KCROSBIE
KCROSBIE
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The Saw Incident (Lethal Company Highlight)
The Saw Incident (Lethal Company Highlight)
Переглядів: 64

Відео

The boys and I took on MW2's second raid (Atomgrad episode 2)
Переглядів 196Рік тому
The boys and I took on MW2's second raid (Atomgrad episode 2)
I made another Portal 2 level
Переглядів 56 тис.Рік тому
I made another Portal 2 level
My first real Portal 2 level
Переглядів 2,5 тис.2 роки тому
My first real Portal 2 level
Gas Station Glizzy
Переглядів 843 роки тому
Gas Station Glizzy
I bought the hentai game
Переглядів 1633 роки тому
I bought the hentai game
I found a hentai game review
Переглядів 4883 роки тому
I found a hentai game review
Poly Bridge 2 Is Easy
Переглядів 664 роки тому
Poly Bridge 2 Is Easy
Void edge is easy
Переглядів 654 роки тому
Void edge is easy
First Warzone win, won in style..
Переглядів 654 роки тому
First Warzone win, won in style..
A guy with a shovel
Переглядів 1154 роки тому
A guy with a shovel
FORTNITE FUNNY MOMENTS PC FAILS AND WINS!
Переглядів 1225 років тому
FORTNITE FUNNY MOMENTS PC FAILS AND WINS!

КОМЕНТАРІ

  • @IgnatYT612
    @IgnatYT612 Місяць тому

    Why beemod making glass like that?

  • @EnderKittynet
    @EnderKittynet 2 місяці тому

    is this set after portal 2 or between portal 1 and portal 2?

  • @MarinaMaldonadoMaldonado-vg1rb
    @MarinaMaldonadoMaldonado-vg1rb 4 місяці тому

    And number

  • @MarinaMaldonadoMaldonado-vg1rb
    @MarinaMaldonadoMaldonado-vg1rb 4 місяці тому

    Wire portal gun looks like that Name please

  • @printer3000
    @printer3000 4 місяці тому

    Are those the scripted announcer’s phrases or is that some kinda ai tts?

  • @JudeTheAutomaton
    @JudeTheAutomaton 4 місяці тому

    Hey kinda useless but I found an alternate solution to the 2/3rd room that could bypass the orange portal gun, albeit temporally. (Their is also a chance my understanding of 1 portal puzzles is limited with Material Emancipation Grills) Instead of placing the blue portal on the the wall to the left,(2:00, Room3) if you set up the laser redirection cube as you do, then you could jump to the previous chamber and place the blue portal directly across from the laser receptor.(2:20 Room2) (because the button creates an orange portal and not the portal gun I'm assuming the portal would still be active in the other room, despite the material emancipation grill) ultimately if the mechanics work as I believed they should walking through any portal being it in room 2 or 4 would just reset you to room 3 to place a portal behind the grate for the second gun. so no soft-lock, just me being overly convoluted. ps cool chamber I hope you are doing well!

    • @KILLACROSBIE
      @KILLACROSBIE 4 місяці тому

      That's some clever shit dude! Thank you for that. I suppose a fix would be to apply a better solution for the laser door, as even I wasn't very satisfied with it when I made this chamber. Insanely good catch! If I do return to creating chambers; I feel I'd be way more equipped thanks to everyone leaving advice. Hope you're having a phenomenal day.

  • @Johnneyjunior
    @Johnneyjunior 4 місяці тому

    how to make them?

  • @emilgorh5877
    @emilgorh5877 4 місяці тому

    I like it :)

  • @standby_for_titanfall
    @standby_for_titanfall 4 місяці тому

    My brother in Christ… how the fuck did you make this in BEEMOD?! Especially the destroyed walls and debris!

    • @KILLACROSBIE
      @KILLACROSBIE 4 місяці тому

      Unfortunately, I gave up on portal mapping not long after uploading this. I might not know exactly, but I remember being able to change the levels time period/theme (changes panels, and other textures). You can also change the announcer and intro/exit corridors. I think with certain combinations, you get unique dialogue. That's how I got the announcer to accurately say the line at the start "the portal will open". Regardless, appreciate the comment :) good luck if you're creating.

    • @standby_for_titanfall
      @standby_for_titanfall 4 місяці тому

      @@KILLACROSBIE Hey man, thanks for the tip. I hope you’re doing great in life wherever you are :)

    • @brinys
      @brinys 4 місяці тому

      it is very easy

  • @standby_for_titanfall
    @standby_for_titanfall 4 місяці тому

    My brother in Christ… how the fuck did you make this in BEEMOD?! Especially the destroyed walls and debris!

  • @просто-т3а
    @просто-т3а 5 місяців тому

    I created a speed test, I passed it with Toko 213 times

  • @zronk
    @zronk 5 місяців тому

    how is this testing chamber 94 and you just get the portal gun

  • @jimboslice1383
    @jimboslice1383 6 місяців тому

    Legendary day

  • @TetrahedronDash
    @TetrahedronDash 7 місяців тому

    I recognize the Portal 1 music lol

  • @Thehumanbuddy
    @Thehumanbuddy 7 місяців тому

    epic

  • @mc_redspace
    @mc_redspace 7 місяців тому

    actually, really cool it's simple but still very interesting and well served you did add a lot of unrelated things, but, not too much so it's just fine overall just really great work!

