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Midir
United States
Приєднався 5 жов 2011
Enjoyer of researching and understanding systems and making videos that respect your time.
Lost Ark Explained: Support Buffs and Accessories
Episode 4 of Lost Ark Explained where I research a topic and share the results with you. One of my goals is to ensure the integrity of the information I share, so if you notice anything wrong let me know and I will make sure it is corrected.
00:00 Intro
00:12 Buffs Overview
00:40 Methodology
00:58 T Skill
01:21 Identity
02:22 Brand
02:47 AP Buff
04:14 Accessories
04:50 Low vs High Uptime Damage
00:00 Intro
00:12 Buffs Overview
00:40 Methodology
00:58 T Skill
01:21 Identity
02:22 Brand
02:47 AP Buff
04:14 Accessories
04:50 Low vs High Uptime Damage
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Відео
Lost Ark Explained: Tier 4 Accessories (DPS)
Переглядів 8 тис.Місяць тому
Episode 3 of Lost Ark Explained where I research a topic and share the results with you. One of my goals is to ensure the integrity of the information I share, so if you notice anything wrong let me know and I will make sure it is corrected. maxroll.gg/lost-ark/resources/ark-passive-system-guide#accessories-header loawa.com/ lostbuilds.com/ 00:00 Intro 00:29 Enlightenment Points 01:25 Refining ...
Lost Ark Explained: Advanced Honing Into T4
Переглядів 7 тис.Місяць тому
Episode 2 of Lost Ark Explained where I research a topic and share the results with you. One of my goals is to ensure the integrity of the information I share, so if you notice anything wrong let me know and I will make sure it is corrected. T4 Materials: loa.icepeng.com Tempering Costs: lostarkcodex.com/kr/item/114433325/#11 T3 Materials: maxroll.gg/lost-ark/upgrade-calculator 00:00 Intro 00:1...
Lost Ark Explained: Tier 4 Gems
Переглядів 7 тис.2 місяці тому
New series where I research a topic and share the results with you. One of my goals is to ensure the integrity of the information I share, so if you notice anything wrong let me know and I will make sure it is corrected. Inven Post about Converting Level 10 Gems: www.inven.co.kr/board/lostark/4811/9342293 www.lostark.nexus/ 00:00 Intro 00:11 Conversion Cost and Requirements 00:24 Supports 00:42...
Lost Ark Guide: Behemoth Gate 1
Переглядів 2,2 тис.2 місяці тому
A quick guide to get past the critical mechanics of Gate 1 Behemoth. Check my Gate 2 video for more details on the shared Behemoth mechanics. 00:00 Intro / Shared Systems 00:20 Guardians Overview 00:43 Nacrasena 01:04 Yoho 01:20 Caliligos 01:31 Velganos 02:01 Guardian Essence 02:12 Eat Line Tornados 02:22 Group Counter
Lost Ark Guide: Behemoth Gate 2
Переглядів 7 тис.2 місяці тому
Focusing on the critical elements of the raid in a simple way. I had a hard time understanding the structure of the raid at first so made this guide to help out the community after a ton of research. Extra Tip for Waves / Tornado Lift, use Marching Flags. 00:00 Intro / AP Stacking Buff 00:19 Phase 1 Overview 00:43 Body Break 1:46 Water Attacks Overview 2:06 Water Attack Breakdowns 3:24 Lightnin...
Lost Ark Guide: Lantern God for Akkan Hard G3 in 5 Minutes
Переглядів 9 тис.11 місяців тому
A 5 minutes or less guide to doing lantern duty in Lost Ark Akkan Gate 3 Hard Mode.
[Black Desert BDO] Speed Video of Basilisk Grinding Route on Level 58 / 211 AP Ranger
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Showing the route I use for farming Basilisks. Note, you can only pull 7 mobs solo, so it's a good idea to kill the weaker monsters first to get bigger groups of basilisks.
[Black Desert BDO] Timelapse of TRI Bheg Gloves Enchanting Process (Includes FSing / Failstacking)
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Timelapse of taking my Bheg Gloves from 5 to 18 (TRI) including Failstacking. If I were to do this again, near the end when I was going for 30fs I would stop at 24fs and then use 2x PRI to DUO attempts on something like Grunil to get to 30. Feedback welcome!
Only good video I found on the topic. Thankfully this isn't like ZealAmbitions who just finds an excuse to flex his 1mil AH accessories every 30s into the video.
if im already in t4, cant i craft a t3 piece, advance hone on it and than fuse both gears?
can you release a video on all the apps/google docs(in eng or kr) that u use for t4?
