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LionStein
United States
Приєднався 14 сер 2013
Thank you for visiting my channel! I'm a community tutorial maker for the game Starship Troopers Terran Command.
Enjoy!
Avatar credits to Fernanda Dias: www.patreon.com/diasartwork
Enjoy!
Avatar credits to Fernanda Dias: www.patreon.com/diasartwork
Starship Troopers: Terran Command - Effect: Camera Focus
Today's video will be showing how to use the Camera Focus effect as well as setup cinematic camera angles!
Video credits to Ross Mahon for footage of my scenarios.
Video credits to Ross Mahon for footage of my scenarios.
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Відео
Starship Troopers: Terran Command - AI & How to Set It Up
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Today's video will be showing how to setup AI in the editor! Made in collaboration with @TheBigTG who delved deep into understanding the AI system to make this video possible.
Starship Troopers Terran Command: Dropship Down Editor Challenge Winner - Bug Tower!
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Today's video will be showing the winner of the First Editor Challenge for Terran Command!
Starship Troopers: Terran Command - Editor Tips & Tricks
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Today's video will be showing some not so obvious tips and tricks with the Starship Troopers Terran Command Editor! Editor Decoration Design Screenshot Credits: • Scuba Cat • TheBigTG • RektumRanger • Seven/Lenny (7) • SnowWord127
Starship Troopers: Terran Command - Objectives & Rewards
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Today's video will be revisiting how to make objectives that grant rewards to the player in the Starship Troopers Terran Command Editor! Credits to TheBigTG for helping script this out so we can get it out faster!
Starship Troopers: Terran Command - Effect: Blackboard Name
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Today's video will be revisiting how to the Blackboard Name system works in the Starship Troopers Terran Command Editor! Credits to TheBigTG for helping script this out so we can get it out faster!
Starship Troopers: Terran Command - How to Make Triggers - Revisited!
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Today's video will be revisiting how to the Trigger window works in the Starship Troopers Terran Command Editor!
Starship Troopers: Terran Command - Custom Character Portraits
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Today's video will be revisiting how to add Custom Character Portraits in the Starship Troopers Terran Command Editor!
Starship Troopers: Terran Command - Effect: Ability Execute
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Today's video will be revisiting how to use the Ability Execute effect in the Starship Troopers Terran Command Editor!
Starship Troopers: Terran Command - Bug Attack Waves Revisited!
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Today's video will be revisiting how to make Bug Attack Waves in the Starship Troopers Terran Command Editor!
Starship Troopers: Terran Command - Scenario Editor Update!
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Today's video will be going over the new User Interface and new features for the Scenario Editor, including Steam Workshop Support! Timestamp for features are: Summary: 00:23 New Editor Menu: 00:57 New Editor UI Tour: 02:00 New Decoration Assets: 04:10 FreeRotate All Decorations: 05:14 Settings, Players, Objective: 06:18 AI Menu UI Revamp: 08:30 Trigger UI Revamp: 09:00 Steam Workshop: 11:16 Qu...
Starship Troopers Terran Command: Terran Ascendancy Remake Royalty I Timelapse
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This video is a timelapse for Mission 5 for Starship Troopers Terran Ascendancy Remake: Royalty I! Music credits to The Artistocrats & Slitherine Ltd.
Starship Troopers FUM 1.92 Install Guide & Features
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This video goes over the how to install the latest version of the Federal Unit Manager tool by Nivium!
Starship Troopers: Terran Command - Scenario Editor: #10 Publishing Your Scenario
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Starship Troopers: Terran Command - Scenario Editor: #10 Publishing Your Scenario
Starship Troopers: Terran Command - Scenario Editor: #9 How to Add Briefings and Audio
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Starship Troopers: Terran Command - Scenario Editor: #9 How to Add Briefings and Audio
Starship Troopers: Terran Command - Scenario Editor: #8 How to Use Blackboard Names
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Starship Troopers: Terran Command - Scenario Editor: #8 How to Use Blackboard Names
Starship Troopers: Terran Command - Scenario Editor: #7 Adding Timers
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Starship Troopers: Terran Command - Scenario Editor: #7 Adding Timers
Starship Troopers: Terran Command - Scenario Editor: #6 Adding Mutations to Bug Attack Waves
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Starship Troopers: Terran Command - Scenario Editor: #6 Adding Mutations to Bug Attack Waves
Starship Troopers: Terran Command - Scenario Editor: #5 Adding "Count" Objectives
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Starship Troopers: Terran Command - Scenario Editor: #5 Adding "Count" Objectives
Starship Troopers: Terran Command - Scenario Editor: #4 Base Building, Unit Restricting, and More!
