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Belidos3D
United Kingdom
Приєднався 28 жов 2015
Hi, and welcome to Belidos3D, I create videos teaching basic 3D modelling in Blender, with the occasional video including other software such as Substance Painter, Unity, Unreal, and GameGuru.
Check out my wish list on throne: throne.me/u/belidos3d
Check out my wish list on throne: throne.me/u/belidos3d
Western-inspired Scene - Addressing Issues and Mofular Building Timelapse | Blender - Part 7
Welcome to part 7 of our 3D modelling tutorial series! In this episode, we will be diving into the exciting world of trouble shooting the asset manager in Blender to improve our modular workflow.
Join me as I take you step-by-step through the process of creating detailed and authentic 3D models.
In this video, I will be showing how to fix three issues with the asset library for our modular buildings, and providing you with a timelapse of the modular process for a variety of the buildings we are going to nee.
Whether you're a beginner or an experienced Blender user, this these tutorials will provide valuable insights and techniques to enhance your 3D modelling skills. Get ready to unleash your creativity and visualize your own unique Western scenes!
Throughout the series, I will guide you through each stage of the modelling process, sharing useful tips and tricks along the way. From understanding reference images to optimizing topology, you'll learn how to achieve convincing and visually appealing results.
Join us on this journey as we bring your Western scene to life, channelling the timeless charm and rugged beauty of the Old West. Don't miss out on discovering the secrets behind creating stunning models that will add depth and authenticity to your 3D projects.
So, if you're ready to take your 3D modelling skills to the next level, hit that play button and get started with part 6 of our epic Western-inspired series.
Subscribe to our channel for more exciting tutorials and updates, and let's embark on this creative adventure together!
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Playlists
ua-cam.com/play/PLwsLTsfA_ukcNz76JvEAd3bxmT82S508J.html
ua-cam.com/play/PLwsLTsfA_ukedM_o2XJyIwcHDWjEDOb7y.html
ua-cam.com/play/PLwsLTsfA_ukcTfWJrltWYsBmVCGLBKtHH.html
ua-cam.com/play/PLwsLTsfA_ukfgYL9e3b5FgcYcCgBmAYne.html
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Socials
Website: belidos3d.co.uk/
Facebook: groups/belid…
Twitter: belidos3
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#blender #3Dmodeling #tutorial #westerninspired #doorsandwindows #3Ddesign #blendercommunity #3Danimation #3Dart #blender3d #blenderart #3Dmodel #VFX #visualart #digitalart #CGI #3Drendering #3Dvisualization #architecturedesign #architecture
Join me as I take you step-by-step through the process of creating detailed and authentic 3D models.
In this video, I will be showing how to fix three issues with the asset library for our modular buildings, and providing you with a timelapse of the modular process for a variety of the buildings we are going to nee.
Whether you're a beginner or an experienced Blender user, this these tutorials will provide valuable insights and techniques to enhance your 3D modelling skills. Get ready to unleash your creativity and visualize your own unique Western scenes!
Throughout the series, I will guide you through each stage of the modelling process, sharing useful tips and tricks along the way. From understanding reference images to optimizing topology, you'll learn how to achieve convincing and visually appealing results.
Join us on this journey as we bring your Western scene to life, channelling the timeless charm and rugged beauty of the Old West. Don't miss out on discovering the secrets behind creating stunning models that will add depth and authenticity to your 3D projects.
So, if you're ready to take your 3D modelling skills to the next level, hit that play button and get started with part 6 of our epic Western-inspired series.
Subscribe to our channel for more exciting tutorials and updates, and let's embark on this creative adventure together!