Apologies if I missed this but for future proofing elixirs and finding accesories. Am I prioritizing Weapon power or Intelligence? For Example for necklace would a low int Neck with max roll weapon power (non %) be better then going for a really high int but lower weapon power? And for Elixirs would Luminary + Int be better or Luminary + WP? I am specficially asking as a Bard and in case it matters I currently have about 112861 WP and 416445 INT
In terms of Weapon Power and Intelligence, the only purpose of these stats are to scale your Basic AP by the formula: Square Root ( (Weapon Power * Main Stat) / 6). So, what does this mean? Essentially whichever one is lower is worth more. How much more? Main Stat / WP = Main Stat equivalent of 1 WP 416445 / 112861 = 3.7 Main Stat 3.7 Main Stat = 1 WP So, you pick INT if it is over 3.7 to 1 ratio to WP, otherwise pick WP. For example, if you are choosing between 500 INT or 100 WP, then INT is 5 to 1 which is over 3.7 thus you pick INT. As time goes on and your stats change, this ratio will change as well.
In T4, from 1640 to 1660 it's better the normal gear honing, right?. Advanced honing is better once you're 1685 and you want to reach 1700?. Can someone confirm please?
TLDR: The 4 steps for T4 Honing: 1) Go to +16 Normal Honing 2) 1-10 Advanced Honing 3) Go to +19 Normal Honing 4) 11-20 Advanced Honing
@@MidirSkry Thank you for the answer. I'm new and I only have 1 character, +16 normal honing means from 1640 to 1660 the 1st T4 gear set?, and then when I start getting the 2nd T4 set (ancient) by doing Aegir in normal mode at 1660 I start using advanced honing to climb from 1660 to 1680?
Ancient gear vs relic does not matter for advanced honing vs normal honing. If you have 0 Advanced honing then +16 = 1670. Just look at your armor/weapon and hone until it is +16, then do 1-10 advanced honing, then go to +19, then do 11-20. There is nuance here, but this is a safe route and what I'd suggest to do for most people.
@@MidirSkry Thank you!
In the AP Buff calculation, where would the 1.5% AP from a 9/7 rock be included? Would it just be added to the gem part, so in your video example, you have 6%, so would it be 7.5% with a 9/7 rock, or is that 1.5% from a 9/7 calculated differently? Thanks.
That is correct, the rock gives % Basic Attack Power which is equivalent to what gems provide.
Literal GOAT
Thanks for all the testing Midir, very useful info! One thing i wanted to check, did you test out the meter gen values with the Neck effect or were those just math'd? According to the Arkesia Ignited Release notes i believe those should be a straight multiplicative increase to meter gen now (6%=6% more more meter gen not ~4%) Here is the update note: "Changed Bard and Artist's Specialty Meter increase effect from Specialization Stat to be multiplicative instead of additive."
I did the math and verified with a quick test, but after I saw this comment I decided to test it in a more detailed way to be sure since the difference is small. The test was how many sound shocks to reach 3 bubble max gauge. I used max spec and 0% meter gen from ark passive: 0% Meter on Neck = 78 Sound Shocks to reach max 6% Meter on Neck = 75 Sound Shocks to reach max 78/75 = 1.04 = ~4% Now, this test isn't granular enough to get an exact %, but assuming it was purely multiplicative, I'd expect it to take 78/1.06 = 73.58 (74) sound shocks. Thus, I don't believe it is a 6% multiplier.
Thanks again. I wonder what update even did then. Maybe it's bugged :/
Your content is just so perfect, keep it up!
Great vid thanks
realky good vid bro im looking forward to more of your content
Wait so I got 2 characters to T4 without touching adv honing. Did I f*ck myself as far as materials? Will I have to do it eventually anyway?
The biggest reason to do advance honing in T3 is to use up existing T3 shards, solars, fusions. Shards take a while to accumulate in T4, but long term it's not that different to do advanced honing in T3 vs T4. In T4, eventually it is more efficient to advance hone than normal hone. You can wait until your gear is +19 before doing it though.
I rarely find a useful Lost Ark videos, but this one is so GEWD! Please do DPS one, like how Atk Power, Weapon Power, Engravings, etc... affects DPS, with their respective calculation. That'd be the GOAT!
I just want to ask a thing. I did some test with necklace with meter gain, i dont understand why the incresed gain doesnt show up in the detail section profile where it show ur meter gain, but the brand power gain is updated when you put it
I'd like to know as well. But if you test it, the extra meter gain does work as expected.
This noob didn't go to the 2 word link to elixirs in the comm guide that leads to another page and then if u scroll down 4 pages under support there is notes and on the 3rd note in fine print it says the formula you were looking for. jokes aside, good video, keep it up also youd prob like this: go to nexus/evo
great video! i wonder if stone level and gems are taken into account for the ap calculations, since im assuming having a 9/7 stone would provide more of a boost to the ap calculations. correct me if im wrong.
