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Worlds Unreal
Приєднався 16 гру 2020
The Problem With Creating Cultures
This is a topic I've wanted to talk about for a long time, but knew that doing so would be rather tricky:
the idea of creating cultures, both human and humanoid in nature, and the issues that arise with this.
Interview
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Music
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ua-cam.com/video/hmF5P5SgaOY/v-deo.html
ua-cam.com/video/IJiHDmyhE1A/v-deo.html
the idea of creating cultures, both human and humanoid in nature, and the issues that arise with this.
Interview
ua-cam.com/video/FBbHCGxmh2c/v-deo.html
Music
ua-cam.com/video/pJotIcAiCjs/v-deo.html
ua-cam.com/video/en71FxPnv2o/v-deo.html
ua-cam.com/video/CNQt86A2Kow/v-deo.html
ua-cam.com/video/Fxk9qwCFf8s/v-deo.html
ua-cam.com/video/0YY_oUtuf2g/v-deo.html
ua-cam.com/video/ZagsLrNzg3I/v-deo.html
ua-cam.com/video/HPcg65jRbQo/v-deo.html
ua-cam.com/video/XogM1yiNas0/v-deo.html
ua-cam.com/video/hmF5P5SgaOY/v-deo.html
ua-cam.com/video/IJiHDmyhE1A/v-deo.html
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Відео
The Absurdity of Worldbuilding
Переглядів 2 тис.Рік тому
Bet you never thought you would see us again! This video essay takes a look at whether or not worldbuilding is a delusional practice. Quotes from scifi author M. John Harrison are discussed throughout. Music By Scott Buckley ua-cam.com/video/x43OJXk8idI/v-deo.html ua-cam.com/video/wM_AjpJL5I4/v-deo.html ua-cam.com/video/FSryKsTMp2M/v-deo.html
The Hidden Fundamentals of Tabletop Role-playing Games
Переглядів 6 тис.3 роки тому
What's the difference between tabletop role-playing games and ARPGs, MMORPGs, or board games? Is role-playing performance art? What is unique and enduring about this form of play? Music / Instrumental by Aries Beats - ua-cam.com/video/3lF8Op_3YtU/v-deo.html
The Politics of Fantasy Maps
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What do maps of fictional places reveal about politics and geography? This video essay explores questions about the creation of space, the subjectivity of maps, and the role of maps in modern media and worldbuilding. An update: Wow, when we made this we imagined only about 100 people would ever see it. This was completed years ago as a school project, which had a separate bibliography that has ...
This is a great description! Yes there is some level of "role playing" in any game that revolves around a fictional story. Especially if the player controls a particular character. But a game is more like the hypothetical Platonic ideal of an RPG the more say you have in creating and customizing your character and the more the choices of the players (including the GM) define the story told in the game. So I see games where you're assigned a more or less set role in a set story as borderline cases.
Not sure if you'll reply but what did you use to create your map at 10:25 ?
Thank you for reminding me to stick to what I enjoy, and to drop what wastes my time and depletes my energy.
Holy crap, this video is so preachy.
One of the best world building explanation videos I've ever seen that's really got my ideas flowing and giving me new ways to consider I hadn't thought of
“One day there will be no borders, no boundaries, no flags and no countries and the only passport will be the heart” - Carlos Santana
Please apologise for the thatcher jumpscare
Ah yes 15 minutes of "everything is subjective". What a midwit take, you just like hearing yourself talk.
So I love the idea of a world either RPG or novel that heavily plays with mapping and liminal spaces, where you don't have a world map. Instead you have a lot of different maps and while there are things in those maps that overlap taking them all as a whole wouldn't let you make a cohesive "master map" For instance if there is only one map that has some city on it, but it's a strip map and if you plotted the path taken on a more conventional area map you would see that the path is a pentagram or a counterclockwise(wittershins) spiral, but that the destination isn't there.
The two best tools to use are Space Engine, and Azgaar's map generator. Find a planet in SE, export its surface texture as a map, import it as an overlay in Azgaar's, and draw your surface from the map. From there you can add the details.
