What happened to the Nintendo 64 Classic Mini ? | MVG

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  • Опубліковано 21 чер 2020
  • It's been almost 3 years since the Super NES Classic Mini. Whatever happened to the Nintendo 64 Classic Mini that has been rumored? Is it still coming? In this episode we take a deep dive into emulation on the Nintendo 64 and my thoughts that the N64 Classic Mini won't be released.
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    #N64Mini #N64Classic #Emulation
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КОМЕНТАРІ • 3,8 тис.

  • @profblack
    @profblack 2 роки тому +288

    I always felt like they missed an opportunity with these mini consoles. They could have given them internet connectivity and then allow you to buy more games after the fact.

    • @Poundz978
      @Poundz978 2 роки тому +23

      I hacked mine soon as I got it

    • @mladyavery9138
      @mladyavery9138 2 роки тому +6

      @@Poundz978 It took me a while, but I finally did after i lost my PSP that i usually emulate on

    • @jamescorey3516
      @jamescorey3516 2 роки тому +6

      They make too much money from selling services and online play.

    • @aidannotfunny
      @aidannotfunny 2 роки тому +6

      Nintendo, HIRE THIS MAN

    • @cadeng1560
      @cadeng1560 Рік тому +5

      @@aidannotfunny would make them bigger because u have to add wifi and stuff

  • @alexanderveritas
    @alexanderveritas 4 роки тому +2140

    The _N64 mini_ without the _Rare_ games that made it so popular it simply wouldn’t be worth it to be honest.

    • @haloharry97
      @haloharry97 4 роки тому +147

      There just no point in me owning a N64 these days.
      All my rare games are on xbox in 4k.
      All Zelda are on other systems.
      Mario 64 is on the pc now.
      All the other games I do not care about.

    • @prophismusic
      @prophismusic 4 роки тому +78

      haloharry97 yea, because goldeneye is on the rare collection.......................

    • @prophismusic
      @prophismusic 4 роки тому +30

      it would be so impossible for nintendo to license games from rare since they're never done it before........

    • @Butter-Milk
      @Butter-Milk 4 роки тому +63

      @@prophismusic I feel that they could work something out. Weren't Banjo characters in Smash?

    • @achii808
      @achii808 4 роки тому +21

      I mean, ori is on Switch, they could do something, right?

  • @HauntedCorpseGaming
    @HauntedCorpseGaming 3 роки тому +146

    I just want a Dreamcast Mini... Even bought a Genesis Classic to show Sega support. :D

    • @BarbadosBeerFestival
      @BarbadosBeerFestival 3 роки тому +10

      Dreamcast!!! Yes!!!

    • @mcgreggers99
      @mcgreggers99 3 роки тому +9

      Retropie runs Dreamcast REALLY well with Redream

    • @NaviciaAbbot
      @NaviciaAbbot 3 роки тому +8

      @@mcgreggers99 I would say that if SEGA were going to make a DC Mini, they'd have to use something akin to Flycast just because of the networked games.
      Let's be honest - the little thing'll have PSO, Chu-Chu Rocket, and Q3A on it. And we're all going to want to go online with those titles.

    • @theconsigliere8463
      @theconsigliere8463 3 роки тому

      @@mcgreggers99 only problem with redream is it's not compatible with all games. For what it does play it does play well.

    • @frankrizzo7663
      @frankrizzo7663 3 роки тому +2

      @sonic_man 10 not if you know what your doing ;)

  • @puertoricansithlord4129
    @puertoricansithlord4129 3 роки тому +38

    Damn, you bring up a lot of great points as to why it's a strong possibility the N64 mini won't come out, and as a result I'm deeply saddened. The N64, next to the SNES, are the 2 consoles I hold very, very near and dear to my heart as they are the consoles I played the most as a kid before venturing out on my own when I became a young adult at 18. Reliving my childhood through the SNES classic mini was such a wonderful experience. Was hoping to do the same through an official N64 classic mini, but I never knew just how difficult N64 emulation was. Gonna remain hopeful that someday it will become a reality, but I won't hold my breath

  • @nickyaboi
    @nickyaboi 4 роки тому +735

    Cant wait for 2051, when we get the switch classic edition

    • @microusb42069
      @microusb42069 4 роки тому +30

      The switch mini mini aha

    • @caleb2569
      @caleb2569 4 роки тому +14

      Mini switch lite

    • @Bladeballer57
      @Bladeballer57 4 роки тому +3

      It’s gonna be a switch mini VR

    • @luisreyes1963
      @luisreyes1963 4 роки тому

      Uh, Yeah. 😶

    • @desther7975
      @desther7975 4 роки тому +7

      Shit. By then, you'll be playing truly virtual consoles that exist purely in your augmented reality headset.

  • @MrMoneyclips
    @MrMoneyclips 4 роки тому +775

    I could see Microsoft licensing rare games to Nintendo nowadays. They seem to have good enough rapport. The switch got Cuphead, after all, and Banjo & Kazooie is in Smash Bros.

    • @Generalkidd
      @Generalkidd 4 роки тому +112

      I hope Nintendo would return the favor and license Goldeneye to Microsoft as well so we can finally get the Goldeneye remaster.

    • @fridaynightnicktoons6885
      @fridaynightnicktoons6885 4 роки тому +81

      @@Generalkidd aparently the issue with the Goldeneye remaster happening (properly like the canceled one we should have got Nott he crappy Craig one) is the licence owners of bond. Ron productions. Not Nintendo or Microsoft.

    • @mysticblue0222
      @mysticblue0222 4 роки тому +10

      This would make me sooo happy I would love to play Diddy Kong racing, and banjo kazooie on my switch or a mini console I do t know why Microsoft won’t do this, it’s a license to print money. Goldeneye is a bit tricker because of the license, as someone else pointed out

    • @farquoi
      @farquoi 4 роки тому +7

      @@fridaynightnicktoons6885 dude, you can't even spell "Bob Iger" in your login name

    • @denxos
      @denxos 4 роки тому +9

      @@Generalkidd Nintendo doesn't own the James Bond IP.

  • @aaronanglea
    @aaronanglea 3 роки тому +260

    you know Nintendo: "if it ain't broke, don't sell it"

    • @patricksedler9697
      @patricksedler9697 3 роки тому

      Darth Kai Yeah thats the truth, idk why people want another $100 emulator. Like you can play n64 games on your phone. Idk, i had alot of fun with the NES mini. Even though it's kinda a bad deal.

    • @patricksedler9697
      @patricksedler9697 3 роки тому +2

      Darth Kai Nice dude! I personally use a heavily modded wii i bought online, dosent have a dvd drive but has a huge hard drive. Loaded with, wii, gamecube, n64, snes, nes, ps1, atari, sega, you name it. But it's systems like my wii, or your RG350M that are actually worth it. Thats the bueaty of emulation, you can play everthing from atari too the wii. And you can do it for basically free, i just bought a pre loaded wii cause i don't have time to download thousands of roms.

    • @goldensilence5841
      @goldensilence5841 3 роки тому +1

      🤣🤣🤣

    • @professionalfangster1510
      @professionalfangster1510 3 роки тому +1

      @@darthkai8242 I wish I could buy that. Is there anything similar on the internet?

    • @dankolord
      @dankolord 3 роки тому

      @@professionalfangster1510 There are numerous retro emulation handhelds. I recommend looking at Taki Udon's youtube channel where he reviews the handhelds. The Retroid Pocket 2 is a very good handheld under 80 dollars.

  • @lstriker8d882
    @lstriker8d882 2 роки тому +9

    Welp, now we know what the trademark for the n64 controller was for. RIP

  • @kingjoe3rd
    @kingjoe3rd 4 роки тому +263

    If the refection in Mario Kart 64 is working then you know its a good emulator.

    • @IceKoldKilla
      @IceKoldKilla 4 роки тому +27

      Lol basically what I got out of some videos I watched including his.

    • @Nimta
      @Nimta 4 роки тому +7

      The what now?

    • @metroidmayhem8463
      @metroidmayhem8463 4 роки тому +3

      Yep good test

    • @GreenSwede
      @GreenSwede 4 роки тому +48

      @@Nimta on the first course on mario kart 64, there is a "TV" over the tunnel meant to show a reflection/mirror of you racing like in this video footage. many older emulators and especially worse graphics plugins often has issues getting this to work and will just be replaced with a black screen. 4:28

    • @MuscarV2
      @MuscarV2 4 роки тому +3

      Reflection*
      Nobody:
      S G G: spelliign haaard

  • @jevansturner
    @jevansturner 4 роки тому +346

    The minis were just a stop gap measure after the failure of the Wii U. When the Switch proved to be successful and Switch online subscription started (with Virtual Console), Nintendo wanted to stop selling minis. The minis would reduce interest in the Switch system and its online service. This is why they tried to discontinue he NES Classic Edition at the height of its popularity. Nintendo only wanted to get through the 2016 holiday season with something to sell.

    • @endlessgaming9119
      @endlessgaming9119 4 роки тому +28

      If they want attention drawn to their online service, then why don’t they add n64 games to NS Online?

    • @vgrepairs
      @vgrepairs 4 роки тому +53

      @@endlessgaming9119 No need. They have enough idiots buying their products. Nintendo has always been satisfied doing the bare minimum. They rely on 35 year old IP.

    • @jevansturner
      @jevansturner 4 роки тому +1

      EndlessComplexity they definitely will.

    • @sparcx86channel42
      @sparcx86channel42 4 роки тому +5

      no, you are wrong. nintendo is very well succeeded with Nintendo Switch

    • @jevansturner
      @jevansturner 4 роки тому +2

      sparcx86 Channel that's what I said.

  • @NickMaxwell
    @NickMaxwell 3 роки тому +23

    High quality content on this channel. Thanks for making it!

  • @cameronb8503
    @cameronb8503 3 роки тому +282

    Short answer: They can't license the best games, so they won't make it. Who would buy this console without Goldeneye?

