to work together and learn.
Roulettes are also neat, people get rewards that they want and help low level players. Helping them is often more beneficial so everyone wins?
The issue is, Square doesnt have anything to teach newer players to know their class. Half the time a sprout will not go through the Novice training (and get the Brand New gear set that sets them up to level 20). So you'll see casters not using their whole toolkit and often spamming the New spell thinking its the more damaging spell. Same with Healers and tanks, not using offensive (healers) and defensive (tanks) frequently.
Learning the advance mechanics is pretty much out of the question when sprouts have yet to even understand the fundamentals of their base set. This is where guides come in from the community. However when the community gives pointers its often met with resistance by the new player...unless that player is willing to learn.
@@everyonethinksyoureadeathm5773 I get the feeling that players that are just there to aimlessly button mash and brainlessly freestyle their jobs aren't the ones that stick around. It's jsut so much more fluid, rewarding and actually sustainable to use your skills effectively and there are plenty of instances where the solo content basically spells out key knowledge for you and forces you to feel for yourself what the benefits are. You'd have to be pretty determinedly bad to wade through all that and still be there at the end.
Of course there's the level and story skip options, too, but again if not for at least some appreciation for the systems and mechanics, why stick around? A crappy player unwilling to learn the basics probably won't feel much affinity and eventually just stops playing. You do see the occasional total facepalm in the lower levels, like a black mage spamming blizzard and nothing else, but compared to all the other times where people work together with nary a word, are willing to tolerate normal errors and slipups, and help out rookies... I can really say I feel pretty 'safe' trying out new things with no real preparation, and I find it fun to boost other people through content I known fairly well myself by now.
There's a kind of joy in cooperating through the non-hardcore stuff with totally random players and seeing it play out somewhere between a total clusterfuck, organised chaos or a smooth dance depending on how the group is doing, or even seeing a total chaos turn into something resembling proper coordination.
I love this game and it's community as I've come from wow, healed all throughout wow since release and decided I want to play white mage in ffxiv Literally the entire reason I picked up this game, so i'v been going through all the content trying to be the perfect healer basically XD I tried my damn hardest not to fail a single mechanic, or let a single person die to give the people im playign with the easiest time available. And then I was doing a dungeon earlier and a little pet dropped that I wanted and I managed to let the entire group wipe because I got stuck in chat asking the party if they would mind me rolling need on it because i'd feel like a dick if I did and somebody else wanted it.... Despite the fact that I got them completely wiped they still all unanimously agreed to give me the pet and apologised for getting into a fight and dying. As if it was their fault I was typing instead of healing XD That would never happen in wow. And they all commended me.... People are too nice in this game.
Cherish that pet as a reminder of that party
That is so amazing! I just started FF14 and hope that I can have those moments. (Maybe not the Wipe)
I love this.
I've seen toxicity only at both "ends" of the game. I.e. in early ARR dungeons while doing roulettes, or in late-game Savage/EX content.
Side note, don't mark your parties as "[Practice] fresh prog" and then lose your shit when people mess up mechanics once. People can mess up even after watching a guide, hell, they can mess up even after clearing a few times. If one wipe makes you screech at people and tell them to uninstall the game, consider not joining/making practice parties.
There's just something satisfying about painting the walls red with Mustacio and Agrias, and then seeing a couple DPSers bail after 1 TG Cid wipe, all to be replaced in less than a minute, with two more sessions of wall painting in lieu of a relatively quick clear.
'People can mess up even after watching a guide, hell, they can mess up even after clearing a few times.' Totally agree with this. Generally when you're raiding or in a dungeon you need time to develop the muscle memory and reflexes required to handle the encounter. It's the reason why IRL they train soldiers and don't just send them straight out into the field with a gun and some ammo after showing them Saving Private Ryan.
You know I wholeheartedly agree with this. I find it funny when elietist come into prog parties expecting clears lol and leave after a wipe. Join a clear party bruh
I've had some toxicity happen before. Had people leave on some encounter in Heavensward that i fail to remember the name of. I had to go watch a video before trying according to them instead of trying it blind. Same thing happend to me with Shinryu the first time around.
I was also toxic myself one time during Heavensward. Matched up with a tank that couldn't hold aggro and sorta lost my shit. Had a short fuse that evening and i regret it. I assume they used a level boost and scenario skip since that was after those became available.
@@methos4866 I NEVER, EVER watched the guide when I was DPS. When I switched to healer, well, it was 5.0 and I didn't want any spoilers, so... GOOD LUCK EVERYBODY! And there probably weren't any guides up at the time as everyone else was devouring the storytelling experience that is Shadowbringers...
I watched the videos for Edenscape 1-4 and Copied Factory. That was it.
Nowadays, I don't do day 0 content as I normally can't do instances due to being on baby watch standby. BUT... for other healers/tanks, if it's day 0, there is no guide. Learn as you go. If it's not day 0, MAYBE watch a vid or read a guide... It helps you learn a bit faster.
If you're DPS, you're fine. You have a tank and a healer to bail you out. That's why there's so many of you.
As a Warframe player first, I can testify to the power of a “pay it forward” mentality. If you help new players as a veteran, then they will be inclined to help new players when they become veterans. I’d hazard a guess that the volunteer guides in Party Finder were once wide-eyed sprouts who joined up to learn and were mentored themselves.
I can confirm that is the case, good help from mentors (one helped me get my house actually) drove me to *also* become a mentor
"Every job is viable"
As my blue eyes cry into my blue pillow. I pull the blue shades over my blue window and turn off the blue lights.
You are not a real job 😂
Yeah, sadly, the dev' said they gave us the blue mage just to please us, but they didn't know what to do with it. Lol.
Two thoughts: 1) being able to level every job on a single character makes alts much rarer in 14 than in WoW. It also makes the investment you’ve put in your single character huge compared to WoW. Those two things make maintaining the reputation of your character way more important in 14 than WoW and that discourages toxicity. In WoW who cares if my “main” gets a bad rep; I can level and gear out another of the same class in about 30 hours of play time. 2) the quality of the game impacts toxicity. People bitch c o n s t a n t l y about WoW (and often with good reason). In some ways this is related to your point about developer communication and responsiveness, but I also think that 14 is just a more polished game than WoW, patch-to-patch and xpac-to-xpac. If people are already super negative about the game, it’s no wonder that spills over into how they treat others.