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Starship Troopers: Terran Command - Scenario Editor: #4 Base Building, Unit Restricting, and More!
Starship Troopers: Terran Command - Modding: #1 Installing your first mod using the FUM Tool
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Starship Troopers: Terran Command - Modding: #1 Installing your first mod using the FUM Tool
Starship Troopers: Terran Command - Scenario Editor Tutorials: #3 Adding Music & Available Music
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Starship Troopers: Terran Command - Scenario Editor Tutorials: #3 Adding Music & Available Music
Starship Troopers: Terran Command - Scenario Editor Tutorials: #0 How to Install Custom Scenarios
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Starship Troopers: Terran Command - Scenario Editor Tutorials: #0 How to Install Custom Scenarios
Starship Troopers: Terran Command - Scenario Editor Tutorials: #2 Bug Attack Waves
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Starship Troopers: Terran Command - Scenario Editor Tutorials: #2 Bug Attack Waves
Starship Troopers: Terran Command - Scenario Editor Tutorials: #1 Basic Trigger Overview
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Starship Troopers: Terran Command - Scenario Editor Tutorials: #1 Basic Trigger Overview
How do you change your camera’s start location?
I've played your entire 10 map campaign and its awesome bro! thank you so much for producing it youre a true legend!
What if I want the waves to be an event that is activated at the end of a game?What if I want the waves to be an event that is activated at the end of a game?
Hello! I recommend going to the Terran Command Official Discord and asking scenario editors there, they will be able to help you better than I can via a UA-cam comment, and they can provide screenshots!
❤️
Hello, first of all great videos ^^ I wanted to ask how to do an escort mission, like in Klendatu where you escort the missile troopers? Thanks ^^
Hello Markus! Explaining triggers through UA-cam comments can be cumbersome and hard to follow or explain properly. I recommend asking the community on the Terran Command Discord, they can help you and provide screenshots guidance, they’re very welcoming!
@@LionStein Thanks for the quick reply, Then I'll take a look there ^^ I hope I can put something together
May I ask how to have that kind of user interface and how did you do the map overview on one of your videos? I am trying to build my own map and I am having trouble doing some terrain building and the one under units, I always squinting my eyes cause the icons and letters are too small to read.
The editor has gone through several iterations since this video, and I have no specific or special settings, all is default. So unfortunately I’m not able to answer your question:(
@@LionStein oh damn, that sucks. Hope they bring it back, I am having a bit of trouble doing the terrain and placing object. Thank You for the reply, your modding video really helps me creating my own scenario campaign.
@@bleyk36 that is awesome to hear! I recommend going to the Terran Command Discord, they can answer any questions you have! <3
wait so if I want there to be a spawn point that spawns infinite bugs, how do I do that?
I recommend asking on the Terran Command Discord. It would not be easy to explain it in UA-cam comments and I’m not currently making videos.
@@LionStein oh okay, thanks!
So much information right in front of us, but wasn't obvious until you mentioned it. Thank you for your tutorials. I intend to make some banger missions once I get the time. And your tutorials help.
Tryed it but dont think the standardvalues are up to date? Cant figure out which values for reset
I recommend checking with the Terran Command discord for help, they can help you way better than I can on a UA-cam comment - with pictures too!! Lol
is there a way to create a 3rd ai team {green in normal campaign} I'm trying to create a scenario where you need to meet your objectives before (green) is overwhelmed
Yes, very easily done. I recommend heading to the Terran Command Discord, the community is awesome, helpful, and nice, and they can provide more information and tips on how best to execute what you’re looking for :)
@@LionStein thank-you!