+++++++++++++++
Playlists
ua-cam.com/play/PLwsLTsfA_ukcNz76JvEAd3bxmT82S508J.html
ua-cam.com/play/PLwsLTsfA_ukedM_o2XJyIwcHDWjEDOb7y.html
ua-cam.com/play/PLwsLTsfA_ukcTfWJrltWYsBmVCGLBKtHH.html
ua-cam.com/play/PLwsLTsfA_ukfgYL9e3b5FgcYcCgBmAYne.html
+++++++++++++++
Socials
Website: belidos3d.co.uk/
Facebook: groups/belid…
Twitter: belidos3
+++++++++++++++
#blender #3Dmodeling #tutorial #westerninspired #doorsandwindows #3Ddesign #blendercommunity #3Danimation #3Dart #blender3d #blenderart #3Dmodel #VFX #visualart #digitalart #CGI #3Drendering #3Dvisualization #architecturedesign #architecture
Переглядів: 270
Відео
Western-inspired Scene - Using the Asset Manager | Blender Tutorial - Part 6
Переглядів 274Рік тому
Welcome to part 6 of our 3D modelling tutorial series! In this episode, we will be diving into the exciting world of using the asset manager in Blender to improve our modular workflow. Join us as we take you step-by-step through the process of creating detailed and authentic 3D models. In this tutorial, we will be showcasing the power of Blender's asset tools by creating a library for our modul...
Western-inspired Doors & Windows | Blender Tutorial - Part 5
Переглядів 315Рік тому
Welcome to part5 of our 3D modelling tutorial series! In this episode, we will be diving into the exciting world of Western-inspired door and windows in Blender. Join us as we take you step-by-step through the process of creating detailed and authentic 3D models. In this tutorial, we will be showcasing the power of Blender's modelling tools by creating a stunning Western-themed balcony. Learn h...
Western-inspired Balcony| Blender Tutorial - Part 4
Переглядів 485Рік тому
Welcome to part 4 of our 3D modelling tutorial series! In this episode, we will be diving into the exciting world of Western-inspired balconies in Blender. Join us as we take you step-by-step through the process of creating detailed and authentic 3D models. In this tutorial, we will be showcasing the power of Blender's modelling tools by creating a stunning Western-themed balcony. Learn how to ...
Creating A Western Scene In Blender. 03: Modular Buildings - Roofs
Переглядів 568Рік тому
Part 3 of a short series of Blender tutorials in which i go through how i created my western street scene render. In this second part using Blender we will be modelling sloped and peaked roofs for our buildings. Playlists ua-cam.com/play/PLwsLTsfA_ukcNz76JvEAd3bxmT82S508J.html ua-cam.com/play/PLwsLTsfA_ukedM_o2XJyIwcHDWjEDOb7y.html ua-cam.com/play/PLwsLTsfA_ukcTfWJrltWYsBmVCGLBKtHH.html ua-cam....
Creating A Western Scene In Blender. 02: Modular Buildings - Porches and Walkways
Переглядів 641Рік тому
Part 2 of a short series of Blender tutorials in which i go through how i created my western street scene render. In this second part using Blender we will be modelling porches and walkways for your buildings. Playlists ua-cam.com/play/PLwsLTsfA_ukcNz76JvEAd3bxmT82S508J.html ua-cam.com/play/PLwsLTsfA_ukedM_o2XJyIwcHDWjEDOb7y.html ua-cam.com/play/PLwsLTsfA_ukcTfWJrltWYsBmVCGLBKtHH.html ua-cam.co...
Creating A Western Scene In Blender. 01: Modular Buildings - Walls and Beams
Переглядів 1,9 тис.Рік тому
Part 1 of a short series of Blender tutorials in which i go through how i created my western street scene render. In this first part using Blender I take you through the basics of making modular parts for your buildings. Playlists ua-cam.com/play/PLwsLTsfA_ukcNz76JvEAd3bxmT82S508J.html ua-cam.com/play/PLwsLTsfA_ukedM_o2XJyIwcHDWjEDOb7y.html ua-cam.com/play/PLwsLTsfA_ukcTfWJrltWYsBmVCGLBKtHH.htm...
Low Poly Cartoon Candle | Blender 3.41 | Tutorial
Переглядів 373Рік тому
In this tutorial I will be creating a low poly candle in Blender 3.41, I'll be using a variety of techniques including modifiers and a simple texture palette sheet method to bring it to life with some colour. This model is part of a playlist of low poly blender tutorials. Playlists ua-cam.com/play/PLwsLTsfA_ukcNz76JvEAd3bxmT82S508J.html ua-cam.com/play/PLwsLTsfA_ukedM_o2XJyIwcHDWjEDOb7y.html ua...