Unless your playing wow classic, a fully raid geared character at this stage is not just 1000+ hours, but months of killing bosses that drop 2 bits of loot to be distributed over 40 people.... a character reset at that stage is pretty much GG lol
3) If the company treats its consumers like shit, expect the consumers to be assholes as well. This is VEEERY evident in WoW. Activision are fragile, sensitive and toxic assholes who cannot take criticism, hence the community is the same. The community wasn't always like that, but as Blizzard slowly became more and more Activision, as did the community become more like them. Square Enix is full of nice people who genuinely listen, so the community is the same, with the rare few immigrants from WoW who tend to be the bad apples or the complete opposite.
@@Misanthropolis I agree, though when I started WoW back in 2005 it was very different. When Greg Street left, then Metzen and finally Moorheim it was obvious that this wasn't the company that we loved any more. There was no more Greg talking about paladins and promising Moose mounts, there was no more Moorheim playing bass with EL70TC ON STAGE with Dave Grohl on drums fffs, there was no more Metzen telling stories. I think it really started when Vivendi sold Blizzard to Activision, one of the scummiest companies, argually more so than EA. Group Finder didn't kill WoW, Blizzard did.
Thing is that SE devs usually listen to the playerbase. This doesn't mean that they'll always give us what we want, but they do try to make a compromise.
@@107frenchy Very true that, but I'm not sure that is the reason. Maybe it's just nicer people playing 14?
10:40 This is extremely true a few days ago my friend and I (both new sprouts) wanted to get our first pony while doing the Ex with some random people my friend in voice chat would occasionally get aggravated if someone died or messed up and I was telling the other people not to worry and we got this. He specifically told me "You're to nice to people on here sometimes" I replied with "We are known for our friendly community I don't want to be the one to ruin it!" Haha so it does spread and stick in our heads that way even if we don't always realize it!
I have a friend I play with who is naturally an elitist and toxic. So there are times where we as a group are messing up and failing and we wipe. He starts getting angry and flaming in chat.
People start getting defensive and ill chime in saying that he (my friend) must still be playing WoW in his head. And it diffuses the situation.
Sure it's toxic in its own way cause I'm inheritly making another games community sound bad, however in the end it reinforces that our community is overall good. I call my friend out on his crap all the time. He hates it but it shuts him up.
@@Thetalkingblanket Still is the case that he doesn't learn. Sounds like WoW has permanently corrupted his mind.
I won't lie I get irritated (not angry) on vice coms among close friends sometimes. I don't take temper into party chat anymore ever. Maybe there is a good reason they are not a super-skilled player. Ever stop to think the person may have a mental or physical disability? Happened once in a low-level dungeon. The tank was struggling for these reasons, one of the DPS was their friend and told me. As a healer I said id stay with them we got this. told the one player that was moaning to deal with it or leave. It took forever to finish but we did it and the person really appreciated my patience and I felt good for doing the right thing.
When I first played in A Realm Reborn, I was actually perplexed to be a part of such a community. I mean, "What?! A community that helps people? What?! People are making friends here? WHAAAAAAAAAAAT?!?!?!?!"
I can't speak for others, but I come from years of playing the offline FF titles. The very thing that initially drew me into FFXI, and FFXIV by extension, was the very fact that I could finally play a Final Fantasy game with a custom character and play with other people. And I think, at least in the older days, this is what drove the community in such a positive direction. Older players see new players struggling and remember what it was like when they were new and struggling. So they reach out to help, so people can continue to enjoy such a wonderful game. It drives me to "pay it forward" so to speak. It makes me work harder to become a stronger and better player, so that I can turn around and become the mentor to someone else. Because helping someone else get through something I struggled with is an awesome feeling. I do it in other games as well. I love to teach people things they can do, and watch them overcome the thing they are struggling with.
Players burnt out on other games, or bitten too hard by bad communities, gameplay (various other reasons) hear the stories about how good a community FFXIV has, and so they come check it out. And once they experience firsthand that it is the community, and not just a few random stories, they stay because it's worth belonging in a community like that.
my mom has been wanting to get into the game for a few weeks, the other day she asked me if the community was nice lol (she previously played wow) and im like hell yeah it is!!
i love it when parents play videogames with their kids. always has something wholesome to me =)
Yeah tell us Lmao
omg yall i forgot to update, she has been playing for the last month and is REALLY getting into the story! thanks everyone!
Red That’s awesome lol goodluck for both of you I started playing like 5 days ago and I’m lvl 50 and the story is awesome
Completely agree with how playing a hero boosts the kindness factor.
Just left WoW and one of the many stand out experiences that turned me off the game was that even though I was playing as 'one of the good guys', at one point the quests were sending me to villages of passive npc's to massacre the entire spawned population, because they were of a different race from me? If that's the standard for what makes a player good, it makes me think good players will end up a little desensitised to being bad; Based on me believing how you interact with the npc's influences how you interact with anon. players, since it can sometimes be easy to forget that there are real squishy human folk on the other side of the pixel people you interact with
Feel like it's the little things that add up to form a players in-game personality
// Just downloaded FF14. You've got me hyped about it :) hope it's as wholesome as it sounds
how's your experience so far?
Adam does youtube I was just thinking the same thing
Were those NPCs on the other side of a war? If so, there's nothing wrong with reducing your enemy faction's ability to kill your people. That said, a LOT of quests in WoW are about killing intelligent beings because they're pests. Such as Gnolls and Murlocs. At least killing Furbolgs is due to curses and such they cannot be freed from and sometimes ones that you do free them from but have to fight to a certain location.
dont forget in northrend whenre you steal wolf babies for walruses for like... no reason other than you were asked to.
1: Lack of PVP means significantly fewer rage-filled fedora lords.
2: Anime stigma also helps keep certain flavors of trendster douchebag at bay.
3: No real trait/talent system, so less shrieking about other players not building their way.
4: Minimal reason for players to go above or below the level of content they want to do.
5: WoW sponges up the worst of the worst of the MMORPG community.
True but I would expand point 3 to general playstyle advisory.
@@ViewTube_Emperor_of_Mankind in ARR they had a tiny amount of stuff like that, they tried making the coils accuracy gated, you could place 30 additional points in a key stat, there was alot more cross class skills which lead to people wanting certain things, the devs decided they didnt like this and wanted a system where you could still be a top player but that anyone and everyone could viably enter and win any content, and it was more about learning the mechanics then it was about optimization of everything
The game does have PvP dude.
@@AzureRoxe it does but not in the same way as other games, 14 is more organised skirmishes then out right PVP
@@LillacTyanu and the PvP 14 does have is in story wargaming between allies. It might as well be Rugby. Your character remains a valued ally to all the factions no matter which one you are actually in.