    • @TheTrueBro
      @TheTrueBro 3 роки тому +19

      Well you could still get Perfect Dark (which IMO is superior, gameplay wise)

    • @loafloader6061
      @loafloader6061 3 роки тому +44

      @@TheTrueBro perfect dark is a microsoft ip...

    • @SCJhoops
      @SCJhoops 3 роки тому +37

      For real, Goldeneye, Conker’s Bad Fur Day, Donkey Kong 64 and Banjo Kazooie are all games that should be in the running to be on the console yet they most likely wouldn’t be on the console, even despite Microsoft and Nintendo having a good relationship

    • @rockyfromtpot7346
      @rockyfromtpot7346 3 роки тому +30

      Mario 64
      Kirby 64
      Paper mario
      And many more fantastic games

    • @kaputpack3541
      @kaputpack3541 3 роки тому +6

      @@rockyfromtpot7346 so why isn't there a n64 mini

  • @6beezy
    @6beezy 4 роки тому +116

    I watch your videos every work morning, even when they're old. Getting to the office and seeing that there's a brand new MVG is such a treat. Just wanted to say thanks.

    • @darkstatehk
      @darkstatehk 4 роки тому +9

      Agree 100%, this channel is so well produced and packed with loads of great info.

    • @samueleproiettimicozzi8134
      @samueleproiettimicozzi8134 4 роки тому +3

      darkstatehk yeah, it's definitely not an unlimited content farm, but a big "storage" of information about consoles. He knows all these things because he was directly involved in the homebrew scenes back then, that's why this channel is so precious. He's giving us what he learned by years of experience, just for free. It's awesome!
      One day he will inevitably run out of info though, but I feel he's ingenious enough to find other ways to make us learn. He's great.

  • @pokepress
    @pokepress 4 роки тому +265

    “Never” is a long time, but you’re right that it’s a different situation than the previous consoles.

    • @shazmosushi
      @shazmosushi 4 роки тому +14

      Yeah I don't get this. It doesn't matter if running an accurate general purpose N64 emulator cannot be achieved on hardware similar to a Raspberry Pi 4. Regular consumers don't care if Nintendo added a tonne of game specific ROM hacks to make the emulation work. Few had complaints about the Wii Virtual Console's N64 emulation, and modern ARM chips are far more powerful. I expect Nintendo to release a near carbon copy of the Wii VC game list: 1080° Snowboarding, Bomberman Hero, Cruis'n USA, F-Zero X, Kirby 64: The Crystal Shards, Mario Golf, Mario Kart 64, Mario Party 2, Mario Tennis, Ogre Battle 64: Person of Lordly Caliber, Paper Mario, Pokémon Puzzle League, Pokémon Snap, Sin and Punishment, Star Fox 64, Super Mario 64, Super Smash Bros., The Legend of Zelda: Majora's Mask, The Legend of Zelda: Ocarina of Time, Wave Race 64, Yoshi's Story.

    • @thecommentato4
      @thecommentato4 4 роки тому +1

      Gonna give you uo

    • @ArtisChronicles
      @ArtisChronicles 4 роки тому +2

      @@shazmosushi thanks for reminding me that I should've bought Ogre Battle 64 when the VC was still up... I'm disappointed that I missed that and every time I tried to run it in the past on pc I'd have a random issue where it would lock and crash. Might have to try sorting that out for the next time.

  • @CabeliotCometier
    @CabeliotCometier 3 роки тому +146

    Man, remember the days where people didn't think Nintendo would use even slightly inaccurate emulators in their major products?
    Fun times.

    • @AmstradExin
      @AmstradExin 2 роки тому +14

      They fought Emulators tooth and nail like no other company and now it bites them in the ass, hehe! :D

    • @Bustermachine
      @Bustermachine 2 роки тому +12

      Honesty, as a dumpster goblin who had to make due with Pentium 1 Pavilion for . . . WAAAYYY too long as a child. The slight amount of jank and inaccuracy in competent emulation is basically trivial. And I'd rather have that than see whole chunks of gaming history rot away.

    • @ulink265
      @ulink265 2 роки тому +4

      I mean at that Time they were using the wiiu emulators wich are even worse than the nso emulators

    • @CabeliotCometier
      @CabeliotCometier 2 роки тому +7

      @@ulink265 I'm talking Wii and GameCube, mostly. The amount of care put into those helped a lot.

    • @mario4everd
      @mario4everd 10 місяців тому

      @@CabeliotCometier wut, the NSO emulators are still better than those XD The wii and gamecube emulators had plenty of inaccuracies, bad input lag and also altered color. Nostalgia is a heavy drug

  • @MaximumDong
    @MaximumDong 4 роки тому +166

    I remember when first playing Paper Mario on an emulator thinking: a few minor visual issues but I can still play this.
    Then I get to Toad Town and am quickly saddened

    • @rainbowspongebob
      @rainbowspongebob 3 роки тому +9

      MaximumDong what happens when got to toad town

    • @aymanaboufarise4346
      @aymanaboufarise4346 3 роки тому +19

      @@rainbowspongebob probably horrible and buggy graphics that made it unplayable

    • @gamerxt333
      @gamerxt333 3 роки тому +6

      And when was that ? Probably less of an issue now, for example modern emulator plugins like angrylion or Gliden64, upscale 2d more accuratly now. They also have more accurate buffer reads and writes.

    • @dankhill6851
      @dankhill6851 3 роки тому +2

      @@gamerxt333 Eh, I doubt they fixed it all, they aren't utilizing the chip set and all that stuff that was in the console.

    • @october5150
      @october5150 3 роки тому +21

      @@dankhill6851 Pretty sure they did, played paper mario and it looked fine.

  • @WesCoastPiano
    @WesCoastPiano 4 роки тому +513

    I think Rare games are the biggest issue sadly.

    • @mattierenton701
      @mattierenton701 4 роки тому +7

      deffo think you have a point there !!

    • @nunyabaznus7851
      @nunyabaznus7851 4 роки тому +34

      the N64 library just wasn't that good. the Mario World, and Mario Sunshine completely blow Super Mario 64 out of the water. same with Mario Kart. Mario Kart 64 is a Travesty compared to the Snes original and Mario Kart Double Dash. Metroid?, the N64 has none. but Super Metroid and Metroid Prime are mind blowingly good. You like RPGs?. then don't take a second look at the N64, because there's only like 1 RPG on N64, and its not good. Meanwhile, you look at SNES, the best system for RPG lovers. the GameCube had some good RPGs as well. Sorry to burst people's bubble, but Your Nostalgia is Wrong. your memories of the N64 are incorrect. its a BAD system. period.

    • @cirozorro
      @cirozorro 4 роки тому +32

      @@nunyabaznus7851 All comes down to Taste, Mario 64 is way more fun to play than sunshine for me, and was the epic first 3d platforming game. Lots of memories in Golden Eye and perfect dark before the days of Halo. Also I am very partial to pokemon puzzle league which I think is the best adapation of Panel de Pon ever. Star Fox 64 was also a lot of fun. I liked the 64 more than the gamecube(Smash bros is better on GC, give you that). But the original controller breaking mario party, and mariokart 64 while rough, I prefer over the SNES version and I don't care much for double dash. All about taste you see, for me I would buy this in a heartbeat, If it ever came to life, I would think the price would be in the $120 range, more than that and it likely will have less market penetration.

    • @Kevin123619
      @Kevin123619 4 роки тому +8

      @@nunyabaznus7851 Your first point doesn't really make sense since ofc a newer gen title will be better than the past generations. The same thing with Mario Kart 64. However, with Super Mario Kart a point could be made though many would still prefer Mario Kart 64 because, objectively, 64 is better in many ways. A point is definitely made for Metroid since there isn't any representation of it on the console other than Smash Bros. RPG's definitely was weak for N64 when compared with its competitor, the PS1, but that was because of the exclusive deal with Square and Sony, and also there was Paper Mario which is actually good unless you're mentioning another RPG that idk of. You also forgot to mention games such as the Rare titles, Waverace 64, The Legend of Zelda games, Mario Party, and many other classics from the console.

    • @joaquinodriozola4963
      @joaquinodriozola4963 4 роки тому +1

      @@cirozorro man if they created the n64mini theres $120 would be prob 1/2 its price. that thing is not cheap to make and they gotta get good profit

  • @Throggy
    @Throggy 4 роки тому +234

    I may not have a clue what he’s talking about at times when it comes to the super technical stuff, but I always appreciate these videos. I always learn something new

    • @mycoinsyourpurse2244
      @mycoinsyourpurse2244 4 роки тому +7

      Well he definitely tries to put it in laymen's terms.

    • @petergianakopoulos4926
      @petergianakopoulos4926 4 роки тому +12

      @@mycoinsyourpurse2244 I hope you are joking

    • @GaZlovesGames
      @GaZlovesGames 4 роки тому +3

      Haha. Yea agree.. i loved the detail!!

    • @eebu4053
      @eebu4053 4 роки тому

      blears

    • @DasAntiNaziBroetchen
      @DasAntiNaziBroetchen 3 роки тому +1

      @@petergianakopoulos4926 Nope, he's not joking. As an engineer, I can tell you he's dumbing stuff down. Probably not enough for laymen, but that would ruin his content.

  • @LinxOnlineGames
    @LinxOnlineGames 3 роки тому +30

    At that price point the option of recreating the original hardware would come into play.There is a possibility it would be cheaper and easier to produce.

    • @ArtemisWasHere
      @ArtemisWasHere Рік тому +3

      The b64 hardware is old, really old, and like crt tvs, it’s likely that necessary components would be either stupid expensive or simply impossible to get

    • @ethantheenigma5513
      @ethantheenigma5513 Рік тому +1

      @@ArtemisWasHere Well for things like the CPU and GPU you'd have to re-design them to be fabricated in modern fabs like TSMC, if there's no licensing issues preventing Nintendo from doing so.
      Most of the rest of the N64 uses more standard components to my knowledge, like capacitors and resistors. Of course things like the cartridge slot and memory expansion interface would have to be manufactured too.

