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Shields
Finland
Приєднався 8 лип 2021
Hi! I'm a huge World of Warcraft enjoyer. I love playing, talking about, and making videos about WoW.
I Asked Over 400 Classic WoW Players Why They Don't Like Retail
I dove deep into the world of Reddit and Blizzard Forums and
asked over 400 classic WoW players why they don't enjoy retail.
Follow me on Twitch for occasional streams at www.twitch.tv/shieldsftw
Outro Music by youtube.com/@FantasyLofi
Timestamps:
00:00 Intro
01:20 Most Brought Up Topics
01:55 MMO Feeling
05:09 Power Progression
09:49 Focus On Endgame
11:32 Complexity
13:49 Warcraft Feeling
15:06 What Changes Classic Players Want
16:50 Tell Me What You Think
asked over 400 classic WoW players why they don't enjoy retail.
Follow me on Twitch for occasional streams at www.twitch.tv/shieldsftw
Outro Music by youtube.com/@FantasyLofi
Timestamps:
00:00 Intro
01:20 Most Brought Up Topics
01:55 MMO Feeling
05:09 Power Progression
09:49 Focus On Endgame
11:32 Complexity
13:49 Warcraft Feeling
15:06 What Changes Classic Players Want
16:50 Tell Me What You Think
Переглядів: 48 329
Відео
How I Won The Guzu Transmog Competition
Переглядів 2 тис.2 місяці тому
A story of how I prepared and strategized for my big transmog competition win on stream. Outro Music by youtube.com/@FantasyLofi Timestamps: 00:00 Intro 00:34 Explanation 01:33 Now is my chance 01:58 Rules & Rewards 02:30 Preparation 03:50 Getting in 04:31 Final changes 05:02 Round one 05:22 First react 06:22 Round one continues 06:41 Round two 07:06 Viewers vote 07:40 Final review 08:47 Announ...
WoW Needs This Tool!
Переглядів 2,4 тис.4 місяці тому
Lots of people are hoping for a WoW practice tool and in this video I theorize and talk about how a tool like this could be implemented into World of Warcraft. Outro music by Bits & Hits Timestamps: 00:00 Intro 01:48 What Would Players Want to Practice 02:36 Interrupting & Avoiding Spells 03:54 DPS Rotation 05:52 Healing 08:33 Dodging & Soaking 09:57 Boss Mechanics 11:10 Basics of PvP 12:42 Outro
I Asked WoW PvErs Why They Don't Like PvP
Переглядів 76 тис.5 місяців тому
I went on wow reddit and blizzard forums and asked WoW PvE players why they don't enjoy PvP. In this video I list these reasons and try to think of solutions to fix these issues. Follow me on Twitch for occasional streams at www.twitch.tv/shieldsftw Outro music by Bits & Hits Timestamps: 00:00 Intro 01:06 Complexity 06:58 Unfairness 12:33 PvP Rewards 16:29 Inaccessibility 20:16 Outro
EVERYTHING WRONG WITH MODERN WOW
Переглядів 3,6 тис.8 місяців тому
How to fix the retail version of WoW. 00:00 Intro 02:17 Gearing 06:20 PvP Gearing 09:21 Open world 13:33 Combat 16:29 Story and fantasy 21:05 Outro
I prefer the pre legion character movement. Post legion is so smooth you feel like you are gliding which is cool but not preferential to m
The thing is this "World" of Warcraft is a very empty world to begin with. We have several continents, different planets, even the afterlife and yet we are always forced to be only in the new zone. With each new expansion the world becomes emptier and emptier and the new zones smaller and smaller. Blizzard should create activities that involve travelling all over the world. The game has not giving us any sort of new mechanics to play with, only iterations of old content again and again for years. I've always dreamed of Blizzard creating a trade, thief and hunter system where players do trading caravans between big capitals, very similar to an old game called Silkroad Online. It's meant to be some sort of PvP, but it's something that can make use of this big empty world.
the power scaling and gear obsolescence completely described how i feel, i LOVE retails art and aesthetics and a lot of the systems but the power and level scaling is f tier. you legitimately get weaker as you level up, you can take your max level and geared out main and hop in dungeons with a friends level 10 brand new toon and the level 10 is top dps because of scaling lmao. its completely non sensical and only makes me feel like ive wasted my time by playing. make power and gear slower and more meaningful and the game would do so well. i dont want to be reset every season. its horrible.
