HowToPrint
HowToPrint
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3D-printer glass bed coating with gluestick
This is how I coat my 3D-printers bed with gluestick, water and a brush.
Link to the model on Thingiverse on which I based the phone stand shown at the end as a test print:
www.thingiverse.com/thing:1464340
Переглядів: 416

Відео

OptiCore + LuxCore Lens System Tutorial
Переглядів 7 тис.3 роки тому
This is a first tutorial to show how to set up a working lens system model in Blender, based on a triplet lens design. Rendered using Blender and LuxCoreRender www.blender.org/ luxcorerender.org/ The lens model is taken from the free Qioptiq Lens Library www.qioptiq-shop.com/en/Optics-Software/Winlens-Optical-Design-Software/Free-Lens-Library/ .blend-file used to create this video: drive.google...
OptiCore Blender-Addon Introduction
Переглядів 6 тис.3 роки тому
This is an introduction to the OptiCore addon for Blender. You can find and Download the code on GitHub: github.com/CodeFHD/OptiCore #OptiCore #Blender #LuxCoreRender #Optics
Infinity Machine Part 1: 3D-Printed Gears
Переглядів 3323 роки тому
This is the first of two parts of me building an infinity machine, focussing on some design aspects. Especially, how i designed my 3D-printed "bearing-less" shaft. Let me know in the comments how you like this video. I'm always keen on feedback! Background Muisc Credits: Funkorama by Kevin MacLeod Link: incompetech.filmmusic.io/song/3788-funkorama License: creativecommons.org/licenses/by/4.0/
3D Printing Igus Iglidur I150
Переглядів 4,2 тис.4 роки тому
My First Video on this channel, and also my first (proper) attempt of printing with Iglidur I150 from Igus. I've had great results so far with this filament, which produced very smooth surfaces and also accurate tolerances for the parts shown in teh video.

КОМЕНТАРІ

  • @haleynghweeping5895
    @haleynghweeping5895 2 місяці тому

    Thanks for the helpful tutorial. May I ask if I want to use this as to render an object (e.g. monkey head) instead of a HDRI, how do I go about doing it?

  • @JoshuaMKerr
    @JoshuaMKerr 4 місяці тому

    Also are there any other places where you can find lens files like the ones in the library? Sorry to bombard, but your video is literally the only useful one I can find on this subject.

    • @howtoprint6002
      @howtoprint6002 4 місяці тому

      There are places you can find lens design files, e.g. www.lens-designs.com/ is one I know of. However these are not Blender files but e.g. Zemax files, so you will have to implement them yourself. Please also observe that the rendering engines for Blender are limited in regards to cemented lenses or correct chromatic aberrations of the glass materials, so you may find that complex lenses don't work well.

  • @connordavis5086
    @connordavis5086 4 місяці тому

    Hi I'm trying to model a solid catadioptric telescope where two of the four surfaces are mirrors in a solid glass object. I'm having trouble getting the mirrors to work and would appreciate if anyone knows how to put the mirrors on one part of the surface? If anyone knows how to do this I would appreciate it. I have the geometry and the 3d model already just trying to figure out how to get the mirrors on part of the surfaces.

    • @howtoprint6002
      @howtoprint6002 4 місяці тому

      You can go into "edit mode" by pressing the tab button in Blender. There, you can select individual faces and assign separate materials to each face. You first have to create the differnt materials and add them to the object (in your case one glass and one mirror material), then assign them to the faces in edit mode.

  • @danielleriche1044
    @danielleriche1044 4 місяці тому

    If the glue is doing the job, why do you have a brim?

    • @howtoprint6002
      @howtoprint6002 4 місяці тому

      Good question! Maybe it is good to say the combination works well for me and my purposes. Without the brim, in the past, I still had some warping of the first layer in the corners due to the material shrinkage. With the brim, this was effectively resolved. At the same time it is not that much effort to remove, I had more trouble getting rafts off easily in the past if settings are not correct. Therefore, I have been doing it like this for some time now. I should add, I have also not really tried other combinations since.