  • @IllusionSector
    @IllusionSector 3 роки тому +2

    I really enjoy your highly informed and technically inclined perspectives. Keep up the great work, man.

  • @GoofPaste
    @GoofPaste 4 роки тому +95

    I'm just sitting here waiting for Nintendo to add the N64 and GameCube to their virtual console lineup on the switch

    • @lokekleemo5565
      @lokekleemo5565 4 роки тому +7

      Same, it would also be cool if they released a wireless version of an original N64 controller for the Switch, just like they did with the NES Joy-Cons and the SNES controller

    • @paulsoper3874
      @paulsoper3874 4 роки тому +7

      Dude, GameCube switch games need to be added, like it’s a no brainer

    • @FroztiProductions
      @FroztiProductions 4 роки тому +7

      They might be keeping it in their arsenal to use against next gen competitors.

    • @Reoko77
      @Reoko77 4 роки тому +3

      I quit waiting and just got a harddrive of IOSs and ROMs from esty for my modded wii. Worth every cent.

    • @Seawolf.Gaming
      @Seawolf.Gaming 4 роки тому +1

      @@FroztiProductions Nintendo doesn't compete anymore, they just do their own thing and it works.

  • @edurevelfood
    @edurevelfood 4 роки тому +105

    Easy: Classic series were released to offset the lower revenues from the gap between Wii U and Switch. Wouldn't expect it until the fading of the switch...

    • @Felly117
      @Felly117 4 роки тому +2

      So next year then?

    • @batman182
      @batman182 4 роки тому +2

      Yea, this is the answer. Why make a video for it?

    • @JamesR624
      @JamesR624 4 роки тому +5

      @@batman182 Because stupid questions like this for people to lazy to do even the tiniest bit of critical thinking are perfect for these types of youtube channels with no other purpose than to keep pumping out videos for profit.

    • @troywright359
      @troywright359 4 роки тому +7

      @@JamesR624 emulation of the N64 is not perfect without higher cost increase. I think this video makes it clear.

    • @jr2904
      @jr2904 4 роки тому

      @@Felly117 not likely lol

  • @fgfhjfhjfbhfghf5771
    @fgfhjfhjfbhfghf5771 3 роки тому +56

    "It's not worth it without rare games"
    Super Mario 64
    Star Fox 64
    Ocarina of Time
    Majoras Mask
    Mario Kart
    Super Smash Bros
    Pokemon Snap
    3 Mario Parties (granted 1 might be hard to release nowadays cuz of the joystick spinning)
    Pilotwings
    Donkey Kong 64
    Wave Race
    1080
    Mario Tennis
    Mario Golf
    Technically they could include Animal Crossing and advertise it as a star fox 2 deal in the west
    Paper Mario
    Mischief Makers (Don't remember who owns this but eh)
    Dr Mario 64
    Pokemon Puzzle League

    • @stretchedmonkey6490
      @stretchedmonkey6490 3 роки тому +8

      Donkey Kong 64 is a Rare game, but your point is very valid

    • @arnox4554
      @arnox4554 3 роки тому +3

      As he said. You can still put a list together of other great games, absolutely, but it's just not gonna be the same. It'll be a compromised list. And it gets even trickier considering Microsoft already released a, actually all things considered, really damn good remaster of the classic Rare games through Rare Replay.

    • @printthelegends
      @printthelegends 3 роки тому +1

      Mischief Makers is a Treasure joint.

    • @PaleVoyager
      @PaleVoyager 3 роки тому

      Mystical Ninja Starring Goemon clapped too.

    • @viiralviper2510
      @viiralviper2510 3 роки тому

      You also forgot to put in there pokemon stadium 1 and 2 , conkers bad fur day, clayfighter schulpture, gauntlet , snowboarding kids 1 and 2, and resident evil

  • @southwestjohnny7767
    @southwestjohnny7767 3 роки тому +23

    I hope this system still comes out someday. I would buy it in a heartbeat, and so would a lot of others. I have the SNES mini and I love it. I would love to add this to my console collection.

  • @TheySeeMeTrollen
    @TheySeeMeTrollen 4 роки тому +60

    I always assumed the next mini would be a gameboy. I'd love an official "gameboy mini" complete with link cable included in the box.

    • @breadstick6143
      @breadstick6143 4 роки тому +12

      Already have one its called game boy micro

    • @St4yGr34t
      @St4yGr34t 4 роки тому +11

      @@breadstick6143 Or gameboy pocket... Better unistall Internet Explorer

    • @hikmori7
      @hikmori7 4 роки тому +4

      I didn't see that coming after what Sega did to Game Gear Micro's reveal.

    • @joelnachos7988
      @joelnachos7988 4 роки тому +1

      TheySeeMeTrollen, You’re obviously trollin..

    • @RetroArcadeGuy
      @RetroArcadeGuy 4 роки тому

      Or, you know, re-release the original game boy with official backlight would still be nice.

  • @r3cycledPl4stic
    @r3cycledPl4stic 4 роки тому +119

    What if Nintendo could be bothered to code their own emulator, based on their actual knowledge of the N64 microcode. Would that mitigate against some of the issues raised in this video?

    • @johnjohnson6142
      @johnjohnson6142 4 роки тому +26

      Not really. Now Nintendo needs to contract M2 to develop a new emulator. That would both work on a tegra chip and the reduced instruction set of arm devices. That will take time and money, which will impact the cost. Realistically, they would just create a custom emulator to run each game, like the wii

    • @mariodelrio2387
      @mariodelrio2387 4 роки тому +1

      @@johnjohnson6142 true, they know thier hardware

    • @aiayou
      @aiayou 4 роки тому +16

      Or release the microcode publicly and wait half a year for good open source emulator for free lol

    • @metaleggman18
      @metaleggman18 4 роки тому +16

      If Nintendo could be bothered to code their own emulator? Yes, of course, they have likely the only recorded design documents for the N64 hardware. What John Johnson says is more what they would actually do.

    • @jr2904
      @jr2904 4 роки тому +6

      @@aiayou and not control it? They want money

  • @josephrjt1
    @josephrjt1 3 роки тому +26

    I remember them announcing the NES Mini, and thinking if they make this a yearly thing, there would be a N64 Mini 2 years later. As such my excitement skyrocketed, when they announced the SNES Mini a year later. Nearly 3 years on from the SNES Mini, with the N64 Mini looking increasingly doubtful, my inner 90s child is not happy.

    • @cjones3710
      @cjones3710 2 роки тому +1

      One day we grow up.and realize the Kingdom of Heaven is the goal. Not silly games.

    • @BOTHaven
      @BOTHaven Рік тому +5

      @@cjones3710 this is a gaming video. People like games. Like, I understand it but just why you gotta be like this lmfao

  • @TheOvalOwl
    @TheOvalOwl 2 роки тому +2

    I'm new to this channel and I've been enjoying this content. You got yourself a new subscriber. Awesome video

  • @TechDunk
    @TechDunk 4 роки тому +182

    Didn't this start with the Wii mini?
    (Don't worry, I'm not serious)

    • @TimmyTurner421
      @TimmyTurner421 4 роки тому +10

      I'M WORRIED

    • @Nandru85
      @Nandru85 4 роки тому +5

      The Wii (mini) ddin't start the fire

    • @TechDunk
      @TechDunk 4 роки тому +16

      @@B000en the edit actually was adding a questionmark lol

    • @AmartharDrakestone
      @AmartharDrakestone 4 роки тому +2

      Technically, it started with the Atari 2600 Jr. :P

  • @p_mouse8676
    @p_mouse8676 4 роки тому +169

    People always dive into the details. But the thought behind the mini's was pretty obvious I think. From a technical point of view they are cheap as it can be basically. They very obviously went for a very cheap ARM chip and probably could just buy in an already made design. They obviously know that emulation is pretty popular these days, so they just made a very simple 1+1=2 conclusion. Close to no development costs, cheap board production (in these quantities probably $7 or less) and cheap mechanical design, no development in an already available emulation core. Plus it made them even look good towards the fans, so it's good marketing for cheap. It left a good impression about the brand name overall.
    A lot of people don't realize but very often certain products are not being sold for profit or to make customers satisfied, but are part of a marketing campaign to drive more people to your main products and brand name.

    • @alinepiroutek8932
      @alinepiroutek8932 4 роки тому +8

      I thought you were talking about PS1 Classic mini when you said "no development in an already available emulation core" because Sony used the open source PS1 emulator.

    • @JonThysell
      @JonThysell 4 роки тому +12

      I think the combination of basically cheap off-the-shelf hardware, minimal development costs, and minimal licensing issues made it easy to crank out the NES and SNES minis in a way that doesn't map with any of their other systems. An N64-mini would surely require way more software development costs, more expensive hardware, and they may never get the licenses for the Rare games. The same thing with a Gameboy Mini - it may have zero software development costs, but surely the hardware costs wouldn't be worth it - maybe could use some off-the-shelf CPU/GPU to run it, but they'd have to also design/source LCD screens and Li-ion battery packs that meet their quality bar - and it would be more of a direct competition with the Switch, which is where they're making their money.

    • @put4558350
      @put4558350 4 роки тому +5

      NES / SNES Classic used in house emulator. I think Nintendo can make N64 Mini with ARM and in house emulator. It will be profit as we already see on NES/SNES Classic edition.
      Microsoft also don't mind rare's old properties like banjo on smash.
      But I think there is no time to make it. Switch is out. All hand already make games for it. bigger profit, bigger challenge.

    • @alinepiroutek8932
      @alinepiroutek8932 4 роки тому +4

      @@JonThysell I want Game Boy Classic edition. With at least the same size as Game Boy Pocket and lots of first party games(we would hack the console anyway to put games such as Megaman V anyway). And no, not ultra micro like Game Gear micro.

    • @JonThysell
      @JonThysell 4 роки тому

      @@alinepiroutek8932 I want one too, I'm just saying it probably won't happen.

  • @arcadesunday4592
    @arcadesunday4592 2 роки тому +1

    As always, a fascinating and technically accurate video. Cheers for now!

