My Problem with Moji's Rework

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  • Опубліковано 2 жов 2024
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КОМЕНТАРІ • 91

  • @criskiss500
    @criskiss500 4 місяці тому +9

    about the scamper having 2 charges...people will play moji for the first time, use her movement ability and run forever. Then they will ask/say to their team "what is this bs ability? aint no way that i run forever" and a teammate will then enlighten him/her. and even so, when you see that you run forever, you start to think "huh...maybe its cancelable. let me press other buttons".
    TLDR: Scamper being infinite will let MORE people know that the ability can be canceled than a timed ability. When you see the timer of the scamper you automatically think "oh, this will stop after the bar is empty. OK. i dont need to press more buttons then."

  • @WinterGoBrrr
    @WinterGoBrrr 4 місяці тому +12

    Yeah i really wish they'd do an echo version so we just have both mojis

    • @myxstixx
      @myxstixx 4 місяці тому +3

      Another echo character right after omen would be considered lazy tho. They don’t need to be focused on new characters but trying to make the 60 something characters they have better and balanced before they add anyone else. Which is what they’re trying to do -__-

    • @WinterGoBrrr
      @WinterGoBrrr 4 місяці тому +1

      @@myxstixx idk I feel like a rework that hardly changes the character is also "lazy" but idc about that I just want to play moji the way she is now ANNNDDD see a character with similar look and feel as an actually good support.

  • @AnthonyAlexzander
    @AnthonyAlexzander 4 місяці тому +12

    Kreepers literally just came up with much better ideas on the spot. These developers had months, years.
    No one should be worried about tryna cater to noobs when the player count is the lowest it’s ever been and the game has been out for 7 years…. Giving Rei 2 chain heals and basically saying that it’s for noobs to understand how she works more, the changes to ranked that only affect new players. Like where are these new players everyone is talking about? Lmao I swear everyone who works on this game is clueless. It’s actually the most toxic game with the most toxic community imaginable, I can’t tell you how disconnected and out of touch these past few updates have been.

    • @db5094
      @db5094 4 місяці тому +1

      Real

    • @myxstixx
      @myxstixx 4 місяці тому

      While some of kreepers ideas are valid a good chunk of them are not. The way moji currently is in paladins is very bad. Her entire design is not really good for flanking especially with the the other flanks we have now. And just because you’re a veteran player who dislikes these changes dosent mean there are not people relatively new trying to learn. While yes they do make some mistakes like the Rei change they have actually been trying to balance and fix things in this game. The only one being toxic right now is you by saying the developer are clueless. Also the past few updates have been great because of important balance changes like giving Raum CC immunity and other things so I wanna know what you’re on

    • @AnthonyAlexzander
      @AnthonyAlexzander 4 місяці тому

      @@myxstixx the fact that you are talking to me like I don’t know all of this is very off putting, condescending, & rude. I don’t need any of that explained to me nor does any of that sway my opinion. You honestly sound like someone who is on their payroll. My opinion remains the same, this game has become the most toxic game I know. Rewarding good players with snowballing effects in a game that already has massive amounts of rewards for being good, creates this exact scenario. Balance is extremely hard to achieve now, because we’re at a state where they have to cater to lower performing players, while also providing good players with everything they need to absolutely dominate all the time. Pros get frustrated when lower performing players are given braindead balance changes to help make a champion easy to use for even the most braindead. But pros also use their platforms to manipulate and influence changes into the community and the game that favor them.
      This game has done this for years, everytime they come close to some semblance of balance, they throw a wrench in the system that upsets the entire game all over again.
      And finally, you may think that there are new players, but numbers speak the truth, your opinions do not, and I can also tell you that most “new players” are actually spam, smurf, & multi accounts from people who are banned, because again, this game has bred the most toxic community imaginable. Oh and in order to generate new players, the most important thing is CONTENT. That means, updates more often, more events, more skins, new champions, caring about their ranked system, etc. That’s how you generate new players. These people at HiRez clearly aren’t even aware that these “new players” that they’re seeing are literally and actually just secondary, third, fourth, fifth… 398th account(s) of cheaters & banned players.

