this is honestly the best guide ive seen for colosseum because you were very slow and thorough. i just got my infernal last week and im now attempting colo so thank you for this, also that sol kill was insane you were locked in
Really great guide! Great job of not only explaining how the mechanics work and the answers to different situations, but most importantly *why* you might want to use any of those options. Super insightful!
That sol kill was clutch, I've died twice now to him on 1% but it seems like I wouldn't have gotten it anyway because I didn't know about the voilitity modifier on Sol himself. Keeping him in one corner seems like a good strategy
In that situation, you need to try manually offticking them. There's a specific tile you can run to to make the shaman see you. If you're looking at the 55:05 timestamp, the tile is one tile west of the westmost molten sand pile. (That's the pile closest to the bottom of the video frame). If you don't get the offtick, ideally you can kill the south mob before the serpent shaman kills you. If the south mob has a lot of HP and that doesn't look possible, you're gonna run straight south to SW pillar instead. To run to SW pillar: 1. Wait until the minotaur is north of NW pillar (so he doesn't come down south with you). 2. Wait until any south manticores are done attacking. 3. Start the run, ideally praying correctly against all non-manticore enemies. 4. The manticore will probably get one attack off before you make it SW; prioritize praying against that. 5. Eat when you're close to pillar. 6. Once you're behind SW pillar, dodge any meteor javelins coming at you (the timing works out so a meteor will usually come down right at that time).
i absolutely love this guide, probably my most fav ive seen out of 20x different ones, i have ancestrial, shadow, tbow , masori & vent bow should i bring all those? also have soulreaper
If you're using Ancients, I recommend Blue Moon over Ancestral (for the strength bonuses). Tbow + Masori is great; I would recommend Tbow + Masori Body + Masori Chaps + Necklace of Anguish instead of BowFa + Helm + Body + Legs. Venator is nice to speed up waves 1-6 (optional). Soulreaper is better than the whip for Sol.
How do you get your freezes to always hit? I have copied the exact same setup, +119 magic attack bonus and I'm splashing often on every warbander. Wouldn't be surprised if the game is bugged, but at the moment this does not seem to work.
Are you praying Augury as well? You'll need either 104 accuracy + Augury or 140 accuracy without Augury. If you are praying Augury, let me know and I'll do some testing ingame.
That dragon crossbow trick is actually very interesting! I haven't heard it anywhere else, did you discover it yourself? Also, unrelatedly I think the dragon in your avatar is very cute! What's the art from?
I saw the dragon crossbow trick in one of ProudestDad's streams on Twitch (big shoutout to him). It turned out to be very good for budget Ancients. And thank you for the compliment on the dragon! He's an original character; I designed him, and a friend of mine drew him up.
I would still recommend Blue Moon as your mage gear because of its strength bonuses. You're good as long as you're above 104 magic accuracy; you'll always two-shot the Berserker fremmy with a freeze + blood barrage. Higher-tier mage robes won't affect your runs much unless your main weapon is the Shadow. Venator Bow + Saradomin Godsword are a great alternative to the Dragon Crossbow, though. If you bring the Saradomin Godsword, be sure to use its ornament kit to reduce your death fee. We're also getting the Venator Bow ornament kit soon from Leagues, so keep an eye out for that!
The damage on DCB's secondary hits depends on how high it hits on the main target. Max hitting the seer is how you guarantee enough damage to also kill the archer. You can kill all 3 fremmies with a DCB spec if the seer is within 1 tile of the other two and your ranged damage is high enough. I've only been able to make that work by wearing Void and having a wall one tile to the west of my character (so the archer goes next to the seer).
Gear explanation in description!
this is honestly the best guide ive seen for colosseum because you were very slow and thorough. i just got my infernal last week and im now attempting colo so thank you for this, also that sol kill was insane you were locked in
Brother going straight from inferno to the colosseum is wild, good luck
Isn’t inferno way harder?
That pray-5 tick stall for the start is unhinged, I love it lmao
Really great guide! Great job of not only explaining how the mechanics work and the answers to different situations, but most importantly *why* you might want to use any of those options. Super insightful!
Fire guide 🔥💰☝️
Great guide - very clear and insightful! The south spawns have been the biggest obstacle for me.
I love your teaching style, more videos!!!!!!! pleaseeeeee
One of the best to ever enter the colosseum! nice run
I wish this video existed when I went for my first!! Great job dude
thanks for the vid copper! very helpful!