  • @targetrender9529
    @targetrender9529 4 роки тому

    i have no idea about any of the technical talk, but I still love watching this guys videos. He makes me want to learn.

  • @hakureicirno6059
    @hakureicirno6059 4 роки тому +136

    Well, if you want a mini N64, there is technically already one: The iQue Player.

    • @samantharedacted9226
      @samantharedacted9226 4 роки тому +30

      If you wanna pay hundreds of dollars and learn to read Mandarin

    • @IceKoldKilla
      @IceKoldKilla 4 роки тому +11

      @@samantharedacted9226 Why not? Always wanted to learn Mandarin. 😂

    • @paparansen
      @paparansen 4 роки тому +7

      the ique player only supports 14 n64 games.

    • @maianmaian449
      @maianmaian449 4 роки тому +3

      The iQue player is a console for *smart* people.

    • @StoneyTBoI
      @StoneyTBoI 4 роки тому +4

      @Literally a White Male dude chill out

  • @FlameLFH
    @FlameLFH 4 роки тому +86

    I always feel like Nintendo has this secret, unreasonable hatred for the N64.

    • @squabbbb
      @squabbbb 4 роки тому +63

      It is the console that kind of fucked them over. The hardware was underutilized, the third party support wasn't great, and the use of cartridges is one of the main reasons PlayStation is the juggernaut it is today. And giving playstation that path to success no doubt proved to Microsoft that the console market wasn't as hard to break into as it once was. Obviously this is just one way to look at it but it wouldn't surprise me if there was some regret over the N64

    • @carotteatomique
      @carotteatomique 4 роки тому +14

      It was the 1st time they weren’t first in the console race, maybe that’s why?

    • @randytyson
      @randytyson 4 роки тому +14

      It sold poorly in japan and nintendo was rare making hits made staff salty

    • @kaiserrino8774
      @kaiserrino8774 4 роки тому +7

      Well along with the Gamecube it sold like crap. Nintendo usually re release (Ala revisions) their successful products.

    • @cacomeat7385
      @cacomeat7385 4 роки тому +16

      @Mr Heck miyamoto can be really damn petty sometimes, not just in this instance.

  • @parkpunk2
    @parkpunk2 3 роки тому +13

    Golden Eye: I buy.
    No Golden Eye: bye bye.

  • @TaylorShearin
    @TaylorShearin 3 роки тому +1

    Awesome video. Your discussions are always in-depth and easy to understand. Thank you for posting quality content!

  • @gfaren
    @gfaren 4 роки тому +131

    Still easier than the Saturn Mini, I guess.

    • @hitkid2456
      @hitkid2456 4 роки тому +13

      Can you _imagine?_ Panzer Dragoon Saga in ENGLISH... As well as the likes of Mr. Bones, Burning Rangers, and other holy grails?!

    • @dannish8119
      @dannish8119 4 роки тому +7

      @@hitkid2456 Panzer Dragoon Saga is already in English.

    • @khhnator
      @khhnator 4 роки тому +7

      i want a video of when he realizes he could have played panzer dragon saga anytime in the last 20 years

    • @khhnator
      @khhnator 4 роки тому

      anyway... not really Saturn emulation was in a better place than N64 emulation till very shot while ago. saturn is not the nightmare that people think it is

    • @gfaren
      @gfaren 4 роки тому +4

      @@hitkid2456 boy, do I have some good news for you!!!

  • @scottlawrenz6467
    @scottlawrenz6467 4 роки тому +15

    I got to say that I've been popping in on this channel every once in a while over the past couple years. I never subscribed until today. Every time I watch a video on this channel I'd learned something and it's always more in-depth and better researched than just about any other gaming channel on UA-cam. This video was extremely well presented. The explanations for clear and to the point, and the arguments for backed up with evidence. This was a great video and it's not the only one on this channel

  • @lovescarguitar
    @lovescarguitar 2 роки тому +8

    I can answer without watching the video; however, this is me answering from the future so take that as you will.
    1st, they did not go through with it because of the switch online features. The NES and SNES did well on switch, so they decided to move from a standalone console where they could make a one time profit from, to something they could benefit off of long-term.
    2nd, this further helps prevent people from people being able to hack consoles and upload their own library. We all know Nintendo's track record with the internet retro gaming community.

  • @puwazatza
    @puwazatza 3 роки тому +2

    I did not know that Wii's Virtual Console was using unique emulation codes for each N64 game title. Thank you!

  • @latrace1986
    @latrace1986 4 роки тому +80

    Didn't realize I had enrolled in The Challenges of Emulation: 201 grad school class by clicking on this video, but I think I understand what's going on here

  • @Firthy2002
    @Firthy2002 4 роки тому +33

    I just can't see it happening. I have tried N64 emulation on my SNES Classic and it really does show the pitfalls of that particular SOC.
    A higher spec SOC would drive up the price and still needs a decent emulation core that is capable of supporting a wide range of games.
    It would also need to have 4 controller support as standard.
    No Rare games automatically excludes a good chunk of the AAA titles. Without them it would be a struggle to get 20 games worthy of the system and that's assuming they would still be able to include the Lucasarts and Acclaim games.
    It’s just not plausible.

    • @MichaelStroup
      @MichaelStroup 4 роки тому +1

      Surprisingly the ps1 classic is run some N64 games. But I haven't looked into it in a while.

    • @LoneWanderer905
      @LoneWanderer905 4 роки тому +2

      I have owned some devices with the Mali-400 GPU and dude... It opening an N64 game to me is already a lot, everything that had it, even the MPx (multi core, from what I searched at the time), ran like shit even just UIs like WhatsApp.
      It's a REALLY cheap SoC.

    • @Firthy2002
      @Firthy2002 4 роки тому +1

      @@LoneWanderer905 Good enough for the intended purpose of emulating the NES and SNES though.

    • @Firthy2002
      @Firthy2002 4 роки тому +1

      @@MichaelStroup I don't have one so can't compare it with the Nintendo Classics.

    • @shagstars
      @shagstars 4 роки тому

      @@LoneWanderer905 I hyad a mali400mp12 octacore mediatek device from china in 2014 and n64 emulation was pretty smooth on that (legend of zelda ocarina of time ran good).

  • @LordValFromHell
    @LordValFromHell 3 роки тому

    I had to pause the video to play Wave Race 64. The video in the background made me doing it. I could not resist!

  • @thendakor
    @thendakor 3 роки тому

    All your comments are spot on.
    The combination of hardware and software emulation limitations and the lack of Rare games will make this very very difficult to pull off. I can't see it happening either.

  • @nathanaelries5567
    @nathanaelries5567 4 роки тому +17

    Spot on video. Covers the hardware/software limitations, and the licensing issues. I feel like even with the hardware / emulator software limitations sorted out, the licensing issues alone make this extremely unlikely.

  • @realmchat6665
    @realmchat6665 4 роки тому +12

    That shirt is next level - I must order a CAVE shirt, and the part where you mentioned the first old school n64 emus was nostalgic.

  • @Choom2077
    @Choom2077 3 роки тому +1

    Definitely agree with the points made in this review of the rumored system that never was.

  • @retrod8bit158
    @retrod8bit158 3 роки тому +81

    Paying for emulation... pfffff, Sony couldnt even emulate properly their games

    • @jebe4563
      @jebe4563 3 роки тому +17

      Sony used an emulator that was originally developed for the OpenPandora from 2011, without even doing to courtesy of talking to the dev.

    • @InfernosReaper
      @InfernosReaper 3 роки тому +5

      @@jebe4563 of all the versions of that emulator to ripoff, they went with that one? And made it worse? Good job, Sony...

    • @rackzity7724
      @rackzity7724 3 роки тому +2

      It is all about Money, at least they had a few Options. Even a old PSP Model have native PSX Support.

    • @REDLINE94306
      @REDLINE94306 3 роки тому +2

      Epsxe , fpse, ppsspp, ppsspp gold , damonps2 , damonps2 pro.

    • @J43rv1
      @J43rv1 3 роки тому +1

      you clearly are too young to remember Bleem! ha ha.

  • @AirskiiMusic
    @AirskiiMusic 4 роки тому +79

    It looks like its easier to rebuild the damn games from the ground up

    • @MakotoIchinose
      @MakotoIchinose 4 роки тому +6

      Easier said than done.
      Remaking games from the ground up is way more difficult than porting source code to different CPU architecture. Even then, porting source code isn't as easy as flipping a switch.

    • @AirskiiMusic
      @AirskiiMusic 4 роки тому +2

      @@MakotoIchinose yeah i know its a lot of work but 1) modern engines like unity and unreal are cross platform 2) we love the IPs and would probably be happy to pay again for them 3) the actual art assets can be extracted quite easily and even upgraded slightly. 4) additional features can be added...although as i talk i realise that we loved the old bugs and tricks that would be lost by doing all this :/

    • @TatsuZZmage
      @TatsuZZmage 4 роки тому +2

      @@MakotoIchinose Did you not get the mario64.exe?

    • @swindlesmccoop
      @swindlesmccoop 4 роки тому +3

      Zachary Scott oh? you mean the decompilation and porting project that took countless hours of hard work from a team of many people? definitely just a flip of a switch. yep.

    • @nekohel
      @nekohel 3 роки тому +2

      @@swindlesmccoop I thought that project was different from the nintendo code leak that happened a few months ago. Are they related? It was my understanding the leaked code was super easy to recompile for whatever you wanted.

  • @ConsumerOfCringe
    @ConsumerOfCringe 4 роки тому +91

    Could you make a Wii U: mistakes were made video?
    i'd love to know how the Virtual console and browser hacks work and how they were discovered

    • @maladjustedtv
      @maladjustedtv 4 роки тому +1

      +1 I love my Wii U & play it often!

    • @tim-5549
      @tim-5549 4 роки тому +1

      Bumping this comment, would love to see this!!