  • @JoshuaMKerr
    @JoshuaMKerr 4 місяці тому

    While I know it is not advised. Is it still possible to do this with a perspective camera? What are the possible issues with doing it that way?

    • @howtoprint6002
      @howtoprint6002 4 місяці тому

      The main reason for using the Ortho camera is to get the linear view of the sensor, as presented here. Unless I miss something, from the raytracing/performance point of view, the persepctive camera is not different and will work jsut as well.

    • @JoshuaMKerr
      @JoshuaMKerr 4 місяці тому

      @@howtoprint6002 This is going to sound very odd but what if rather than pointing a perspective camera at the 'sensor plane' you shoot straight through the lenses. I'm working on a project that is intending to use virtual lenses to get more interesting renderings. Would doing it this way essentially double up the focal length of the lens?

    • @howtoprint6002
      @howtoprint6002 4 місяці тому

      @@JoshuaMKerr You can do it and you will see something (as I am sure you have tried already when playing around), but it is not going to be the same thing. The reason is the mapping of rays that are being traced to the pixels of the final output image. The standard perspective cameras (without depth of field option) are point sources, i.e. all rays originate from one point and are mapped to the pixels according to direction. With the depth of field option, rays are distributed over different origin locations (e.g. a circular aperture), but still mapped to pixels by direction. For a sensor, it would be that output pixels are mapped by origin location, summing rays from different directions. i.e. the other way round from perspective + depth of field. The orthographic camera does map by location, but without the summing over direction aspect.

    • @JoshuaMKerr
      @JoshuaMKerr 4 місяці тому

      @howtoprint6002 Interesting, thanks for all of the info. Do you think it would be possible to have a chat with you at some point, perhaps over zoom or email. It would be good to pick your brain.

    • @howtoprint6002
      @howtoprint6002 3 місяці тому

      @@JoshuaMKerrI've just sent you an email.

  • @josephshaff5194
    @josephshaff5194 4 місяці тому

    What is the Menu when you first bring the model in I would like to access that again. Not that great a Blender.

    • @howtoprint6002
      @howtoprint6002 4 місяці тому

      Thaks for your long and detailed comments! Regarding this question, the menu unfortunately can't be accessed again after the model is created. This is standard Blender behavior in that regard, as a consequence of it being vertex and not parametric based modelling. because you can then edit any vertex in any way, this would break the geometry away from some mathematical model, and storing the parameters makes little sense. There are already requests to implement the ability to change the lenses afterwards, but it would need some custom implementation, and I did not have the time so far to dive into this. But it is not forgotten.

  • @josephshaff5194
    @josephshaff5194 4 місяці тому

    For the Standard Optics Table / Board the Holes follow Industry Standard Fastener Size of either 1/4 in. Threaded in English Units or 6.0 mm Metric Threaded Fasteners. Now that number is the Nominal Diameter of the hole or Fastener and is what it should be modeled at. Period. I say so we are all modeling things to standards. That is some nice work there ! E-M Drafter / Designer 13 yrs. w/ CAD Physics Student (off cycle)

  • @josephshaff5194
    @josephshaff5194 4 місяці тому

    Hi, The general Rule in 3D CAD Modeling in Professional Software regarding Screw Threads is this: We do not model them because they eat up horrendous amounts of memory which we need. When there is a Cosmetic Threaded Feature command as in SolidWorks or other software we use that. If fake threaded feature does not exist in the software then we leave it as a hole. Another way I've seen it done is there is a hole of Nominal Size and then a dashed circle of thread size at the face; that way it is understood by all that it is a threaded hole or bolt. And the size can be acquired f/ the model w/out even asking, which I thought was pretty cool! Now not everyone in industry has adhered to this standard but that is best practices. Otherwise as on your part you'll have a grid of holes each with a threaded feature and it will try to render them all. Yeah ! Now in industry the standard threaded hole is indicated by a double dashed or hidden line on drawings. The threads are not drawn unless and this is the exception the threads are really LARGE (lol). Even then you can draw like a few on each end and put a phantom line connecting them to avoid drawing however many threads are repeated over the length.