Personaly one of the most important points about why the Duty finder realy works and also this is why the "random" community wouldn`t desent into madness is ... the content is forgiving,... someone dies, dont worry you can be ressed and can still be part of the fight, you died again ?`well small debuff and you still can be revived. But in other games... you die... the full group dies, its so unforgiving and make`s you hate other player`s if they wont learn fast enough.
that's a really good point
Like Destiny lol
Yeah, I came from WoW and reached max lvl like 5 days ago and did every normal raid and while doing it I realized that rezzing thing aswell. People die left right and center but healers seemingly have unlimited mana and get you up all the time, because of that the raids feel even easier than WoW LFR raids.
@@Muftaay The challenge in XIV is more avoiding enrage timers, DPS races and/or stacking mechanics. If too many people die, and a stacking mechanic happens, it's a wipe. If there's a phase transition and half of your DPS are dead and there's a DPS race, you're gonna wipe. Many raid bosses have a hectic last 10% where they will spam powerful AoEs over and over again and if you get to that point with only 1 DPS alive you will probably wipe. FFXIV allows you to rez as much as you need, but they put limits there in other places and it's genius, really. If you can die as many times as you want in a raid, that means you're on your feet more and you don't just die once 10 seconds into a fight..... and spend the whole battle on the ground watching instead of actually experiencing it, waiting for the wipe to happen so you can get back up. In XIV, you get ressed, get back up... if you wipe, well at least you spent a decent amount of time on your feet rather than on the ground. And if you wipe, you try again, no problem. At least you aren't scrambling for repairs after 5 deaths.
@@Muftaay I don't think the healers have unlimited mana, when I play healer I easily run out because I don't understand my rotation and my tools properly.
If healers can Rez so efficiently it's only because they're good at their job.
And when you have trouble managing your mana, very often there will be at least one person able to give you advice and tricks to do it easier.
Meanest thing I've heard was someone say "not too sloppy" after a pull when I started tanking in the beginning :(
And then you get to that one lvl 70 dungeon and you hear that boss yell "SSSSSSLOPPYYYYYYY!" :D
Chain of kindness - we feel loved and heard, we share that love and extend that ear and patience. We all have to struggle together, so why not HELP each other get better?
From my experience, whenever I’m new to a dungeon, and say so at the beginning, party members would be extremely kind and helpful, letting me know strats before each encounter, dropping markers, etc. It helps ease the nervousness. [EDIT] You are amazing, helpful, and positive. Thank you for taking time to make these videos.
"No job is OP or Underpowered, every job is viable."
*Cries in Blue Mage.*
I was excited for bluemage because of how FFXI treated them, now I feel bad
I still think blue mage may get a friend! Maybe another class with a similar situation. Stay strong blue mages!! Don't be .... blue... Well ok be blue but don't be too blue!
to be fair, it's a limited job so it doesn't really have a stake in that point
With that said; I feel you. I really wish they made BLU an actual job
laughs in WAR
*fist bumps in Monk*
The difference in text is that
"it's fine"
or
"it's fine."
But I use proper grammar and punctuation when texting and chatting in games! That doesn't mean I'm upset or being passive aggressive, I promise! 😟
Though I understand the message you're trying to portray. There are many that see it that way, unfortunately.
@@Falsifi3r it's more like when the punctuation, when previously not really being there, makes a very sudden and fear inducing appearance lol
@@ottootteist Ooohhh! Like you've triggered a boss fight you weren't prepared for. LOL! That makes sense now. Thank you!
Poe's Law...
I heard that period ;__;
A thought off the top of my head, I do think it attracts a different sort of person. You've said yourself when you started you thought it was a game for weebs and it's who mostly gets into FFXIV. WoW is more mainstream and finds a lot more people who may just be predisposed to toxicity. I've been to quite a few anime conventions and everyone always seems really nice and those people end up in FFXIV more.
Also the !content is just more fun imo.
This is definitely a factor, every person I know whom I would class as reliably toxic or "tough love" type their reaction on seeing any screenshot or gameplay of ffxiv has been "lol I'm not playing that weeb shit." I used to be a part of a big Dota/League of Legends discord and while a lot of them also played WoW, ridiculing and shitting on anyone who liked anything anime or weeby looking was a HUGE thing there to where anyone who liked that stuff was afraid to ever bring it up or admit to it. The unabashedly cutesy/weeb look of the game definitely keeps a lot of those groups of people away (and that's a good thing).
@@TheBolondron to be a gamer and hating on japanese games... so they only play western mmo? A lot of XIV users are also Final Fantasy fans, we come from jrpg and single player games, so we try to avoid conflict because we play for the msq not to interact with others (unless is to say "hi" or dancing a manderville with unknown people at the market, lol). Single player gamers out of their comfort zone who try to enjoy content don't really want to yell at each other, it's not only rude, is also bothersome.
@@TheBolondron This for sure is a part of it. The game naturally doesn't appeal to those sort of "bro gamers".
My theory is, it's kind of hard to be a dick when you're being constantly reminded that you are the WoL. WoL are meant to be patient, selfless, and respect others. At least that's the impression I get.
Agree 100%! When I first watched this video, I wasn't sure how that would impact it, but now that I've done a bunch of the MSQ, like damn they get us roleplaying as the Warrior of Light so naturally! While in WoW, your character is never given any traits in the story, FFXIV absolutely does. We fight for those we have lost, for those we can yet save.
@@jafd239 I mean, that's a fair analysis, but even so...Even as a patient and kindhearted guy IRL too...
When I kept being given the wrong element crystal during the garuda arc, I was just about ready to strangle that last character with my own Paladin robes when they joked that it was the wrong element again. XD
There were LIVES at stake! This was no time for a wild goose chase! :P
One time I was just walking around the world trying to get somewhere. A person flew down and let me ride with them to the area I needed to go for free. I was honestly so surprised that someone offered that!
Another time I was exploring and a high level player asked if I was new. I was at the time and they just handed me a few hundred thousand gil. Then they took off. It was like some kind of Robin Hood esque experience LOL
When I'm around and I see leaves engaging battle, I always stay for a while to make sure they don't die. I remember others doing the same for me so I feel like I have to help others enjoy the game. I've still not acquired a healer job so I can't rez, but when paladin or red mage, I cure others on my way. Sometimes when I see a bunch of dps having a hard time in a fate, I put on a tank job and take enmity.