Low Poly Cartoon Lamp Post | Blender 3.41 | Tutorial
Переглядів 1 тис.Рік тому
In this tutorial I will be creating a low lamp post in Blender 3.41, I'll be using a variety of techniques including modifiers and a simple texture palette sheet method to bring it to life with some colour. This model is part of a playlist of low poly blender tutorials. Playlists ua-cam.com/play/PLwsLTsfA_ukcNz76JvEAd3bxmT82S508J.html ua-cam.com/play/PLwsLTsfA_ukedM_o2XJyIwcHDWjEDOb7y.html ua-c...
Low Poly Cartoon Bucket | Blender 3.41 | Tutorial
Переглядів 317Рік тому
In this tutorial I will be creating a low bucket in Blender 3.41, I'll be using a variety of techniques including modifiers and a simple texture palette sheet method to bring it to life with some colour. This model is part of a playlist of low poly blender tutorials Playlists ua-cam.com/play/PLwsLTsfA_ukcNz76JvEAd3bxmT82S508J.html ua-cam.com/play/PLwsLTsfA_ukedM_o2XJyIwcHDWjEDOb7y.html ua-cam.c...
Blender Quick Tip - Displaying Incorrect Normals While Editing
Переглядів 3,2 тис.2 роки тому
In this very quick Blender video I explain how to always be sure your faces are showing in the correct normal direction, and how to use the face direction option without it being in the way. Playlists ua-cam.com/play/PLwsLTsfA_ukcNz76JvEAd3bxmT82S508J.html ua-cam.com/play/PLwsLTsfA_ukedM_o2XJyIwcHDWjEDOb7y.html ua-cam.com/play/PLwsLTsfA_ukcTfWJrltWYsBmVCGLBKtHH.html ua-cam.com/play/PLwsLTsfA_uk...
Jam Jar, part 2: Painting Textures | Substance Tutorial
Переглядів 1,3 тис.2 роки тому
Jam Jar, part 2: Painting Textures | Substance Tutorial
Jam Jar, part 1: Modelling high and low | Blender Tutorial
Переглядів 3,5 тис.2 роки тому
Jam Jar, part 1: Modelling high and low | Blender Tutorial
Modelling a Medieval Roof | Blender 2 9x Tutorial
Переглядів 2,9 тис.2 роки тому
Modelling a Medieval Roof | Blender 2 9x Tutorial
Creating a Medieval Cottage | Blender 3D Modelling
Переглядів 1,2 тис.2 роки тому
Creating a Medieval Cottage | Blender 3D Modelling
Low Poly Pirate Ship, Part 1 | Blender 2.9+ Tutorial
Переглядів 8263 роки тому
Low Poly Pirate Ship, Part 1 | Blender 2.9 Tutorial
How to use Unity PBR in Blender | Blender & Unity Tutorial
Переглядів 2,3 тис.3 роки тому
How to use Unity PBR in Blender | Blender & Unity Tutorial
Modelling Clutter Assets - p2: Papers and notes | Blender
Переглядів 5973 роки тому
Modelling Clutter Assets - p2: Papers and notes | Blender
Modeling Clutter Assets - p1: Books | Blender & Substance
Переглядів 6283 роки тому
Modeling Clutter Assets - p1: Books | Blender & Substance
Modular Walls Part 5: Putting it all together in Unity | Unity
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Modular Walls Part 5: Putting it all together in Unity | Unity
Modular Walls Part 4: Wall Corner Pieces | Blender 2.9+
Переглядів 5 тис.3 роки тому
Modular Walls Part 4: Wall Corner Pieces | Blender 2.9
Modular Walls Part 3 Walls - Doorway & Window | Blender 2.9+
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Modular Walls Part 3 Walls - Doorway & Window | Blender 2.9
Modular Walls Part 2: Wall, Ceiling & Floor | Blender 2.9+
Переглядів 8 тис.3 роки тому
Modular Walls Part 2: Wall, Ceiling & Floor | Blender 2.9
Modular Walls Part 1: Textures | Blender / Substance Painter
Переглядів 20 тис.3 роки тому
Modular Walls Part 1: Textures | Blender / Substance Painter
School Chair Part 2 Painting | Substance Painter Tutorial
Переглядів 3783 роки тому
School Chair Part 2 Painting | Substance Painter Tutorial
School Chair Part 1: Modelling | Blender 29+ Tutorial
Переглядів 1,8 тис.3 роки тому
School Chair Part 1: Modelling | Blender 29 Tutorial
5 Common Texture Methods for Game Assets | Blender Tutorial
Переглядів 44 тис.3 роки тому
5 Common Texture Methods for Game Assets | Blender Tutorial
School Desk Part 2: Painting | Substance Painter Tutorial