  • @MechThumbs
    @MechThumbs 5 місяців тому

    Great Video Dude Thank you for this video. I was wondering if i should use this material.

  • @gopalshah
    @gopalshah 5 місяців тому

    Hi, now that I'm up and running I am trying the tutorial -- what is the reason to add interior and world volumes vs just using the IOR of the glass material? Is IOR of the glass material only for the surface of the material? But interior volume takes into account the glass 'inside' the lens? What about world volume then? Air? Thanks!

  • @gopalshah
    @gopalshah 5 місяців тому

    Is this still supported? I tried downloading it and couldn't get it to load in Blender 4, 3.6 or 2.93. Traceback error in the preferences add-ons menu.

    • @letskirschjoghurt7359
      @letskirschjoghurt7359 5 місяців тому

      Yes, it should work. What does the error message say?

    • @gopalshah
      @gopalshah 5 місяців тому

      @@letskirschjoghurt7359 ua-cam.com/video/3vJ9WZXZW2k/v-deo.html I made a short video showing what's happening. Error happens when I try to enable it in preferences. I screen-recording this on my Mac, but I'm getting the same error on PC.

    • @howtoprint6002
      @howtoprint6002 5 місяців тому

      @@gopalshah Good idea posting a video, that makes it very clear! Indeed, this 1.0 release version I made some time ago is known to cause this issue. You can better download the addon as the "latest" package. See this issue on GitHub for details: github.com/CodeFHD/OptiCore/issues/17

    • @gopalshah
      @gopalshah 5 місяців тому

      @@howtoprint6002 Ah, thanks! That was easy :) thanks for making this add-on. I look forward to playing around with it + LuxCore.

  • @blower05
    @blower05 8 місяців тому

    Is the animation a real physics composed by rigid bodies and collision?

    • @howtoprint6002
      @howtoprint6002 8 місяців тому

      No, for these few objects I just typed some angle keyframes by hand

  • @simonw.1223
    @simonw.1223 9 місяців тому

    are you german?

  • @jamaicster
    @jamaicster 9 місяців тому

    Can we make a rainbow effect when light passes through a prism with this addon? For example in cycles with nishita sky and sun or any other light source?

    • @howtoprint6002
      @howtoprint6002 9 місяців тому

      Rainbow effects are not a feature of this addon, but of a Render engine such as Cycles or LuxCoreRender. The keyword here is spectral rendering, or dispersion. LuxCore does support it with its glass material. For cycles, AFAIK it is not yet available but comming. OptiCore only has the purpose to efficiently generate the geometry of optical elements. Not material or light properties.

  • @sto2779
    @sto2779 11 місяців тому

    The bearings holding up till this day?

    • @howtoprint6002
      @howtoprint6002 11 місяців тому

      Technically yes, though more on account of not being used much rather than being worn out ;)

  • @enoobdude4693
    @enoobdude4693 Рік тому

    Thank you so much, I’m trying to make a working pin hole camera in blender, and this was a life saver

  • @bean_mhm
    @bean_mhm Рік тому

    This is really cool!!

  • @jigneshbokade8037
    @jigneshbokade8037 Рік тому

    Thank You so much for this valuable add on. I am beginner and starting learning of blender. from last 2 day i had been trying to create spherical mirror effect but i could not do it. finally I found your video So heartly thank you for this. Please give me suggestions how can i start my journey?

  • @tobiashagstrom4168
    @tobiashagstrom4168 Рік тому

    I pretty much can't follow along with this on Blender 3.0. LuxCore is apparently not for this version, or something. The material nodes I get presented with are different from what you get. Etc.