Many fictional countries featured here. Westeros, Israel, etc. So interesting
@WorldsUnreal I thought this video was going to be on fantasy map-making with a secondary point on how to display politics... Instead, I am just hearing the male version of AOC.(PS I am not talking about your voice, but rather a very strong desire to advocate for borderless maps in fantasy just like AOC doesn't like borders for our "Real World".)
You are the best I'm so glad you made another video
To many nerds are more concerned with the details of imaginary worlds than their own.
China will take Taiwan. No one can prevent it.
Tiananmen Square June 4 1989
taiwan is part of china, actually i will tell this to the ccp and they will send a secret spy that will watch you forever
Tiananmen Square June 4 1989
In the distant past of the 2010s during the my dark days of collage, my DM did the most evil thing know to mankin , he gave his nephew cayons and told him to draw a series of maps as per his directions , then he gave it as a reward for the location of a old legendary treasure hoard and we were supposed to cross refence it with other maps from diferent kingdoms and races to decipher it , it took around 6 months of irl weekly games center around it to crack it , every single monster , hill , lake and symbol had a meaning behind it
7:49 I agree, it'd be so weird. Imagine if the biggest nation in the Arab peninsula and it's inhabitants were titled after the Saud family. That'd be bizarre.
I have never had an interested in being nomadic or traveling.
We talk so much about the lessons learned from WW2, but few people truly understand them. Far too often, we conflate countries with nations or accept rhetoric that implies other nations within our borders are of _lesser_ value. I blame liberals and their hyper-individualistic worldview, which leads to the opposition of fascist aesthetics but the tolerance of fascist rhetoric.
Good video
Where can I find your setting? If it's not online, will you explore your worldbuilding on your channel?
this is one of my favorite videos of all time on this platform. Incredible.
please talk about Indigenism in Scifi in a future video
1:20 Way to piss off both Mainlanders and people who live on the island.
My world's map has south at the top. I just felt like it. :) 7:52 That's not a dynasty. 🤨 What about Windsorians(House of Windsor).
Bro forgot that Saudi Arabia is named after the Sauds, and we call it's people Saudis. But no, surely it's impossible for any culture to be named after a dynasty...
3:42 If anyone needs me I'll be rowing around the Lake of Indifference.
This is such an amazing channel !!
Could have done without the communist woke garbage. Stopped listening at that point.
Same.
_Of course_ you conlang, obviously.
I like the idea of a mapmaker slowly discovering the world through his journeys. The first book starting with a blank map and a single city.
I think there's more to it than Martin implies. Many of these stories are set in times without the massive mobility that we enjoy in the world today. Mobility leads to cultures that have representation from across the globe. But generally speaking in the past the people who lived in an area were the children of people who had lived there, who were themselves children of people who had lived there, etc. People just didn't mix geographically in the past to the extent that they do today. So if you want to include a diversity of people in your story, you have to either just "toss them in there without explanation," or "come up with some elaborate explanation." Neither of those things necessarily enhances the story.
That's a common misconception. Yes, travel took longer and most people lived in the same house as their parents and grandparents, but there have *always* been nomadic people, travelers, refugees, merchants, etc. Especially in any city of regionally large size and its surrounding areas. There were vikings and norse settlers in not just the British Isles, but also in the Al-Andulus controlled Iberian Peninsula, North Africa, Asia Minor, etc. Peoples from the Indian Subcontinent traveled all the way up to Italy and Korea. There were peoples from what is now New England who lived and traveled from there to Oregon and Mexico. Humans have never been completely sedentary, there has always been culture mixing, nomadic populations, and displaced groups.
@@legitimatemedicine Ok, I guess I could see having a small number of people from other regions in special situations - but it still wouldn't have been like the much more thorough mix that we have in our culture today. Basically these days you find "people from everywhere in all walks of life." Certainly I think that in olden times people from afar would have seemed much more "novel" than we feel today.
"So, speaking of maps - Is Australia even real? - and what about Finland? - if the world is flat, where does the border start, and what’s underneath it? - and are the Sea Monsters on Old Time maps real?"
