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Programming with Julius
Germany
Приєднався 19 тра 2024
Master at solving problems that nobody has. On here I showcase mostly gaming-related coding and ai projects :)
Using computer vision to automate even more Mario Party DS games
I'm using OpenCV to analyze and destroy yet more Mario Party DS Games
👉🏼 AI Bot destroys Mario Party DS, previous episode: ua-cam.com/video/YWCN52pM8Ew/v-deo.html
👉🏼 List of minigames for inspiration: www.mariowiki.com/List_of_Mario_Party_DS_minigames
0:00 Introduction
0:15 Hedge Honcho
3:59 Trace Cadets
7:38 Cherry-Go-Round
9:18 Outro
👉🏼 Using deep learning to predict locations in CS2: ua-cam.com/video/igPX0no9L54/v-deo.html
Subscriber battle, help me win eventually - www.youtube.com/@TylerMommsen
Credits:
Music - downloads.khinsider.com/game-soundtracks/album/mario-party-double-screen-ds-wii-u-gamerip-2007
Mario Party Assets - www.spriters-resource.com/ds_dsi/mariopartyds/
Fonts: fontmeme.com/fonts/mario-party-hudson-font/ and fontstruct.com/fontstructions/show/2398483/nds-1-1-2-2
Support me so I can quit my job and go live in the woods:
patreon.com/ProgrammingWithJulius
👉🏼 AI Bot destroys Mario Party DS, previous episode: ua-cam.com/video/YWCN52pM8Ew/v-deo.html
👉🏼 List of minigames for inspiration: www.mariowiki.com/List_of_Mario_Party_DS_minigames
0:00 Introduction
0:15 Hedge Honcho
3:59 Trace Cadets
7:38 Cherry-Go-Round
9:18 Outro
👉🏼 Using deep learning to predict locations in CS2: ua-cam.com/video/igPX0no9L54/v-deo.html
Subscriber battle, help me win eventually - www.youtube.com/@TylerMommsen
Credits:
Music - downloads.khinsider.com/game-soundtracks/album/mario-party-double-screen-ds-wii-u-gamerip-2007
Mario Party Assets - www.spriters-resource.com/ds_dsi/mariopartyds/
Fonts: fontmeme.com/fonts/mario-party-hudson-font/ and fontstruct.com/fontstructions/show/2398483/nds-1-1-2-2
Support me so I can quit my job and go live in the woods:
patreon.com/ProgrammingWithJulius
Переглядів: 6 304
Відео
AI bot destroys more Mario Party DS games
Переглядів 24 тис.14 днів тому
I'm using computer vision to analyze and destroy Mario Party DS Games 👉🏼 AI Bot destroys Mario Party DS, Part 1: ua-cam.com/video/_qdMh8IHeI0/v-deo.html 0:00 Introduction 0:18 Hot Shots 3:20 Domino Effect 5:34 Get the Lead Out 9:16 Outro 👉🏼 Using deep learning to predict locations in CS2: ua-cam.com/video/igPX0no9L54/v-deo.html Subscriber battle, help me win eventually - www.youtube.com/@TylerM...
AI bot DESTROYS Mario Party DS games using computer vision
Переглядів 11 тис.28 днів тому
I'm using computer vision to analyze and destroy Mario Party DS Games 👉🏼 Destroying more Mario Party DS games ua-cam.com/video/YWCN52pM8Ew/v-deo.html 0:00 Introduction 0:30 Star Catchers 3:44 Goomba Wrangler 7:24 Study Fall 8:45 Outro 👉🏼 Using deep learning to predict locations in CS2: ua-cam.com/video/igPX0no9L54/v-deo.html Subscriber battle, help me win eventually - www.youtube.com/@TylerMomm...
I made a GeoGuessr AI in Counter-Strike 2
Переглядів 1,9 тис.Місяць тому
I trained a neural network to predict locations in Counter-Strike using over 1 million images. 👉🏼 My previous CS 2 AI map prediction: ua-cam.com/video/RmUy7bBO_dE/v-deo.html 0:00 Introduction 0:45 Capturing Counter-Strike 2 Screenshots 2:35 Reviewing the Dataset 3:42 Normalizing the data 5:13 Model setup 6:53 Training Run 8:31 Reviewing the Training Results 10:07 Result Visualization with UMAP ...
AI learns to predict counter strike maps
Переглядів 1,9 тис.3 місяці тому
I collect 100k CS2 screenshots and train a map classifier AI with it. Next up: Location prediction in CS2 ua-cam.com/video/igPX0no9L54/v-deo.html 0:00 Introduction 0:27 Capturing CS2 Screenshots 3:45 Reviewing the Data 4:16 Training the AI 7:05 Reviewing the Training Results 7:57 Map Quiz 8:18 Vertigo Update Credits: CS:GO Lobby Music - ua-cam.com/video/Rvi6c8toWJM/v-deo.html Case Unboxing Mill...
8:22 Ideally, the optimal mashing speed is not every frame. This is because due to the way games often poll for inputs, holding a button is treated as repeated inputs. So the best method would be mashing at 30 buttons/s, since that would be every other frame, which is just close enough to count as unique presses. Many tool assisted playthroughs implement pause buffering to mash faster since 1 frame of in game time can pass between pauses but since more real time has passed, you can press it again. With perfect pause buffering, you can mash at a speed equivalent to 1 button/frame.
