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Jack London
Приєднався 4 лис 2008
Jack London | 19 | London
How to do a 3D Print Timelapse in Cinema4d + Redshift
3D Printer and material: drive.google.com/drive/folders/1f5gxLcSOjc4EmDUIABG2hs_a7mzp9lyD?usp=sharing
shoeuzi
shoeuzi
Переглядів: 813
Відео
Quick and easy retypology C4D 2023
Переглядів 3,6 тис.2 роки тому
My quick and dirty method for retypology
Fields on the 'Balloon' tab in Cloth C4D 2023
Переглядів 60 тис.2 роки тому
Scene: drive.google.com/file/d/1vLk-bGTjRBZYUMtRtRam-R9RuoYzaGUW/view?usp=sharing Took a while to figure this out so sharing incase it help anyone. Pose morph, controlled with a mograph Morph and Jiggle deformer to fix the bug. How to use fields, deformers, effectors etc on the new c4d baloon tab under the new cloth tag
How can we change the text?
your thought process is out this world 🤟
Good!
I followed the tutorial and everything works fine, but when I try to render with Redshift, it would ignore the field completely.... what should I do?
hay man thanks for the video! is the link to the printer model still active?
How come your letters are not floating around when inflated? Mine do even with 0 gravity :o I think that's why my morphing is not working
Frickin ACE!!! subbed off the back of this 👏🏻
It would be a better tutorial if you'd started from scratch.
BRO THANK YOU SO MUCH!!!!!!!!!!!!!!!!!!!!!!!!!
Hi! How Can explode it later? I need inflate text and then explode it... :/ As a balloon
Bad tutorial
Does the link to the 3D printer asset still work?
Thank you, How do you stop the balloons from floating away and to stay static? You've said in the comments to turn off the gravity and I have done this but they still float away? I can't see anything in the balloon settings to turn off 'helium' or whatever. I am currently just making do with a little bit of gravity to delay the upward motion.
Is this method useful to blend between trhee pose states? I cannot make it work.
Needed this! some guy!
Thank you man..really helpful tutorial.
Ha, ha nice one.
Respect to you!! I am suprised that you haven't researched SMZeus!
where were you yesterday I spend 4 hours animating pressure keyframes and position, love it and keep going.
can you make a proper tutorial from start to finish on this? creating the text, remeshing etc. thanks
Wicked Stuff!! Always such a good breakdown when you do stuff!
very good!
Hi, thanks for the tutorial, really great one ! Quick question, for some reason the jiggle deformer doesn't do anything, I reproduced the exact same steps, yet it's not jiggling a tiny bit. Any idea what to do ? When I use turbulence, the mesh self collides a LOT so I think only the Jiggle deformer would do the trick for me, if only I can get it to work...
I think this is your new side hustle 😁
Thanks man!!
how do you make the text with all those ordered polygons, when i subdivide my text i get shitty polygons
here you are m8 : ua-cam.com/video/8nJK5rCwSz4/v-deo.html
thx for the tutorial, but at the end how I have to export or save the text to apply the cloth on it?
You can just copy and paste it or export as fbx
More tuts please! Loved it dude
There is a missing part of how you can make the letters not displace each other after applying the effect and just swell in place
Mix Animation tab of the balloon and check on 'With Force' and make sure the strength is at 1
@@shoeuzi Thank u
This was really helpful! Thanks
Hey Jack, I'm running into an issue where my letters seem to push eachother to the side, I've checked both sets of gravity settings but no fix. Could you explain how you got your letters to hug like that even with the overpressure on?
Yeh ok so go into the Mix Animation tab of the balloon and check on 'With Force' and make sure the strength is at 1
Hi Jack! Thanks for the tutorial! Quick question, any idea how to make this work with animated objects? I put my mesh inside of a fracture object and animated with plain and random effectors to make the text appear from left to right using linear fields. I'm trying to implement this balloning effect on this animated object, making is puff then go back to normal from left to right.
Hey! Can try baking the animated object as an alembic and then use that to make your original and inflated states (Right click on object > Bake as alembic
Brilliant would have never thought of that workaround. Well, maybe after a few days!
Thank you so much for both tutorials 😍😍😍😍
When using the mix animation - is there a way to inflate the object then deflate with a separate field?
so i think the answer lies in activating softbody and also removing the morph workflow.
anyone know how to actually introduce jiggle?
can confirm the jiggle deformer isnt actually jiggling here.
hmmmm I think this could be simpler. Does anyone have a way of skipping using the posemorphs.... ????
did anyone get turbulence to work ?
i think this tut needs to be redone.
can you go into more detail about the set up? Mine just balloons out completely smooth with no wrinkles at all, how were you able to achieve this effect?
You can download the scene in the description and have a look at the settings!
Nice! What font did you use for this?
It's a modified TT Commons
i've never found the fucking cloth tag with baloon fx in r25
It's not in 25. Came in 26
@@shoeuzi ohhh ok
Hey! How do you keep the ballooned text from floating away? - could you do a quick run down of your settings for the effect? That would be great! :)
Gravity should be set to 0 in scene settings
Stickiness 100, in the Balloon Surface Cloth Tag
Hi! I put gravity as 0, but text still falling down. Could you help with the advice...? Thanks for the tutorial!
Solve it. brother
There are two gravitys in the scene settings one under bullet and one under animation - scene.
@@spacefordigitalvisualresea8031 Thanx!!! I've updated Cinema to the latest version and easily found it all.
Awesome stuff Jack I was actually wondering
Thanks Jack! I subbed!
Thanks for the tutorial Jack! Really fun way to play with type 🎈🎈🎈
Thanks,nice tuts. Also, you can put SVG in c4d after 26s version, there is no need to export from AI now