    • @ploepiplayer6150
      @ploepiplayer6150 4 місяці тому

      Feel free to quit the game

    • @db5094
      @db5094 4 місяці тому +1

      @@ploepiplayer6150 People are quitting the game, keep that attitude up and there won't be any servers for you to play on 😁

  • @masterchief247
    @masterchief247 4 місяці тому +19

    This rework sums up most everything we've gotten lately. Poorly execusted and half-assed.

  • @darkstalkerknight63
    @darkstalkerknight63 4 місяці тому +2

    I 100% do not agree with you. I am not saying this because I main Yagorath and always loved Moji and Yagorath as a deadly combo because both of them ult together, who is the other team going to save and I can have a moji hiding behind me on Yagorath and healing me while doing damage to an enemy in front of me, no no no.
    I like moji rework 75%. I think some areas are lacking and I just don't like the Scamper change.
    the only thing I do not like is Scamper change and Jubilation is lacking but it is good.
    I was thinking they could put the Morning Breath slow on it but then Morning Breath need something.
    I thought about what if Jubilation allows you to mark and enemy as you do now but it was a reveal on Detonating a Magic Mark but it also damage enemies around the target like Boom Boom is now.
    I like Spit and Spray rework. instead of the damage being a range to have it 500 is nice. having the other has a meter is nice because you can now use it all then use Magic barrier with the card to refill it then do it again.
    Magic Barrier should not give her damage and CC immunity but maybe give her a 50% reduction.
    Scamper should be just for 3 seconds, not going until it is cancelled. faster than a ride my as. but if they have it go for 1.5s as it is now, give her damage immunity for that. then she don't need to do it on magic barrier.
    so Magic Barrier could give her CC reduction and Scamper could giver her damage reduction IF it goes for 3 seconds or Damage immunity if it goes for 1.5s.
    then Realm Runner could give whoever standing in the dust CC reduction as well or you can make it come out where she starts and stops but can't overlap.
    I also think you should be able to cancelled Magic Barrier and Scamper even with my changes.
    but Moji the way she is now with Yagorath. that is just overkill. there is no running. there is no hiding. there is only death for you when and yes when they find out.

  • @RexTheDino
    @RexTheDino 4 місяці тому +11

    I'll miss flank moji, shame they're turning her into a healer. That echo idea would have been ideal, that way we'd keep moji and they'd get to add a support sort of like her.

    • @pippo17173
      @pippo17173 4 місяці тому +2

      After omen, echos really aren't gonna last. Look I love omen despite everyone else not vibing with him but I doubt they'll make more because money cost.

  • @monomoji1727
    @monomoji1727 4 місяці тому +4

    Imagine if the realm runner talent stills leaving the cloud of dust behind and them starts spreading a smaller trail of it where she runs

  • @Redmentoos
    @Redmentoos 4 місяці тому +1

    I would have made the damage talent similar to the old mojo. Then make all the damage talents of healers actual damage talents and make the hybrid talents difficult but with a lot of value, and everyone would be happy.

    • @Redmentoos
      @Redmentoos 4 місяці тому

      Although nerf mojis heal talents.
      But its normal that new champs are better, so people can learn it better and play it more.

  • @nezo2
    @nezo2 4 місяці тому +2

    i think that the only problem she has is thats shes a healer she went from Bad to worse
    Also i cant be the only person who thinks that its only the people who hate and dont play moji that thought she needed a rework.

    • @mcspooky8180
      @mcspooky8180 4 місяці тому +2

      ABSOLUTELY TRUE. people who dont learn to counter her which was super easy wanted the rework, all moji mains including myself are pissed off cuz of this

  • @redwater666
    @redwater666 4 місяці тому +1

    I hate this change. I actually hate this change. They took away the only character I loved playing. There's actually no point for me to play this game anymore.

    • @mcspooky8180
      @mcspooky8180 4 місяці тому

      now that the update is out, as a one trick moji im with you, i unistalled

  • @gh05ti33
    @gh05ti33 4 місяці тому +8

    My problem is she's a healer. She can't 1k burst plus magic barrier which is another 1k burst anymore. Her playstyle is like every other healer where you just lay in the back and heal. She is not a rush down flank anymore. Plz don't go thru.