Community feel and people. I remember back in Vanilla - Cata days before tons of layers and all the changes - playing on a pvp server you had a reputation. You had a connection to both Alliance and Horde in the world and BGs. And I cannot stand the new talent system. On top of the constant grind, daily chores, etc. Though I would happily accept some QOL changes and Transmog Gear systems for classic and first couple xpacks.
Today i was running to westfall in classic and a paladin runnng in front of me says "slow ass" then gloats as if we were running a race lol, that kind of thing happens all the time in classic. You would be lucky so even see someone speak in /s at all in retail. That being said i enjoy both for different reasons, although i do wish retail had more of that feeling of being in a game with other real living breathing people.
Im a classic player currently playing nothing but retail atm. I can tell you plenty of reasons why its bad. Warmode, pvp/battleground scene is in utter chaos because theres zero moderation or penalties, the amount of self sustain all classes have now needs to be removed, about 85% of the cleave in the game needs to be removed because this is wow not diablo, the list keeps going on...
I like classic and don't like retail too much, but I think Vanilla itself is way too raw, that is why I like the era servers (TBC, WotLK and even Cata). They feel old enough but with the just amount of Quality of Life and improvements to make a perfect experience IMO. For example Druid feels like a very incomplete class in vanilla and rogue just way too broken in PvP, but I newer expansions this problems gets iron out and the game feels more balanced.
I prefer original vanilla the most, that's where I started playing, but yeah I'd love for them to address some of those things in a TRUE "Vanilla+/Classic+" type server. Not SOD or anything, just a server that starts vanilla plus QOL changes and then maybe progresses to some new stuff post Naxx, but never shifts to TBC/Wrath.
When Classic vanilla was released, i learned something. The love for the simplicity of the old world and the nostalgic feeling you get from it dosnt go away over time. The only downside of Classic is that at some point it moves on to the next expansion and at some point like now in Cata, the world you ended up enjoying again is just gone. I have no interest in post Cata Azeroth, so I stopped playing Classic too. Been playing TurtleWoW for a few weeks now and its absolutely amazing. A lot of people and that vanilla wow feeling is definitely back.
I'm heading over to TurtleWoW once I get my fill of Classic Anniversary I think. I've been wanting to give it a go for a long time now.
My experience as a newbie, went in -> did random q without context, made random Instances without context, were able to kill anything with any build, capped out level and got thrown into content i didnt had any idea whats going on -> quit. Pretty much didnt knew whats goin on
47k views in 4 days but no subscribers. lame
give the guy an opportunity to make some money. whats it hurt? :D
Remember when you didn’t have infinite mana and you had to life tap and use your health stones to balance ?
I logged on to wow retail yesturday in a long time and damn u can not even use flying mount normal anymore.. big turn off right of the beggining
Retail is kinda bad.
When LFG came out in WotLK...the people were more friendly back then, so my experiences were usually quite social and went well. Now days....different story.
When is endgame in retail. On lv 19999999999990?
Retail is a job, you pay them to work in Retail.
Retail Andy here; didn’t play wow back in classic cause it was 💩 then, and it’s 💩 now. 💀
Its literally the only good version of the game but okay lmao
I've tried retail a few times but I just can't stand it. The same way I can't stand modern COD. It's just so in you face with the cash shop and cosmetic items. It's so far removed from the original. Then there's the WOW token and mounts that cost as much as game. No thanks.
