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Nikua
Приєднався 26 бер 2017
I'm a big fan of visual novels, Megami Tensei, Nintendo, and a whole lot more! Generally I’ll be making informative analysis videos about games and reviews as well!
(she/they)
(she/they)
A Brief History of Kotaro Uchikoshi
In the first part of a new longform retrospective series I'm doing about every single English-released Uchikoshi game, I'd like to quickly discuss the roots of this developer and what he's made. Stick around for future parts in this series!
Follow me on Twitter! nikua_
G Ace: www.youtube.com/@gace9636
Follow me on Twitter! nikua_
G Ace: www.youtube.com/@gace9636
Переглядів: 2 516
Відео
The Issue With Saito in AI: The Somnium Files
Переглядів 6 тис.Рік тому
A short video essay about why I personally don't like the character of Saito in AI: The Somnium Files. Please understand that this is my own opinion and that any other interpretation of the character is just as valid! Subscribe for more :) Follow me on Twitter: nikua_
The MASSIVE Significance of the Letter Q in Zero Escape! (Video Essay)
Переглядів 20 тис.Рік тому
Many who've played the Zero Escape series may know that the letter Q is a recurrence throughout each game, but just quite what does it mean? In this video essay I explain the major times that it is used and the implications of what it means as a theme with the context of the series. Follow me on Twitter! nikua_
Mini-Reviews of EVERY Game I Played in 2022!
Переглядів 1,5 тис.2 роки тому
I played a LOT of games this year. Too many to go super in-depth about each one. So, I figured I'd try to squeeze them all into one big video. I had a lot of fun with games this year, and I hope you enjoy my unscripted rambling about them! Happy holidays everyone! Until next year :) Follow me on Twitter! nikua_ Games featured (In order of appearance): Games That Released in 2022 1:0...
Why Ryuki Diverge Is So Great | Nirvana Initiative
Переглядів 25 тис.2 роки тому
In AI: The Somnium Files - nirvanA Initiative, created by Spike Chunsoft's Kotaro Uchikoshi (the mind behind Zero Escape), there is a final, secret route that can only be accessed by unconventional means! It was one of the most powerful and interesting parts of the game, and here's why. Happy AIvember! Follow me on Twitter! nikua_
Where Astral Chain Went Wrong
Переглядів 7582 роки тому
Astral Chain, an action game released in 2019 by PlatinumGames, received lots of praise from those who played it, myself included. However, there is one glaring issue that brought it down by a large amount. Today, we will take a look at where the game went wrong. Astral Chain Footage from NST Gaming: ua-cam.com/users/NSTGamingChannel Follow me on Twitter! nikua_
Master Detective Archives: RAIN CODE Trailer Breakdown! | The New Danganronpa?
Переглядів 3912 роки тому
Master Detective Archives: RAIN CODE is the upcoming game from Spike Chunsoft and the creator of Danganronpa! There was a new trailer for it during the September 2022 Nintendo Direct, let's see how it went! Will RAIN CODE be a unique revolution for Spike Chunsoft, or just too reminiscent of their past games? We can only wonder... Follow me on Twitter! nikua_
The Masterful Storytelling of 999's 2nd Class Cabin
Переглядів 6 тис.2 роки тому
Zero Escape: 9 Hours, 9 Persons, 9 Doors features many escape rooms throughout the course of its playtime. One of them is the second class cabin, a room that introduces many ideas and uses the mechanic of escape rooms to contribute to the game's thematic tones. 999 Finale Video: ua-cam.com/video/vvAWO60SkIU/v-deo.html This video was edited by JelloTrooper! ⬇️ jellotrooper ua-cam.com...
