Arma Reforger: CRX Enfusion A.I.
Arma Reforger: CRX Enfusion A.I.
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Arma Reforger: CRX Enfusion A.I. Game Master High Command Showcase.
Command A.I. from individual/fireteam/group up to full platoon level or even the entire world.
Whenever, wherever and however you like.
Choice is yours.
Coming to Arma Reforger 1.3 experimental in 2024!
Переглядів: 120

Відео

Arma Reforger: CRX Enfusion A.I. Game Master Extended A.I. Move Control System COMBAT Showcase.
Переглядів 222День тому
New A.I. combat move behavior while using the extended A.I. move control system. Still in pre-alpha but already doing something. This behavior will be used by each A.I. during combat and while using any of the extended move control system feature's e.g. Hold/Move/Move Fireteam. While moving A.I. will adjust their stance and movement based on their threat and enemy line of sight indicated by SAF...
Arma Reforger: CRX Enfusion A.I. Game Master Extended A.I. Move Control W.I.P. Showcase.
Переглядів 199День тому
Some more progress of the game master "A.I. Move Control" feature. Many new condition's and functionality. - Hold: Move to position and hold it. - Move: Move to position. - Move Fireteam: Move specific fireteam to position. - A.I. Character GUI Update: Show's assigned A.I. fireteam and fireteam member's incl. A.I. move state ( None/Hold/Move )
Arma Reforger: CRX Enfusion A.I. New/WIP Game Master Feature's Showcase.
Переглядів 1,4 тис.14 днів тому
Some new/re-implemented upcoming work in progress CRX Enfusion A.I. Game Master feature's. - A.I. Movement type - A.I. Weapon raised state - A.I. individual movement
Arma Reforger: Enfusion A.I. Flanking Showcase ( Experimental v.1.2.1.66 )
Переглядів 4493 місяці тому
Showcasing the new amazing A.I. flanking behavior of Arma Reforger experimental.
Arma Reforger: Enfusion A.I. Navigation Mesh Showcase
Переглядів 2693 місяці тому
Showcase of the Arma Reforger Enfusion navigation mesh used by A.I. for navigation and pathfinding. Also part of the navigation mesh are cover points, jump and door indicators. That's about it. :)
Arma Reforger: Enfusion A.I. Combat Showcase
Переглядів 3753 місяці тому
Showcasing some Arma Reforger Enfusion A.I. combat behaviors on a more technical state. Note: A.I. in this video are using a still wip/un-released combat A.I. modification. Also a lot of features and conditions were changed/tweaked to make A.I. use their close range combat and suppression behavior much more frequently. A.I. behaviors of this showcase are vanilla modified meaning shown A.I. beha...
Arma Reforger: CRX Enfusion A.I. Game Master A.I. Suppress Order ( WIP ) v.0.9.9.47 ( Modification )
Переглядів 987Рік тому
Some very early stage base conceptto to allow Game Master to order A.I. to suppress a specific position. B.t.w.: Currently working/up to date CRX version is called: CRX Enfusion A.I. WIP ( CRX_EAI_WIP ) In Reforger workshop simply search for CRX and select the version with the WIP in it. Make sure to remove/disable any other none working version of CRX.
Arma Reforger: CRX Enfusion A.I. Formations ( WIP ) v.0.9.7.106 ( Modification )
Переглядів 643Рік тому
Some new W.I.P. of A.I. formation usage/assignment. New formations: Vee / Diamond / Echelon Left & Right / Fire Team Formations can be scaled meaning you will be able to set distance within A.I. should move to each other. Another area where formation scaling can be very useful is for A.I. movement in limited space like CBQ or within building structures to make them stick together / move by usin...
Arma Reforger: CRX Enfusion A.I. Combat Movement Type ( WIP ) v.0.9.7.85 ( Modification )
Переглядів 583Рік тому
Again some very early W.I.P. of different A.I. group combat movement types which can be set/changed dynamically by Game Master(s). Still not perfect but some pretty good progress i guess. A.I. Group Combat Movement Types: "GROUP": A.I. group will move and operate based on their group leader using WEDGE formation. Every A.I. of the group will use it's formation position relative to the group lea...