Переглядів 6643 роки тому
School Desk Part 2: Painting | Substance Painter Tutorial
School Desk Part 1: Modelling | Blender 2.9x Tutorial
Переглядів 3333 роки тому
School Desk Part 1: Modelling | Blender 2.9x Tutorial
Animating a Turntable | Blender 2 9+ Tutorial
Переглядів 1343 роки тому
Animating a Turntable | Blender 2 9 Tutorial
Hi, this video helped a lot. Thank You! I just have a question, how would You go about baking process for these. Im still a begginer and i have gone through a baking proces a little bit only for pbr materials, but im not sure how would one do it for these.
Thank you very much, your lessons give me a lot! You are amazing at explaining. Thank you again for what you do and for your lessons!
Wow, this blender addon is very useful. If it wasn't for this video, I would never figure it even existed. Thank you very much!
This is a very informative video that explains different methods for different needs, very well made !
hi
Thank you so much for this!
Really important tutorial, thanks alot
THANK YOU!
1:37 I'm following along but when I go into wireframe mode it doesnt look the same as in the video and when I'm deleting the faces off the cube it doesn’t give me the same results, am I doing something wrong?
What do you mean by it not looking the same? Do you mean the xrsy mode looks different? Or the geometry looks different?
@@Belidos3D Turns out I went into wireframe mode instead of Xray. The entire model became a transparent gray instead of just showing the wires
These guides are amazing, would you be willing to make a tutorial on creating interiors for buildings like these?
Also when I get to 1:49, my cube is a trapezoid instead of a rectangle, am I doing something wrong?
I've tried searching for the exact image reference used here but had no luck finding it
good content sir, this channel is critically underated. :C
Thanks. I just wish I had more time to record and upload. Things have been so hectic for me lately.
Youre info is all over the plasce. I have to watch other videos to piece together proper information. Half of watching this video was rewinding and pausing to look at your settings.
I totally agree. This was one of my early videos when i was new to recording. There will always be times in this kind of video where you have to rewind and check, but back then I was hyper nervous recording and had no editing knowledge.
@@Belidos3D yeah i get it. i dont mind the work but im old now and less is good. I appreciate the effort tho. You did teach me a bit more then the basics and i can draw up a simple boat kinda quick
thanks worked perfectly!
Very nice tutorial
how do i get the textures for this project
Unfortunately you would have to source your own textures for this, the textures i use are downloaded (some free some purchased) from multiple sites and locatons and because they are not CC0 licensed cannot legally be distributed by me to others. However, the method i have shown can be used or adapted to any texture you want to use.
god, why cant i just insert it???? why do they have to make this so complicated???
excellent..! When can we expect the final part?
Hi there, at the moment I've had to do some overtime at work so it's a bit delayed. Hopefully things will have calmed down a bit by the 20th, and I can get this finished by the end of the month. Sorry for the delay.
I watched the video. Your video content material is of superb best and is engaging.
Please can you share your colour palette? i would like having it... please in the tutorial called: Low Poly Pirate Ship, Part 1 | Blender 2.9+ Tutorial that palette i mean, please share it with me God Bless You 🙏 Please Reply, Thanks
It has already been shared, if you read my community tab you will find a message with a link to my patreon page where you can download it.
