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CopperMarten
Приєднався 22 лип 2016
Sandwich Lady vs Sol Heredit
Full fight: ua-cam.com/video/y69c6niAK0I/v-deo.html
Wherein the Sandwich Lady hits Sol with bread until he falls over.
Wherein the Sandwich Lady hits Sol with bread until he falls over.
Переглядів: 3 322
Відео
BowFa & Ancients - Simple Quiver Walkthrough - Fortis Colosseum
Переглядів 7 тис.2 місяці тому
This is a video walkthrough of the Fortis Colosseum using a chill BowFa Ancients setup. It's meant as a simple example to help you get your first quiver. The biggest advantage of Ancients in the Colosseum is reducing the pressure from Fremmies on spawns, allowing you to focus on prayers. I believe this setup is the best way to learn and deal with double south spawns. Sol simulator: colosim.com/...
Monster Train Creatureless Final Boss (Seraph)
Переглядів 2404 роки тому
A run where I beat Seraph on covenant 11 without playing a creature.
EoSD Lunatic No-Bomb 1CC (ReimuB)
Переглядів 3046 років тому
My first EoSD LNB! I got this run on a random attempt while listening to a Magic design podcast. It was 7 deaths total, which is better than I expected. I thought I'd be right up against the line with the full 8 deaths if/when I got the LNB. I was glad to have the life buffer on the final spell, though!
Touhou 16: Okina Final Spell Capture (Fall)
Переглядів 8727 років тому
A capture of the fall version of Okina's final spell card. I did a lot of testing, and I think this is the best strategy for the card. There are some specific clumps of arrowheads you need to watch out for in the center on Phase 4, but otherwise you can just gorilla through it. As far as I can tell, the card is not static, but it is highly routable.
Touhou 16: Lunatic 1CC (Reimu Autumn)
Переглядів 4827 років тому
My first lunatic 1CC of Hidden Star in Four Seasons! The autumn release is just as busted as it was in the demo, and it made it relatively painless to clear. The goal of this run was to clear as many bullets as possible and dodge as few bullets as possible, and I'd say it succeeded.
LoLK Lunatic Full-Spell No-Bomb 1CC (Reimu)
Переглядів 4547 років тому
This run had 9 deaths total, and it's by far my best Touhou run. This run was also only the second time I captured PDH (the final spellcard). Better lucky than good! Be nice to the mouse cursor, he just wants to watch too.
89241 - 1HP Two Minute Challenge - Mega Maker
Переглядів 1057 років тому
My video of the upload for my level 89241. Good luck, challengers!
Touhou in Mega Maker!
Переглядів 5 тис.7 років тому
Level ID: 73736 My first Mega Maker level! It was heavily inspired by Touhou, because I thought it would be neat to put the two together. You get infinite Metal Blade as your main shot, and the bullet-clearing Gravity Hold as your bomb. I might add a boss fight in the future, but I wanted to get this version uploaded! If you want a challenge, do it without Gravity Hold!
LoLK Lunatic No-Bomb 1CC (Marisa)
Переглядів 4677 років тому
This was the last character I needed to complete LNBs with every character in LoLK! Marisa is tough to handle, but this run went particularly well. I set a new personal best for "longest time without dying", and I managed to cap a lot of hard patterns. I also managed to die to a bunch of easier patterns, but hey, I'll take it.
LoLK Lunatic No-Bomb 1CC (Sanae)
Переглядів 3067 років тому
My second LNB of LoLK! This run features hyperactive dodging in stage 5. I have to imagine I had a lot of sugar right after Sagume or something.
LoLK Lunatic No-Bomb 1CC (Reimu)
Переглядів 2857 років тому
My first LNB ever! The run has a lot of dumb deaths, but it also has a lot of cool stuff to make up for them. It was a really fun journey to grind this out. (This is a re-upload for better quality. )
[VOD] LoLK Lunatic No-Bomb 1CC (Reisen)
Переглядів 3597 років тому
Note: I did not save the replay for this run, but I was streaming it, so this is the VOD from that stream. That's why it starts halfway into Stage 1 instead of the beginning, and why the quality is a little lower than normal. Oh well, at least you get some commentary if you're into that sort of thing! I now have LoLK LNB with Reimu, Sanae, and Reisen. Marisa is next, but that does sound like a ...
90fps Suwako Final Capture (Mishaguji-sama)
Переглядів 1927 років тому
With this spell captured, I have now captured every spell in MoF Extra Stage at 90fps. I might start doing 90fps no-miss no-bomb attempts in the near future.
Perfect IN Extra (No-Miss, No-Bomb, Full Spell)
Переглядів 3287 років тому
Perfect IN Extra (No-Miss, No-Bomb, Full Spell)
Trembling Shivering Star, but with no trembling or shivering (TAS)
Переглядів 2,7 тис.7 років тому
Trembling Shivering Star, but with no trembling or shivering (TAS)
How to Time Out Sagume's Second Spell
Переглядів 3187 років тому
How to Time Out Sagume's Second Spell
Touhou 16 Lunatic First Impressions!