As an Australian i can confirm we are not real
@@order66pizzas I knew it! THANK YOU for confirming it! I keep telling my Australian Sister'in'Law that Australia is a made up place! I haven't had the chance to tell it to our Queen yet - and her case is even worse, as she's from Hobart. It's so obvious that Australia is a crazy hoax, and as it is, we can conclude that Tasmania is just even more so... And don't get me started on Finland!!! Like that was an actual place! No, there's Sweden, New Sweden (which used to be Danish), and Old Sweden, which is what people call Finland and parts of Russia today, (not Russia Today, which is a Kremlin runned propaganda network)...
Yes but, those darker themes on Mordor are pretty cool right.
"Worldbuilding is inherently political" Yeah, how about someone try to make a World where suddenly 30% of the world's calories and a sizeable portion of the world's manastones get cut off? I wonder how a Fantasy world would handle that (because that's what Ukraine is about).
A lot of the criticisms of the video's arguments are very similar, mainly coming from the view that symbolism only exists where the author intends it, and any other reading into fantasy/scifi world for representation/coding are "incorrect". I will respond by saying that unintended effects on audiences matter just as much as authorial intent. Is the audience reading into it wrong, or did the author construct their message poorly? As an author, its your job to provide as much clarity as possible, and you cannot simply blame the audience for reading something "incorrectly" whenever it doesn't have the effect you intended. As an example, The film Starship Troopers is a satire of militarism, but was interpreted by many viewers as being a sincere pro-war film. People will see real life problems/conflicts in fantasy stories, whether the author intended it or not, and if it weren't possible to see these kinds of themes within a story/world, then it probably isn't worth consuming.
Well said. "I didn't mean it that way/you are wrong to feel that way" is a poor excuse in any context Also you should definitely pin this
I do not see the issue with the groups painted with wide brushstrokes Say your characters fight an army of a certain race, just as people in reality, from their perspective they are evil, and if you don't want that, simply make a different perspective or leave it at that, your characters wouldn't change their perspective unless shown first hand of something contrasting, but the audience would Both are fine ways to present a conflict
2 min in and this video is woke cringe
The whole point of fantasy or science fiction is to not be real life. You, as the reader/viewer, are putting your biases on what you are reading/viewing. You can read a book and completely misinterpret what the author is trying to convey due to your perception. Take an Orc, for example. You hear all the time they are representative of black people and their culture. Which i find strange because to me, they are representative of Neanderthals. As writers, we take inspiration from around us and make it our own. If we are worried about hurting people's feelings or offending someone. We'd never write anything but biographies. Just because you think Tolkiens Haradrim are based on the Indian culture doesn't make it so. Lots of cultures rode elephants. Theres multiple cultures within India itself. Just like not all horse archers are Mongolian. Native Americans were avid horse archers. Stop trying to put real life issues into fantasy or science fiction. They are not reality nor should they be. They are an escape from reality and all the political false victim hood.
This is nonsense. These issues you’re discussing would be problems in historical fiction. Maybe. They’re definitely not relevant to fantasy or sci-fi. If YOU find these things problematic, it’s YOUR mind that’s making the connection between fictional races/cultures and real ones. Orcs, for example, are orcs, which is to say they are not real. It is absurd to connect any creator’s orcs to a real world culture and then be upset at the “representation.” In that case, YOU are the one creating such “representation,” not the creator. Stop it. Problem solved. Also, you should understand that inspiration and representation are not the same thing. Y’all like to conflate different things as if they’re the same and then get upset about them being the same. But they were only ever the same in your own mind. Ridiculous.