It is easy to fill up the objectives list in the editor, but once it is full I am not seeing an option to scroll up and down, effectively making it impossible to manage objectives that are cut off below the lower edge of the frame. The "scroll bar" to the right does not work. Am I missing something or is it best practice to avoid creating too many objectives unless one has planned for the lower ones to be unavailble for further editing?
I would unfortunately recommend submitting a bug ticket. Creating too many objectives is not recommended.
@@LionStein I see, so I am not missing a magic button, thank you. Considering that the editor is probably going to be reworked for the DLC in three weeks, I guess one may as well wait and see. I submitted a bug report just in case it was overlooked. Thanks again, also for your great tutorial videos, they helped me a lot.
So I followed along but im still not able to fully understand. 2 Primary Objectives. One is to survive the incoming waves. 2 is to keep a General alive. Secondary Objectives. Keep 5 special units alive. And if things get out of hand and cant recover in time there is a Withdraw point where it triggers the end of the waves and finish there. but Im not getting very much like getting the triggers to do it correctly.
I again highly recommend checking out the Terran Command Discord for help, the community there is awesome and I unfortunately am on a very long break so I’m pretty rusty. Plus, I can’t help if I can’t see screenshots, so debugging via comments is extra difficult :(
@@LionStein A person on the Discord Community recommended your vids to try and do it. as they seem to be annoyed of me asking questions. I just dont get these triggers and coding set ups. Its so hard to figure out.
@@aichisendou5057 I know many of the members of the community and call them friends, I can assure you they do not believe you are annoying. My videos are a good starting place, but the editor has gone through a lot of changes so some of the information may not be updated. This video in particular is extremely outdated, and I even made a revamped bug wave video tutorial. I recommend checking that out. :) Keep asking questions, but the Discord is the best place since you can share screenshots and people can see more clearly, we can’t do that here unfortunately. :)
Hi there. I'm hoping you can help me with an issue of mine? I set up a Edited battle map where I want to set up Wave attacks and I sorta got it but the problem is the game is triggering Victory after killing bugs instead of Surviving the waves. I set it to 5 waves for now till i am able to make more changes to the map and up the wave's to do more. I dont know where i gone wrong But i checked the coding and Objectives and still no change just kept getting victory. Im new to these coding things.
Hi there! I recommend checking out and asking the Terran Command official Discord. The community there is awesome! They’ll help much faster than I can and with screenshots probably:)
@@LionStein thank you. This issues being giving me a headache trying to figure out what's wrong.
I cannot see the editor in my main page is there a way to access it?
Make sure you are on the standard branch and not the open beta branch. The open beta branch temporarily removed the editor by accident.
How do I get the geko apc transport mod?
I would check the official Terran Command discord for installation instructions and finding the mod. :)
Hey, can you make a video on how to make infinite waves? That can be triggered by for example capturing a terminal and end when capturing another terminal? I couldn't figure out how to do that myself.
Hello! Please check out my Revisited tutorial video, it should answer your question!!
@@LionStein i copied the settings from the other video (which btw is not in the playlist and i had to search in your channel). But it still didn't create an endless wave.
@@kabakaprime5127 I recommend connecting with the Discord Editor Support channels, unfortunately I can’t help much without seeing your configuration
Wish some one made a "SST terran ascendancy" remaster in this edtior...
Check the workshop for “STTA”, I’m actually done with 9/20 missions so far
And I’m using the voice lines from the original game.
Are you going to do any more videos? Tips on decorating, using the lights under Decor, going more in-depth on what goes into a cinematic, sculpting the terrain to look good, level design... There's a ton of stuff 🙂
I certainly will be doing more videos! Lots going on right now but it is planned!