I'm a little friendlier to retail than most classic players. I honestly would like if they had a toggle for the modern graphics as I do like the way retail looks, but I love the slower pace and leveling of classic. I am prating we get a proper "Classic+" a few minor balance tweets plus new dungeons and raids, but everything else left the same. That's my personal hope. (Just give pally a taunt and make balance druid not ass)
100% agree on retail never going to be a good game for me. Its like a call of duty lobby with mounts. Classic wow is an MMO and has an actual world
Having played WOW when it first came out, I enjoy retail more. Its easier on my time schedule. I also wish Dragonriding should have never happened. What's the point in having roads and ground mounts if everyone is Dragonriding?
This was a very good vid ngl :D It hits the mark quite well! Great job :D
Thanks!
Really great video! I agree with everything said. I hadn't played the game in about 6 years but then came back for classic. Now I'm switching between HC and Retail. They are very different but both are really fun in their own way.
Thanks a lot!
I switch between classic and retail - sometimes I just get an itch for one. Retail I pvp somewhat competetively and exclusively, then do some of the other content (checking out new features such as delves, even trying timewalking dungeons and the current anniversary event). In Classic wrath and cata I played somewhat similarly: blast through the gearing process and queue pvp. Probably prefer the gameplay of Wotlk slightly over Cataclysm and Retail, but the systems of retail make it so easy. I also love the questing experiences of Classic-Wotlk. The non-linear story-telling, needing multiple characters or discussing wtf is going on with others to get the full scope of the story is awesome. I think the story of the gnolls and kobols, developing into the Defias, eventually leading to Blackrock Mountain, Onyxia, and Nefarian, is amazingly well done. Similarly, more on the Horde side, the rise of the Silithid, how you are uncovering a threat of life-forms that are so different than the Azerothians we know, a slowly evolving and ominous unfolding of a threat that renders the Alliance vs Horde struggle futile and inane, eventually facing off with a God. Finding some new quests with serious implications or some nice contained stories of loss and triumph somehow touch emotional strings the modern-day story-telling, even when directly trying to move an audience and using tech such as rendered cinematics, just doesn't reach. Some of my favorite quests to this day exist in the category of Clarice Foster's ''Until Death Do Us Part''. That shit did more to me than Anduin finding back his light. Duskwood and Stranglethorn Vale alone are full of tragic touching stories that still have a redeeming beat of hope and redemption... and that's not even touching the lands ravaged by the plague. The world had a certain weight that made me care about characters and their fate. That said, I appreciate how WoW, since WotLK, has been made crazy accessible. I can gear up a character to be endgame-ready within a few in-game hours, rendering WoW a mix between an MMORPG and a MOBA. That convenience is antithetical to a classic MMO, where growth and development is integral, and requires real time to breathe and have the gravitas that make you excited about upgrades, and weirdly, have you bond with your character and the world they reside in.
ok i want to weigh in on this I personally play both, I love TWW and for the most part unironically enjoyed DF. But, I also played in 2004 vanilla and got scarab lord in 2019 classic. I hope that makes it clear i really REALLY love classic. hell im playing SoD/hardcore as i type this out. with all of that intro out of the way let me cut right to it. Classic is THE WoW experience if you play it correctly. This game is that good show of old school mmo play. as you said in the video Exp, Leveling, and progression looping that made it so addicting. BUT, only when you make a decision in this crossroad. Are you gonna play meta or are you gonna go for the slow "meaningful journey"? do you want parses or do you want to experience the game for what it should be: a social, old dnd 2/3.5 edition game with a "Living world"? BOTH are valid but you have to make that decision because some people are for that and some just want parses and i have learned over the years they just don't play well together. over the course of classic 2019 my raid managed to make both work until we hit the wall that was AQ after grinding scarab lord and naxx did us in. this was partially due to people wanting to change from a casual clearing team into something a bit more competitive. my raid team at the start had about in Its 40 man comp 12 warriors but we also had 2 deep prots and 2 impale prots off