The DIFFERENT Final Puzzles in 9 Hours, 9 Persons, 9 Doors
Переглядів 7 тис.2 роки тому
There are three different instances of the final climactic puzzle in 999. Today, I attempt to cover all three and what they each accomplish. Seeing as this is really my first video, please be understanding of poor audio quality/editing. Stay tuned for more videos in the future! 999 Alterna English Translation: edogawatranslations.tumblr.com/999-alterna Follow me on Twitter: nikua_
Sooo the writing of an autistic representation character or whatever hurt your fee fees and you're gonna yap about it. Gotcha
It was easy to figure out that this was a simulation just by one character: Komeji. While every other weirdness (superpowers and medical problems) have been stated and explained, Komeji's grotesque square head is NEVER questioned by anybody. As if it was normal. But it isn't. Komeji's head is a proof for the frayer (because people in the world can't see this problem) that the world is fake. I bet that Shoma's Somnium was the truth: this reality is most likely created by Shoma, and he made his dad weird as a vengeance, or as a mark to remind him this was a fake world. After all, if Shoma is immortal, he could connect his brain to simulations and spend any amount of time exploring them.
nikua
Saito and Date are opposite in the situation and you correctly described Date's situation, but did not analyze Saito's situation: He is a rich kid in a house where no one needs him. He was allowed to do everything and they simply cleaned up after him so that there would be no problems. We were shown that Saito started by killing animals. Children are very cruel and curious, this cannot be denied and since this continued and we eventually see a serial killer, then he was not treated by a doctor. So literally said that he never loved his son. He was grateful that Boss took "Saito" to herself and relieved him of responsibility for him. He even found only advantages in this. Saito said that he wants his father's attention, and also in his somnium (in Iris's body, paper route) we saw how the criminal kisses the corpse of one of the victims, but her head is So's head. The blue figure means Saito himself, no one would see it on the corpse and in another route Saito was a blue figure. Let's remember that So slept with other girls when Saito was still a child. In the world of children, a Parent is a very important and significant figure, some are jealous of their single parent for his new passion. It is quite possible that he developed something like an Oedipus complex, but a real and perverted one due to the lack of control. Result: Saito was not loved, not raised, not studied, not treated, could not have loved ones, and since a child could kill a cat, even nannies (if they even had any) did not care about him. Father does not care, mother is dead. Gaining power and strength over a weaker one, raising his ego during the murder of another creature and gave him the opportunity to feel happiness. And that's all that was left for him in his world, because otherwise he would have to live in a gray sick reality with constant aggression and dissatisfaction. The opposite of the situation between Date and Saito is that Date is a character who was needed even if he had problems, and Saito would have been thrown out even if he were a healthy child. And this made him a monster.
Huge agree. Nothing to add. Exactly the impression I got and the problem I had with it. Actually, something to add: The House in Fata Morgana (massive downer as it is) approaches this type of character much better.
The way I see Saito is not through the so-called deficiency but when you look at his character he has all the signs that make him a serial killer: He has no empathy (even for his own father) No remorse (Date is full of remorse) He's a Narcicist (he believes himself better and more clever than anyone else) He's manipulative that's how he got all his victims. He's impulsive, he just acts to get him out of situations. He's also addicted to swapping bodies that also feeds into his Griandiosity. To prove that he is supperior and can commit the perfect crime therefore it brings him great pleasure to do all these things to people. I think the oxytoxin deficiency is a red herring. If you look at the personality traits of known serial killers, Saito manifests a lot the the same traits. It's basically the author going: OH OH look at this! so you don't see what is the reality. Also most serial killers are bland people who blend in with the rest so better to get at them.
Дружище я еле еле снова нашёл это видео. Куда ты пропал? Где продолжение?