Hey, I was trying to do this but with the total soldiers I have in three units, which is 9. So I set it to ‘if less than nine alive’ but for some reason, it keeps adding one to whatever number of soldiers I actually have, and subtracting one from the goal. So the objective ends up reading 10/8???!!! Not only that, but the condition won’t trigger when you lose one unit, making it 9/8, but when you lose two, making it 8/8. So to make it work with 9 soldiers, I had to set it to ‘less than 10’ so it says 10/9. That way when I lose one soldier(8 soldiers total now) it turns to 9/9 and the condition triggers. So, is it me or this trigger is broken? On a related note, I think the ‘hive status set’ effect is broken too, cuz I can’t make it do anything to hives. Or is it just me?
Regarding the count, you may need to tick the “count individual soldiers” box. Regarding hive status set, I’ve not encountered problems with it myself. Have you joined my discord and we can take a look at screenshots together? Ty!
Hey, love your videos. They are very much needed. Could you please help me? I’m trying to do one of two things, but can’t figure it out. I want to either spawn a named bug in a hive/tunnel, or make a bug I named that’s in the map come out of hive/tunnel.
I would recommend using a “Unit Redeploy” trigger effect! Essentially you can teleport units around the map using this effect. Then you have the names unit off the map away from player vision/access and teleport it when ready :)
@@LionStein thanks a lot! Hey can I make a request? Could you make a video maybe on how to make custom waves for hives and such? Custom as in spawning different bugs. Please?
@@Zigurat7 I’d make a video if I could! Unfortunately, the bug waves randomly choose bugs based off of the available Arachnid supply and what mutations are active. I recommend having a looping “remove” trigger to continuously kills / removes bugs of a certain type. Yes this will make some waves easier at random, but it’s the only way to customize offensives at this time.
@@LionStein darn it, too bad! But thanks for the advice!
this editor is like taking a course in computer science LOL
You’re not wrong, but once you get the hang of the basics you can build on it from there!
In creating decor, specifically roads, side walks, etc can I path it out to make it a smooth transition from straight to curve, etc with out the need to place individual pieces?
It can be tricky, but you should be able to use the “Hold Shift + O / P “ to micro manage the rotation and smooth out the transition manually / create more natural curves
First time i creating something on computer (execpt Paint) and i created some difficult things, but you really crealy show how everything work so sub, and some likes going to you. Heh my english isnt good (is bad at all :P) but you do a great job. Some comments going on your videos :) shit writing in english was more harder than this editors and triggers :D
Thank you for the kind words!! I’m glad I was helpful :)
I lost a map that I made but I was able to publish it in time. Do you know how I can recover that map that I uploaded to the workshop?
Go to your My Documents/My Games/Starship Troopers/ScenarioBackup or /ScenarioAutosave, you should be able to find it!! Otherwise you’ll have to dig through your steam workshop folders to find it
@@LionStein Can you tell me where File Map Workshop is located, please
@@tranhuuluan7973 I recommend heading over to the Official Terran Command Discord, they can give you more up to date information:)
Thanks man I spent three hours designing a map only to end up not being able to set any bug attack
Please check out my later tutorial. It’s more up to date and more accurate than this one :)
I'm trying to make it like a counter attack wave after retaking a fort but I need more than 4 squads of bugs at a time I need hordes, how would I go about that
You would need to add more to the Arachnid Supply. Check out my redone bug attack tutorial video for a more updated and more accurate guide
Btw how do we make mutants come from the caves?
Mutations will come randomly from spawners on their own. They can’t be customized
Hello, could you please give me a tip on how to do a victory? I´m still struggling to get it to work after all waves. Thanks in advance.
Hello! To do a victory, you’ll need to use the effect “Outcome Set”. Then have a condition “Variable Check” and see if “bug attack waves = total waves” (if you’re using my bug attack wave tutorial)
@@LionStein Thank you so much!
hey can you somehow rotate your screen?
You can rotate the camera in the editor using the Numpad keys. (7, 9, *, \, •Del) The camera cannot be rotated in-game by the player, but you can use the camera focus effect (new video was just updated) to rotate the camera for cinematic effect
@@LionStein thank you man holy crap I was just sitting there and struggeling to create a map. Thank you again
Update! This video is now only useful if you want to share Map Templates or share test versions of your map with friends. You can now download and play missions through the Steam Workshop. If you do not have the game on Steam and purchased direct from Slitherine, please contact Slitherine support, they'll help you out!
