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BaronVonPickles
United States
Приєднався 6 сер 2014
Welcome! I am BaronVonPickles!
I'm currently making short videos to personally practice editing and to entertain people while I'm at it.
My main focus is making edits, memes, and eventually gaming videos for entertainment.
If you enjoy my videos then please be sure to leave likes, comments, and even subscribe/ tell your friends!
If you have any video suggestions, then I am always open to hear them and will give you credit for the idea.
I'm currently making short videos to personally practice editing and to entertain people while I'm at it.
My main focus is making edits, memes, and eventually gaming videos for entertainment.
If you enjoy my videos then please be sure to leave likes, comments, and even subscribe/ tell your friends!
If you have any video suggestions, then I am always open to hear them and will give you credit for the idea.
Wheatley Wants to Talk (high quality)
I saw someone make a meme of this already, but I decided to take several different voice lines from Chapter 9 "The Part Where He Kills You" and make a longer version!
I'm not promoting self harm, this is just a joke!
I'm not promoting self harm, this is just a joke!
Переглядів: 1 618
Відео
The Best Realistic WWII FPS
Переглядів 1,5 тис.7 місяців тому
Squad '44, previously known as Post Scriptum, is my absolute favorite WWII FPS game of all time and hopefully you'll find this interesting! Squad '44 began as Post Scriptum, which was a mod for Squad, which I believe Squad was also a mod for another game! The mod quickly became popular and eventually would become its own official game. Unfortunately, in 2023, the announcement came that due to f...
This is the Greatest WWII RTS Currently! Call to Arms - Gates of Hell: Ostfront
Переглядів 1 тис.8 місяців тому
Call to Arms - Gates of Hell: Ostfront takes is a world war 2 based RTS game, taking place on the Eastern front during 1941-1945 and with the newest DLC, it can now move to the Western front between America and Germany. I highly recommend checking this game out ASAP as it is currently on sale for $8.74USD. Link here: store.steampowered.com/app/400750/Call_to_Arms Gates_of_Hell_Ostfront/ Songs u...
This Tank Game Allows You to Design Any Tank Imaginable! (Sprocket - Tank Design)
Переглядів 2 тис.9 місяців тому
In a previous video, I covered an upcoming tanking game "Tank Squad". In a continuation of the tanking genre, I decided to take a look at another one of a kind "Sprocket". Sprocket is a tank designing game that goes more in detail of actually creating a tank allowing you to fully customize the hull, gun, tracks, internals, etc. giving you unlimited power when it comes to creating tanks! And to ...
Drip of the Heavy Weapons Guy - SFM
Переглядів 11410 місяців тому
I made a heavy drip edit :D Song is not by me, I linked it below: ua-cam.com/video/isYbcU_cA74/v-deo.html
This Early Upcoming Game (Could) Become the Greatest Tank Game Ever
Переглядів 3,2 тис.10 місяців тому
Tank Squad is a WWII tank game set in 1943, Kursk where the heaviest armored warfare occurred. You will find yourself in command of several tanks and squads as you push through Kursk. The game is still in development and this video shows its first demo, which might not look like much but there is a lot of promise that this game offers. Link to the Steam page for Tank Squad: store.steampowered.c...
How to use ragdolls/ physics in SFM! (updated)
Переглядів 9 тис.10 місяців тому
My previous video on how to use sfm physics ended up getting a decent bit of questions on how to do certain things or what I meant on certain bits; so I decided to make a Pt.2 basically re-running the process of setting up and using physics, while also trying to speak a bit more clearly on what I am doing. Song name: Ayesha Erotica - I'll Do It (instrumental remake by Nusha Shmonka) I do not cl...
Prognosis (a short tf2 sfm)
Переглядів 36Рік тому
This is a little sfm I decided to make and I really like the way it turned out; hope you do too! If you enjoyed todays short, then please leave a like, comment, and maybe even a subscribe so you can get more content and other people will also have a chance to see this! If you have any video suggestions then please feel free to say so and I will credit you if I use them. Til' next time!
who the hell cares (tf2 sfm)
Переглядів 51Рік тому
After a little bit of work, I finally made my first official SFM, solo! I hope you enjoy this little bit and if you do then please leave a like so more people can see it as well! I am going to start focusing more on SFM for now since I actually enjoy it way more than I expected to and will try to start making animations at least once a month! Until next time, see you!