  • @RandomnesssE
    @RandomnesssE 7 місяців тому

    Cool with the different model that isn’t chell

  • @Santyy_2
    @Santyy_2 7 місяців тому

    How did you get the things destroyed?

  • @wObBlE73
    @wObBlE73 8 місяців тому

    How do you download beemod

  • @flourescentbuzzingnoise
    @flourescentbuzzingnoise 8 місяців тому

    feels like you've poured al your effort into the first rooms destruction and have just gave up on the rest of the levels. nonetheless, it looks neat.

  • @klaus.sfc01official30
    @klaus.sfc01official30 8 місяців тому

    Hmmm i'd say the chamber is fine. There seem to be people thinking you made the entry chamber lock but no it's a pre made asset in a item mod for portal 2 called "beemod" but hey keep going making tests :)

  • @Kandlelele
    @Kandlelele 10 місяців тому

    How did you use self esteem fund? It only lets me use portal 2 music in beemod 2.4.43

  • @drakedevon7077
    @drakedevon7077 10 місяців тому

    fortnite balls im gay

  • @10vely
    @10vely Рік тому

    3:39 that fall was a blessing to my eyes

  • @AlexAdvDev
    @AlexAdvDev Рік тому

    srconfigs gamer

  • @Super_ATI
    @Super_ATI Рік тому

    I do feel like there is a lot of wasted space that could have been made smaller but its ok

  • @mistercode3346
    @mistercode3346 Рік тому

    Awesome!

  • @The_AlienGhast
    @The_AlienGhast Рік тому

    portal 2 test chamber meanwhile portal 1 ost playing lol

  • @HermitOnLand
    @HermitOnLand Рік тому

    how do you add these broken down environments?

  • @juniorawolee
    @juniorawolee Рік тому

    how do i change textures

  • @xelsg
    @xelsg Рік тому

    What is that portal gun fov this map looks pretty good

  • @Entity_Entilled
    @Entity_Entilled Рік тому

    BEEmod is a wonderful tool that im glad we all have the ability to use. This is a nice level that youve made here, I cant wait to see what else youre gonna do!

  • @FishyBoi1337
    @FishyBoi1337 Рік тому

    I always loved doing the place-portal-somewhere-else-mid-flight thing, feels so badass

  • @Asarchi
    @Asarchi Рік тому

    How do you make portal 2 maps look like they were made by valve and not by players? Do you use something else than the built in map maker in portal 2? (NVM i found out but is there an easier way to make maps? like export the map made in the built in portal 2 map maker {not hammer} and then import it into hammer. is that possible? please tell me i need to know) P.S. would be helpful if you also told me how did you make the announcer say custom things

  • @VOLTRONDEFENDER4440
    @VOLTRONDEFENDER4440 Рік тому

    Wait I think I found this map from quick play!

  • @Tea_games2340
    @Tea_games2340 Рік тому

    bro needs a new gpu, those lights are trippin'

    • @KILLACROSBIE
      @KILLACROSBIE Рік тому

      Bro was running an early version of the chamber, before the lighting was fully calculated. ;)

    • @Tea_games2340
      @Tea_games2340 Рік тому

      Fair enough. btw, how's it going with that new test chamber?

  • @nandertga
    @nandertga Рік тому

    The puzzles are nice and all, but the test chambers look empty. Even though you're in the time period where everything is broken, somehow all the walls are still there, no gaps or anything. There is no vegetation to be seen anywhere either. Don't let this hold you back though, you'll get better over time. Try decorating your test chambers and see what you get.

    • @KILLACROSBIE
      @KILLACROSBIE Рік тому

      Thanks for the comment! This was thrown together in an evening before I knew anything about level building. I was also using the BEE2 mod, and was very limited. If I were to go back and make more, I would definitely put more love and care into it. Cheers! 🍻

  • @TerraKnight27
    @TerraKnight27 Рік тому

    i need to start making stuff with bee2 again

  • @chameleondemeleon9642
    @chameleondemeleon9642 Рік тому

    Did u make all of this with the level editor??? Wow

    • @piglegs9432
      @piglegs9432 Рік тому

      i think he used hammer

    • @chameleondemeleon9642
      @chameleondemeleon9642 Рік тому

      ​@piglegs9432 do you mean that in a literal sense or is it some kind of program?

    • @KILLACROSBIE
      @KILLACROSBIE Рік тому

      This was used with the built-in level editor. I was however running the BEE2 mod. There are many videos on UA-cam showing how to install it. The best method is to build a chamber via Hammer, however. Hammer is much more complex, but allows for a LOT more. Again, there are tutorials all over UA-cam for that as well.