the cuff and no one did the meta fury/prot till much later ( I wanted to do it) but the kicker for bosses like majordomo we had a Prot paladin who became one of my closest friends of all time. we using this tactic got us so much flak from our server because its not meta. but for a solid few months we had the fastest kill on majordomo with this on our server and we never had issue with the boss outside of a few unlucky teleports. as time went on we even went as far as to let my prot paladin friend tank bosses using 3000 symbols and spamming greater blessing of kings on all 12 warriors at once the buff aggro was so large, we broke our threat meters it was hilarious. we would never have had that experience if we never played outside meta decisions. now the other side we had a few raid teams in our guild. we had one that were meta hard pumper players going for big parses. did they have as much fun? i would argue even more some times but, its because they all signed up to do so and love the rush of speed running raids. now for Retail i feel the game has better controls, better features, and better options for play. Dynamic is a word I would also throw in its very much with recent expansions even starting to feel like a 5th edition DnD game. in blizzards run for getting more people to play they made a super diverse game with plenty of options for every type of player.... except the full on slow social mmo player who wants what classic offers but with these features as options and again this, like classic is partially on the players. let me explain. I was also once in the camp of most retail hating classic players around WoD sunk my love for retail. i still played until BFA dropped my love for the game in to the depths. it then became my opinion that the social aspects of the game were destroyed by LFG and LFR. They were the key culprits of ruining social feeling and ruin MMOs....and then i played FF14. no joke i saw they had SEVERAL LFG queues and i was gonna quit on the spot. im glad i did not the game is great has social feeling even with random dungeons. Because that community still did and do their best to make the most out of meeting each other even for a single run. with a simple o/ in the chat to break the ice I felt "damn this is pretty good" once the dungeon was over i even got to add people to friends list because we hit it off in conversation because people were willing to just say hi and shoot the shit. it proved to me you can still have random queues and still have a social game the players just have to be willing. honestly lately i been seeing that more and more in wow retail but it still needs time to naturalize I think. I say this in mind with the fact that you are definitely pressing more buttons in retail than classic or FF14 so time to stop and chat breaks flow a little too much. this can still happen in those games but waiting on mana for example helps with that too it gives time for that reprieve and time to talk. I might update this later if I feel I have more to talk about
Cool to hear your thoughts on these matters. Thanks for taking the time to type this all out!
Classic guy here who played original Vanilla. This is all incredibly spot on, though I have to say I stopped playing retail in WoD. But your D&D comparisons are particularly dead on the money. I don't like 5th Edition too much, and I started playing D&D right when 3.5 was brand new (so before WoW ever launched). I've since gotten into the older versions (BX, 1st Ed, a bit of 2nd Ed, etc). And I've found that unsurprisingly, I prefer the older playstyle of D&D more to my taste than modern. I approach WoW the same way. I want a slow paced, meaningful immersive journey and at this point, I'd be totally cool with never raiding ever again, it's just not what I want out of the game. And that's fine.
Sigh classic don't feel the same to me without the people i used to play with
if they remove instance locks and monthly subscriptions, then i'd play retail all the way.. if not, i'll stick classic and private servers
I dunno, I main a warrior and it constantly feels about the same. I walk through the new expansion content like a hot knife through butter. But on my non-plate alts, it's a bit of a struggle but it still feels incredibly easy
Outside of systems: wow classic is popular because ppl are generally comfortable playing an old nostalgia version of the game & themselves, where they do not feel forced to min/max and even if they do the barriers to entry are small towards min/maxing, more about gear. For ex:they can use an auto rotation addon like Hekilii without someone telling them that it is using an old APL, the APL is practically mold on the wall. They do not want to be dragged out of their familiar comfort zone, they do not like conflicts and that is it. It is a bunch of smurfs running around in a circle.