That sol kill was clutch, I've died twice now to him on 1% but it seems like I wouldn't have gotten it anyway because I didn't know about the voilitity modifier on Sol himself. Keeping him in one corner seems like a good strategy
Thank you! The enrage phase is no joke, I died to it a few times too before getting my first quiver.
It's interesting blue moon is almost taking the place of bandos, i've been seen so many people recommending it lol
It's just nice role compression.
Just a tip you can use protect item when learning, just stop using it when you get to wave 10 once.
55:05 what to do if the shaman doesnt sync with manticore?
In that situation, you need to try manually offticking them. There's a specific tile you can run to to make the shaman see you. If you're looking at the 55:05 timestamp, the tile is one tile west of the westmost molten sand pile. (That's the pile closest to the bottom of the video frame).
If you don't get the offtick, ideally you can kill the south mob before the serpent shaman kills you. If the south mob has a lot of HP and that doesn't look possible, you're gonna run straight south to SW pillar instead.
To run to SW pillar:
1. Wait until the minotaur is north of NW pillar (so he doesn't come down south with you).
2. Wait until any south manticores are done attacking.
3. Start the run, ideally praying correctly against all non-manticore enemies.
4. The manticore will probably get one attack off before you make it SW; prioritize praying against that.
5. Eat when you're close to pillar.
6. Once you're behind SW pillar, dodge any meteor javelins coming at you (the timing works out so a meteor will usually come down right at that time).
i absolutely love this guide, probably my most fav ive seen out of 20x different ones,
i have ancestrial, shadow, tbow , masori & vent bow should i bring all those? also have soulreaper
If you're using Ancients, I recommend Blue Moon over Ancestral (for the strength bonuses). Tbow + Masori is great; I would recommend Tbow + Masori Body + Masori Chaps + Necklace of Anguish instead of BowFa + Helm + Body + Legs. Venator is nice to speed up waves 1-6 (optional). Soulreaper is better than the whip for Sol.
@coppermarten2370 tysm
@@coppermarten2370 tysm, i will not bring shadow then ill bring blue moons
How do you get your freezes to always hit? I have copied the exact same setup, +119 magic attack bonus and I'm splashing often on every warbander. Wouldn't be surprised if the game is bugged, but at the moment this does not seem to work.
Are you praying Augury as well? You'll need either 104 accuracy + Augury or 140 accuracy without Augury.
If you are praying Augury, let me know and I'll do some testing ingame.
nice vid
That dragon crossbow trick is actually very interesting! I haven't heard it anywhere else, did you discover it yourself?
Also, unrelatedly I think the dragon in your avatar is very cute! What's the art from?
I saw the dragon crossbow trick in one of ProudestDad's streams on Twitch (big shoutout to him). It turned out to be very good for budget Ancients.
And thank you for the compliment on the dragon! He's an original character; I designed him, and a friend of mine drew him up.
@@coppermarten2370 Ooh nice! I've caught a few of his colo streams, they're very chill. Does your friend have a page they post their art on?
Yeah, they go by phantoram on Tumblr.
I have a bit more budget. Will it be the same if I upgrade to Virtus and Kodai + Venator bow instead of Blue moon and D Cbow?
I would still recommend Blue Moon as your mage gear because of its strength bonuses. You're good as long as you're above 104 magic accuracy; you'll always two-shot the Berserker fremmy with a freeze + blood barrage. Higher-tier mage robes won't affect your runs much unless your main weapon is the Shadow.
Venator Bow + Saradomin Godsword are a great alternative to the Dragon Crossbow, though. If you bring the Saradomin Godsword, be sure to use its ornament kit to reduce your death fee. We're also getting the Venator Bow ornament kit soon from Leagues, so keep an eye out for that!
@@coppermarten2370 Thank you!
What k8nd of bolt are you using?
The bow is the Bow of Faerdhinen (the BowFa). It creates its own ammo once you charge it with crystal shards.
@@coppermarten2370 Bolt- not bow :) You're using a dragon crossbow spec I assume the question is related to the bolts you have for that :D
Oh you're right, good call! Any type of dragon bolt will work for the crossbow.
Why not directly kill all three with one dcb spec?
The damage on DCB's secondary hits depends on how high it hits on the main target. Max hitting the seer is how you guarantee enough damage to also kill the archer.
You can kill all 3 fremmies with a DCB spec if the seer is within 1 tile of the other two and your ranged damage is high enough. I've only been able to make that work by wearing Void and having a wall one tile to the west of my character (so the archer goes next to the seer).
He said, "forbidden knowledge," on the safest movement for noobs lol
just realised bro is using jagex client… king is all i can muster