@@Belidos3D Thanks A Lot Bro ;)
How do you make your trim sheets and textures? Photoshop? Real life photos??
Great overview
Incredible intro into making game assets! Thank you for sharing! 😊
Thanks, i actually need to remake this video at some point as the terminology for a couple of them is actually wrong. For example the Atlas texture in the video is just a standard unwrapped texture, and the second trim sheet is what is really called an atlas texture.
Thanks, I was looking for it.. .
Yo le tuve que dar 0.25 a la distancia del Normal porque con 0.15 me daba errores ( manchas oscuras )
Yeah, it depends on your model, you need to experiment with that setting, i usually find 0.15 does the trick most of the time, but there's always the outlayers that need a bit more.
Gracias por tus tutoriales. Al utilizar vertex paint, acostumbro a seleccionar todo con L y luego lo pinto con Shift K
Thanks for creating this series and sharing your ideas. Your modelling process is so efficient and unlike most of the environmental artist blender videos on youtube, you can see how the models could be made ready to export to a game engine.
Hello! This is still a great tutorial. Thanks! But I have had some trouble. I created everything and noticed that the texture isnt perfectly seamless. It becomes extremly appearant in a game engine. The material is seamless in substance designer. But unsure if its blender or substance painter that creates the problem. any help?
Promo`SM
Great stuff! Very useful for beginner like me who just started to get my feet wet with modular assets 👍
thank you so much for this video. helped alot. tysm. <3
Let's go watch that, thx.
Keep your eyes open for the next episode, in which we will be creating doors and windows.
hi... love this series... expecting next episode soon:)
@dhayamurugeshvfx2943 thanks. It should be this weekend, I have recorded the episode, just need to edit it.
What is the size of the trim sheets and how do u make it ??
Thanks for such a great tutorial! It's my first day in Blender and have already learned so much! Out of interest where did you get your colour pallet from and how can I get one similar?
Thank you for your kind words, i made the pallet myself in GIMP, you can download the pallet on my Patreon page for free .. www.patreon.com/posts/where-to-get-my-84787322
@@Belidos3D Oh thanks! Once I get my paycheck I'll do my best to donate! These have been incredibly helpful :)
Thank you sir.
You forgot mask workflow with combined textures. Common technique among modern games.
Hi, yeah i'm aware of that, that was intentional, this is an older video, and masks were outside the scope of the video, it focues mainly on the basic texturing, masking etc. is a more advanced subject.
This is exactly what am looking for .. clear instructions... Thank you so much ❤
can you link to the reference sheets?
I don't have a link for it i'm afraid, it was a random image i found on google image search after typing in leg figure blueprint, and because it wasn;t my image i deleted it as soon as i fnished using it.
Enjoyed this and the modelling one which preceded it. What’s your rationale for doing unwrapping and texture painting the entire model, rather than assigning a different colour material to each bit, then just unwrapping the face so you could add a face?
Because I'm terrible at drawing and couldn't get the facd right so used a template instead. I know my limits:D
Good and clear instructions. Very nice and "crispy" voice to listen to. I hope more people will find your channel.
For me, the hardest thing is finding images of notes and letters xD
Been so busy with projects, kids, etc. but looking forward to watching this! I'm really glad you are back doing videos, Roy.
You don't use a Character model for scaling your building?, seem not many do so I find assets with things like satirs that are knee high steps or doorways to small
I do when it's something i haven't made before, or i'm not sure on measurements, but when i already know the measurements i need and have created the object before it's just an extra thing to get in the way. But, yes, i do recommend using a pre-existing character as a guide to scale.
@@Belidos3D Thanks for the reply Sir, that said I have to be honest, I'm maybe the enemy rofl, I use Ureal engine. I did use Unity a long time ago but blueprints are easyer for me as I don't write code
@Kiwi Hawk I use both. I'm a 3D artist not a game dev so I don't have the luxury of choosing a side lol