15 Karl Gerat's Blowing up British People
Переглядів 21Рік тому
What if Germany invented the nuclear bomb first? I'd imagine it would look something like 15 of Germany's top siege engines firing all at the same time! Yesterday I did the Russian Katyusha's, today I did Germany's Karl Gerat; a mobile artillery piece which could fire a 60cm (600mm) shell on average of about once every 10 minutes. These siege engines could move at a top speed of about 10km/h (6...
21 Katyusha's VS. a Random German Farm House
Переглядів 39Рік тому
21 Katyusha's VS. a Random German Farm House
How to make ragdolls (physics) in SFM!
Переглядів 11 тис.Рік тому
How to make ragdolls (physics) in SFM!
Glory to The Red Army Edit! No Step Back DLC + Glory to Arstotska Theme
Переглядів 59Рік тому
Glory to The Red Army Edit! No Step Back DLC Glory to Arstotska Theme
Poker Night At The Inventory 2, Funny Lines, Stories, And More!
Переглядів 44Рік тому
Poker Night At The Inventory 2, Funny Lines, Stories, And More!
Epic Sea of Thieves Loot Steal, 1,000,000+
Переглядів 42Рік тому
Epic Sea of Thieves Loot Steal, 1,000,000
WWII In A Nutshell (World War leaders sing "ding ding dong" song)
Переглядів 99Рік тому
WWII In A Nutshell (World War leaders sing "ding ding dong" song)
i cant see it bruh am i stupid?
@iqskeleton You have to install Sfmphys. Installation is covered by the video linked in the description.
very helpful
My brother deleted steam for space a while back and i forgot to download sfmphys again :')
Evening stroll in Birmingham.
Notting hill carnival
1939/10
Why does it fit
I made one to
@@BNSF4092Navy Do show me!
If you go to my channel, you’ll find one from 1 day ago and one from 6 days ago.
Underrated video
yo idk if im dumb, but i did it exactly like the video, but the medic character model shot down by like 2 m and then ragdolled
ty
There’s no PHYSICS RIGGGG HELLLLP
I didn't remember to cover the installation of the physics extension until I had posted the video. I quickly cover the installation in the first 3 minute segment of the video linked in the description.
It’s in platform
i cant apply physics or run the simulation and the only thing it says is "rig_biped_sample" can somebody help
@fiveyeetone9792 You have to download Sfmphys. Click on the video link in the description, and it'll take you to my previous video where I covered installation.
@@baronvonpickles i got sfmphys already but whenever i launch an object into the ragdoll and then ruun the simulation, it does not work
@fiveyeetone9792 I don't understand what you mean. Like, you can't get two objects to collide with physics?
@@baronvonpickles it’s night rn so I will try tomorrow
great tutorial but im using the normal engineer model in sfm and the whole thing ragdolls apart from the pelvis and i was wondering if u might know what the problem is?
@hsh12361 The only thing I can think of is either you didn't use the hwm engineer, or the pelvis has kinematic turned on.
I applied kinematic and somehow, it fell through the floor. Why?
Did you make your own floor or no? Kinematic doesn't make the prop register the floor; kinematic makes a prop static or not. Since sfm_physics is an extension and doesn't register the floor of the base maps used in scenes, you have to create your own "floor" by creating a prop, turning on kinematic, and then hiding the prop so it appears invisible. This makes it so the floor you use has physics and can be detected/ collide with other physics-based props. Once you have created your floor, spawn in your prop, rig it with the physics you'd like, and then use the run sfm_phys script. If all is well, it will work without any problem.