This is extremely interesting, love the work you put into not only the coding, but the video editing aswell. Might I ask, where you are from? I hear an accent but I am not quite sure if its a german one or something else. Anyways, new subscriber, keep up the good work
Your Videos are actually SO Interesting! And on one of my Old time Childhood games! And now im curious if Cherry-Go-Round has an ending. Can't wait for you next Upload!
I really wanna see that one mini game where you flash others with cameras in a maze (I forget the name sorry😅)
That's what we've been waiting for!!!
Nice work, could you please do the minigames twist and route, raft riot and sweet sleuth next?
This was the game I got with my DSi back in 2011(? I think that’s the right year but it might’ve been 2012). Very entertaining video
Try doing the Bosses
Ima transition into a woman so I can be your first female viewer don't worry I got this
This makes me want to play mpds again
seeing the joke comment I saw from earlier be a teeny tiny guess was honestly the most surprising thing ive saw and for not just coming back, I just had to subscrib
Hört sich so extrem deutsch an.
Ist er auch. Das hört man sofort😅
Pretty good video, keep up the good work! Would like to see some of the boss battles (like the hammer bro or kamek ones) if that’s not too hard
Aside from goomba wrangler i also tried a few minigames shown here myself Turns out i way overcomplicated my shape detection for trace cadets, tho you can actually draw just straight lines to the vertices of the shape, so i assume this is a limitation of the way youre interacting with the emulator For cherry go round, you actually only need to alternate between 2 opposite positions each frame and still get the perfect 200
Incredible video! But in the shape minigame, the computer constantly draws the figure, even when it can't, losing time finishing a figure that didn't had it start registered and having to give a second go. Maybe you could give a wait timer of some miliseconds so the computer doesn't draw while the game doesn't register draws during the "completed figure" animation! Really cool video nevertheless! Loving them Finally, between all the minigames, the one I think would be interesting to see in action would be Call Of The Goomba or the Bomb microphone minigame (if it's possible to use the microphone and calculate how much microphone use to get the closer to the bomb without exploding it)
Some I'd like to see are the 2v2 ones like Hanger Management, Cube Crushers or Crazy Crosshairs. Maybe even some of the boss minigames as well
if you ever finish all the minigames, you should program board strategy to have the ultimate mario party DS computer
I always love watching these type of videos where people make an ai for whatever they feel like
imagine this guy with a pirated mario party ds copy
This game is my childhood man, seeing all the minigames bring happy memories...
Hwllo,love these videos I think boovie beam would be an interesting minigame to try
I think Pedal Pushers might turn complicated... Hey, why not the Hammer Bro boss (simon says)? How about Study Fall? And how about Power Washer, if you want a more complicated minigame? Oh, and you should totally feature Cheep Cheep Chance as a joke. Maybe you can impliment a needlessly complicated algorithm, or something else you just want to feature that might otherwise be suboptimal?
Plz make Dress for Sucess, Shuffleboard Showdown and Crate Crawl ❤ 😊
Love your content, keep it up!
Do pedal pushers next
I would love to see Pedal Pushers
Hmm ok which minigames I want to see? Something not too hard but not too simple either… Dress for Success Pedal Pushers Trash Landing Cucumber Jacks Airbrushers Crazy Crosshairs Hammer Chime Harder ones that still seem doable: Cyber Scamper Sweet Sleuth Mole Thrill Well the list ended up longer than I thought, so future ideas too then?
Seeing the ripple effect mess with the input at 6:12, while probably irritating to the bot, it's very visually pleasing with its miminal neon design
And the bullying of the cpu players are continuing. And I'm all for it
I wonder how you'll do the mic ones
I’m so high I read bee and lb as bee and pound. I was like “whaaaaaaaaaaaaattttttt?”
I think these minigames would be cool to see in future videos - Sweet Sleuth - Shuffleboard Showdown - Book It
I feel vindicated watching Expert CPUs finally lose in Hedge Honcho.
Seeing Boo tag get automatic would probably be pretty funny. Or maybe Fast food frenzy as well.
This honestly is really fascinating to watch how to break this game, Awesome video! ^^
Hope ur content takes off and gets picked up by the algorithm. Keep up the grind!
Love these videos! Keep them up!
Automate Cheep Cheep Chance 🗿
I’d like to see some of or all the mic based minigames broken if possible in the future, and I love these videos, keep up the good work!
Rail Riders was the one that popped into my head first, for the same reason as I wanted to see Cherry Go Round (really just wanted to see how far it can actually go lol) But both Dust Buddies and Cube Crushers both look insanely tricky to program well, so if that happens I'd love to see the process (:
literally just watched the last video, went to sleep, and woke up to this. absolute godly timing
One step closer to making the ultimate Mario Party DS bot
peak is back on the menu
shoutout to the one 65+ viewer at the end awesome video, I always love seeing your process... even if I don't understand it very well lol when you eventually do plush crush I think the 3 player side would be more interesting but if that's too difficult the 1 player side would be cool too
Awesome video! I love seeing the mini games get absolutely demolished, maybe you could do camera shy next?
another cool video! its really cool to see how its not just maximum optimization but youre also limited by what the games can actually register! (also neat to see my own comment in the video xD)
Here's a simple one, uh, I forgot the name but it's that one where you blow into the mic so you can jump on some candles. Just turn on a microphone amplifier and disable noise reduction
I love this video's! There´s a spanish viewer!
Bro is using his powers to solve the more important issues in life. I hope we can see more of such inspiriations