@@furanpyon I main a heals, so I do watch other players in fates and leves and heal anyone who looks like they're struggling. I really love doing a 'drive-by' heals or rez.
@@eshbena it's thanks to people like you I could save many many gils when I was a newbie, thank you for your service XD
@@furanpyon I do the same and that's what brings me the most fun in the game! I'm always happy when I'm leveling and someone helps me kill my mob for a beast tribe or fate too
I've literally given full sets of gear to random players because they're undergeared. Also am I the only one who gets annoyed at a player that home points just when I'm about to raise them? lol
Having only recently moved here from WoW (2 weeks or so, tempted by the sale) I can already say FFXIV is a much more welcoming place. My most immediate impression is, like you said, due to story. There are no real player factions at war with one another, no story lines intentionally dividing the community, and our actions are acknowledged, not stolen by others. This game feels like it was made with the Player in mind first and the Story was crafted around it, unlike WoW where it feels like a story first and we are just spectators.
Yeah it is mate . I came from wow just before shadowbringers and the community is crazily nice . We even have a lalafel bench in limsa where us little guys hang out 🤣
I think that one of the contributing factors is the game's emphasis on being casual. The in depth crafting/gathering jobs. The housing system. Things like the Golden Saucer. This attracts lots of people that aren't here just to see their numbers get higher, but to just have a laid back time with friends.
3:15 Zepla: I can't make a video about the good things without acknowledging the bad
gameplay: *Double Standard Finish!*
her pun level is so high she does it without even trying!
And now, on a more serious note- before joining ffxiv, I have experienced very little toxicity in MMO's due to my predominantly solo playstyle, but I do recall things from a different Genre, MOBA games (mainly LoL). LoL was so filled to the brim with toxic, angry players ready to lash at anyone with less that tournament-level skills as if they just insulted their dead mother (or more realistically, as if you destroyed the career they were certain they will have in it) and that really drove me away.
I feel like a huge factor in a game's community comes from how the game makes you relate to other players, e.g the competitive nature of MOBAs or the immediate faction-splitting of WoW (and the ever-present world PvP) kinda set a scene that players are naturally against each-other, and that helps breed toxicity; other games, like ffxiv, are constantly doing the opposite by bringing us together with things like FATEs or community projects & events (Ishgard Restoration or many of the Warframe events no name some) and that helps in building a friendlier community
Last time I was this early, I hadn't lost the game yet.
I find the community likes to have other people like the game - so people are nice to each other to encourage each other to enjoy the game more. The self-fulfilling prophecy of goodness is strong (part-placebo).
New to XIV (been playing not quite two weeks now) and thus new to your content. LOVING the game so far and I've definitely been surprised with how wholesome my interactions have been so far. I began as a Lancer which I have upgraded to a Dragoon and when I was doing my level 45 quest, a couple of level 80 people that I didn't even know started tagging along and ended up taking me to my objectives on this really cool flying whale and helping out in combat if I got overwhelmed. They said they got a bunch of help when they were new and liked to pay it forward. Definitely a quality community, granted I am going off a limited sample size here but when I log on I don't feel like I need to brace myself for "ok who's going to be the last straw today" and that's a good feeling.
WoW: We were blind to the truth once, so I tell you this, as one fool to another; Light. Dark. It doesn't matter. What matters is how you choose to use them. We made our choice and you see what came of it. So please...forge a different path. Seize a better fate.
FFXIV: *nods*
Also FXIV: *points at self gesture*
It definitely stems from the Developers, as stated in the video, in how they actually listen to us. This cannot be understated how awesome they all are.
Also, being a Final Fantasy game it just draws a different crowd. People that like RPGs and JRPGs tend to be different than the people that litter all our fond memories of Modern Warfare 2 or Counter Strike lobbies.
But I think the lack of open world PvP is possibly the biggest contribution in the friendly atmosphere. I'm in no way saying open world PvP is inherently a bad thing given that competition and contention was a major theme of, and why I personally loved, WoW back in the day. I'm saying it removes all possibility of that kind of shennanigins. Many of us WoW veterans remember getting ganked and camped for hours and responded in kind. (Horde for life) With that inherent contention gone, and all players are working to the same goal with a clear cut main story, it starts to make sense why the XIV community is generally very welcoming.
Chat in the FF14 is HEAVILY patrolled. And you WILL be punished whatever the reason there was for you to cross any imaginary line the reporting person will report you for. I have my own experience of being banned for 14 days because I've responded to a douchebag DPS, who kept pulling all the mobs in the run (because, "omg how slow can you be, morons and why you are not moving to save my time with you" - a bit paraphrased, but the message is there) with the same tone and way he did to whole group. I was a tank there and it is I who decide how much I can pull in an unknown duty. I even ALWAYS ask healer "big pulls or small?" just to make sure we are able to clear it and all are comfy with the load they have. And then... Then there is this douche.
Basicaly, what happened is:
me: Dude, plz, stop
him: fck off
me: you fck off, you ruin the whole run and mood!
him: calls us a bunch of names and leaves the duty before we even able to kick him out.
All good, right? WRONG. Later that day I've recieved a message from SE that I was a bad boy and need spend 14 days out of game, because I've tried to calm down a douche.
You know what happens next? I don't chat in game anymore. PERIOD. Maybe one-two words in a duty when it is completely necessary, but other than that - silence.
THIS is the real reason community is so "chill". You have no other option.
Someone may praise this or even call my story a BS or a "single case in a sea", but it IS a case and it IS the reason I am no longer as friendly or active in chat in duty finder anymore.
This is absolutely a big problem for ffxiv. It seems the GMs will listen to who-ever submits a ticket and not really investigate. The barrier for punishment is incredibly small and you'll get punished for saying a "bad word" (doesn't matter if the person filing the ticket sweared up a storm at you first). It creates a "stepping on eggshells" mentality and a lot of players feel like they have to hunt out any hint of toxicity by reporting people for small bullshit like you mentioned.
I think the correct response was to put up a vote kick and reported the guy without saying anything. Then he would have gotten punished. This happens a lot thought with people purposefully baiting out toxic responses just to report you for it, even if you weren't doing anything bad. It does feel over moderated and policed a lot of the time, like everyone has a fake smile on.
@@Mekose I too get the same feel of a "smile mask-face" in the chat. I think I will never be able to actually USE chat in game for anthing but the short messages EVER, just because how burnt I was. And, since I was banned from the forum aswel, I just try to tell other people to be extra carefull with in-game chat and on forum wherever it is possible. Maybe someday the word about it will reach the "big man" in FF14 team and they will end this BS. But for now - no free chat in FF14. You either "nice" or you are banned.