  • @instentproductions3180
    @instentproductions3180 Рік тому

    So ive been looking at how to makw these and i just want to know how to make stuff like portal reloaded and portwl sotries mel

  • @PartiallyGold
    @PartiallyGold Рік тому

    It got me so good as well

  • @BuckButbetter23
    @BuckButbetter23 Рік тому

    the map ain't so bad but just add water dripping and some puddles or props/decorations that will make the map pretty this isn't me saying it's terrible just some tips in my opinion

  • @doritodragon9218
    @doritodragon9218 Рік тому

    Someday, Portal 2 needs to bring back energy ball testing, its more tolerable than lasers

  • @InfiniToast1
    @InfiniToast1 Рік тому

    This was made with beemod? How? Which update?

    • @xenoncat21
      @xenoncat21 Рік тому

      im sure that this map was made by hammer editor

  • @c64cosmin
    @c64cosmin Рік тому

    Love how you circle around, but also need to have both portals before actually finishing!

  • @nonameman7114
    @nonameman7114 Рік тому

    It’s fairly linear but the layout is nice. You should try making a portal 1 style map, I find it easier building maps when the elements are limited.

    • @KILLACROSBIE
      @KILLACROSBIE Рік тому

      This is definitely a very amateur chamber. I kinda have been wanting to do something portal 1 related, so I think it will be something I do in the future. Thank you for the support!

    • @nonameman7114
      @nonameman7114 Рік тому

      @@KILLACROSBIE No problem! Its awesome that people are still creating new content for this game long after it’s release. I’ll make sure to subscribe to see your next chamber.

    • @KirikkSiSq
      @KirikkSiSq Рік тому

      ​@@KILLACROSBIE definitely. When I was playing workshop maps, I've seen lots of these, so I can now recognise beemod instantly

  • @MasonsFlipnotes
    @MasonsFlipnotes Рік тому

    Hey, I want to know some things because I'm kinda doing a portal 2 series myself and don't know completely how to use BEEMOD! 1. How did you get so much levels with the limited space? 2. How did you get that first part where it shows a custom level number and there is a portal that announcer opens and you make it so on sync? That's it for now. And I'm accepting ANYONE who knows to answer!

    • @KILLACROSBIE
      @KILLACROSBIE Рік тому

      Hi there! I used the chamber lock door to separate the different rooms. They come with both doors and the fizzler ready to go. For the intro, under Compile options->Map settings, there is an option to select different enter and exit Corridors. The announcer played the audio because you have to collect a portal gun since you don't start with one, and it fit the time period. The apocalypse announcer is compatible with the destroyed aperture theme. Hope this helps!

    • @MasonsFlipnotes
      @MasonsFlipnotes Рік тому

      @@KILLACROSBIE It does! But, still one part you didn't answer... how did you get the custom level number?

  • @tyronorxy5646
    @tyronorxy5646 Рік тому

    Aesthetics: C* Puzzles: E** *Compared to other maps made with Hammer. **Reasoning: The puzzles do not require the reuse of elements, and there's always just one accessible place where a yet unused element can be used. This eliminates the aspect of choice in the puzzles, and therefore the requirement for thinking about how to solve them. In layman's terms: The player only needs to think about where the elements are, and not how the use of those elements needs to be chained together to solve the puzzle. Advice: Never make a puzzle easier than Tripple laser from Portal2.

    • @KILLACROSBIE
      @KILLACROSBIE Рік тому

      Hey, I genuinely appreciate the objective facts! I totally agree that the solutions were rushed, and there were a LOT of missed opportunities. This was lazily made in an evening when I was just cycling through what the BEE2 mod added. I plan on finally finishing, and releasing a new chamber very soon that will better utilize different testing elements. Thank you for the support!

    • @tyronorxy5646
      @tyronorxy5646 Рік тому

      @@KILLACROSBIE Thank you for taking my review into consideration. :)

    • @tyronorxy5646
      @tyronorxy5646 Рік тому

      @@KILLACROSBIE I just checked out your channel and it seems to me that you're quite new to making levels, so here's another advice: If you're planning to make lots of Portal2 levels in the future, don't make it your aim to get your levels onto the front page of the workshop. Due to various reasons the most "popular" levels will always be the easiest, and "worst" ones (Mike Daas has a video on why this happens). Instead of making levels for the workshop's algorithm, set yourself your own quality-threshold, and make your levels for those who will play this game for more than a few days after they've beaten the main storyline. You seem to be talented in using Hammer, so I'm sure that you will make some amazing pieces of art if you make levels that you want to make, rather than ones that get the "top rating" in the workshop. :)

    • @KirikkSiSq
      @KirikkSiSq Рік тому

      ​@@tyronorxy5646 it's not Hammer, it's beemod. I think it's obvious bc everything is divided into blocks

  • @kingjace5041
    @kingjace5041 Рік тому

    Portal 3 spoilers

  • @sandroserrano9186
    @sandroserrano9186 Рік тому

    These puzzles are way too simple, but I like the aesthetic

    • @KILLACROSBIE
      @KILLACROSBIE Рік тому

      I agree. Thank you!

    • @daxaroodles
      @daxaroodles Рік тому

      @@KILLACROSBIEYeah... maybe make your puzzles less linear Also make sure that your map has a maximum of 4 major mechanics to reduce unnecessary visual clutter (your map has too many which makes it feel like it has no theme). A puzzle should reuse main elements multiple times