    • @frankunodostres473
      @frankunodostres473 4 місяці тому +4

      how would you make her a rushdown support?

    • @gh05ti33
      @gh05ti33 4 місяці тому +3

      @@frankunodostres473 you don't plz turn moji back to a flank.

    • @frankunodostres473
      @frankunodostres473 4 місяці тому +1

      @@gh05ti33 oh... idk if they'll do that after putting so much effort into the trailer etc

    • @115blinker
      @115blinker 4 місяці тому +3

      ​@@gh05ti33 Why don't yall understand Moji was a broken character?

    • @115blinker
      @115blinker 4 місяці тому +2

      Moji easily has the most mobility in the healing class and you'd think because healers arnt supposed to be in the front line. The only place Moji shined without you being the best Moji player was in the lowest ranks

  • @shaljin5251
    @shaljin5251 4 місяці тому +1

    im so scared for moji bc i dont have much hope that paladins devs will listen to their community's complaints and will only listen to the big content creators saying "i love it!!". im a support main, but moji was my main outside of support bc she was unique and fun. while i like a support moji, i dont like it as a replacement for the moji i loved so much and im really scared for moji, the community, and the game rn. if these changes go through i think a lot of people will be very unhappy and tbh i dont think paladins can afford it when its (to my knowledge) already a dying game. i think an echo champion is def the best option here to make moji flank enjoyers and moji supp enjoyers both happy, but again not much hope that they actually do it sadly :(

  • @thesealisdancing6663
    @thesealisdancing6663 4 місяці тому +3

    honestly the moji rework is good, as a first attempt of her rework, she just needs a few tweaks like old scamper back and cc immun+some dr on herself during shield, also the cookie should heal after the kill not after the cookie is eaten, her spit should also be faster and have some base heal and spit shine should just increase it instead of implementing it so she can heal from a distance without the need of a talent, if they truly want solo support to stay meta

  • @dragkigamer7944
    @dragkigamer7944 4 місяці тому +2

    Wait so people did not know how moji worked before this i through she was simply enough to get use to how she plays at least that was for me when i started picking her up
    (Tho took me awhile get use to bunny hop)

    • @Kreepers
      @Kreepers  4 місяці тому +1

      I can guarantee you 100% that I would get at least 1 person per week that would show up on my streams on the PG channel saying that they did not know that Moji would do 1k DMG shots... Which would explain why so many ppl won't play her. This and the play close range playstyle. And this from players who had played this game for years now. Not trying to shit talk them here, but it says something about ppl reading and learning the champs

  • @dogshy.te-gaming
    @dogshy.te-gaming 2 місяці тому

    Hey Kreepers just wanted to let you know my new video is up and thankyou once again for allowing me to use your clips, good luck with your future endevours

  • @mcspooky8180
    @mcspooky8180 4 місяці тому

    im a one trick moji flank main or was
    after this update i uninstalled the game. this is not moji. the devs took moji out back and shot her dead infront of me and handed me a very convincing look a like. this will never be moji cuz moji for me was a space maker, her sparkle into spit combo was great and making space on points, but now shes just worthless to me, her healing bar goes down way to fast making it so you cant reliably keep people topped up before, during or after teamfights cuz your tanks will just eat your bar. her damage even with her "Damage" talent is laughably pathetic, old moji could stomp down any dps who came near her if they got careless, now even other healers will send moji back to respawn so fast you question if you equipped the wrong talent or wrong cards

  • @immortalls9689
    @immortalls9689 4 місяці тому

    They really tried this bs..this is why this game is dying, and it pains me to look at it from overwatch and simply say..this game is headed for the grave if they don’t step up the quality of development..paladins 2 or bust

  • @Matfullgames
    @Matfullgames 4 місяці тому

    I honestly don't like this rework at all, Moji was really strong as flank, people just didn't knew how to play her. There were other champs that are in a terrible state and that could use a rework like Skye which has 2 skill that do the same thing or Yagorath which kit is a complete mess.