My opinion, as someone who started playing WoW in Cata, I am unfortunately used to the antisocial group finder of Retail. I was only in a raiding guild for a year in BFA before it fell apart when the game started dying. Before that, I’d play by myself, mostly LFR and occasionally Normal raid / M+ but only really to gear up to the threshold I needed to do basic things. I had a few friends throughout the years, they come and go, my current friends that I’ve known for years don’t play WoW but I’m trying to convince them to try - they say the graphics are the problem for WoW as a whole. With that said, I think my only issue with Classic is just that I started playing too late, Classic is simply a different game to me, I prefer the faster paced leveling for the endgame. I’m glad people who grew up with Vanilla were able to get what they wanted, though. I still watch clips of Classic to experience it through others, but it’s not for me at all. And that’s okay :)
Classsic is such a colossal waste of time.
Not a waste of time if you're having fun :)
Yesterday I asked a dwarf hunter named "Cruelty" how old is he - answer was 36 ... Why the name tho? What does it signal to you? Low intelligence? Childhood or other trauma? Unwillingness to spend more than 3 seconds thinking about a name for a character you are going to level up to 60 for following months? Honestly I was expecting him to be 15 at most
My main problem with retail is the mindset of the players. Dungeons are just go go with no talking and if you fall behind or make a mistake they kick you. In classic dungeons are a two hour experience where everyone will make sure you get to finish your quests then ask if you need help with something else after.
I’ll always prefer retail
I'm to old and don't have time leveling in classic 😅
I love both Retail and classic I'm a sucker for both game a lot. But play Retail mostly because it's new and I haven't tried it (as in I haven't played whatever content they bring out) And now that Hardcore 20th is out, it's a lot the same as it was before.. The Biggest issue with Classic that I have is loot system and not having friends. I've never really had any close connections to anyone I play with ever when playing classic wow, and I've build more friendships around Retail and the progression and teaching in the harder content. Classic is challenging enough, but in a different way. I actually do prefer classic in so so many ways over retail. Classic lvling 9/10 -> Classic endgame 2/10 (Once u get to lategame in classic the game really falls flat. Sadly I didn't do Nax in classic as much as I did in Wrath, but based on my exsperience with MC and BWL, raiding in classic wow is slow, drops and the loot rules always revolves around some sorda Rich gets richer and the poor waits till everyone else gets loot first.) (The fact that the game is easy isn't a problem but when loot is distributed into such long termed re-clear of easy content (1 button rotation 1 mechanic boring boring boring classes no room for ele sham no room for balance druid, no room for this no room for that) The game REALLY suffers on lategame. So much that the only thing I see in Classic is lvling to max an then calling it a day. GREAT GAME THO! dont get me wrong super great game. Retail Lvling 0/10 (why does it even exist) -> Retail Lategame 8/10 - WOUNDERFUL we're back at progression in lategame but we complitely lost it at lvling in retail. Everything u gather along the way becomes NOTHING not even transmog is gathered while u lvl, no mounts, no difficulty it's all a 0/10 game with 0 difficulty and then all of the sudden.. It SPIKES! to MAX when u get to mid-lategame in retail. Retail really does shine tho in giving you so many options on how to play or what to play, there is ofc balance issues, but you can still play the game however you want and get to lategame. (Maybe you'll get complaints that you're playing fire mage instead of Arcane, which sucks but the only reason for that is because community) Classic andy community: 4/10 Retail andy community: 5/10 The communities still suck.. I'd say the bad thing about Retail is that they rely to much on guides and therefor act as if they know when they dont, Knowledge is power but for some reason only half the playerbase have power. Which creates sometimes a toxic egotistical elitist that plays bad. The Classic community is however slightly worse, but in other ways. It's more the fact that I play with pugs not guilds so the egotistical "I only do this dungeon for this 1 item" or "HR HR HR Soft Reserve soft reserver" MEMEMEMEMEME people are to such degree only thinking that they exist in this world when it comes to endgame loot (even midgame loot) Its why ninjalooting happens on EPIC drops in dungeons. I Remember I was playing warrior and the Epic sword (last boss) dropped which has like a