I love watching your vids. I feel the same way about FFXIV and it's community. This game has helped me get out of a depression twice already. I still have a lack of self confidence, but I'm working on it. But it really helps hearing you experience the same non toxicity with this game. Thanks again and hope to see more content soon :3
Elmar, I don't know you, but I strongly suspect that you are a far more awesome person than you give yourself credit for. My sister and several of my friends have depression and I see how amazing they are as people, fighting against their own brain chemistry, being strong and smart, and wonderful, and I wish that they could all see themselves as I see them. I will bet that you are like that too. Stronger and better than you realize. Keep fighting and don't stop. Gambatte!
Thanks BJ, I'm guessing you know what these words mean to me right now. Even tho I don't know you. All the best for your sister and your mentioned friends too.
I've been playing for around 18 days (still level 69), and also came from WoW. I still get surprised by the politeness of people running dungeons, giving me tips and helping me with tanking jobs. The main reason i don't wanna come back to WoW is the community.
I.... mm.... don't say i- aw heck
Nice
FFXIV devs most of the time: listen and don’t let business get in the way of the experience
Blizzard: break something intentionally
The community mirrors the care of the devs
Iirc a lot of the staff actually play the game. We need more companies with staff playing their game regularly enough to understand wtf is going on in game.
I did not expect to feel this emotional after watching a video about how FFXIV is not toxic. Man, that game is awesome and has helped me through some seriously low lows. I met some very special and important friends ingame and the characters are so relatable and lovable. I'm feeling so much love for the game, the devs and the community right now
I've played roughly 2 months and a few weeks perhaps, I played wow since 2005 myself and made a marauder, I liked axes, I liked warrior classes so I went with It knowing It was also a tank spec, confident my tanking skills from WoW as a Paladin, Warrior and Death Knight would be enough and I was right. Once I got to 10, I unlocked the rogue... and man since then playing both classes interchangeably was so much fun.
The game was so nice, I didn't even get yelled at during tanking in dungeons, I told right away "Hey I'm new just learning" each time It's a new dungeon or trial or whatever and people tend to be very nice and forgiving. I'm now a 63 Machinist, Black Mage, Red Mage, Warrior, Gunbreaker, Dark Knight, Samurai, Ninja and 41 Monk (With the XP bonus up to 70 for my char which really helps) and just comparing the classes to WoW and how they feel, how they advance, how they synergize and work solo and in groups It's clearly been thought through and feels amazing. I am noticing some classes share too much of the 1-2-3 combo, with a 1-2-4 combo that increases damage, or a 1-5-6 combo that's AoE and that could be similar across 4 chars and lacks uniquneess perhaps, BUT the classes still feel good and fun to play despite that minor nitpick.
The people are nice, the story is nice and throught out, It's mature and unshy of Itself, I'm not sure about the voice acting changes from ARR to HW some of the choice changes feel very off but It's amazing. And I'm STILL not unlocking all the class potential yet, I'm not 80 on any of them and that's when they truly unlock and despite that, the classes feel amazing. Compare that to WoW, you unlock every ability and synergy before you're even lvl 80/120, and your class still feels lacking, feels empty and off somehow and I play all of the WoW classes and specs by now. ANd WoW's problem nowadays Is It gives you borrowed powers for the last 3 expansions, and now the 4th too with Shadowlands. Imagine If you played a Ninja, and half of your mudra abilities got taken away next expansion and never returned, that'd feel shit right? That's how we feel on wow for the past 3 if not more expansions.
Also thank you for your videos Zepla and your own shining happiness, yours and Larrys videos helped me get into ff14 slowly but surely and I fel In love with it. While I can't abandon WoW just yet, feeling too attached to It I believe I'll switch over to ff14 soon enough, while the game does lack some quality of life improvements that WoW has among other things, with their attitude towards players being so positive I have no doubts that is only a matter of time.
I feel sad WoW Isn't this good, the wasted potential, storywise, world building wise, characters, class identity, community. People are good, I believe they are but Blizzard's game design for WoW doesn't inspire that, their ex-CEO Mike Morhaime recently said WoW has become less social for accesebility. And then current China and Activision puppet J.Allen Brack said WoW's never been more social than before... which is an outright lie, he HIMSELF doesn't understand the game and that's the saddest flipping thing, not him, not Ion, nobody. I feel no passion from the WoW devs and like you said Zepla, that trickles down onto the community, the fact the wow devs don't care and seem to hate their own fans trickles down onto the fans and the fans hate eachother. But not in ff14, love trickles down to the fans and fans love eachother.
As a WoW refugee for a solid year or so now, and you'v probably heard this, but in regards to rotations feeling samey, that really is only the case until later, usually lvl 70+. I know when I talk people into trying ff, they always tell me how slow it starts and all I can do is agree but say it gets way better later. The way that jobs have evolved over the years is somewhat like each level cap for that xpac was complete feeling and then a large change makes some abilities obsolete, or something was clunky and is either reworked or replaced. This means that end game always feels the most complete, but may hurt the early game. Do all the melee have a 1,2,3 concept? Yes, but if you look up guides (which I recommend later near max lvl) you'll see more of the uniqueness and skill required to play each. I.e a good ninja does not a good monk make. This IMO breathes a huge amount of longevity into the game because every job is a new experience and something to master, unlike wow where I feel like I could switch to anything and do fairly well very quickly because everything is generally just keeping things on cooldown.
I've been playing for a year now, and I came from WoW. Personally, I think a portion of the goodwill comes from the fact that it's not solely about dungeons. I'm not the greatest at dungeons or raids. But because DPS meters aren't allowed, I don't know specific numbers, and no one's shouting them at me or posting them in chat after every fight for everyone to see. It's just...less of a competition, less focus on one single aspect of the game that you feel pressured to meet. Plus the fact that the story doesn't inherently pit players against each other probably helps. You're not forced to choose a side and then hate on the players of the other side.
So as interested as I am in the new WoW expac, I'm pretty reluctant to go back. I still have a WoW account, I could activate it any time. But in general, FFXIV just makes me feel better about myself. And how I game doesn't matter as much.
What you’re saying about self-fulfilling prophecies is true!
It’s a psychological principle called the “Pygmalion effect”!
Definitely, I've seen a fair bit of that in Smash Bros as well. Ever since Ganondorf got the "King of Disrespect" moniker among the community, since he's a mid-tier character that has a ton of kill power and almost nothing else, I've noticed more and more toxic behavior out of his players. Teabagging after getting a kill/the opponent messing up, etc.