1:09 *children. Both Nona and Enna participated
as someone who only played the remake, I'd like to defend the remake's puzzle. I played the game with a friend and we struggled for a while on this puzzle, because the letters followed their hexadecimal codes on the grid. So while we understood that we needed all the blue squares to make a digital root of 9, we had no clue how to do it. Because the letters and numbers would constantly contradict eachother, and from that I noticed something. if the number you needed to make a digital root of 9 was 4 then a 13 would also work (in hexadecimal that would be a D) so from that we were able to piece together that we didn't need the letters at all. At first we were wracking our brain, joking to eachother "Who gives a puzzle this complicated to a child". But then my friend pointed out we didn't need the letters and that they spelled password and we were floored. This whole game has been puzzles using complex math, the most complicated ones being the puzzles that used hexadecimal. But for this final puzzle all you needed were the numbers, it was designed for you to overthink it. Comb over the letters and numbers while not seeing the obvious solution right in front of you. It may not have had nearly the amount of story impact the original does, but from a design standpoint it really is a clever puzzle.
i disagree i hate sudoku. i have no idea how it works, it hurts my brain to no end. and im a fairly smart guy too, but i hate sudoku. just cause u know how its done .. i mean. ur dead wrong.
OHHH time for my personal interpretations! naix is inherently meta. they were always right, [you] knew they were always right, didn't [you]? this was always a game. this was always a work of fiction. but [you] suspend [your] disbelief, let [yourself] believe every character, every event is real. i think that's why the perfect happy ending of ryuki diverge hurts. the struggles of these characters, who [you] always knew deep down were just a work of fiction, were still real in the moment. they mattered. the reveal that the events of the arg are different timelines makes perfect sense to me. every single team zero escape game has multiple timelines and themes involving them. i wonder if it'll be revealed those 6 have the same powers as those accessing the morphogenetic fields in zero escape? also, as has been pointed out the comments, in japanese, frayer (フレイヤー) is just player (プレイヤー) with the handakuten dropped.
IT IS AN INFINITY LOOP
I wanted to examine the body so I picked door 5 first and I hated June throughout
*sighs* another vn to add to my long long list of ones I need to play...
Thank you introducing it though
@@necrodeus6811 it's trully a masterpice! one of the best mysteries written ever
That ARG sounds a lot like Junpei and Akane’s connection, except across the boundary of real and fiction instead of across the boundary of time
That ARG sounds a lot like Junpei and Akane’s connection, except across the boundary of real and fiction instead of across the boundary of time
I really love that AITSF and AINI are parallels to 999 and ZEVLR Ryuki/Sigma and Tokiko/Akane especially, though there are still a few between Junpei and Date too among some others For example Sigma learns about information he shouldn’t otherwise have access to naturally from his power, and makes the choice to cross realities and create an ideal timeline using that information despite knowing he’s abandoning other realities he created with his decisions Meanwhile Ryuki has that knowledge thrust upon him by the Frayer, but wasn’t given that choice because his sense of justice forced him to act on it, but that later causes him to doubt if what he did was correct because it’s not something that should exist
This is why emulation / let's play videos are important for preserving old games, despite the legality issues involved. Some argue that the publishers would keep the classic titles accessable on modern platforms through remake/remaster releases, yet it's been proven time and time again, those who does the re-release doesn't really put enough through into how to represent the original on newer platforms. This is specially problematic for DS / 3DS games given the unique form factors and input methods, but I have no doubt it can work if they're not just simply thinking about how to port the game, but how to reproduce the original title on the new platform. This is why (most of the time) novel adaptations of existing material usually ends up decent, because the representation is so different, it has to be rewritten by a real novelist in a way fitting for reading, unlike video games where anyone can just do a lazy port by basically copying all the music, sound, and graphic. There's a concept widely used in Japanese called "叙述トリック", there's no English word for it, the literal translation would be "tricks via narrative", means writing in a way that tricks the reader into a misconception. This is nothing new in video games, especially visual novels, long before the age of DS, so not having two screens is not a valid excuse. It's just laziness, that's all.
a whole lotta yapping and so little comparison between the versions, this video can be shorter, learn how to make better videos kid
thank you for the content
Uchikoshi games are usually a tangled web of hard to follow crazyness, but I love them all so much, there's nothing quite like them on the market, in the way they use those lots of "thought experiments" at their core and the meta narrative that blows your brain wide open with some of the more shocking twists ever. The algorithm just blessed my feed with this channel, and I shall watch every uchikoshi video, because so far, your analysis and insights are golden
I enjoyed this a lot as a long time fan of the series
Correction. Ryuki was not injected with TC-PURGE from the beginning. He inhaled it in the present on February 12th. This infection made his condition worse for a while, but he was ultimately cured. In Ryuki Diverge, he's never infected.