Переглядів 2,5 тис.7 років тому
Touhou 16 Lunatic First Impressions!
Perfect UFO Extra (No-Miss, No-Bomb, No-UFO)
Переглядів 1687 років тому
Perfect UFO Extra (No-Miss, No-Bomb, No-UFO)
Perfect EoSD Extra (No-Miss, No-Bomb)
Переглядів 1717 років тому
Perfect EoSD Extra (No-Miss, No-Bomb)
Touhou players provide a realistic simulation of life in Gensokyo
Переглядів 277 тис.7 років тому
Touhou players provide a realistic simulation of life in Gensokyo
Perfect PCB Extra (No-Miss, No-Bomb, No Border Break)
Переглядів 1197 років тому
Perfect PCB Extra (No-Miss, No-Bomb, No Border Break)
Perfect PCB Phantasm (No-Miss, No-Bomb, No Border Break)
Переглядів 1977 років тому
Perfect PCB Phantasm (No-Miss, No-Bomb, No Border Break)
Nice job doing the entire sol fight with 12hp lol
Absolutely great guide because of the pacing, thorough explanations and showing many examples. What gets me killed most at this stage is double south spawns, could you give some tips on those?
There are a few examples of double souths in the video description. Here's the general approach: 1. In general, you want to be running to the far tile (A tile). The only time you run to the middle tile (B tile) is if there's a single manticore and it's in the back (at the far south spawn). 2. Stand your ground on A or B long enough for south spawns to settle. If you wait for the fremmies to reach you, that's generally enough time. 3. Freeze fremmies, run west, and start unloading barrages on them. Focus on praying. 4. When you're comfortable (or the fremmies are dead), switch to range. 5. Try to kill the closest south spawn as soon as possible. Sometimes a serpent shaman reinforcement will come first after a double south. In that case, you can try matching the shaman's attacks up with the south spawns, or you can try DPSing down the shaman while standing on A (which prevents the minotaur healing it). Generally though, if both south spawns are alive when the shaman arrives, this is what I do: 1. Prepare to make a pillar run, making sure you're set up to pray against as many things as possible during the run. 2. Wait until the minotaur reinforcement is north of NW pillar. This keeps him far away from other mobs after the pillar run. 3. Run straight south, praying and eating as necessary to survive. 4. Play tetris with the enemies and solve the stack. Be careful going east, as it will free the minotaur.
@@coppermarten2370 Thanks a lot.
Absolutely great guide because of the pacing, thorough explanations and showing many examples. What gets me killed most at this stage is double south spawns, could you give some tips on those?
There are a few examples of double souths in the video description. Here's the general approach: 1. In general, you want to be running to the far tile (A tile). The only time you run to the middle tile (B tile) is if there's a single manticore and it's in the back (at the far south spawn). 2. Stand your ground on A or B long enough for south spawns to settle. If you wait for the fremmies to reach you, that's generally enough time. 3. Freeze fremmies, run west, and start unloading barrages on them. Focus on praying. 4. When you're comfortable (or the fremmies are dead), switch to range. 5. Try to kill the closest south spawn as soon as possible. Sometimes a serpent shaman reinforcement will come first after a double south. In that case, you can try matching the shaman's attacks up with the south spawns, or you can try DPSing down the shaman while standing on A (which prevents the minotaur healing it). Generally though, if both south spawns are alive when the shaman arrives, this is what I do: 1. Prepare to make a pillar run, making sure you're set up to pray against as many things as possible during the run. 2. Wait until the minotaur reinforcement is north of NW pillar. This keeps him far away from other mobs after the pillar run. 3. Run straight south, praying and eating as necessary to survive. 4. Play tetris with the enemies and solve the stack. Be careful going east, as it will free the minotaur.
nice ancients are so much easier than switching and running for fremmys can concentrate on flicking south spawns
Fire guide 🔥💰☝️
What k8nd of bolt are you using?
The bow is the Bow of Faerdhinen (the BowFa). It creates its own ammo once you charge it with crystal shards.
@@coppermarten2370 Bolt- not bow :) You're using a dragon crossbow spec I assume the question is related to the bolts you have for that :D
Oh you're right, good call! Any type of dragon bolt will work for the crossbow.
How do you get your freezes to always hit? I have copied the exact same setup, +119 magic attack bonus and I'm splashing often on every warbander. Wouldn't be surprised if the game is bugged, but at the moment this does not seem to work.
Are you praying Augury as well? You'll need either 104 accuracy + Augury or 140 accuracy without Augury. If you are praying Augury, let me know and I'll do some testing ingame.
i absolutely love this guide, probably my most fav ive seen out of 20x different ones, i have ancestrial, shadow, tbow , masori & vent bow should i bring all those? also have soulreaper
If you're using Ancients, I recommend Blue Moon over Ancestral (for the strength bonuses). Tbow + Masori is great; I would recommend Tbow + Masori Body + Masori Chaps + Necklace of Anguish instead of BowFa + Helm + Body + Legs. Venator is nice to speed up waves 1-6 (optional). Soulreaper is better than the whip for Sol.