I love the editor on this game I made about a 1,000 bugs 😂😂
I love it too!!! Have you checked out my other videos? I just want to make sure you're checking out the Revisited content too :)
Wait, two videos?!
thank you. i can modify my map i think that is super difficult thank you
Almost forgot to watch this today!
Hey Lion, I notice in scenarios like the defense of fort Rico they have a way of training the troops by placing something like an object and then script it so that if you click on it you can spawn a certain troop, any way I could do that?
Hello! I'm going to have to get in contact with Freezie who made Defence of Fort Rico (He's currently working on mission 2!), I'm very interested about making a video tutorial series on "Playing as the Arachnids". So while I don't have the answer yet, I hope to soon!
This scenario editor was best thing that could of happened to this game. Some of the community maps are way better than the ones the game got released with. Definitely extended the life span of this game😃
That is outside the box thinking with the scale function I severely lack, I was going mad trying to find those trees I've seen on user made maps to the point I started to wonder if my game was bugged. Thank you for this video and told that secret!
Glad I could help!
How do we make allys make them move and do objectives
Hello Skye! I recommend heading over to the official Terran Command Discord and going into the Editor Chat, the community would love to answer your questions! With that said, allies cannot do objectives on their own (unless you create elaborate triggers for them to do so). You can have allies do certain things through AI functionality, but I'm working on a tutorial for that.
How do you add mutations in caves and tunnels
Mutations are mission-wide. For example, if you have spitter mutation activated, the cave and tunnel will randomly spawn spitters or any other mutations in addition to Warriors
How do you rotate the units what keypad?
Units cannot be rotated with the keypad, you have to click and drag
How do you make walls like that?
To make walls like that, you have to change the Edge type to "Outpost" Sorry I didn't see this before!
Please, teach Milo Solaire to not delete comments. And play RTS games
I have no association with Milo Solaire.
@@LionStein comment section -_-
@@Tema2kyboi I have no idea what you’re talking about friend…do you have a complaint on my comment section or Milo’s?
@@LionStein Milo deletes comments, he's bad at RTS games, im trying to help but he don't READ. Damn it
@@Tema2kyboi again, I’m not associated to Milo whatsoever. I’m sorry to hear about frustrations, but I cannot assist with this, so coming to my comment sections serves zero purpose.
Hey. How do u build this outpost's walls? Cant find anywhere. I've found just a some regular walls but its seems to be different
To change an edge to be Outpost Wall or any other wall type, in "Elevation" tab, select "Edge" and then select an edge, and then paint over the cliffs to change the Edge Type! Note: Bugs can only climb Outpost Walls
@@LionStein thanks I'd never get it with myself
@@AskaLang Happy to help!!
W man's I just got the game today and this helps a lot for me since I'm trying to become a map creator
Right in friend!! I can’t wait to play your maps!
Thank you so much for this, but I have a question. How can I make the waves harder after like 5 waves, something with more arachnid supply i think but I don't know how to do this. Srry I'm really new to the editing world!😂
Hello Aart! I recommend hopping onto the Official Terran Command Discord and jumping into the Editor Chat! The community would love to jump in and help! (They’ll do better justice than I can on a UA-cam comment!)
Your vid help me alot but how can i add more type of bug to the waves?
Use the effect “Effect - Mutators” to turn on different bug mutations! :)
Really appreciate this. Never would have figured out how to make this work without you. Thanks.
I’m glad I could help!!
Hello there , thanks for making all these videos , I've just finish my first map and I'd really need these tips to improve meself ! Great work ! I also got a small question to ask, can you rotate the copy area ? (sorry I'm away from my pc for some time so i can't try it myself :) TY )
That’s a great question!!! Let me know if you try it before I can? Never thought of it!
@@LionStein sure! Hope there will be a new video talking about AI system someday :) !
@@amuroray3826 it’s planned!!
AWESOME! CAN"T WAIT :D
@amuro ray I tested and you cannot rotate your Copy/Paste selection :(