Although the community on average is pretty great, all bets are off as soon as you step into a roulette dungeon. People have gotten really hostile lately in the dungeons. Today there was a DNC who insulted the tank (who said at the start he was new and trying to understand the lore of the dungeon) for going too slow and that since he had 10 80s he should 'thank him for the carry'. Yesterday was the healer who put "target to ignore" markers on the dps when they stumbled on a mechanic in the dungeon, and then proceeded to barely heal them. I've been doing roulettes steadily for the last two months (thanks covid), and it seems to have ramped up a lot in the last week or two.
Like... what's wrong with y'all.
Yeah community has gotten worse for sure, I've been having bad experiences in roulettes in 2020 compared to last year and tbh a lot of sprouts are getting pretty rude now too. A random guy on reddit worded it pretty good; "this community tries so hard to mask it's toxicity"
Oh my you must never been toxic before OP
I have the exact same experiences in roulette too. Weirdly I've had the opposite experience, where the ones being toxic are the tanks, not the other way around.
My way of tackling any sort of negativity is just to have a laugh about it. If I mess up I'm always the first one to take the piss out of myself and turn it into a gag. Then there's nothing they can say to me about it. The classic is to jokingly tell the healers to get their raise at the ready to use on me when we see what instance it is.
This sounds like me DPSing for Thancred right now TBH...
I reckon with covid people jumped on the bandwagon. It seems theres a lot of new leaf rushers and bingers so they slay through without a care to learn of the community ettiquette.
Theres points where they rush and dont even vote for commendations. I guess this also pulls some aggregation on some veterans, but at least so far the community is on ths lighter end.
"Now that you've lost the game"
Oh i hate you, i hate you so much
She does not know what she has done. Every person that watches this has a chance to return the favor. We lost once. She will lose in perpetuity. 😈
"Oceana... Oceania....a [google] O-C-E-A-N-A" HAHAHAAHAHAH, ok that made my day xD
I recently was in a lvl 40 dungeon group and the tank would explain the fight before each boss. Before the dungeon ended i was like. Damn this dude took the time to explain fights that we all knew and yet nobody said a single word to him during the entire time.
Me: *has a wholesome moment in the game *
UA-cam: Watch this video!
...can you at least try to act like you're not spying on everyone, Google?
I swear Google can read minds. My knee was hurting for a while and I never googled anything related to it talked to anyone about it, but I swear every other Google ad was about knee surgeries and painkillers.
this is honestly one of the things i love most about this game. I can come into this game to relax because it has such a great community. Especially compared to games like overwatch and league of legends that have super toxic communities. I think a lot of it with this game too is that it's not competitive. There's really nothing in this game that forces competition, which I think is the largest reason why it's not as toxic, so everyone has more incentive to help others and bring people up, because in the end we all just want to have fun. great commentary.
I've played WoW since BC up until about a year ago, and a couple weeks ago I felt the MMO itch but no desire to go back, so I picked up FF14. In the last two weeks I ran through the ARR MSQ, picked up and fell in love with Samurai, and have had literally nothing but positive interactions. I've been so surprised and commented on it to my friends multiple times. I made a friend because they literally just ran up and complimented how my hair matched my outfit. I had someone follow me around in the Gold Saucer just hanging out and talking to me randomly while we did minigames. I hung out in town with a group of people I'd never met while a couple bards played music, and had a super nice time. I did a dungeon where the healer was a brand new Astrologian and we wiped like three times, and each time the tank and other DPS asked them questions and offered advice. Nobody got mad, nobody left, and we finished the dungeon easily. I accidentally didn't attune to the mechs in Praetorium and as I was going back down the elevator I was like oh man, everyone's gonna be mad at me. The rest of the party made some lighthearted jokes and didn't care (also probably because they didn't need my damage at all, haha). It's really a breath of fresh air.
I did the exact same thing in Praetorium and just knew I would be kicked when I got through the cutscenes. Nope, everyone just laughed about it and we moved on. In wow I would have been kicked almost instantly, really taught me the difference between the two communities. As a side note, I have the feeling this happens a lot in this dungeon. Maybe its a right of passage or something for sprouts :)
@@trxe420 I'd even watched a video that said, "WHATEVER YOU DO, DON'T FORGET TO CLICK ON THE THING SO YOU CAN RIDE IN A MECH!" so I clicked on it but didn't realize it was a channel I had to finish rofl. If I hadn't watched the video I definitely wouldn't have done anything except wonder why everyone ran over there and then the elevator. Next time I'm in there I think I'll say something in case someone like me is with us :D
Everybody forgets to attune to the mechs at least once, it's even funnier when the tanks forget.
So I just started playing ffxiv a couple months ago with a friend who had just started a couple months before me and I remember her telling me over and over how nice the community is and how I didn’t have to worry about not knowing this or that in a dungeon.
And I was just remembering that and thinking about the question posed in this video. And-similarly to one point you made-as a new player, I feel this desire to “fit in” to the community and I think the kindness that’s present is sort of self fulfilling in a way because it sets this precedent, an expectation, where if you want to feel accepted by the community, you should be kind too. And I think that desire for acceptance is very motivating! And a very human thing to want.
You were asking why some experienced players join learning parties when there's no real motivation for them. Most of the time, we're joining those parties not only to help, but also to learn either an alternate role that we're not used to or a new job that we just geared and haven't taken into savage. Rather than take those into weekly 2 chest parties, it's so much better to take them into learning parties because even though we know the mechanics, we still need practice just like everyone else!
Yeah I basically do this on savage. I keep joining learning parties despite having cleared on day 1 reset so I can learn either a different job or get better at the job I use. It's also satisfying when the people you're teaching are getting better at it too.
I join learning parties because 9/10 they actually clear and farm rather than the farm parties. I've had more clears in learning parties.
I usually join learning parties because if I can teach them how to do the fight then they can go and teach the fight to other players making them more accessible to people who might be trying to dip their toes into the raid scene. Everyone's gotta start somewhere right?
How do you join a learning party? I really wanna try being a healer or a tank but I’m too scared to fail lol
I think the biggest factors are the rules of the game itself. The policies on what you are and aren’t allowed to say and talk about, and the very real threat on your account being banned. Chat in the game is kept clean, but private communications are the same as any other MMO I’ve played. A balanced mix of helpful and friendly people, creeps, and assholes.