  • @phonkstalker498
    @phonkstalker498 Рік тому

    Thank you very much. I'm going to make a realistic scope lenses, so your video helped much

  • @tharindurajapaksha4322
    @tharindurajapaksha4322 Рік тому

    Hello how to get the laser beam

    • @letskirschjoghurt7359
      @letskirschjoghurt7359 Рік тому

      The laser is a part of the LuxCoreRender Engine. There, it is an option to the 'Area' light source

    • @tharindurajapaksha4322
      @tharindurajapaksha4322 Рік тому

      @@letskirschjoghurt7359 how can we download that engine

  • @Adeloye1000
    @Adeloye1000 2 роки тому

    Hi, kind of an emergency but how did you add the Optque lenses to the mesh library for use here? Really stuck on that step

    • @letskirschjoghurt7359
      @letskirschjoghurt7359 2 роки тому

      Hi. You are talking about how to install an addon in Blender? See e.g. this tutorial: twominutetuts.com/tutorial/installing-add-ons/ The zip file with the addon you have to download from the opticore page on GitHub. If this doesn't help, can you specify more specifically?

  • @helloansuman
    @helloansuman 2 роки тому

    Nice. Waiting for more videos

  • @x_jaydn
    @x_jaydn 2 роки тому

    Super informative! I'm subbing in hopes that you'll follow up with more content in the future! 😎 Are you employed as a lens engineer or something? 🤔 You're incredibly knowledgeable

    • @howtoprint6002
      @howtoprint6002 2 роки тому

      Thanks for the sub :) I've finally have some more time again so I started to prepare for new content ;) I'm not a lens engineer, but working in the field of optics.

    • @x_jaydn
      @x_jaydn 2 роки тому

      @@howtoprint6002 Looking forward to it!~ It would be cool to know the journey of how you got there as well. I'm currently at a point in life where I'm wondering if I should go back to school for a second undergraduate degree, but, instead of in Biomedical Science, this time in Engineering 🤔

  • @boutignylaurent9124
    @boutignylaurent9124 2 роки тому

    Really cool tutorial ! I've been looking for something like this for a while now, thank you ! Would be willing to share your blender project as example ? I followed your instructions but got slighlty different result (not sure why)

    • @howtoprint6002
      @howtoprint6002 2 роки тому

      Hi, I added a link to the blend-file in the video description.

  • @donb4138
    @donb4138 2 роки тому

    This material is awesome for bearings and gear for your 3D printer. The life is very long as well, but cannot be used in and enclosed heated printer.

  • @JackToth
    @JackToth 2 роки тому

    Any chance for cycldrical lens implementation?

    • @howtoprint6002
      @howtoprint6002 2 роки тому

      Cylindrical lenses are already available under the "Square Lens" object

    • @JackToth
      @JackToth Рік тому

      @@howtoprint6002 Oh i see! i ended up just making my own with some circles extruded upward, sorry i am just seeing this response now! Great news ! i got an anamorphic lensing system working in blender, you should check it out! I used your program to generate two spherical lenses for a variable diopter set. I hope that is alright with you. ua-cam.com/video/F2cfuNXPfFo/v-deo.html

  • @damieneschimese6309
    @damieneschimese6309 2 роки тому

    Nice ! Could you explain how to create the laser beam source ? Thanks !

    • @howtoprint6002
      @howtoprint6002 2 роки тому

      Hi, hope this will still help after a month... In LuxCore, Laser is hidden as an option to the "Area" type light source

  • @arschrakete
    @arschrakete 2 роки тому

    Awesome. Any chance on getting the .stl models of the gears & holders?

  • @SimulatingPhysics
    @SimulatingPhysics 2 роки тому

    Amazing work :), If I had known about this before, I would have saved a lot of work.

  • @Nobody-Nowhere
    @Nobody-Nowhere 2 роки тому

    This material is really interesting!

  • @AstradTheCynic
    @AstradTheCynic 2 роки тому

    This was amazing! Are you still going to publish other parts?

    • @krewcrosby3289
      @krewcrosby3289 2 роки тому

      I realize it is quite randomly asking but do anyone know of a good place to watch new tv shows online ?