    • @PaganMinDNW
      @PaganMinDNW 4 роки тому +1

      Bump

    • @Walking_bandaid
      @Walking_bandaid 4 роки тому +3

      Very much agree. I love the homebrew I'm able to do with my Wii U. Definitely makes it worth owning still today

    • @muhaxiiii
      @muhaxiiii 4 роки тому +2

      Would be great, but to be honest, isn't the entire Wii U just one big mistake :P (yes I own one, hacked to oblivion :) )

  • @juanc.3372
    @juanc.3372 3 роки тому +29

    Ique was a single board N64 that gives me hope that they can do it and maybe get a nintendo 64 mini

    • @AnonymousGentooman
      @AnonymousGentooman 3 роки тому +4

      you mean single chip?

    • @dankhill6851
      @dankhill6851 3 роки тому +4

      They ain't doin it, nintendon't do what the customers want

    • @denrico777
      @denrico777 3 роки тому +1

      Never heard of ique, but yeah, designing and manufacturing actual n64 hardware that is modern, and then running the games natively is the answer.

    • @RaniaIsAwesome
      @RaniaIsAwesome 3 роки тому

      @@denrico777 They can't, all the chips etc. are obsolete. The machines used to create them are gone. The ique does not exactly replicate the N64 either.

    • @louistournas120
      @louistournas120 3 роки тому

      @@denrico777
      Look up ique on Wkipedia.

  • @DM01710
    @DM01710 3 роки тому

    Spot on great video ' thanks

  • @cameronskeem1860
    @cameronskeem1860 4 роки тому +61

    I'd honestly be happy if Nintendo just made more available on the switch. seeing n64, gamecube, and even wii games come over would be awesome

    • @patricksedler9697
      @patricksedler9697 3 роки тому

      Yes! Us collectors would appreciate it too, the gamecube games are in super high demand latley. But they have only been officially released on the cube itself. Having them released on modern hardware officially, would make the demand lower for the classic discs. Therefore, us collectors can get our games cheaper.

    • @gunplaygaming6830
      @gunplaygaming6830 3 роки тому +5

      You just mod a wii bro..., it’s pretty easy

    • @mondobe
      @mondobe 2 роки тому +1

      Well, you’ve got N64 and Genesis for a few extra bux, might as well just emulate

    • @mondobe
      @mondobe 2 роки тому

      Well, you’ve got N64 and Genesis for a few extra bux, might as well just emulate

    • @JustRaceUDik125
      @JustRaceUDik125 2 роки тому +2

      monkeys paw

  • @AmyraCarter
    @AmyraCarter 4 роки тому +148

    Nah; they'll make 'official' N64 gamepads for the Switch and release some of the N64 games with optimizations in place for the Switch, if they do anything. However, I wouldn't hold my breath.

    • @alastairward2774
      @alastairward2774 4 роки тому +3

      I thought the gamepads would stop it being a thing, some of the best games required four players for maximum fun/nostalgia, four pads would be a tad pricey.

    • @Deadsea_1993
      @Deadsea_1993 4 роки тому +2

      I can definitely see N64 and Gamecube being on Switch. Nintendo owns a lot of important titles on both and Switch can easily handle both

    • @VictoryReviews
      @VictoryReviews 4 роки тому

      That seems most likely

    • @vivisect53
      @vivisect53 3 роки тому

      They can just make the controllers use the Wii u Game Cube adapter they released for the Switch for Smash, and release that again also.

    • @vivisect53
      @vivisect53 3 роки тому

      Actually they would release anew adapter just for N64 controllers probably.

  • @SeldomreaperDale
    @SeldomreaperDale 3 роки тому

    Love your videos, as a techy myself I hate all these 'hype' news articles about new gaming hardware that 'might' come out, but your explanations have restored my faith in humanity a bit haha.

  • @Chamberz55
    @Chamberz55 2 роки тому

    This video has aged incredibly. Great content and foresight.

  • @jacquespaught
    @jacquespaught 4 роки тому +174

    Honestly you're better off just getting a real N64 and an Everdrive 64 cartridge.

    • @ConkerTS
      @ConkerTS 4 роки тому +24

      Yes, and that's what I use, but there are two big problems with that;
      1) Most of the Super Mario 64fan made mods (some of which are really good) won't work on real hardware, only on (specific) emulators,
      2) Many or most modern TVs don't display the N64's video output too well. Including my new TV.... The only hardware based HDMI enabled mod M64 (which is supposed to be superb) is very expensive, difficult to install, and worst of all, has apparently not been manufactured in the last two years, for some reason. I've been trying to locate a source, with no luck.
      I tried one of the third party RCA to HDMI solutions, and whilst it did improve the output when I played PAL games on my PAL N64/PAL TV, when I tried playing NTSC games on the PAL N64/PAL TV (which the Everdrive 64 allows) then the TV output is ruined, with coloured lines all over the screen, and some screen jumping, making NTSC games unplayable on it (though they display properly when the N64 is plugged into the TV normally, it's just that then both the NTSC and PAL games look bad due to the TV not liking the N64's output, and rendering it badly).

    • @alinepiroutek8932
      @alinepiroutek8932 4 роки тому +4

      We want accurate handheld N64 emulation because obviously playing on the original hardware using TV is the best outcome.

    • @blakryptonite1
      @blakryptonite1 4 роки тому +10

      @@ConkerTS build an HTPC, install all the emulators, download all the game libraries, install BigBox, and call it a day. That's the only way you can future-proof your retro gaming experience.

    • @kvleggo
      @kvleggo 4 роки тому

      And back up the emu’s/games to a second storage source

    • @InputArchive
      @InputArchive 4 роки тому +2

      I have this combo, but as someone with only HDTV’s, the image quality is beyond piss poor. Thinking about selling it tbh and just sticking with emulation.

  • @TheMetalIsNeon
    @TheMetalIsNeon 4 роки тому +18

    How most N64 video plugins handle 2D sprites and text is honestly the reason why i don't like emulating the N64. The N64 parallel core for Retroarch for me is probably the best experience as far as visuals go when it comes to 2D sprites and text, and even then I still get issues in games like Mischief Makers visually. Plus then I'm not able to use my raphnet controller plugin to have native N64 controller support. The only reason I ever emulate the N64 is for stuff like HD texture packs, and sometimes netplay. I think N64 emulation is on the up, but for me right now it's definitely not at the point where I'd rather use it over my original hardware.

    • @gabrielgoldsztajn3265
      @gabrielgoldsztajn3265 4 роки тому

      Maybe we'll get lucky and
      Near's Ares multi-system emulator can solve these issues by the time it's released. Fingers crossed.

  • @mundojourney1104
    @mundojourney1104 3 роки тому

    this is the most technical gaming video I have ever seen

  • @Streetpharmasist420
    @Streetpharmasist420 2 роки тому +2

    I want the gamecube classic.. even though it flopped. I loved that little device. From the way u can carry, the way it looked, and the games, first HD wiring on a console, first wireless controller, there is just so much that was dope about the system.

    • @crazedlunatic43
      @crazedlunatic43 10 місяців тому

      The GameCube wasn’t a commercial failure. It lost to a chief competitor in market share, that being the mighty PS2, but it wasn’t a failure. Not by a long shot compared to other real platform blunders like the Atari Jaguar, 3DO, Wii U, Saturn/Dreamcast and etc.

  • @LAG09
    @LAG09 4 роки тому +48

    You mentioned what they did to achieve that on the Wii and it's pretty paltry PowerPC 750 CPU so it's definitely possible to make an N64 mini that runs games without hitches. Hence I believe the reason why we haven't seen an N64 mini is Nintendo's internal politics, not technical.
    The NES and SNES minis were both developed by Nintendo of Europe and their Japanese division, who has always been in charge of hardware, was *enormously* resentful over that. Not just that they went "out of their lane" like this, but particularly over the fact that the devices turned out to be success. When the NES mini launched the shortage was because of hostility from Nintendo's head office leading to them cutting back on production massively. When it turned out to be a smash hit they only very begrudgingly increased production to meet demand.

    • @madmax2069
      @madmax2069 4 роки тому +2

      I have to agree

    • @flecom5309
      @flecom5309 4 роки тому +6

      ah politics, seems like a much more plausible answer than software/hardware issues

    • @Objection010
      @Objection010 4 роки тому +3

      Wow that's interesting. I am curious though; where did you hear that?

    • @TN_AU
      @TN_AU 4 роки тому +2

      What's your source?

    • @yellowblanka6058
      @yellowblanka6058 4 роки тому +2

      @@flecom5309 Except he lays out in this very video WHY it's software/hardware issues. Remember, the N64 VC emulation on the Wii was basically a hand-tuned emulation solution on a per-game basis, and there were ultimately what, 21 games available? That's an extremely small subset of the N64 library. That's not even getting into licensing issues. They can either spend a lot of time testing and hand-tuning emulation solutions or invest in a powerful SoC - either option would be expensive.

  • @mus247365
    @mus247365 4 роки тому +20

    Might make more sense for them to release an N64 collection for the Switch itself?

    • @bobgoat158
      @bobgoat158 4 роки тому

      I'd like the option to play the games portably myself.

  • @CharlieEdward25
    @CharlieEdward25 3 роки тому

    probs one of my fav channels this

  • @NextLevelCode
    @NextLevelCode 4 роки тому +92

    Instead of going emulation they could just go full port. The reverse engineered mario64 is an example of how good it could be if nintendo wanted

    • @vivisect53
      @vivisect53 3 роки тому +21

      That's not going to happen.

    • @costby1105
      @costby1105 3 роки тому +15

      Too Much Development time to port them all over.

    • @dankhill6851
      @dankhill6851 3 роки тому +4

      They could do what they did with the iQue, that things actually more powerful than the n64, and it's smaller.

    • @grabisoft
      @grabisoft 3 роки тому

      @@vivisect53 oh so you work at Nintendo?