Arma Reforger: CRX Enfusion A.I. Fire Teams ( WIP ) v.0.9.7.85 ( Modification )
Переглядів 440Рік тому
Very early stage of A.I. fire team utilization. A.I. fire teams ( Red / Blue / Green / Yellow ) are already assigned and initialized in vanilla but barely utilized. A.I. fire teams are sub-groups assigned and existing alongside their original base group. A.I. fire teams move and operate within their own command hierarchy allowing them to use some early stage bounding overwatch movement. Right n...
Arma Reforger: CRX Enfusion A.I. Real Time Danger Event Reaction ( WIP ) v.0.9.7.85 ( Modification )
Переглядів 369Рік тому
A.I. feature i've started as a fun project but turned out to be pretty useful. This will help A.I. to react to live danger event's right at the moment as they happen by changing their stance or moving away from the danger position. Still need some more adjustment's but so far it's working pretty well. In this example i used friendly idle A.I. for demonstration purpose. Info: Gray cylinder show'...
Arma Reforger: CRX Enfusion A.I. GM Interface ( A.I. Controle ) ( WIP ) v.0.9.7.53 ( Modification )
Переглядів 494Рік тому
Some additional A.I. group GM interface settings to give Game Master(s) FULL controle of A.I. group combat behaviors.
Arma Reforger: CRX Enfusion A.I. GM Interface ( STANCE ) ( WIP ) v.0.9.7.53 ( Modification )
Переглядів 212Рік тому
Well nothing really new but new to CRX Enfusion A.I. modification. Added Game Master A.I. group stance interface to manually set A.I. group stance. As long as A.I. stance was manually set by GM ( Stand / Crouch / Prone ) A.I. will not use their automatically assigned stance but use whatever GM choosed. If set to "Automatic" A.I. will automatically choose and set their stance given to their curr...
Arma Reforger: CRX Enfusion A.I. Combat Frag & Smoke ( WIP ) v.0.9.7.53 ( Modification )
Переглядів 198Рік тому
Very early stage of A.I. frag and smoke grenade uitilization during combat. Right now ( in this example ) A.I. will use frag or smoke grenades if suppressed by their enemy. A.I. is using frag if closer than 50m to their target and smoke if further away. Still need to figure how to make A.I. throw grenades on point ( right after equipping ) and how to make them throw grenades further away from t...
Arma Reforger: CRX A.I. Building Defend ( Showcase ) v.0.9.7.53 ( Modification )
Переглядів 7342 роки тому
Arma Reforger: CRX A.I. Building Defend ( Showcase ) v.0.9.7.53 ( Modification )
Arma Reforger: CRX A.I. Combat ( PREVIEW ) Experimental v.0.9.7.53 ( Modification )
Переглядів 5552 роки тому
Arma Reforger: CRX A.I. Combat ( PREVIEW ) Experimental v.0.9.7.53 ( Modification )
Arma Reforger: A.I. Combat ( Work In Progress ) Experimental v.0.9.6.64 ( Modification )
Переглядів 6562 роки тому
Arma Reforger: A.I. Combat ( Work In Progress ) Experimental v.0.9.6.64 ( Modification )
Arma Reforger: A.I. Building Defend Experimental v.0.9.6.64 ( Modification )
Переглядів 3372 роки тому
Arma Reforger: A.I. Building Defend Experimental v.0.9.6.64 ( Modification )
Arma Reforger: A.I. Combat ( SPRINT! ) Experimental v.0.9.6.49 ( Modification )
Переглядів 3212 роки тому
Arma Reforger: A.I. Combat ( SPRINT! ) Experimental v.0.9.6.49 ( Modification )
Arma Reforger: A.I. Sprint Movement Test Experimental v.0.9.6.49 ( Modification )
Переглядів 1462 роки тому
Arma Reforger: A.I. Sprint Movement Test Experimental v.0.9.6.49 ( Modification )
Arma Reforger: A.I. Idle Behavior Experimental v.0.9.6.49 ( Modification )
Переглядів 2292 роки тому
Arma Reforger: A.I. Idle Behavior Experimental v.0.9.6.49 ( Modification )
Arma Reforger: A.I. Combat Experimental v.0.9.6.38 ( Modification )
Переглядів 1,1 тис.2 роки тому
Arma Reforger: A.I. Combat Experimental v.0.9.6.38 ( Modification )
Arma Reforger: A.I. Strafing
Переглядів 4302 роки тому
Arma Reforger: A.I. Strafing
Arma Reforger: Enfusion Vanilla A.I. ( v.0.9.5.109 )
Переглядів 2262 роки тому
Arma Reforger: Enfusion Vanilla A.I. ( v.0.9.5.109 )
Arma Reforger: A.I. Combat ( Modification )
Переглядів 9012 роки тому
Arma Reforger: A.I. Combat ( Modification )