I just started playing a few weeks ago, about to start Heavensward. I was well aware of the reputation FFXIV's players have, and that awareness created a sort of expectation that I should emulate that same behavior. That might apply to other people as well. I don't really know what I'm talking about since this is my first MMO since MapleStory.
I just started playing last week, and you were the one who convinced me to try it out after watching your "why I left wow for ffxiv" video! RN I'm about /playtime of 6 days and 15 hours and am literally waiting in queue to clear Ultima Weapon, and up to this point, everyone who I encountered was really nice people, some even going out of their way to help me out or talk and It really does inspire you to do the same. So glad I gave this game a try ( but I do think the MSQ is slow as f***********k and so I'll wait for 5.3 to try and get my friends hooked too xD )
that person that put the commedation massage was ME.
Trying to get enough commendations to reach mentor?
When I first joined and was leveling GLD, someone who was leveling ARM and BSM made me a handful of sets of HQ armor that carried me from level 15 to about level 40. Did it completely for free. Absolutely no strings attached, just wanted me to have a better experience and feel welcomed. It’s something that I try to do as well.
Positivity breeds positivity. When people do nice things for other people, usually it makes the receivers of those nice things want to ALSO do nice things for other people.
I think it also helps that the community that started ARR had faced the apocalypse together with the end of 1.0 and the fall of Dalamud. Videos I’ve seen about the end of 1.0 talk about the sense of camaraderie that came from a community enduring a terrible game and working with devs to make something passable that faced the end together. They then needed to put their trust in the dev team that, when FFXIV came back, it would be better. They did, and that trust was rewarded, and I think the general good feelings that came from that helped to seed the incredible community we have.
If you haven’t, I’d recommend taking a couple of hours to watch the “Fall and Rise of Final Fantasy XIV” series from Speakers Network, which goes into very great detail about everything that happened during 1.0 and leading up to the end of ARR.
I've been playing FFXIV since October, 2019 and I've encountered mostly nice patient people. Especially since I started using PF. On occasion, DF will put you with rude uncooperative people but for the most part, I've had a very positive experience
You get those kinds of people sometimes. I got it when I was tanking on an eden raid. Healer was trying not to be toxic but they weren't very helpful. The other tank was toxic as hell. At the end, someone leaped to my defense on that. I also make it a point to say hello to everyone I party with to see if anyone replies back. If no one does....it makes for a very cringy dungeon/raid. 24 man are always the most talkative with things
I’m watching this after having blacklisted someone for the first time in my 8 months of playing. I needed this 🖤
I just found this game a few days ago and yes everyone is nice af...it’s really nice I came from destiny
welcome to XIV :)
Oh man, people talk about being a "refugee" from WoW, but Destiny's community is brutal. Probably feels like a breath of fresh air, eh? Actually, Warframe may also be good for you to play. It's more similar to Destiny in gameplay, but also has a really good community like FFXIV does.
@@JackgarPrime I have played war-frame for a couple of years. It's very toxic. Especially the randos.
@@TANMAN9095 OH? I've personally never found that (outside of the occasional troll in generql chat), but maybe that's just me being lucky. Were you on pc?
@@JackgarPrime I played it on pc. Usally every other match there someone complaining about how "trash" I am and other random sht.
Strangely, in FF14 the toxicity(that I've experienced) have mostly come from the more casual player than the high-end ones. Which is a stark contrast to other MMOs.
The kind of people I am talking about in the 'casual' bit are people such as tanks refusing to use tank stance and/or Cooldowns, healers only spamming Cure 1(and barely anything else, thus leading to wipes) in cap-level content, DPS not using AoE.
Now, that in itself isn't bad, the toxicity comes when you point it out and ask if they can start doing the things they are not or help them improve. "You don't pay my sub" is a meme, but I've seen a lot of people in Savage in this xpac that use it as an excuse for not playing at least somewhat competently. I've nothing against people that are not god-players, but those that refuse to learn even the basics and get toxic when you try to help them really grinds my gears.
Honestly, the number of people doing those very behaviors in full raid gear with raid titles with their stated reason being 'This content is below me,' instead...suggests it isn't a 'casual' vs 'hardcore' thing but rather a 'jerks' vs 'people that're willing to work with a group that isn't their own friends' thing.
Same for me, though I wish there was a different term than casual, because I'm casual, I don't do Savage,but I know exactly of who you speak. The types who say "why should I do damage as healer?" And "what does it matter what gear I have asshole? This is all I have!!" And "fuck you I made up my own rotation/I don't want to use that skill" And such like that. They are like... Underneath casuals.
@@luckystarlight how dare you give me advice! Stop being toxic! Once had a dragoon giving a tank advice on gearing up. the tank just insulted him sadly.
@@luckystarlight Yeh, wish there was a better term to describe the non-hardcore/midcore players in a better way. Low-tier sounded too harsh. And just calling them "twats" is too broad for what I was trying to convey.
I find that the toxicity in these types of situations tends to stem from not properly asking for consent before giving advice. You don't know why exactly they're playing suboptimally on any given run but if the party wipes and it's clearly their fault, they probably already know. Somebody pointing it out to them raises the defensive toxic behaviors if it's not asked for.
To speak more on playing into the stereotype of "FFXIV players being kind", I do personally feel a pressure to do well and not potentially ruin someone's day when I build enough courage to queue for a dungeon, *especially* one I haven't run before. I end up treating every run with the gravity you afford to an Ultimate Raid.
"Know my rotation"; "Blood of the Dragon is kinda hard to maintain at 60, but no excuses"; "Learn Stun timing", things like that. Imagine my surprise when my group cleared...The Aery and I get a commendation from everyone in the party along with a message. I was floored.
Paladin: That was a clutch Leg Sweep. Thanks.
White Mage: Thanks for using Bloodbath AND Second Wind!
Dragoon: You reminded me why I love this job class.
It's ok man, everyone makes mistakes. I understand not wanting to do poorly or mess up, but most of the time the party will just laugh it off with you and go again. Mistakes are fine and natural, as long as you apologise, move on, and try to improve it's all ok :]
One of my favorite recent experiences was a time I decided to tank an 80 roulette (oh, and I like tanking in this game despite hating it in WoW but that's another discussion), and I'm always a bit uneasy about underperforming as the tank because I get anxiety about being in a leadership-type position. But it turned out that the two dps players were the ones not doing so great. It was a rough run... we had wipes on every boss fight in Amaurot due to the healer being unable to keep up with the damage those dps players were taking, and after 2 or 3 wipes to the last boss, we realized one of them had a lot of broken gear (oh, and he also hadn't picked up his free 430 ilvl job set, so was undergeared to begin with). One more wipe, and now ALL of his gear was broken... he had less than 5,000 hp in a dungeon where players typically have well over 75,000 hp.