proc chance to spawn a dragon. Ofc a HOLY paladin and a HUNTER needed on that.. Without a 2nd thought and said "Yea man I need it" First of all.. The pala did say he wanted to be healer and was going for healing gear, so he didn't really needed he just liked it cause it was shiny, the hunter didn't know any better and needed on it for same reason. Hunter wins, Doesn't eqquip it because it's worse than his +15 agi polearm or whatever. And that leaves me heartbroken. Why are people like this? Either the community is toxic (which I can tolerate cause I can be toxic) Or the community is BOTH toxic and clueless. And that I really can't tolerate. (extra story of classic wow: "As a shaman healer we were sometimes waiting on me to drink to get mana for next pull, I asked for water from the mage and first stated that I had to pay for this water while we were doing RFD. We then explaiend to him ofc I dont cause we're doing a dungeon together. He then gave me the LOWER RANK water cause it makes 20 at a time so easy done job if u do that. I asked for the higher rank water which he at the time made 4 of each time (he was prob lvl 32) He then refuses and we continue and he the TEXT in DM'S whoever is group leader asking for group leader, get to the VERY END of the dungeon to kill the lich for the quest and then EMIDIATLY After the guy is about to die KICKS me, so that I dont complete the quest.. ALL BECAUSE this mage got angry over a healer asking for water. (It's IIIIIINSANE! what people u can meet in classic wow and it's why it's community gets a WORSE rating from me than retail)
Retail is overstimulating, there's too much crap going on, we like wow classic because it's relaxing and you get to enjoy the open world, the ambience sound and everything you do matters.
Yeah retail open world feels super cluttered with world quests and events etc.
For me it's 2 reasons - gameplay & community. Gameplay - I found Retail very boring - I would zone out repeatedly hitting 1-2-3 and everything died without any fear of dying myself. It was in no way optimal gameplay and yet it worked without any thought or fear of failure. Community - First time returning to retail I queued up for dungeon, almost instant pop - great! Said Hey o/ and got kicked before first mob. Attempt #2 didn't speak this time - first boss killed and the rest of the group kicked the Shaman because they didn't pop bloodlust on first boss. Stopped doing dungeons after this unless for a quest.
Are there really that many people in classic? What are the numbers?
for me to play any of classic (updated to today standard graphics) a remastered version xD the problem with retail for me is overcomplicated rotation (love tbc i can play any character and be good in any raid) hate seasonal for pve when hero gear of raid was relevant for the next raid last thing i hate is people asking ilvl of mthic raid and aotc for normal run in 2 week ...wtf is that.... and what i love from war within... delve content i can gear up whitout the stress of M+ love to do delve in party are even more fun and fast to do :) and for story mode lvl dungeon is actually fun go with npc... npc do the mechanic and cc xD and dont stand in bad pools they move xd
I play retail because it's a new experience and the combination of having a close friend group that plays regularly and playing on an RP server has the social aspect very much stull alive. I don't play classic (did try it for a big but the group kind of fell off) because to me, there's no point. I played it back in the day from vanilla to the end of cata and back then I played together with my brother every day, with childhood friends and a great guild. There's simply no way replaying it now will feel even remotely as special as it did back in the day with my brother now living halfway across the world and my childhood friend's schedules not lining up with mine. I'd prefer to keep the memories of those times rather than new, lesser ones.
When you log in and there's level 1s riding motorbikes with full gear sets looking like a Max level character, that's blown it for me.
The real answer: Retail is just pure over engineered garbage, everything recognisable about the game has vanished, with level and stat squishes over th years it's made the game unrecognosable, then add in very poor updates like makes the hit displays small and stacked up... making a classes damage just so over done with so much damage coming from so many sources, its taken away the uniqueness of casting a spell and have it do real damage, even auto attacks in retail do nothing, just absolute utter garbage of a game. no exception.
i dont like retail because its all about end game. the leveling was far too easy... no way should i be able to kill mobs 5 lvls higher than i am, but in retail i can. i prefer classic as its about the journey, not just the end game.