The ways in which people are inspired by other's cultures IS what is representational about worldbuilding and other artforms. People are often inspired by perceived otherness, and it is this artistic inspiration that leads to misrepresentation. I would take a look at the Orientalist art tradition to get a sense of what I'm talking about. And as for Orcs... Orcs are never JUST orcs :)
@@worldsunreal2046 I know what you’re talking about, and it’s wrongheaded in my view. Inspiration and representation are not the same thing. It’s not useful, in a real sense, to conflate the two. Maybe your orcs are never just orcs, but most people recognize the difference between a fictional culture or species, even one that’s heavily influenced by a real-world culture or species, and an actual representation of that real-world culture or species. If the author/creator hasn’t made that connection explicit, it’s all in your head. It’s your interpretation that’s problematic. If I present my Orcs as bloodthirsty raiders concerned primarily with loot and personal glory, then which is it: they are just Orcs whose culture works this way, or they are a harmful misrepresentation of some real world culture? The answer is, they’re just Orcs. That’s true even if they’re inspired, in my own mind, by the popular stereotype of Vikings/norsemen. They cannot be a misrepresentation because I have not represented the Orcs as anything other than Orcs. And that’s true even for me in this example. I know they’re not supposed to represent norsemen, they just have some stereotyped cultural hooks in common. They’re just Orcs. If a player (or reader or what have you) thinks that my Orcs represent real norsemen, that’s his or her own issue. Because I’m the author, and if I wanted to use Norsemen I could have chosen to do that. But I chose a fictional species. At its core, the problem with your assertion is that I can’t misrepresent something that I haven’t represented in the first place. That would be like misspeaking while remaining silent. It’s nonsense.
Im happy you're back and making videos again! As a disabled person i wanted to say that I'm ok with a fictional world having ableism but if it's clear that the author and the characters think that it's bad.
Woah you’re back. Welcome back! I really liked you fantasy map video, but I thought you quit UA-cam for good
Great Video! Definitely gave form to some feelings ive had about popular media. Also what is that footage from 4:00-4:25 from? looks really interesting.
Alien Worlds, its a little documentary series www.netflix.com/ca/title/80221410
Great video. Please make more.
Amazing. Could you please provide the names of films you've referenced in the video.
I'm struggling with this exact issue in my new setting! Great video
This started interesting, but I felt like it didn't really go anywhere. I'd love to see a follow-up video where you discuss how best to introduce fantasy cultures in a story and give examples of when this has been done well. You've established what not to do, but criticism is always easier than creation; some clear-cut examples of how to do it well would be great to see.
Totally fair. Unfortunately I'm simply not the best person to provide a "solution" to what I've outlined. What I present are a set of dilemmas more than anything, some of which I've never actually escaped in my own worldbuilding.
@@worldsunreal2046 And that's something I really wish you emphasised in the video- if you scrutinise hard enough, everything is a problem, and if you aim to avoid being problematic when writing other cultures... you simply won't get any writing done lol imo I find it best to not overthink it- be respectful in your portrayal, but don't overthink it to the point of writing paralysis. The worst example of this imo is when works of media try to portray a large diverse cast, yet feel forced to portray all the characters as perfect examples of their culture with no negative character traits. This leaves the world having so little conflict to draw on because everyone is so perfect. Even basic negative traits, like having an alcoholic character, are avoided. 'We can't make the only Italian in the cast an alcoholic because people will think we're saying ALL Italian's are alcohlics', and so on applied to everyone until every character is boring, except the white male who becomes the antagonist. Of course, this issue is avoided with the more characters you introduce, so something like Avatar TLAB fairs better when it shows an entire nation and its people, as opposed to stories that take the 'small cast of characters from all over the world working together' idea; which is a shame because it makes it feel like having a diverse cast often leads to bland writing, which I think is only true if you overthink things and worry a lot about how the audience will judge you.
"The delusional M John Harrison " is how I read the description, the video continued on the same vein. I feel no urge to be charitable towards an author's opinion, when the said author got his start copying Moorcock's characters. Worldbuilding is not just a conceit to flesh out a story, a world can be generators of stories on it's own. You give a place a name and a fertile meadow, someone will come to dwell there and they'll have a story. You spring up a lakeside forest beside alpine mountains and that snowy place will have it's own ethereal winter folktale. Worlds can exist without their stories being publicly told and distributed.
"settings being racist or offensive" >shows warhammer clip XD
0:00 - Introduction 1:35 - Coding vs Unrelatability (problem 1) 4:57 - No Represantation vs Misrepresentation (problem 2) 8:22 - Kitchen Sink vs Monoculture (problem 3) 11:02 - Safety vs Allegory (problem 4) 12:59 - Conclusion