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binbun
Приєднався 9 бер 2023
Why This Game ACTUALLY Looks Realistic
In this video I look at this recently talked about game called Unrecord and how with some post processing effects like Eye Adaptation and Chromatic Abberation along with some other interesting tricks the game looks incredibly realistic.
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Music:
CFC: ua-cam.com/video/q5hMld5uQsI/v-deo.html
G4RDEN3R: ua-cam.com/video/q5hMld5uQsI/v-deo.html
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Music:
CFC: ua-cam.com/video/q5hMld5uQsI/v-deo.html
G4RDEN3R: ua-cam.com/video/q5hMld5uQsI/v-deo.html
Переглядів: 1 515
Відео
Easily Model 3D Characters for Games in 6 minutes
Переглядів 2,3 тис.Рік тому
In this video I show you an easy and simple way to create pretty good looking characters for your games or maybe other projects too. I used blender and GIMP, but you can still use other software with these techniques Buy me a Coffee: ko-fi.com/binbun3d 0:00 Modeling 1:31 Tips and Tricks 2:41 Uv Maps 3:29 Creating Texture 3:48 Applying Texture 5:00 Rigging 5:17 Outro Music: @sepantabeat : ua-cam...
How To Make And Rig A PS1 Style Character
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In this one I go over Modeling, UV Mapping, Texturing and Rigging of a PS1 Style character! In the video I use only free and open source tools like Blender and Gimp Buy me a coffee: ko-fi.com/binbun3d Music by sagrada1400 Link: ua-cam.com/video/DYUrOMWVfP0/v-deo.html 0:00 Modeling 0:59 UVs 1:48 Texture 3:13 Rigging 5:05 Outro
How to make PS1 Graphics in 4 minutes
Переглядів 48 тис.Рік тому
In this video I go over from start to finish how to make PS1/PSX style graphics for your projects. I use Blender, GIMP, and Godot 4. All of them are free and open source. You can find textures from sites like textures.com, opengameart.org and texturelib.com Buy me a coffee: ko-fi.com/binbun3d Music produced by Markk Aylin Link: ua-cam.com/video/sjhRkCyQSWc/v-deo.html 0:00 Modeling 0:57 Finding ...
are you guga? the guy who makes experiments on steaks?
Since I had done some other tutorials on rigging before I was able to follow, but with the IK part my knees bend all different ways, do you know why this could be happening? (I'm using my own model, could it be the bones are not completely straight?) Thnak for the great tutorial ^^
I like the concept of your videos as it goes fast enough to grasp the concept and you can still go back and slow it down if you want to follow along. Those long winded long videos make it too hard to follow along for me but this is perfect.
WAY too quick iliterally cannot understand whats happening.
Had to watch at 50% during the rigging part because I'm slower then time itself. I like a fly in opposite.
27 sec for 2 hours for me f*uck takes longer than expected
please what is the editing software
blender
the image editor is GIMP and the modeling editor is Blender
Very good job!!
This was great, would love to see more in the same style. Especially terrains, foilage/trees. Really anything lol.
you make this look so easy. hope you will upload more tutorials like this in future.
Can anybody tell me what happened to Pole Angle? It's now changed to Pole Target and it doesn't use numbers anymore, so I'm confused on what to do.
best ps1 character modeling video for those who already know the basics
Do you know anything about how to do vertex shading for models in blender? Shade smooth doesn't seem to give the same result as old ps1/n64 graphics.. they look too sausaged .
Best modeling video i have ever seen 👍❤
Is there an amount of thinness before it stops working
Godot chads we can't stop winning
read my mind brother
I agree
bro what
Very good tutorials! You add more detail than others I've seen.
what are you using to arrange each texture asset?
GIMP
subbed, what a fantastic summary
Thank you!
Bro can you pls do a real tutorial
What do you mean?
@@binbunYT like a full tutorial man instead of this fast format
What exactly do you expect from this tutorial that isn't in it already?
@@mothcatcher893 i guess they meant that I should go more in depth on things. I made this tutorial for people who already know the basic things in blender, but I understand that there’s a lot of people who want more indepth tutorials
U can slow down the video on youtube bro.
how do you index the colours of the image?
The hand modelling part is cut
This looks great!
Great tutorial, How do I cut the cube in half?
ctrl+r or knife
@@thebiggestoofbob TYSM
Eeeqqee, eeeeeeeeeeeee
ps1 style is good for horror games and animations
Hi guys. Wondering if anyone would be interested in making some ps1 style art / snippets for a concept band I’m starting. I have the music already. I want to create a story connecting the music and the artwork. Build a little world where the characters live and form a band. Let me know if you want to hear the music
good tutorial but you move way too fucking fast slow the fuck down for gods sake
thank you so much <3
Aside from having to rewatch tha first 23 seconds for 2 hours, tha only other problem I’m having, are tha thumb and hand seperate objects? Or is tha thumb an extrusion?😭😭
"I did a little modeling off camera" (jokes aside good tutorial)
great video! and having a bit of experience I can follow just fine with a few pauses of course :P
THANK YOU SO MUCH!!!
it is good but take a gaze to texel density special if you are using a whole massive object.
how did you make the camera follow the mouse?
in PS1 days skeletal meshes didn't exist or were very rare. So all of the limbs were like if you put 2 cubes in blender together and moved individually. Also inverse kinematics also weren't ever used in gaming until some games in PS2.
suuper nice as a intermediate blender tutorial, just what i needed!
Are you still alive ?
Thankyou guga
how did you shape the tree leaves??
it is just flat square plane with texture
the texture had the shape I guess
hi there! when i try to make a plane tree like that it puts a black background outside the edge of the tree and fills the whole plane instead of just the image of the tree like yours does. i'm quite sure the png i'm using has no background so why would this be happening and how can i fix it? this tutorial has been so helpful thank you!
UPDATE: I solved it lol. Images as planes addon.
Watching at 0.25 speed and can't follow. No wonder view count is growing, you have to rewatch every part 10 times.
try pausing
Skill issue
Lol
I don't know why anyone would ever think its a good idea to make a tutorial this fast lol
One thousand and four hundred people at the current moment😎
they dont think its a good idea, they're just trying to learn.@@binbunYT
@@binbunYTmorreeeee ps1 modelsssss please
@@themindofthedevil i will do I have some projects on the works.
@@binbunYT your tutorials are perfect. I am finally starting some projects after learning the basics instead of watching an hour long tutorial and falling asleep.
PLEASE a more detailed vid about texturing it's my biggest struggle lmao
Hey do you think you could do a tutorial on applying your own made textures?
So small issue on my end. When I lock the spin and delete the unlocked groups, my the arms and legs no longer move with the rig at all. Any idea what I am doing wrong? I double checked that portion of the video and I think I am doing that same thing.
Sounds like you might be locking the wrong vertex groups
The vertex groups basically indicate which bones affect the mesh
This is WAY less complicated than other tutorials I can find for this specific style of character thank you! But could you show us your modeling workflow in normal speed? Only ever used the skin modifier for making characters im skimming through the video frame by frame trying to copy your box model and im still missing stuff
Please make the tutorial faster next time!