КОМЕНТАРІ

  • @rodolinger8089
    @rodolinger8089 50 хвилин тому

    Wow. Just wow.

  • @StevenSeagul783
    @StevenSeagul783 3 години тому

    Too bad vanilla ai aren’t like this.

    • @CRXEnfusionAI
      @CRXEnfusionAI 3 години тому

      Pretty sure they will. It's just a matter of time. 😉

  • @AxiomaticAssumptions
    @AxiomaticAssumptions 9 годин тому

    so clean!

  • @legoeater5375
    @legoeater5375 3 дні тому

    Broken atm :c

  • @garinsimpson3345
    @garinsimpson3345 4 дні тому

    Drivable helicopter AI ?

  • @garinsimpson3345
    @garinsimpson3345 4 дні тому

    I am back

  • @michaelm4597
    @michaelm4597 9 днів тому

    Is this like the DCO mode?

  • @Mr_Centipede
    @Mr_Centipede 11 днів тому

    Basically, unlike in Arma 3, when you command AI to move somewhere but stumbled upon enemy, they will engage the enemy and forget about the move order. Here they try to defend themselves but still prioritize the move order. If I am understanding this correctly.

    • @CRXEnfusionAI
      @CRXEnfusionAI 10 днів тому

      That's exactly it. Moving from A to B while keep staying a threat.

    • @AxiomaticAssumptions
      @AxiomaticAssumptions День тому

      @@CRXEnfusionAI thats a huge difference. sounds awesome. I'm not sure where all this will go with reforger and arma 4 but I will say my biggest gripe in terms of SP or COOP geared stuff, specifically KP liberation is the issue of commanding large groups of ai at scale in real time. the lack of moving and firing or moving in a way i'd expect intuitively are the biggest killers of my ai as far as I can tell.

    • @CRXEnfusionAI
      @CRXEnfusionAI День тому

      Thank you. Well there will be a lot more. I have already extended it to work with vehicle's too. So in the future game master A.I. movement will be very dynamic. You will be able to move whatever you like wherever you like whenever you like incl. vehicle's. It will open up a whole new dimension of A.I. commanding in Reforger.

  • @guerilla9one
    @guerilla9one 11 днів тому

    HEY 👋🏼 I WANTED TO THANK YOU 🥲😊 SERIOUSLY THANK YOU FOR CREATING SUCH A MOD, im still trying to understand some of the things it does, but so far from what I've gathered it really helps someone like me with mental health and learning challanges when it comes to setting up the A.I entities in game master. If I may request, could you possibly add in a hostage and allied function for the mod possibly please and thanks, that way we can setup a hostage rescue situation by selecting an entity/ies as hostage and opposing faction/s enitity/ies as the capter so they don't just shoot the intended hostage on site instead maybe could put in a % chance that the selected capter may shoot the hostage if approached within a windowed radius and the allied selection between two factions could be for armas deal operations and one faction helping the other to take out the worst faction of some sort situation. Again thank you for your hard work it's appreciated all the way in nova scotia canada 😊. Here's to hoping this gets read at least also 😅 best wishes

    • @CRXEnfusionAI
      @CRXEnfusionAI 11 днів тому

      Hey! 👋 thank you very much for the kind feedback. 👍 Happy to hear you like it. About your request. As of now with Reforger i don't really have any plan's to create/implement something outside of A.I. combat utilities/behaviors. Modding this game can be pretty tough. Due to the game still beeing in pretty early developement and update's constantly breaking stuff. Hope you understand. I wish you the best and enjoy. 😊

  • @Ricee13763
    @Ricee13763 12 днів тому

    Good stuff. I have a suggestion if its possible, any chance to add an option for us to force them to do patrols and set it on a loop so they will keep doing "forever"? I see that I can set 10 random patrol waypoints but they will stop when reaching 10, it would be interesting if there was an unlimited option or something or even put them in a loop.