    • @IAm-zo1bo
      @IAm-zo1bo 3 роки тому +2

      @@grabisoft nintendo won't evetrdo it idiot

  • @FurEngel
    @FurEngel 4 роки тому +52

    The error in your logic is thinking Nintendo would go the emulation route. The more likely scenario is Nintendo would contract a fab to make a chip similar to what iQue did: a custom MIPS processor or SoC running a micro-HDL that implements nearly all of the original hardware and then uses compiled and ported games.

    • @1992Apocalypse
      @1992Apocalypse 4 роки тому

      I was thinking something like this the whole time

    • @kylewavey6206
      @kylewavey6206 4 роки тому +1

      Wouldn't something like that cost a lot of money? Probably not worth the cost for Nintendo

    • @michelvanbriemen3459
      @michelvanbriemen3459 4 роки тому +4

      The N64's hardware is infamously complex though.
      It wouldn't prevent the implementation of course, but that might be prohibitively expensive for a Mini product.

    • @rougenaxela
      @rougenaxela 4 роки тому +1

      If Nintendo felt confident they could sell a large enough number of them, I think this would be the way they'd go. Knowing what I know of the costs of getting SoCs made, the unit cost for something made with this approach could be very reasonable if the volume were decent. Trouble is, I don't think they're anywhere remotely near confident enough that they could sell enough of these to be worth that investment.

    • @Generalkidd
      @Generalkidd 4 роки тому +1

      A custom SoC would probably be a lot more expensive than sourcing an off the shelf mass market SoC. The problem with ARM SoCs in the sub $99 price range is that they don't have the performance to accurately emulate N64 games in LLE mode. But there's no reason Nintendo HAS to stick with ARM for an N64 Mini. Intel also offers x86 SoCs which should have no trouble running N64 emulators in LLE mode. The Intel Atom x5 Z8300 only costs OEMs $21. Since PCs from the late 90's to early 2000's were already capable of emulating the N64 at full speed, an Atom x5 should have no trouble with that either all while keeping the price of the N64 classic mini at or below $99.

  • @dan_loup
    @dan_loup 4 роки тому +29

    The best bet would be if they still can use the IQUE hardware, but the rare licensing issues would still hurt a lot.

    • @psirensongs
      @psirensongs 4 роки тому

      Underrated point, I hadn't even considered the IQue.
      But yeah, licensing, and also price point. That thing was just straight up a whole N64 inside a controlller.

    • @nitrax8629
      @nitrax8629 4 роки тому

      Not sure how they will produce the old SoC in a modern manufacturing process.

    • @vivisect53
      @vivisect53 3 роки тому

      Yea, that might make it a problem, then you got the issue that it didn't run on 5v USB either though. So they gotta throw in a power brick this time.

    • @overwatch761
      @overwatch761 3 роки тому

      It's not a question of if, Nintendo own the design, I don't think you understand the cost of such an idea? Mini hardware is using mass produced SoC and emulation to keep cost low, what your suggesting is a hardware rerun, that's not including custom redesign and everything else required today.

    • @dankhill6851
      @dankhill6851 3 роки тому

      All they would have to do is pay for the license.... lol. Rare isn't actually going to make any of those games ever again. It's actually been so long that the original rare developers wouldn't be able to anyway, they're out of practice.

  • @spandanmusser
    @spandanmusser 3 роки тому

    Hi, I’ve been trying to emulate pilot wings 64 using RetroArch on my iPad, but it has the same glitch that you demonstrate at the 4:00 mark of your video. Any ideas on how to get rid of that dark area glitch? The PC version obviously doesn’t have that same glitch.

  • @ShawnTheRazor
    @ShawnTheRazor 3 роки тому +3

    Rare was top dog on the N64 platform. I remember always being blown away by what they achieved on the system. If Rare released a game, I bought it.
    I think you're right in thinking price would be an issue. There's much less risk and more monetary benefit from releasing games or a service on the newer systems.

  • @TrevelyanOO6
    @TrevelyanOO6 4 роки тому +11

    I would love to hear the inside story on how NT let MS pull Rare out from under their feet; what was Nintendo thinking?!. Rare games in NT (SNES/N64) was such a huge part of my childhood, and then suddenly no more. I loved Perfect Dark, played a crazy numbers of hours in multiplayer with my siblings, and I never got to see a sequel (on a nintendo platform).

    • @goranisacson2502
      @goranisacson2502 4 роки тому +4

      I think there're plenty of similar articles like that already, and I found this reddit post on the subject with a bit of googling-
      www.reddit.com/r/nintendo/comments/cz83da/why_nintendo_sold_rare_official_statements_from/
      With Nintendo's own words. Long story short seems to be that
      A- Rare were going through personnell at a rapid speed, as most Western tech-firms often do, but from Nintendo's point of view that simply meant Rare had lost the people who made their good games and were way less interesting to buy.
      B- Nintendo wanted to change it's business strategies by contracting third parties to release their games on Nintendo consoles, or develop their own first party teams. Essentially second party teams weren't as attractive to them anymore.
      C- they just felt that Rare's latter games weren't doing as hot as their earlier games.

    • @briancoyer1060
      @briancoyer1060 4 роки тому +1

      Honestly not too sad, rare was great at first but everything they ever released through microsoft was hot garbage, and that was all on rare (although quite a few people loved viva piñata, which to me was their last good franchise)

    • @NextLevelCode
      @NextLevelCode 4 роки тому +1

      I think it mostly boils down to they are Japanese. The only thing they would have gotten from the deal was the ip. The staff members would have needed to be let go because they cant be integrated into the Japan engineering teams.

  • @Generalkidd
    @Generalkidd 4 роки тому +227

    Come to think of it, why does Nintendo *have* to go with an ARM SoC if they were to make an N64 Mini? I know Intel Cherry Trail SoCs like the Atom x5 have pretty decent performance (much better than the SoC used in the SNES Mini) and are very cheap for OEMs. That's why you can find plenty of sub $100 Atom x5 tablets out there. And based on your video, it sounds like if Nintendo went with Intel Atom for the SoC powering an N64 mini, it would easily solve all the performance issues associated with the ARM versions of N64 emulators. I wish Microsoft would eventually make an Xbox Classic Mini based on an Intel Atom chipset as well. I'm pretty sure the Cherry Trail SoCs are still in production by Intel as well hence why some SBC makers like LattePanda and RADXA (Rock Pi) are making Atom x5 SBCs.

    • @LeminskiTankscor
      @LeminskiTankscor 4 роки тому +14

      That sounds still too expensive, but I'd love to test one and see how it can do N64 and GC.

    • @xerzy
      @xerzy 4 роки тому +15

      I would argue ARM chipsets are not a bottleneck per se at all, it's more of at which cost you can get games to run with the currently available software and hardware. I seriously doubt they either want to spend the cash on Atoms, Tegras or Snapdragons (which afaik Nintendo can also buy at less than $100/unit, but it's still too much) or develop a full, in-house emulator considering they're most likely not able to license half of the N64's best library.

    • @gam3rmom3nt3
      @gam3rmom3nt3 4 роки тому +19

      they should just download more computer.

    • @Generalkidd
      @Generalkidd 4 роки тому +10

      @@LeminskiTankscor Currently an Intel Atom x5 Z8300 costs $21 for OEMs. You can find raspberry pi like boards with the Atom x5 for anywhere from $40-70 depending on the specs. So an N64 Mini Classic based on an Intel Atom SoC should easily be able to stay at or below the $99 price mark.

    • @Generalkidd
      @Generalkidd 4 роки тому +5

      @@xerzy Nintendo could do the same thing that Sony did which was just use an open source emulator and call it a day. And I'm sure even if the N64 classic library is just largely Nintendo's own 1st party games it'll still be a hit. But as MVG mentioned in his video, the problem with these cheaper ARM chipsets is that they don't handle LLE very well and have to resort to HLE which isn't as accurate and has a lot of bugs.
      So considering x86 can handle those LLE plugins better than ARM can, an N64 classic mini using an Atom x5 Z8300 ($21 for the SoC for OEMs) would make sense and keep the N64 Mini affordable while giving the best performance for LLE.

  • @vivisect53
    @vivisect53 3 роки тому

    I completely agree with you, because I never expected this or the rumored game cube mini.
    I am curious how 4 player split screen would run on that PI 4 and if it has a noticable adverse effect.
    Besides hardware to run the games smoothly, there's also the added cost of manufacturing a more complicated controller, even putting 4 ports on it is just more cost to pass on to the buyers.

  • @nene71286
    @nene71286 2 роки тому

    thnks for always explain this good.

  • @Venserql
    @Venserql 4 роки тому +9

    0:38 you forgot Sega with Mega Drive/Genesis mini

    • @atranfanatic
      @atranfanatic 4 роки тому +1

      Yeah I found that really strange that he missed that. lol

  • @erpetek
    @erpetek 4 роки тому +5

    Everyone gangsta when MVG publishes a video

  • @warmac88
    @warmac88 3 роки тому

    Great video

  • @void-were-prohibitive
    @void-were-prohibitive 3 роки тому

    this was completely over my head, but I chose to believe the information proffered up because it was presented very stoically / measured. thanks!

  • @TIDbitRETRO
    @TIDbitRETRO 4 роки тому +12

    I agree that they won’t do an N64 Mini, but I can absolutely see N64 games being added to the Switch Online. ...Also, people saying doing an N64 Mini would be pointless without Rare games are outta their minds. Yeah, it woulda been nice to get GoldenEye, but there are EASILY enough awesome non-Rare games to fill out a 15-20 game Mini console. Easy.

    • @robertwarf3316
      @robertwarf3316 4 роки тому +1

      Yeah I thought the same. I never owned a 64 but I can think of plenty of games that would be enough to get people wanting one.

    • @sammyshehole
      @sammyshehole 4 роки тому

      It’s still not nearly to the level of the NES or SNES library and I highly doubt they’d have the price any lower than what the SNES Classic cost. At that price, I’m not so sure it is worth it.