  • @Hazgar64
    @Hazgar64 4 місяці тому

    I remember years ago people where memeing about moji being support she was bad before now she is even worse.
    clearly this shows again they have no F'ng clue what they are doing. they should have other priorities instead such as anti cheat

  • @MultiSenhor
    @MultiSenhor 4 місяці тому +1

    4:00 The DPS with the new Jubilation Talent is similar to the DPS current Moji has on the live version of the game, and the firerate of the Spit is also similar to the timing you'd currently use to hit full magic marks. Not a Moji main, but it seems similar to what I can remember

  • @myxstixx
    @myxstixx 4 місяці тому +2

    Honestly while I understand a lot of flank moji lovers complaints and disappointments this comment section is simply not it. While yes flank moji was unique and fun she was NOT PLAYABLE WHEN YOU GET TO ANY HIGH ELO. I’ve been playing the game consistently for the past 3 years and I have rarely seen any good moji players and when I do I see them they are still struggling a lot with her because of her character design not their skill. Her damage is very inconsistent, she’s clunky, and playing her felt terrible cause you couldn’t do anything against players who knew what they were doing. This rework is good because now Moji can do a lot for her team and be MUCH MORE ACTIVE IN THE GAME instead of just running in barely getting a kill and dying. Be honest with yourselves, with the current state of paladins the way moji is now she will never be able to become a good flank no matter how much people learn her because of her character design. They would have to make her abilities busted like cc immunity at the start of scamper to do that. That’s how much her design is not kitted towards flanks. If she had two scamper chargers people would still be able to hit her easily because of her hit box. Compare her to other good flanks like Vatu and Maeve and the differences are clear. The one thing moji had going for her was how much tech she had which can easily be added to current healer moji. For example, if they did what Keepers said in the video and gave her spit a knock back there could be a tech where after you cancel your scamper if you shoot the ground you could do bunny hop with the knock back of the spit. I think your criticisms for current healer moji are fine because yes if they added a some tech like that to her she would be very fun. But at the same time she needs simple things in her kit like infinite scamper for new players to actually be able to play her without knowing every little tech in the game. Because seriously double scamper would only be good if you knew how to bunny hop. I mean come on guys think about it if people didn’t know you could do 1000 damage with her how in the hell would they know how to bunny hop or what that even is. While I understand your frustration if we want any hopes of paladins growing we need stuff like this because this game is complicated enough with the OVER 60 CHAMPIONS, TALENT SYSTEM, ITEM SYSTEM AND OTHER STUFF THATS NOT EVEN EXPLAINED IN THE GAME LIKE DIMINISHING RETURNS AND COMEBACK MECHANIC. A lot of your
    complaints in this comment section really frustrate me especially since you all love to add at the end that the devs are stupid and don’t care about their game. When if that was the case they would have stopped updating the game for three years like another company did with their hero shooter. Honestly I disagree with most of this video but I’m not going to sit here and leave hate and call kreepers stupid. That’s all I wanted to say cause this comment section almost made me throw up -__-

  • @haku4841
    @haku4841 4 місяці тому

    I would of made the spit heal as default tbh and also not make the the sparkle self slow.
    Balance a side the character should be fun first. They can make her fun then balance it

  • @RemiFoxin
    @RemiFoxin 4 місяці тому +1

    2 Charges, and increase the duration by maybe 1 second, that'd be better than indefinite

  • @monomoji1727
    @monomoji1727 4 місяці тому

    Dude how dumb someone has to be to play Moji and dont care to know what the marks does?

  • @xXChaD
    @xXChaD 4 місяці тому +1

    Double scamper plus a magic barrier that scales (so you don't get 1k burst from blocking 1 damage) would have been fine.

    • @myxstixx
      @myxstixx 4 місяці тому

      That wouldn’t fix a lot of moji’s issues tho. That manic barrier change would only nerf her and double scamper only see’s real value if you know how to bunny hop. The most you would do with it is run in try to get a kill and either die trying to run with it or get away with it while not giving any real value to your team cause flank moji does not work right now overall.

  • @dza_kicuf
    @dza_kicuf 4 місяці тому +3

    Double pre-rework Scamper is the best solution to her mobility imo. I would also like to give the damage talent the marking of enemies back.