    • @aydinhudson2280
      @aydinhudson2280 2 роки тому

      @Krew Crosby Flixportal :)

    • @krewcrosby3289
      @krewcrosby3289 2 роки тому

      @Aydin Hudson Thanks, I signed up and it seems to work =) I appreciate it!!

    • @aydinhudson2280
      @aydinhudson2280 2 роки тому

      @Krew Crosby Happy to help xD

  • @derrick_builds
    @derrick_builds 3 роки тому

    Love me some igus parts. Great video sir.

  • @iLikeTheUDK
    @iLikeTheUDK 3 роки тому

    Is this still being developed? Are anamorphics being added?

    • @howtoprint6002
      @howtoprint6002 3 роки тому

      Sorry if this replay comes late. In principle yes, this is still active, but I have had little time for it lately. I don't know much myself about modern anamorphic lens designs. I do know that some designs use pure cylindrical lenses to acheive the anamorphic effect. These can already be added as part of the "Square Lens" feature

    • @nilsmelchert776
      @nilsmelchert776 Рік тому

      @@howtoprint6002 How do you make the laser light volumetric though?

    • @simons3943
      @simons3943 10 місяців тому

      HI @@nilsmelchert776 did you figure this out? Currently also in need for that. Thx in advance

  • @dulegolubovic9898
    @dulegolubovic9898 3 роки тому

    Laser power ?

  • @michaelpeaceman9901
    @michaelpeaceman9901 3 роки тому

    Great review, thank you for the video! I was looking to buy this filament for the same purpose.

  • @ranybechara
    @ranybechara 3 роки тому

    This is amazing, great job on the add-on! Is there an email I can contact you on? I have an optics related question. I couldn't message you either on UA-cam or GitHub

    • @howtoprint6002
      @howtoprint6002 3 роки тому

      thanks for your feedback :) There is a new "Discussions" feature on GitHub, just unlocked it for OptiCore, perhaps that would be a goid place for such a question?

  • @-alex-4431
    @-alex-4431 3 роки тому

    Sehr hilfreich 👍

  • @vagatronics
    @vagatronics 3 роки тому

    ty

  • @gedr7664
    @gedr7664 3 роки тому

    really slick presentation and animations!!! are all the gears printer in iglidur150?

    • @howtoprint6002
      @howtoprint6002 3 роки тому

      hi, thanks a lot for the positive feedback! :) Note that these gears are actually made from PLA. I plan to do a video on Iglidur gears also. With a setup that spins them faster or needs mor torque to compare durability. As far as other exotic stuff is concerned, I sure want to but no specific plan yet

  • @gedr7664
    @gedr7664 3 роки тому

    Nice videos man! I really liked your video on iglidur material, are you going to do more videos on esoteric materials?

  • @oonk6585
    @oonk6585 4 роки тому

    Great video, the 3D printing community needs more simple, sweet and unique videos like this. I was wondering how well this filament holds up over time, are there any problems with the filament you noticed?

    • @oonk6585
      @oonk6585 4 роки тому

      Also I’m your proud 4th subscriber, keep it up!

    • @howtoprint6002
      @howtoprint6002 4 роки тому

      Hi, sorry for the late response. And Thanks for subscribing! I've been busy with other things since I made the video, so I never used the old printer with my custom bushings much... I've just started with a second project idea. Supposedly this stuff is good for gears, so I'm planning to make an "infinity machine", a little demo experiment consisting of many gears. And as an added test for the materials, I was thinking to make it reverse, i.e. let the gears spin fast, and then compare how the performance compares between igus, PLA, PETG, ... Now I firsat need to experiment with printing gears at all to get a good fit.

  • @amateurtech736
    @amateurtech736 4 роки тому

    Keep up the good work. This is a very informative video and I'm sure your channel will take off if you continue. You just gotta get lucky with the algorithm

    • @howtoprint6002
      @howtoprint6002 4 роки тому

      thanks a lot for the feedback :) I plan to make another video soon when I have more time again