    • @FraserSouris
      @FraserSouris 4 роки тому

      Yes. But would people be happy though? I know many people that were quite angry at the PS1 classive because it didn't have the licenced titles that people wanted

    • @matthewlister3755
      @matthewlister3755 4 роки тому +1

      This comment has a ton of evidence to back it up Exhibit A: I got Turok 2 on the Switch. Runs great, not Rare. There's a lot more

    • @FightersHeart
      @FightersHeart 4 роки тому

      For many people, N64 = Goldeneye. (Not even considering all the other Rare games he mentioned.)
      It'd be like a company selling a car with no wheels. It just wouldn't make sense.

  • @ConkerTS
    @ConkerTS 4 роки тому +34

    MVG, like, I imagine many people, I've long wanted a HDMI solution for the N64. I've never managed to track down the UltraHDMI, and apparently it's not even been manufactured in the past couple of years, which is all the more unfortunate considering how modern TVs seem to be less and less capable of displaying the native N64 output properly.
    Since you seem to keep your ear to the ground regarding older systems, then can I ask if you know anything about the UltraHDMI situation, or any other HDMI based solution, please?
    I live in a PAL region (England), by the way, which complicates the N64 TV output situation even futher, apparently. For some reason, some of the possible solutions to using an N64 with a modern TV are only designed to work with NTSC consoles.
    It does seem strange that the UltraHDMI is so hard to come by. People still seem to be interested in getting one, and I also don't understand why someone else hasn't developed a similar N64 to HDMI console mod.
    That's why I would be very interested in an N64 or third party clone; a reasonably priced N64 with a HDMI output would be very welcome. Assuming the console could be made to run games other than the ones supplied of course. An N64 without Perfect Dark, Goldeneye, Conker's Bad Far Day multiplayer, Body Harvest, Rocket: Robot on Wheels, etc, wouldn't be of much interest to me.
    BTW, I really like your videos, so thanks for them, and for the emulators on the original XBox, they are (still) great to use now. The XBox is still my emulation station, a task for which it's exceptionally well suited, thanks to the skill and hardwork of yourself and the other guiding lights of the XBox scene.

    • @Z64sports
      @Z64sports 4 роки тому +1

      CRTs are free most places

    • @TheBotleyBoy
      @TheBotleyBoy 4 роки тому +8

      I have a suggestion for you, my friend. Buy an old DVD player/recorder that upscales a standard definition signal to HD output. Pass the N64 through it and you might be pleasantly surprised with the results. For added clarity and image improvement, buy an mClassic too (got one recently and the difference is immediately noticeable).

    • @bhayes444
      @bhayes444 4 роки тому

      EON had a plug and play solution with the Super64 HDMI adapter. It doesn’t look as nice as the ultraHDMI mod, but is substantially more convenient. Sad part is that it is now apparently out of stock pretty much everywhere and is like $250 on Amazon whereas MSRP was $150 USD.

    • @lil_lizzy
      @lil_lizzy 4 роки тому

      @@bhayes444 I just purchased an Everdrive 64 x7 and an Eon yesterday. Stoneage Gamer has plenty of Eons in stock currently. Even better when paired with mclassic. Just an update for everyone. EON is probably the best thing that's not Ultra HDMI

    • @railsrust
      @railsrust 4 роки тому

      The solution you could go for is a Rad2X HDMI cable with Tim Worthington's RGB mod with deblur functionality. Not cheap, but certainly doable.

  • @newmusicmark
    @newmusicmark 2 роки тому

    Good analysis. You were right! :D

  • @fromfin90
    @fromfin90 3 роки тому

    i have nothing to say, never had a N64 as a kid and i just enjoy your work

  • @linkincsar269
    @linkincsar269 4 роки тому +40

    I feel like this guy enjoyed breaking my heart ....

  • @CoolJosh3k
    @CoolJosh3k 4 роки тому +23

    I expect all games they would have put on an N64 classic will instead be “remastered” and released as Switch games.
    Not just emulation either, but rebuilt to work with the Switch hardware and features.

    • @The2808erik
      @The2808erik 4 роки тому +1

      or just play n64 on the switch.

    • @citricdolphin336
      @citricdolphin336 4 роки тому +2

      That's quite a tall order. It's unusual (though not unheard of) for Nintendo to release remakes of games. One or two on the Switch makes sense, but a complete remake or even port of every beloved N64 classic seems unlikely.

    • @The2808erik
      @The2808erik 4 роки тому +1

      @@citricdolphin336 just emulate, the experience is very good with most games.

    • @rashidisw
      @rashidisw 4 роки тому

      why else N64 offering for WII's virtual console were mostly only Nintendo's 1st party published games?

    • @citricdolphin336
      @citricdolphin336 3 роки тому

      @@The2808erik They specifically said "Not just emulation," and I was only saying that native versions are unlikely to happen.
      I'm still holding out for N64 games via Switch Online Service.

  • @EllyAshtear
    @EllyAshtear 3 роки тому +1

    i always thought it wouldn't happen due to the extremely limited game library, in particular 1st party games, but knowing there's other technical issues too, wow... i kinda feel bad for people that were actually expecting it to come out any time soon...

  • @DJStKittz
    @DJStKittz 3 роки тому +1

    Thank you for this video! Not done watching yet, but I've been arguing that we would not see a N64 mini anytime soon. Companies have patents. We don't always see those products.

  • @michaelcarr6382
    @michaelcarr6382 4 роки тому +22

    There will be a 64 mini . Nintindo will just wait for a slow year. When they need to boost profits to make the shareholders happy. I think nintendo has the knowledge and software engineers to make the 64 run on a potato. P.s i love the videos

    • @billcook4768
      @billcook4768 4 роки тому +4

      There already is a 64 mini. Unfortunately, it's a *C*64 mini :)

    • @sithlordmaster181
      @sithlordmaster181 4 роки тому +5

      Nah. The Japanese are very good with long term planning. It’s not uncommon for them to plan 5 years into the future, whereas Americans demand profit quarterly.

    • @corrion1
      @corrion1 4 роки тому

      lol Nintendo dont need any money man they have enough cash to develop a dozen new consoles and make a loss on all of them

  • @derekjenkins6614
    @derekjenkins6614 4 роки тому +19

    It'll come. For now, seemingly insatiable third party demand for Switch game card manufacturing means they can clip the ticket ($$$) without being distracted by new hardware manufacturing/distribution.

  • @Vaskomyr
    @Vaskomyr 4 роки тому +1

    I think you just crushed a million fanboy hearts lol. I certainly agree, just a gen that was more complex than it needed to be. Saturn has the same problem I feel, definitely would love to revisit titles I missed or only played demos of. Great vid as always MVG

  • @hdofu
    @hdofu 4 роки тому +5

    Honestly I’d wager hardware cost, the nes and snes mini were being emulated on practically the same custom Linux hardware , the hardware needed for the bigger and more complicated games would mean having to design new hardware and Nintendo has been known to be hesitant in that department

  • @pkmngldnshwr
    @pkmngldnshwr 4 роки тому +47

    Normally I really enjoy your videos but in this case you're making a lot of bold assumptions.
    - You assume that Nintendo would use a third party emulator, which has to assume functions of the original N64 or use the optimized ones made for the Wii.
    - You assume the hardware would be either a cheap arm based CPU similar to the SNES Classic or hardware such as Raspberry Pi.
    - You assume it hasn't been released because Nintendo can't get it to work.
    The emulator Nintendo would use would certainly make use of proprietary code the unofficial emulator developers don't have access to.
    They could of course optimize their code to work on whatever hardware they choose.
    The hardware chosen could be anything, but most likely would be anything in the same price range as the other classic consoles used at the time.
    By the time, if at all, Nintendo would actually release a N64 Classic, newer, faster hardware would be cheaper.
    Nintendo stated they released the classic consoles to bridge the gap between the Wii U and the Switch release.
    There is no reason for them to release a classic console now, especially if they have the intention of releasing any N64 games on the Switch as well.
    If they would, it might be between the Switch and the release of the next console.

    • @robertsmentek4711
      @robertsmentek4711 4 роки тому +4

      This is an excellent comment, you are absolutely right about his assumptions. The challenge with N64 emulation has always been with the code, of course Nintendo would be using the original proprietary stuff when creating a mini console. The most likely scenario for it being released would be during the bridge between the Switch and Nintendo’s next console coming out, probably in 2022 or 2023.

    • @BrunodeSouzaLino
      @BrunodeSouzaLino 3 роки тому +7

      - You are ignoring the fact that Nintendo themselves couldn't make a general purpose emulator for the Wii VC, so emulating the N64 is as much a challenge to Nintendo themselves as anyone else.
      - You are assuming that Nintendo would sink loads of money into a custom SoC solution for a niche product when they used ARM for all DS, 3DS models and the Switch.
      - As much as people would think Nintendo is the juggernaut it was back in the 80's, they have very little, if any grasp or deciding voice in the future of semiconductors.
      - Most, if not all, of the "revolutionary" stuff Nintendo developed semi conductor wise back in their prime was proprietary only to their devices and didn't appear outside of anything not made by Nintendo.
      - You are assuming Nintendo would not use the work of other people to their benefit and rely only on solutions developed in house. The fact they done that on the NES Classic shows that such assessment is incorrect.

    • @pkmngldnshwr
      @pkmngldnshwr 3 роки тому +3

      ​@@BrunodeSouzaLino - Why would Nintendo create a general purpose emulator? Who said they even tried? It wouldn't make sense to develop such software when making an emulator and tweaking it per game made more sense technically and probably financially. They know what they're doing with their code better than you and I.
      A general purpose emulator only makes sense if you want to emulate the entire library. Which, due to many reasons such as licensing, wouldn't be necessary.
      - You are misinterpreting the hardware statement. No one said Nintendo would "sink loads of money into a custom SoC solution".
      Only stated they could buy better, faster hardware. Not custom.
      - Who is talking about Nintendo having a deciding voice in the future of semiconductors? Hardware performance increases and value decreases over time, this is due to a market where successor hardware is created at an enormous pace. This has nothing to do with Nintendo or any other singular entity making that decision but rather the economic model of supply and demand in combination with an open market with multiple competitors all of which influence price and development speed.
      - When you say Nintendo used other people's work in the case of the Nintendo Classic, are you referring to the header they found in the ROM? If so, that would be the ROM, not the emulator itself. It's their own work. Why would Nintendo spend money on developing something that has already been developed by someone else using Nintendo's own code? If it works, it works. If you mean the emulator possibly being based on an open source project - again, same as before. Why fix what ain't broken?
      - Also, nowhere have I said Nintendo wouldn't use any other code other than their own. That's you misinterpreting things, again. What I said was that Nintendo is more than capable of creating custom solutions to their problems. Be it code or hardware.