  • @leandubro1885
    @leandubro1885 4 місяці тому

    Change her, her gameplay is stupid: *blurp blurp burst* oh im dying magic barrier scamper skidaddle. Gameplay.

    • @mcspooky8180
      @mcspooky8180 4 місяці тому

      That my friend is every character in the game, shoot shoot use cooldowns when their needed. gameplay

  • @geovania3924
    @geovania3924 4 місяці тому

    moji should become a tank it would be better

  • @alarsha_
    @alarsha_ 4 місяці тому

    Thank you for your Paladins content, still very interesting (even if a little bit bitter than before xD). I have a quick question about your mic. I have the same and use obs too but I'm struggling a bit to configure it. I find your voice very clear and the noise cancel quite good. What are your filters on the mic in obs if you have any ?

  • @PowerGirl_XOXO
    @PowerGirl_XOXO 4 місяці тому

    Show the new skins

  • @healgo527
    @healgo527 4 місяці тому

    Looks like her scamper seems to be the best one you have a pool that heals for 600 overtime plus her main heal. But I think just spamming her scamper could become tiresome...idk

  • @Devinthehouse12
    @Devinthehouse12 4 місяці тому

    Is she a healbot or not? I can’t tell

  • @moskiller6713
    @moskiller6713 4 місяці тому +1

    They should make it a Talent that allows you to apply Magic Mark's on to Enemis but instead of dealing damage you heal Allies instead

  • @MultiSenhor
    @MultiSenhor 4 місяці тому +1

    Remember Moji can mark allies to heal them later from far with the Spit from far (if you can aim) + the Spit is now AoE (so a little less aim needed), and there's a card that increases the duration of the marks. She also has more range with the Sparkle/Spray than it seems. You don't need to be very upclose all the time.

  • @fischi9129
    @fischi9129 4 місяці тому +1

    Her ult went from one of the strongest ults in the game to one lf the worst just by sheer kit design. Used to use ult into barrier and barrier gives me move speed when being hit. This ment the person I'm ultin gave me move speed to consume that person, and allowd you to do the entire ult and devouring while being protected

  • @MultiSenhor
    @MultiSenhor 4 місяці тому +1

    Kryptek said on AndrewChicken's stream that they are working on an improved animation for her movement ability (Scamper)

  • @SpiltMySquash
    @SpiltMySquash 4 місяці тому

    I've had my opinion change on this rework basically everytime I've taken the time to think about it lol.
    However, the 2 charges on Scamper is actually pretty genius, it gives Scamper more uptime while also still giving Moji SOME of her sauce back. Great suggestion!
    Also, angy Moji is so adorable 😍❤️

  • @feplays007
    @feplays007 4 місяці тому

    In short, they turned Moji's damage into healing, like Moira from Overwatch.

    • @myxstixx
      @myxstixx 4 місяці тому

      How in any way are moji and Moira similar?

    • @feplays007
      @feplays007 4 місяці тому

      @@myxstixx Only in the way of healing and being able to deal a lot of damage and escape.

    • @myxstixx
      @myxstixx 4 місяці тому

      @@feplays007 moira doesn’t have a mark system and Moji doesn’t need to do damage to heal again and Moji’s main way of especially is running away and Moira turns invisible and unkillable they are not similar at all

    • @feplays007
      @feplays007 4 місяці тому

      @@myxstixx I know, I'm not saying they're the same, I'm saying that the main way of healing will be similar, exclusively the healing mist, having a lot of mobility to get closer and escape and being able to help by doing a lot of damage too.

  • @caseyc1313
    @caseyc1313 4 місяці тому

    Nahhhh Moji was so fun to play, very sad that shes been reworked. I have no idea what tf this incoming patch is cause NO ONE asked for the changes they implemented. No one wanted increased dmg from the supports, who tf asked for a moji rework and why was the champs that needed to be nerfed- NOT NERFED? Bruh this patch is utter nonsense. The only nerf i can understand was the Lillith nerf but even that was too much. Idk what shes going to feel like after patch but i doubt it will be good. L Patch