I love that it takes place on the titanic! 😊
i like cars they're cute also i thought tokiko was in her 20s/30s crying
I hope you still plan to make more videos for his games!! I will watch them all! Keep up the great work if you still plan to ^^
This was interesting. I never thought about what low amount of oxytocin could mean. I do feel like wording it in regards to oxytocin was perhaps more of a way to imply he /could/ have a mental disorder, rather than a permanent fact about Saito having one. But even with that said, I do feel your stance and opinion on the matter is a good and valued one, even if I don't completely agree. I do feel it could have been done better but also don't feel its the worst.
this was really interesting! I appreciate you making a video about this. I didn't even know there was a 999 novel. Liking your content so far, subscribed :)
-Would love to hear your full thoughts on AINI! as I have heard a friend and ppl I follow say how much they don't seem to care for it, but I really liked it and don't get some of the negativity it receives. -I too love twewy but didn't care too much for neo twewy beyond the fun gameplay. -FINALLY!! Someone that doesn't say how horrible Never7 is & praise ever17 like a masterpiece... I personally really enjoyed never7 for what it is, its definitely no masterpiece and is very basic but I love the chill vibes with the horror/scifi aspect lingering underneath it all. The slice of life/romance aspect of it I thought was cute and decently enjoyable. Ever17 on the other hand... the more chill moments in it were sooo drawn out and actually just quite boring. I feel it tries too hard to be both a romance and scifi vn without committing well to either (unlike n7 & r11 which do a better job at one or the other)
I understand your points and somewhat agree. However I do have a rebuttal: He’s hot. Yeah.
Ryuki Diverge, to me, is Uchikoshi doing everything he wanted to do with the noncanon secret ending of Virtue’s Last Reward. It’s implied that the player is a force within VLR, but it’s never expanded upon. Diverge is Uchikoshi finally expanding upon that.
at least with the vlr alternate ending there’s an implied connection to the player force behind remember11 which is really cool to me
did you see uchikoshi's latest tweets?
A bit late but what tweets?
I've really enjoyed this and your other videos on Uchikoshi's games! Hope you make more!
Why are you taking the game seriously enough to relate it to our reality when everything about this game is fantastical in nature. You almost lost me when you brought up oxytocin deficiency in real life and autism and how its so bad for autism to be protrayed this way. You're grasping at straws for an argument that is not real
The lowercase letter delta (δ) looks like an upside down Q.
The ending reveal and puzzle on the DS is probably the greatest video game moment I've experienced on any platform. I have a friend who loves puzzles and I bought a used DS and mailed it to them so they could play the best version of this game. I really am sad that the DS has been discontinued as it held the potential for unique gameplay like this.
I watched the video and I totally agree with the arguments made. I can see now why Saito’s condition could be interpreted as offensive to autistic people and why he would not be considered a good villain. I don’t think Saito is an extremely deep villain, but I feel he cannot be properly examined without including Date into the analysis. I think Saito is the perfect foil to Date because they’re both very similar but the key difference between them is empathy. Both of them have a history with killing, forcibly becoming the judge and executioners of people without their consent. However, Date has empathy so eventually he feels incredible remorse and agrees to switching bodies because he sees no value in his body’s bloody history. Date WANTS to change, to be better. Later when he switches into Saito’s body, he literally walks a mile in Saito’s shoes and experiences the same condition he has but he’s totally fine and becomes a kind friend and good person. I think Saito’s major flaw is that he refuses to empathize with other people, even when he is literally walking miles in their shoes. He locked himself into this selfish idea that he can only be happy if he got back his body and murdered again which is really tragic. Somnium files has really strong themes about family, love and self sacrifice for loved ones so I think that’s what the writers were attempting with Saito and they didn’t realize the oxytocin aspect could be interpreted negatively. Between the two games, my favorite is the first game but I do agree that the killer in NI is more deep and interesting compared to Saito.