    • @bitset3741
      @bitset3741 3 роки тому +2

      1. Optimized code - we have optimized code. In fact our code is better then Nintendo's rather significantly in this case. "proprietary code the unofficial" - it really is the opposite case in this example, the unofficial guys have far more advanced code then the proprietary, not the other way around. Also "optimized" code can only do so much. It cant make non-functional magically functional.
      2. THE price range for everything right now is ARM, period. An Intel compute stick could emulate all N64 games with one arm (pun intended) tied behind its back, but the price would be too high. A further cut down Wii chipset could use existing VC code, but again would be too expensive.
      3. Of course by the time of release newer faster hardware would be cheaper, but you engineer to what you have, not to what you think you will have.

    • @BrunodeSouzaLino
      @BrunodeSouzaLino 3 роки тому +1

      ​@@pkmngldnshwr 1 - Sure. They could buy faster hardware. Would you buy it if it was 50 dollars more expensive, if not more? I don't think so. And I don't think Nintendo would sell those at loss either. They never do.
      2 - As it goes with #1, the extra performance doesn't come for free. In many cases, you will pay for it as a consumer. It's estimated that for every dollar the product costs to make, 4 dollars have to be paid by the consumer.
      3 - Nope. Other people diffed both ROMs and they were 100% the same, which means Nintendo didn't rip their own stuff using code they have or something like that.
      4 - The Virtual Console example shows that it isn't the case. Some games from the library, like F-Zero X, don't display textures properly for example, which means their emulation is not perfect. The fact they had to ship a different emulator for each game proves this even further. If the emulation was flawless, it would work for every game. The prime example of that is the bsnes emulator, which can run every single game released for the SNES exactly like the SNES runs it. Stella is another example for the 2600.

  • @CaffeinatedTech
    @CaffeinatedTech 4 роки тому +162

    FPGA to the rescue? Seriously though, they'll just re-release the games on the switch and make more money.

    • @martinantelo7086
      @martinantelo7086 4 роки тому +14

      There's no FPGA powerful enough for N64, nor there will be one in many years.

    • @Samantas5855
      @Samantas5855 4 роки тому +11

      Lol no, fpga would be expensive and pointless since it's just one system

    • @flecom5309
      @flecom5309 4 роки тому +29

      @@martinantelo7086 I assure you there are FPGAs that could emulate the N64 without breaking a sweat, the problem is they are going to cost way more than a cheap ARM chip

    • @bschinzel
      @bschinzel 4 роки тому +33

      They don't even need an FPGA. They could do the entire system on an ASIC/Custom chip for practically nothing. They own all the proprietary information and schematics to do a 1:1

    • @MegaLazygamer
      @MegaLazygamer 4 роки тому +14

      @@bschinzel Maybe, so long as the rights to the hardware aren't held by the SGI, NEC or someone else. It isn't exactly legal to reproduce an ISA which is held by copyright.

  • @noname-br5lo
    @noname-br5lo 3 роки тому +7

    I just bought a 64 so happy with it

  • @RiskierGoose340
    @RiskierGoose340 2 роки тому +1

    The SNES mini was so amazing not JUST because of the 20 games on it, but also the ability to add more SNES games to it, as well as Sega games, NES games, and even Gameboy and Gameboy advance games through modding.
    I actually got an SNES classic for Christmas a couple years ago but never really used it, until I realized that I could add more SNES titles to it, as well as also giving it another chance. Now I have plenty of games modded onto it, mainly SNES and Gameboy Advance games.

  • @KomradeMikhail
    @KomradeMikhail 4 роки тому +19

    If you don't assume it _must_ run on an ARM chip... It could just be based on a PPC chip instead, and 80% of the work is already done... Just port over those same 20 or so VC games as a start, and add a few more.

    • @qlum
      @qlum 4 роки тому +2

      If they were to go down that route they would either have to get a modern PowerPC processor and build a board around that which may not be cheap or restart production of their older chips. They would have to design a motherboard for that and on the software side, it would also require a lot more work. So personally I think developing such a system really would not be viable for this purpose. At that point you may as well start manufacturing the original chips that were used in the n64 and have an arm based processor for the os. This too would be too expensive.

    • @goclunker
      @goclunker 4 роки тому +3

      qlum nothing to restart, g4s are still in production

    • @-eMpTy-
      @-eMpTy- 4 роки тому

      Yeah why not use RISC-V CPUs?

    • @Generalkidd
      @Generalkidd 4 роки тому

      Why PowerPC? Most N64 emulator LLE plugins are optimized for x86. PCs from the late 90's and early 2000's running Intel Pentium CPUs were already more than capable of emulating the N64 at full speed. The best solution for Nintendo would be to go with an Intel Atom x86 SoC such as the Atom x5 Z8300 which only costs $21 for starters and can run emulators like Project64 at full speed with no issues. If they need more power, the Intel's Cherry Trail Atoms go up to the x7 Z8750 which still only costs $37 too. It'll easily have the performance Nintendo needs while keeping the costs of the system at or below $99

    • @KomradeMikhail
      @KomradeMikhail 4 роки тому +3

      @@Generalkidd
      Because you clearly didn't even watch the video, that's why...
      Those Wii Virtual Console ports run on the Wii. The Wii runs PPC.

  • @myopiniondoesntmatter7068
    @myopiniondoesntmatter7068 4 роки тому +21

    Same reason why a Saturn mini has no chance. The emulation for that is a gigantic mess - even the best ones right now still have massive flaws with so much of the library (sound and textures mostly). Also the power needed to emulate the Saturn dwarfs what you ever needed to do the N64.

    • @jc_dogen
      @jc_dogen 4 роки тому +4

      mednafen and ssf?

    • @cheapshot777
      @cheapshot777 4 роки тому +4

      Sigh... This misconception about Saturn emulation again, when accurate emulation has been around for over a decade with SSF and now nearly perfect with Mednaden.

    • @DoubbleDdragon
      @DoubbleDdragon 4 роки тому +1

      Have u play VC N64 games on wii or wiiu ? Its perfect

    • @ThatOneSeong
      @ThatOneSeong 4 роки тому +4

      With your powerful Desktop PC, maybe - but we're talking about devices either on-par or below the specs of a $35 computer.
      You're free to provide video proof of Saturn emulators on a Pi device running the most requested games like Panzer Dragoon or Burning Rangers at fullspeed without running into framerate or accuracy issues if you want to disprove the notion. But until then, we have the right to feel skeptical about the prospect; similar to N64. :shrug:

    • @madmax2069
      @madmax2069 4 роки тому +2

      @@ThatOneSeong exactly

  • @MrUhlus
    @MrUhlus 3 роки тому +3

    couldnt they use the wii mini hardware and just load wiiware n64 games?

  • @JonnyProsser
    @JonnyProsser 3 роки тому +1

    Fantastic video! N64 mini would be great but the pricing is clearly a real difficulty

  • @barc0deblankblank
    @barc0deblankblank 4 роки тому +4

    Fair points. Furthermore, the thumbstick's unique implementation would drive the price up, as well, given its peculiar and parts-rich assembly.

    • @wupme
      @wupme 4 роки тому

      Meh just give the device normal controllers, issue solved.
      The N64 controller was by far the worst shit they ever made.

    • @supercattelephone
      @supercattelephone 4 роки тому +2

      Those thumbsticks were actually pretty accurate and precise because of how over complex they were. Using cheap normal stick boxes wouldn't make it as accurate I think. Even if the rest of the controller was the same as the original idk if Nintendo would do that.

    • @barc0deblankblank
      @barc0deblankblank 4 роки тому +1

      @@supercattelephone Pot-based thumbsticks aren't ideal for N64 games, in my experience. There is a tangible difference in how the stick feels on the original hardware when playing any game designed for it, really.

    • @supercattelephone
      @supercattelephone 4 роки тому

      @@barc0deblankblank Yeah I'm pretty sure they use ir sensors for the x and y axis on the n64

  • @EpicTyphlosionTV
    @EpicTyphlosionTV 4 роки тому +34

    If they do end up making the N64 classic, then Sony needs to remake the PS1 classic... *And do it right this time*

    • @Nandru85
      @Nandru85 4 роки тому +8

      The PSOne mini... I can see myself buying one of those

    • @RiderNexus
      @RiderNexus 4 роки тому +4

      The smaller PS1 with USB DualShock controllers and the ability to power the machine through methods like the NES and SNES Mini’s? Hell yeah!

    • @shawnkratos1347
      @shawnkratos1347 4 роки тому +14

      The ps classic is perfect. They left weak security around it on purpose it appears and once modded is prob the best and not capable of all the classic systems

    • @IceKoldKilla
      @IceKoldKilla 4 роки тому +1

      I can see a PS One being made and better this time.

    • @EpicTyphlosionTV
      @EpicTyphlosionTV 4 роки тому +2

      @@Nandru85 That's what I thought, lol. A PS1 classic with the slim white shell

  • @evansuarez5432
    @evansuarez5432 3 роки тому

    I remember going to an Amazon book store and getting super lucky. They had like 20 consoles in stock.

  • @Snakeater222
    @Snakeater222 3 роки тому +1

    Awesome video! Personally, I'd be OK if Nintendo releases majority of the N64 backlog onto the Switch via eShop/N64 online service. It's great to see N64 games like Turok/Turok 2, Doom 64, Pod Racer, etc. being released on the Switch via eShop. I think they could keep doing that and see some nice profits going forward.