    • @CRXEnfusionAI
      @CRXEnfusionAI 12 днів тому

      Thank's. Well i have good new's for you. You can already do it in vanilla. In game master you have the waypoint's like move or defend etc. At the very left side there is a cycle icon. So once you placed the waypoint's just click on the cycle icon and they will loop their waypoint's.

    • @Ricee13763
      @Ricee13763 12 днів тому

      @@CRXEnfusionAI Interesting. So If I add like 5 patrol waypoints they will loop between the 5?

    • @Ricee13763
      @Ricee13763 12 днів тому

      Oh thats amazing, just did it! haha nice. Thanks a lot man, much appreciate it

    • @guerilla9one
      @guerilla9one 11 днів тому

      ​@CRXEnfusionAI for some reason it's nolonger in game master for me as it used to be would still be a great feature for sure

    • @CRXEnfusionAI
      @CRXEnfusionAI 11 днів тому

      The cycle thing? It is. It's part of vanilla since quite some time. Maybe you have to select a group in game master first to make it selectable?

  • @TheDabKing710
    @TheDabKing710 13 днів тому

    Great work brother can’t wait to see it in game

  • @Ghostbadii
    @Ghostbadii 13 днів тому

    How does it perform in firefights?

    • @CRXEnfusionAI
      @CRXEnfusionAI 13 днів тому

      It's like an individual force move command. So in combat they will move to wherever they were ordered.

    • @Ghostbadii
      @Ghostbadii 13 днів тому

      @@CRXEnfusionAI but will they return fire while moving? Thats what i missed in Arma Reforger, order for AI to move to specific position while fighting. Example squad , slowly progressing to position (push/retreat) with use of covering and returning fire. Problem for now is, when you give order, classic move, they will execute it only once firefight is done, so no ability to make flexible fights that AI can do. And if we use force move, smiply everyone will move , like its completly safe

    • @CRXEnfusionAI
      @CRXEnfusionAI 12 днів тому

      As of now they will only move like with a "Force Move" waypoint where they ignore enemies. However i have already started to create a "Move Attack" order where they are able to attack their enemies while moving to their position. But this may take a little longer. So far creating all the base move functionalities were my main goal.

    • @Ghostbadii
      @Ghostbadii 12 днів тому

      @@CRXEnfusionAI keep up great work

  • @ifinallymadeachanneltocomm4563
    @ifinallymadeachanneltocomm4563 13 днів тому

    very exciting

  • @joakim8910
    @joakim8910 15 днів тому

    Absolutely fantastic work! Shame it will probably break next update. :(

    • @ayespenzo358
      @ayespenzo358 14 днів тому

      @@joakim8910 its on experimental, so it should be fine, maybe just a tweak here and there if anything is added.

    • @CRXEnfusionAI
      @CRXEnfusionAI 14 днів тому

      Exactly. 👍

  • @ayespenzo358
    @ayespenzo358 15 днів тому

    As a GM of my own server, I love the fact we can separate a squad like this now

  • @Yrxy_Diamond
    @Yrxy_Diamond 2 місяці тому

    What’s the green combat movement type for?

  • @masemannn
    @masemannn 2 місяці тому

    What combat mode are you using?

    • @CRXEnfusionAI
      @CRXEnfusionAI 2 місяці тому

      This is a vanilla feature currently on experimental branch.

    • @masemannn
      @masemannn 2 місяці тому

      @@CRXEnfusionAI ohh okay!

  • @Thomas-hb2jq
    @Thomas-hb2jq 2 місяці тому

    Does it work now? If yes thank you and keep up the great work

    • @CRXEnfusionAI
      @CRXEnfusionAI 2 місяці тому

      The mod? Yes it was updated a while ago.

  • @garinsimpson3345
    @garinsimpson3345 2 місяці тому

    We make more video You ?

    • @CRXEnfusionAI
      @CRXEnfusionAI 2 місяці тому

      Sorry i don't have a schedule to upload video's. I make them whenever i think there is something worth showing.