Blizzard for the love that is all holy. Take a hint from this video lol.
truth is, we all follow the hype train. there is zero reason to play classic when everyone is playing cata or retail. there is no reason to play retail when everyone is playing classic. no one, wants to play classic when there is no players from lvl 10-55. you cant do dungeons, you cant get help with quests. you cant do anything. so if retail came out with a new expansion, then there is no reason to be classic. if classic just launched there is no reason to play retail because dungeon spams (which is the only thing aanyone does) makes ques go up massively and you jsut sit around. there is nothing wrong with either version, it is just completely dependent on which one has more hype, and sadly if you are not in an actual committed guild/group on either of those and you are just an average player like the 80% of players, then you follow the hype. there will always be that 20% dedicated player base on both sides. but if you are the 80% none of it matters.
Classic will always be better in my mind, but when I start a new character, I go nah I’m good. Playing classic just isn’t feasible with current lifestyle, speaking for myself ofc
Retail is an action RPG lobby based MMO-lite Classic wow is an open world MMORPG
Bingo.
Ok, so I will do my best to crack everything down: they don't like it because of the lack of social interaction? Ok but... ask those 400 people about interacting with humans. I bet you that at least 90% of them will give you the same cringy answer: "ugh... I hate humans." So... interact with them if you hate them? Mmo feeling: so those people don't like that the World feels empty because they all gather in the actual game content. Well guess what, that's exactly the same as in vanilla wow. I remember when I started playing wow (I actually started with vanilla). There where some people in goldshire (because of Sturmwind of course) but as soon as I entered the next zones... nobody. You only had a few zones where visited. And those where mostly the endcontent zones and a few midzones if you played on a pvp realm. But besides that... almost nothing. And as for the capital cities.... well most people where in Stormwind and ironforge. Obviously because those two cities where connected. In teldrasil on the other hand... again: nothing. Same thing with orgrimar and undercity and... thunderbluff. Power progression: well just let me ask a question... do you realm want to stay in your current power state for the whole season? OF COURSE the next season will make your old gear absolete. But that was always like this. Just think back about burning crusade: after naxxramas and a few months the next raid came out, and in the second the player knew about the loot they where like "woooah!!! Thats so much better. I need this!" Don't act like it wasn't like that 😅 The scalling: Ok, I have to agree here with everyone. The scalling actually IS very strange. Endgame: leveling is too fast? Listen here... we had many expansions and many of us also played many Alternative characters. Sorry to tell you that but, most people don't want that feeling that its like nothing else than a chore to reach the maximum lvl. If you don't like it that way, then that's a you problem and not Blizzard ding anything wrong. I can understand that for the very first character it feels like an achievement to hit the max lvl. It did for me with my warlock (my first character on max lvl back then.) But doing this over and over again? Nope, sorry. Not gonna take anyone seriously on that one. Complexity: WoW was already a complex game back then... but here is a hard to swallow pill for all of us: most of us didn't see it and we just played it like we knew what we where doing. Ok, maybe over time it got more and more complex. But come on. You call that evolution. The longer something exists, the more the complexity will become. The only reason why you think its less complex back then, is because you actually know NOW how things work. Warcraft feeling: you call it Disney-like? Most people will say the Story actually got some depths. Sure, maybe you dont like deep stories. But then you will most likely Reader books where conversations are blunt and all you read is: he said:" blablabla." She answered:"blablabla." Then he said:"blablabla." She then answered:"blablabla. Oh and about "people grew up with the classic warcraft games and they want to stay true to that formula" well... thats also something that has to do with depts. A Part that makes a big Part about depts is again: Evolution. Many people like to bring the argument: yeah but the Horde and the alliance working together... that doesn't feel like warcraft anymore. Guys... we fought against old gods. Cataclysmic dragons. We fought side by side against the Lich King. To still be in a constant state of War wouldnt be realistic after all the World changing achievements. Oh and dont bring Real live politics in this one. There are obvious reasons why we still have wars even with the alliances we made.
Anyone know what tophat he's wearing in game? Looks awesome.
Its called "Duskhaven Top Hat", I think it dropped from Island Expeditions.
@shieldsftw Awesome, thanks!