Now, if something like this had happened during my typical WoW experiences, there would've been insults thrown around, people telling others to unsub, people quitting the group, it would've been a raging mess. But that's not what happened here... we kept at it, repeatedly encouraging each other, giving helpful advice. After that one player's gear broke, I suggested he look in his armory chest and see if he still had any lower level stuff he hadn't yet gotten rid of, and sure enough, he did, so he put that on... not the best, but hey, better than nothing but broken gear! We gave that last boss one more go, and woohoo! We beat it! It was a much more satisfying win than I ever experience with a group that steamrolls through the whole dungeon effortlessly, and after a lot of congrats and thanks (and some apologizing), we all went our separate ways (except the healer, who had agreed to show that broken geared player where to get their free job set) with some great memories of what can be overcome with helpfulness and teamwork.
I notice 2 things that I felt really help in reducing the toxicity:
1. The game did really good in educating new players regarding different roles (Hall of Novice) so even if you are a new player playing as Tank, you know you will always be more tanky than other roles in the party for example. This is even better with the item level syncing in roulettes is so balanced, that the roles are still played out in the lowest level of dungeon.
2. You can see other's search info, whereby a a person that is less experienced in a certain role is playing, even if he/she is not a new player, people do forgive and give advice when needed.
I do agree on the, everyone is playing on the same condition, one can not be too OP. The game is really balanced I love it.
Also, people are treating new players extra nice in this game it can be really welcoming, setting the tone by leaving a good impression in most players too.
Honestly, Hall of Novice doesn't do enough to prepare newer players for dungeons.
Healers for example see a DPS (archer) pull a monster to the side and the tank does nothing but stand in AOE's and tank that 1 monster he initially grabbed, that's not how it works.
Tank is close enough except they don't stress test you the slightest bit, they should give you a taste of double pulling, it's so annoying to having 2 DPS with AOE abilities but only having 2-3 enemies infront of you, pull the 2nd group which has another 2-3 enemies and maybe pop a cooldown ... which is another thing that the Hall of Novice doesn't tough upon, Cooldowns ... people don't read their tooltips (or rarely do) so they'll never pop "Rampart" or tanks try to single target put emnity on each individual mob ... use your god damned AOE, it's free, it's not like we got TP to worry about anymore.
@@DarkDyllon True, but first time I took my Gladiator into one of the 'Fisher-Price - Baby's First Dungeons' someone kindly told me to spam my aoe and I learned it right then and there. XD
I'm loving FFXIV. Coming from WoW, FFXIV's story driven levelling was AMAZING. I also soon realised the players were insanely friendly and had good attitudes, and to date (3 months) I've never had a bad Duty Roulette party whilst levelling. In retrospect, I think this may be a little bit because I play on the Japanese servers (playing from Australia) - I find all the Japanese players I've partied with have extremely good etiquette (e.g. always waiting during cutscenes), and apologise for the tiniest mistakes. Non-Japanese do this too, I just find its more so with Japanese players. You'd think due to Duty finder matching lvl80s with low-levels you'd get some resentment, but I more often find them to be helpful, helping new players, giving tips etc. It's just an AWESOME game.
I just started playing this game almost a week ago and I have to agree, there are some really nice and helpful people in this community. I've met a few people that actually gave me some tips about my role. It was super nice and gave me a really good impression.
For me at least I just really love the game and I want everybody else to love it as well. Being nice to strangers is a good way to accomplish this.
"The devs listen"
Cries bilingually in Tank and Healer.
Cries in Monk
@@Zayindjejfj Have you tried punching the enemy really hard?
*Cries in Summoner with still the three basic egi's even after years of asking for more or at least for glamours other than rat*
Remember when they took energy drain from SCH at the start of shadowbringers? And everyone was like "whyyyyy?"
@@sonic4dawin43 At least they gave it back. I still wish they would give the DPS casters Mana Shift back.
Once when I was lvling my AST I went into a dungeon with severely under-leveled gear and didn’t realize. I was struggling to keep heals up as a result, and after a few wipes a party member asked me what my gear ilvl was. I checked and told them, and the group explained what the problem was and that I should go to Idyllshire to get the right ilvl gear after the dungeon. Nobody got mad or flamed me, it felt so surreal b/c I was expecting that when I realized my mistake. In general I’ve played with ppl that are quite patient and understanding, and that makes me feel more comfortable experimenting/trying new jobs and whatnot, which in turn has amplified my enjoyment of the game. I don’t feel as restricted to certain roles or builds out of fear of backlash unlike other games and it’s absolutely liberating.
My GF bought me the Complete Edition yesterday. I've been watching your videos for some insight and I'm getting excited about joining in!
It is an amazing game IMO
If you are ever in Jenova look me up I will gladly help - Whitress should be all you need to find me
Jenova resident as well, Vaiden Kelsier. If you need a tank or advice, hit me up.
For the record I never played many MMO’s before this, rather I had spent the last year & a half playing GTA V (& offline jrpgs) and each day I felt more miserable w the community, the friends I was playing with, and just how repetitive the toxicity seemed to get. Given that’s to be expected w any shooter or game heavy on pvp I suppose, but I felt I was losing my interest in playing w other people altogether.
When I wasn’t doing this I was leveling my ACN & LNC on my free trial w XIV. I wasn’t playing it very much, but the few times I did play w other people in trials or dungeons, they were very constructive, helpful, even very funny and nice in some cases. Then I saw an FMV some players on Sargatanas made to a Madeon song I really liked, & something about it really clicked w me on just how close and bonded this community can be, so it inspired me & I bought the complete edition this passed December. Five to six months later I’ve never been happier playing a game online 😋
As a new player to the game, and MMORPGs in general... I've seen a lot of toxicity in sports video games and fps games. So coming to FFXIV, in learning a completely new game, i was expecting a real sharp learning curve, and to feel that same level of toxicity... Ive been playing over 2 weeks now, and still waiting for the shoe to drop.
In other news, i was a paladin standing amongst the Dark Knights in Uldah. So, I'm pretty sure the shoe has literally been placed down somewhere and forgotten about...
Also, if i dont have a lot of time to spare, i just log in to go to Uldah to see if there are still Dark Knights assembled there...and sure enough, they are.