  • @lowfatmofat2152
    @lowfatmofat2152 2 місяці тому

    AI broken in Reforger tbh dumb as....

    • @CRXEnfusionAI
      @CRXEnfusionAI 2 місяці тому

      Yes they are still not perfect and will still need quite some work. However compared to how they were 1 or even 2 year's ago they impoved a lot. Will need time.

  • @garinsimpson3345
    @garinsimpson3345 3 місяці тому

    How long make mod?

    • @CRXEnfusionAI
      @CRXEnfusionAI 3 місяці тому

      There already is a mod. Search for CRX in workshop.

  • @johankellgren3943
    @johankellgren3943 3 місяці тому

    Could you do these formations for helicopter ai too? Set height,avoid mountains,and make gunners use mount mg`s to make them more easy to use. How do you plan to use Paradrop wp? Would it be possible to make them paradrop,move out of site to the ridgeline and us binocs and report what they see ?

  • @garinsimpson3345
    @garinsimpson3345 3 місяці тому

    Big update crx

    • @CRXEnfusionAI
      @CRXEnfusionAI 3 місяці тому

      This is a new vanilla feature of current 1.2.1.66 experimental. But yes it will also become part of CRX in the future.

  • @8BZklamacz
    @8BZklamacz 3 місяці тому

    That's awesome presentation of our AI, thank you very much

    • @CRXEnfusionAI
      @CRXEnfusionAI 3 місяці тому

      Awesome A.I. deserve's awesome presentation. 😉 Thank you very much for watching and commenti👍

  • @Skretak
    @Skretak 3 місяці тому

    nice!

  • @Ghostbadii
    @Ghostbadii 3 місяці тому

    Keep up good work

  • @garinsimpson3345
    @garinsimpson3345 3 місяці тому

    How long do you make another video

  • @garinsimpson3345
    @garinsimpson3345 5 місяців тому

    👍👍

  • @garinsimpson3345
    @garinsimpson3345 5 місяців тому

    Good mod

  • @garinsimpson3345
    @garinsimpson3345 5 місяців тому

    Special force AI

  • @joekroske8316
    @joekroske8316 7 місяців тому

    hey, big fan of your work. your mod still is not working with reforger. i really hope to see it back soon. your mod is one of a kind and the game just isnt the same without it.

  • @Thomas-hb2jq
    @Thomas-hb2jq 8 місяців тому

    When is it going to be fixed?

  • @oxiderll8840
    @oxiderll8840 8 місяців тому

    I neeeeed CRX for 1.1 please 🙏

  • @hav9561
    @hav9561 8 місяців тому

    new update broke the mod, is there a discord?

  • @JustinStoneyStreams
    @JustinStoneyStreams 9 місяців тому

    Hey I really love this mod. It was taken down during the 1.1 update could you please add the mod that disabled movement?

  • @ivanpamodgrozny1515
    @ivanpamodgrozny1515 9 місяців тому

    the mod is awesome we are waiting for update🥲

  • @oxiderll8840
    @oxiderll8840 9 місяців тому

    I think the new update broke your mod

  • @sRecollet
    @sRecollet 10 місяців тому

    Sorry, just got this game and this mod. Downloaded and enabled, is it automatically applied to anything I play like some single player scenarios I downloaded or gotta do something extra? Thanks, wouldn't of gotten this game if I didn't know about this AI mod :)

    • @CRXEnfusionAI
      @CRXEnfusionAI 10 місяців тому

      Many thanks! As soon as you enable CRX it will be used globally no matter the contet you are using.

  • @michaelm4597
    @michaelm4597 11 місяців тому

    Are you gonna be able to make an AI mod better than LAMBsDanger mod for Arma 3? I'm hoping this new engine can expand on what you can do with the AI.

    • @CRXEnfusionAI
      @CRXEnfusionAI 10 місяців тому

      I'm not very familar with LAMBs but if one would be willed to spend time and skills with a mod i guess something like LAMBs could already be possible.

  • @imurintern
    @imurintern 11 місяців тому

    bring back your mod on the workshop!

    • @CRXEnfusionAI
      @CRXEnfusionAI 11 місяців тому

      It is just search for CRX in the workshop.