i suppose that’s the real philosophical question about time travel or different worlds, if we can just jump into a new world where we never have to face any of life’s problems does that diminish the value of the hardships and challenges you endure. sure everyone’s happy at the end of the diverge but they fought hard and gave everything to save their friends and family and the rest of japan from TC-PERGE. was their efforts and sacrifices worth it if you can just break reality and make everything perfect? that’s 6 years of so many people’s lives just poofed away like it didn’t even happen or matter. but that’s the question. what matters more? everyone’s safety and happiness or their freedom to act for themselves even if it puts their lives in danger?
The Frayer" is more akin to the concept of "Blink Winkel" or third person view pov from Ever-17. Look up what Blink Winkel is. The Frayer is literally that.
Eh, it is just as fake before and after moksha. Yes the game manipulates the player by making the new timeline drained of color and tries to say the happy ending is artificial because it erased the struggle of the characters. But all that really asks is if it is okay to take away someone else's suffering, to which the answer is yes. The story ends at the credits no matter which you choose and just because the happy ending feels fake doesn't mean it is actually any faker than any of the others, the negative feelings are purely the damage to your own suspension of disbelief and not the story or characters. I.e. it can hurt to realize a world your invested in is fake but that doesn't make a happy ending less happy for the characters.
very bad
I do enjoy that Frayer (フレヤー) and Player (プレヤー) are basically the same word when written in katakana
god is Funyarinpa. he is the god that every atheist need- yes! you! on your knees to Funyarinpa! on your knees to Funyarinpa! Funyarinpa is a wandering god who comes when they need him, but he's actually french :V Funyarinpa is more famous than Hannah Montana. and he speaks with magical waves. only one person was able to translate Funyarinpa's words... Juan Gelman! (is a inspired joke by a spain yutuber named "Fistroman")
I don’t think anyone on the writing team knew anything about what low oxytocin levels actually do. In all honesty I just accepted Saitos character at face value and went with the story never knowing that low oxytocin was linked to autism. But I could see how that would show a harmful narrative for the players that actually look deeper into the meaning of things.
I had no idea this route existed. By the time I finished the game I had completely forgotten about tokiko asking about the nil number so I just moved on to a different game. This was a really interesting video!
I literally couldn't forget this during my whole playthrough and rushed through so I think I kinda ruined it for myself hahah.
🔥🔥🔥 will watch your Ryuki video when I beat Ai ❤️🔥👊🏽
Other than it not being clear why Saito wanted Rohan's body in the first place (taking control of a yakuza gang and having more opportunities to kill) and the game attempting to fill in a plothole that wasn't there via the appendix (why he didn't just take his body back earlier), I do think Saito is an effective villain in a love to hate way. Both Saito and Date are foils to each other in that they're both serial killers that had horrible childhoods and murdered people to be happy. The difference was Date sought a path of redemption and despite getting Saito's body + losing his memories, Date didn't devolve into a monster that associates killing with the only way to be happy. Saito on the other hand always believed he's in control of any given situation and continues his destructive path while never taking any responsibility for his actions, always blaming his unhappiness on his disability. Once he's freed from it however he's still not happy and the only act that did now makes him miserable so he wants that back, vowing revenge on Date for stealing it from him even though he himself gave him that body to begin with.
My mind is so blown..... This ARG is truly something. Good lord. So this is what it's like being tricked by greater minds😨
Bad take