@coppermarten2370 tysm
@@coppermarten2370 tysm, i will not bring shadow then ill bring blue moons
He said, "forbidden knowledge," on the safest movement for noobs lol
55:05 what to do if the shaman doesnt sync with manticore?
In that situation, you need to try manually offticking them. There's a specific tile you can run to to make the shaman see you. If you're looking at the 55:05 timestamp, the tile is one tile west of the westmost molten sand pile. (That's the pile closest to the bottom of the video frame). If you don't get the offtick, ideally you can kill the south mob before the serpent shaman kills you. If the south mob has a lot of HP and that doesn't look possible, you're gonna run straight south to SW pillar instead. To run to SW pillar: 1. Wait until the minotaur is north of NW pillar (so he doesn't come down south with you). 2. Wait until any south manticores are done attacking. 3. Start the run, ideally praying correctly against all non-manticore enemies. 4. The manticore will probably get one attack off before you make it SW; prioritize praying against that. 5. Eat when you're close to pillar. 6. Once you're behind SW pillar, dodge any meteor javelins coming at you (the timing works out so a meteor will usually come down right at that time).
Why not directly kill all three with one dcb spec?
The damage on DCB's secondary hits depends on how high it hits on the main target. Max hitting the seer is how you guarantee enough damage to also kill the archer. You can kill all 3 fremmies with a DCB spec if the seer is within 1 tile of the other two and your ranged damage is high enough. I've only been able to make that work by wearing Void and having a wall one tile to the west of my character (so the archer goes next to the seer).
best channel recommendation ever
the motionblur ew
BowFa Deez Nuts Dragon Across Ya Nan's Chin
I have a bit more budget. Will it be the same if I upgrade to Virtus and Kodai + Venator bow instead of Blue moon and D Cbow?
I would still recommend Blue Moon as your mage gear because of its strength bonuses. You're good as long as you're above 104 magic accuracy; you'll always two-shot the Berserker fremmy with a freeze + blood barrage. Higher-tier mage robes won't affect your runs much unless your main weapon is the Shadow. Venator Bow + Saradomin Godsword are a great alternative to the Dragon Crossbow, though. If you bring the Saradomin Godsword, be sure to use its ornament kit to reduce your death fee. We're also getting the Venator Bow ornament kit soon from Leagues, so keep an eye out for that!
@@coppermarten2370 Thank you!
I love your teaching style, more videos!!!!!!! pleaseeeeee
That pray-5 tick stall for the start is unhinged, I love it lmao
just realised bro is using jagex client… king is all i can muster
🥶
That dragon crossbow trick is actually very interesting! I haven't heard it anywhere else, did you discover it yourself? Also, unrelatedly I think the dragon in your avatar is very cute! What's the art from?
I saw the dragon crossbow trick in one of ProudestDad's streams on Twitch (big shoutout to him). It turned out to be very good for budget Ancients. And thank you for the compliment on the dragon! He's an original character; I designed him, and a friend of mine drew him up.
@@coppermarten2370 Ooh nice! I've caught a few of his colo streams, they're very chill. Does your friend have a page they post their art on?
Yeah, they go by phantoram on Tumblr.
Just a tip you can use protect item when learning, just stop using it when you get to wave 10 once.
Actually wild as hell
Really great guide! Great job of not only explaining how the mechanics work and the answers to different situations, but most importantly *why* you might want to use any of those options. Super insightful!
It's interesting blue moon is almost taking the place of bandos, i've been seen so many people recommending it lol
It's just nice role compression.
this is honestly the best guide ive seen for colosseum because you were very slow and thorough. i just got my infernal last week and im now attempting colo so thank you for this, also that sol kill was insane you were locked in
Brother going straight from inferno to the colosseum is wild, good luck
Isn’t inferno way harder?
I wish this video existed when I went for my first!! Great job dude
One of the best to ever enter the colosseum! nice run
thanks for the vid copper! very helpful!
That sol kill was clutch, I've died twice now to him on 1% but it seems like I wouldn't have gotten it anyway because I didn't know about the voilitity modifier on Sol himself. Keeping him in one corner seems like a good strategy
Thank you! The enrage phase is no joke, I died to it a few times too before getting my first quiver.
nice vid
Gear explanation in description!
Great guide - very clear and insightful! The south spawns have been the biggest obstacle for me.
Bro should get a special achievement for that shit.
gigachad
lmao
nah stop it thats insane. sandwich lady aint playin 🤣 thats a sub from me dawg.
This is great 😂😂😂 love it dude
Are you not enter-PAINED?
woox would have done the whole raid like that
Fake. Real sandwich lady would have a Rancour. (fr tho nice job)
Hahaha love it, that was awesome
Nerf sandwich lady outfit pls jagex. Jk, ya made that look like a cake walk! GG's.
Full fight in description!
0:15 0:35 0:49 0:56
i love this video even after 7 years