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Varian Daemon
Приєднався 31 бер 2023
First Steps Walkthrough (Inventory Framework Plugin)
Documentation: varian.gitbook.io/varian-docs/inventoryframework
Discord, marketplace and trello board can be found on the welcome page of the documentation.
Chapters:
0:00 Intro
0:27 Installing the plugin
5:29 Asset Manager and creating an item
9:36 Setting up the inventory component and widget
Discord, marketplace and trello board can be found on the welcome page of the documentation.
Chapters:
0:00 Intro
0:27 Installing the plugin
5:29 Asset Manager and creating an item
9:36 Setting up the inventory component and widget
Переглядів: 114
Відео
Inventory Framework Plugin Introduction
Переглядів 367Місяць тому
Marketplace: www.fab.com/listings/a936148d-d2c2-4795-9de7-e7cf8ebb9bdd Documentation: varian.gitbook.io/varian-docs/inventoryframework Discord, marketplace and trello board can be found on the front page of the documentation. How to install the plugin: varian.gitbook.io/varian-docs/inventoryframework/inventory-framework/introduction/first-steps/installing-the-plugin Chapters: 0:00 Intro 2:31 Tr...
Inventory Framework Plugin - Ability System Integration
Переглядів 2333 місяці тому
This video will cover ability system integration, GAS support and item abilities included in the Inventory Framework Plugin Documentation: inventoryframework.github.io/ Discord, marketplace and trello board can be found at the top of the documentation.
Loot Tables introduction (Inventory Framework Plugin)
Переглядів 2864 місяці тому
Documentation: inventoryframework.github.io/ Discord, marketplace and trello board can be found at the top of the documentation.
Unreal Engine - Simple to advanced debugging
Переглядів 22311 місяців тому
I cover the basics of debugging and go forward into the more advanced and more unknown tools, such as the Widget Reflector, Blueprint Debugger, Visual Logger and some commands. Chapters: 00:00 Intro 01:08 Breakpoints 04:58 Print String 07:56 Blueprint Debugger 12:06 Widget Reflector 17:36 Data assets 18:36 Networking 20:34 Visual Logger 23:03 Other (Tips and tricks)
Inventory Framework Introduction (Updated video in description)
Переглядів 2,3 тис.Рік тому
Updated video: ua-cam.com/video/WwkW_rubgVA/v-deo.html Documentation: inventoryframework.github.io Discord, marketplace and trello board can be found at the top of the documentation. How to install the plugin: inventoryframework.github.io/introduction/firststeps/installingtheplugin/ Chapters: 0:00 Intro 4:49 Override settings 5:43 Tag system 7:27 Equipment System 8:22 Item Drivers 11:28 Procedu...
Equipment system Deep Dive (Inventory Framework Plugin)
Переглядів 594Рік тому
Documentation: inventoryframework.github.io/ Discord, marketplace and trello board can be found at the top of the documentation.
Technical Deep dive (Inventory Framework Plugin)
Переглядів 601Рік тому
I suggest putting the playback speed to 1.5 or higher. Documentation: inventoryframework.github.io/ Discord, marketplace and trello board can be found at the top of the documentation. Chapters 0:00 Intro 1:00 UniqueID 5:26 Item collision 9:58 Networking 20:28 Infinite Containers 26:43 Objects and Drivers 51:03 Preview System 1:00:25 Creating more in-editor tools 1:07:32 Saving system
Creating New Items (Inventory Framework Plugin)
Переглядів 736Рік тому
Documentation: inventoryframework.github.io/workinginthesystem/creatingnewitems/ Discord, marketplace and trello board can be found at the top of the documentation. Chapters 0:00 Intro 0:35 Blueprint and data asset 6:48 New C category of items 10:05 Outro
Inventory Helper tour (Inventory Framework Plugin)
Переглядів 674Рік тому
Documentation: inventoryframework.github.io/ Discord, marketplace and trello board can be found at the top of the documentation. InventoryHelper documentation: inventoryframework.github.io/tools/inventoryhelper/ Chapters: 0:00 Intro 1:43 Running the tool 2:05 Void zone 3:53 Editing items and containers 5:58 Item Data base 6:46 Tips and tricks 7:08 "Component state was not set to raw state" 7:49...