  • @CRXEnfusionAI
    @CRXEnfusionAI 11 місяців тому

    Sorry sometime's due to game updates the mod will breake and i'm not always able to fix and update in time. However whenever the mod is not working after an game update and current CRX is not updated for some time it may be the case i've already created a new version of CRX so just search for CRX in the workshop and eventually you will see it pop up. Many thank's for all the support. 👍

    • @justinclark6331
      @justinclark6331 6 місяців тому

      I did that, not finding any new AI mods so please fix your CRX Enfusion AI mod.

    • @garinsimpson3345
      @garinsimpson3345 5 місяців тому

      How long fix

    • @garinsimpson3345
      @garinsimpson3345 5 місяців тому

      Mods

    • @garinsimpson3345
      @garinsimpson3345 5 місяців тому

      ?

    • @David.Eng.
      @David.Eng. 4 місяці тому

      @@CRXEnfusionAI do you know when you will be able to update the crx mod? Without it, trying to set up custom missions is pointless. Really appreciate everything you do!!

  • @11KT11
    @11KT11 Рік тому

    Is this in the workshop currently? can't seem to find it anymore.

  • @devinayala776
    @devinayala776 Рік тому

    Doesn’t let me use mod on series X

  • @MadCheese
    @MadCheese Рік тому

    It's so cool to see someone doing AI stuff with reforger. I personally still struggle to really transition from A3, how the hell do I break the ice lol?

  • @additionergaming7479
    @additionergaming7479 Рік тому

    How come whenever i try and use the mod the game dosent let me?

  • @junnu80
    @junnu80 Рік тому

    Good job :) Do this comes to next version 0.0.4?

    • @CRXEnfusionAI
      @CRXEnfusionAI Рік тому

      Thank you. Yes i guess it will be part of the next update. 👍

    • @junnu80
      @junnu80 Рік тому

      @@CRXEnfusionAI Do you have any discord server to follow your development?

    • @CRXEnfusionAI
      @CRXEnfusionAI Рік тому

      Sure i'm mainly using the official Arma discord server. discord.gg/ajQMvt3a > ENFUSION - MISCELLANEOUS > "enf_showcases" > CRX - Enfusion A.I. Cya 🙂

    • @junnu80
      @junnu80 Рік тому

      @@CRXEnfusionAI thanks, I found right chat thread

    • @Senior2002H
      @Senior2002H Рік тому

      @@CRXEnfusionAII really enjoyed this mod but now it’s gone cause of 1.0 do you have any plans to reupload it?

  • @shrek3060
    @shrek3060 Рік тому

    not working on xbox for me

  • @redarmy1938
    @redarmy1938 Рік тому

    Like the way they fight. feel real

  • @Darth_Vader846
    @Darth_Vader846 Рік тому

    hey with the most recent mines update it stopped working on xbox any word on when this will be fixed

  • @The_Questionaut
    @The_Questionaut Рік тому

    Continue to refine and optimize the A.I. systems, behaviors, and features to ensure that they are dynamic, highly improved, and modified. Complete the work in progress (WIP) features such as the A.I. reveal/infoshare behavior, A.I. overpowered rating system, and A.I. friendly weapon fire reaction feature. Add new A.I. features such as A.I. group GM interface settings, A.I. combat frag and smoke grenade utilization, and A.I. stance GUI. Consider adding more A.I. behaviors such as A.I. stealth behavior, A.I. flanking behavior, and A.I. retreat behavior. Improve the A.I. rank and skill system to make it more realistic and challenging. Add more A.I. systems such as A.I. morale system, A.I. fatigue system, and A.I. injury system. Consider adding support for multiplayer servers to allow players to use the mod in a multiplayer environment. Provide regular updates and bug fixes to ensure that the mod remains stable and functional. Consider adding more documentation and tutorials to help players understand how to use the mod effectively. Overall, the CRX Enfusion A.I. mod has a lot of potential, and there are many ways to improve and expand upon the existing features. By continuing to refine and optimize the A.I. systems, behaviors, and features, the mod can provide a more immersive and challenging experience for players. Add options to give orders to AI friendlies while you are in the player mode This is a really cool mod and I hope you continue to improve it