I got the numbers for this video from looking up three 1700 ilvl KR users on LostBuilds.com and averaging their provided calculations. Basic AP % from gems and stone multiply your Basic AP value, then the Atk Pwr % multiplies this number after. Thus, I don't believe it would impact the % damage gained from atk power %. This number I'd expect to only be reduced by other Atk Power % modifiers having diminishing returns. Iit does slightly impact the damage you gain from flat AP as this slowly loses value the more AP you gain.
gigachad
mad respect for you
Do you think you will be making similar guides for the newer raids? I would love one for Echidna
Maybe if it was a more focused video, but probably not a basic guide for the entire raid. Is there anything specific about the existing guides you find lacking or want more info on?
This was an incredible video. I can't thank you enough for all the hard work and testing you put into this. You've earned yourself a sub, and I've shared this around to my Lost Ark buddies.
With the way pally identity works, would meter gain still be better than brand on neck?
In terms of providing damage, I believe Brand Power on neck is the better option. If we assume that 4% meter gain is 4% better uptime, then your ~40% uptime aura becomes a ~41.6% uptime aura. Let's assume your identity provides the max 15.5% Damage. Old Damage Increase: (15.5*0.4) = 6.2% New Damage Increase: (15.5*0.416) = 6.448% Total Increase: 106.448 / 106.2 = .2335% Party Damage Increase: .2335 * 3 = .7% While Brand Power is at 1.91%.
This is the lost ark content we need
Awesome, thank you for the hard work!
Great video keep it up
nice video sir!!!
Nice video thanks so much for explaining
ty sir
Great content!
Very good and helpful video. I like ur style of video and explaining. I was always wondering how CD works in this Game and how increasing my CD Gems effects my Damage in an ideal scenario.
Thank you so much for your work 🎉
I am glad that i found this great channel , great video .
Wonderful video
♥
Thank you so much for putting in all the time and effort to get us this data, and for laying it out in an easy to digest format!!
Always great videos like the best, honestly love em
Stupendous work as always, thank you!
doing gods work
na/eu have the misconception that ally atk pow rings are better, good to know both options are good
U can see in this video that ally atk is better lol
@@riquelme121with 40% uptime it's 0,1% difference but on AH it's double the price, it's almost a similar situation to crit rate, crit dmg for dps but for sups the difference is little
I didn't realize until I tested that the Ally Damage increases your T Skill buff in addition to your Identity, which makes the 2 stats closer than they would be otherwise. I'm guessing a large part of the community doesn't know this as well.
thank you for doing god's work
Dude this is fantastic thanks for doing this. I had no idea my attack buffs were giving *that much* to my dps :O
first
FINALYYY .. some can make short easy clean guide .
Glad you liked it!
Thanks for this insane content.I will definitely come back to this video multiple times
Omg, how did I just find your content? You explain things so clear and concise. Thank you!!
Very good explanation 😊
Great video, lots of helpful info here Why is all high% + high flat more damage than all high% + low%? When all low% is more damage than all high flat in the same table
Great question! I thought about pointing this out in the video as it is a bit non-intuitive, but didn't want to bog the video down. The reason is that when you have 1 dmg % stat I'm assuming it's the best of the two available, but when you have 2 % stats you have to include the worse one as well (mainly additional damage and crit rate). Taking a closer look at dmg % low rolls of the worse stat: Additional Damage (.5%) + Attack Power % (.36% * 2) + Crit % (.29% *2) = 1.8% WP Flat (.361 * 5) = 1.85% (rounds up) This being said, these stats are very build dependent. If your build is very crit starved then these numbers would change.
Finally a new Lost Ark Creator that can do basic algebra instead of just repeating random shit, you deserve more support, keep it up. On track to being my replacement.
Thanks Civo, love and appreciate your work!
Good video! The information you touched on was spot-on. I think the only other information which would have been worth providing is how quality affects total main stat quantity, and how you can look for accessories that have a skew that leans heavier into main stat rather than vitality to push additional damage for fairly negligible health trade-off. This could be effective since sometimes lower quality accessories (70-80) can potentially provide a little more damage than higher quality accessories and a somewhat significant more amount than lower quality accessories that have low main stat but high HP.
Thanks for your feedback, big fan of your stream! I attempted to explain this briefly at 01:15, but I could have dived in more as you have done here. Now I'm getting curious how much damage 1000 main stat is these days.... time for more research.
@@MidirSkry Did you get any more info on the importance of those 1k/2k stats?
@@Tony-11111 Not yet, I'm currently finishing up my support research/video. I was thinking it would be interesting to look into every damage stat and the amount of damage they provide: (Main Stat, AP, WP, Crit, Crit Damage, Evolution Damage, Additional Damage, Outgoing Damge, Base AP%, etc) for the video after.
Im a support main, a similar video would be nice
good video