Thank you very much Varian! Best christmas present ever! Keep up the good work!
No problem! Merry Christmas!
This is one the most modular inventory and well written documentation i have seen for ue5. I know this a framework but it would be cool if you can make some sort of examples via github thats needs the plugin, with starting templates like fallout 2 remake and stalker 2 like inventory. Or a patreon where we can buy the examples as long as we have the plugin Thanks
Thank you! That is technically the long term goal with the new example project. It has a RPG example and more examples are planned, but I'm also developing my own game and have other things to work on. So as much as I'd like to make more examples, I don't have infinite time to invest into them varian.gitbook.io/varian-docs/inventoryframework/inventory-framework/introduction/first-steps/example-project#examples
Discord link does no work. Can you refresh it and then tell me? I can verify my purchase, just let me in.
Link's been fixed! Thank you for letting me know. The link on the marketplace also works
Incredible. Thank you for providing an option so we don't have to develop this ourselves. Attractive price too.
Thank you so much <3 Hopefully it suits your needs! :D
As a real noob, how difficult would it be to make this system in 3D like the game gloomwood ? i can handle the animation part but having the grid in a slight angle with 3d Item in it i have no idea :').. thanks :) !
If you need 3D, then the UI might have some challenges. Gloomwood has actual 3D visuals and you can't replicate those visuals on a 2D UI plane. You could have the background color for items be the 2D widget to maintain IFP's default behavior with little to no modifications and they control the world location of an actor to "simulate" the widget being 3D, but that might require a good amount of math. I am not 100% sure how the drag logic handling will work to move items around, but it would be less work to figure that out rather than trying to make an inventory system yourself from scratch. There will definitely be some adjustments needed and some math will be involved, but it should be do-able
Update: In latest version of IFP, the EItemType enum is no longer used. All steps around it can be ignored.
Pretty attractive. A well done presentation too. Will definetly get this during a sale
Your resolution is a lil too high for your videos bud ... text is rather hard to read
Yeah was made aware after another video, will be trying to change windows scaling to 125% or 150% in future videos.
@@VarianDaemon_ sweet
Any plans on making integration with other assets such as sgksf v2?
I won't be making native integration kits or anything of the sort, if I make one, people will be demanding integrations with another and it will be a never ending cycle. Many people who have used the plugin have already integrated many other assets with IFP. Integration between two or more assets is very easy if you understand the basics of each asset.
Great video, I imagine this will help folks.
it seems like you need to run each editor utility widget at least once to have them appear in the tools menu at the top
Does this has gamepad support?
At the moment, no. There are plans on adding very thorough gamepad support. It shouldn't be that hard to implement, but at the moment I'm prioritizing other features
@@VarianDaemon_ ah I see I’m working on a local 2 player game so I desperately need gamepad support do you think it’s possible to add with the enhanced input system and widgets or how would you recommend going about doing that?
@@HeroGetsu If your game is splitscreen, then unfortunately I won't be supporting that as stated on the Trello board. It might still work, but I won't actively be going out of my way to fix any issues. There are many ways of navigating around a container, there is also a function for getting a nearby item in a specific direction next to an item, which should help greatly in navigating around with a gamepad. It's definitely possible to use EIS, it's all about routing the input and communication between classes, which also shouldn't be hard, you'll primarily be looking for storing the "currently hovered item"
Great video and great plugin overall. Would you consider increasing the size of the UI in the videos? A bit hard to see on 1080p setups. Thanks for all your hard work. You're helping so many devs with this plugin. Such a powerhouse.
Thank you for your kind words! I did increase the size in some of the tutorials, I use a 4k monitor so I don't think that much into the sizing, I'll increase the sizing for future videos for 1080p viewers :D
How would one create a system similar to how DayZ does it, where each item, let’s say a shirt or a backpack, has its own inventory storage and you can add different things to those, is this a possible thing to do with this system?
Yes, many people have even compared it to DayZ, any item can have it's own storage/containers. You can see during the equipment system section that when the backpack is opened, it has it' own grid, where you can place any item into. This system is probably the best for a DayZ system because of how replication is handled and most importantly how widgets are handled. They're created on demand, so widgets from items inside of another item that can't be seen isn't constructed and saves a ton of performance, where as most other systems on the marketplace do not do this.