@@baronvonpickles I put the same model you used in the video for the floor and did everything you did, still worked as nothing happend
Now I can have them die without animating it. Thanks man
I came up with a solution Buy GMOD Install GMOD Get the green screen pack room mod for GMOD Record ragdolls in GMOD with the green screen Use sfm and make a poster of the shot you want the ragdoll in Edit them together in post
Shame this doesn’t have more views
@randomzeldafan1466 I'm very thankful for the views it gained. It helped jump start my channel; small it may be.
is it virus
@Blitz59299 I haven't had any problems with it. Windows may try to block it from opening, but that usually happens with files downloaded from places like Github. It's a safety thing. Anyways, the one that I linked is the specific version I was using at the time, and I'm still currently using.
why when this happens I hover over shot 3 and see the solider just disappears, but I still see a green dot with blue in the middle where he was standing?
it helped a lot thank you
@ewenlesanquer1 Good to know!
thank you, this helped me cure cancer
how did you got rig physics? I loaded a model and right clicked on rig and there's no rig physics
It's a physics addon. Installation is covered in the first 3 minutes of the video linked in the description.
Mogging Music ❗ 🤫🧏♂
for some reason in there just isnt rig_physics for me
Did you install the sfmphysics addon from github? I didn't cover installation in this video, but I pinned the previous video, which covers installation in the first segment.
@@baronvonpickles OH! sorry that one is my bad! thank you for notifying me! sorry for the inconvinyence... ahh glad to see i still cant spell XD
so i tryed doing this with hl2 barney however when i ran the simulation on the medic wall it moved and the model phased through it
Do you mean the wall itself falls? If so, you probably forgot to set kinematic all the way up, which will turn the wall into a static prop and won't allow it to move.
London. ☕🗿
How can you find the tank for Pyro?
This. Is. PERFECTION!!!!!
ha funny
english handshake
I tried to make it appear when i add the simulation but it doesnt
It for some reason dosent work in Sessions that contains a few shots. I was trying to get a Half Life 2 model ragdoll but it gets invisible everytime. Is there a fix to this?
Sorry for the very late response, I've been taking some time off. Did you set the play head back to the start? If so then this sounds familiar to a comment I saw just after this and I think it's the same issue: "Did you try moving the model manually so it falls in a specific spot? I've had a few questions before where attempting to hit the model with a box or move the model to fall in a certain way, really effects the way the physics is simulated which usually just makes the model stretch so far that it just disappears from the view."
@@baronvonpickles I tried hitting the model with a box, i then tried it without the box and it still dissapears, not only the model but all the bones too.
@@HIKE-pg5iz Does it delete the model completely, or is it still selectable in the side menu?
@@baronvonpickles It is still selectable
When I click rig, none of those options show up. Just load rig script and rig bipedal
Sorry for the very late response, I've been taking some time off. This sounds like you never installed the physics addon. I didn't cover the installation in this video because I didn't want to make the video run longer than 10 minutes and it was a little easier on editing. Check out the first 3 minutes (or so) of this video for the installation instructions: ua-cam.com/video/djoSN0PamZo/v-deo.html
I've been having an issue where running the physics doesn't work. It won't even show the loading bar. I assumed it was an issue with the model being from the workshop but the same issue occurs with the default scout model. Do you know of any fixes for this?
To preface I have a certain portion of time selected as well as the physics rigged to the model
Sorry for the very late response, I've been taking some time off. Make sure the scout model is hwm; I heard hwm works better so better to be sure. This isn't an issue I've hear before from what I can remember so we'll just do a quick check of the basic steps: -Installed the correct version of SFM_phys from the github link in my previous video. -Spawn a simple base prop like a haybale or an hwm model -Select a portion of time using one clip in the motion editor -Rig the prop with physics -Run the animation -Test a prop with kinematic and a prop without kinematic On top of that, I made a small change you may have noticed in this step "Select a portion of time *using one clip* in the motion editor". I've been hearing that selecting a portion of time using multiple clips can cause the simulation to not work. Otherwise, did you try moving the model in anyway? Some people have commented asking if they can move the model or hit it by moving another physics rigged prop and while it is possible, it's extremely unlikely to work properly and usually makes the model glitch out.
is it possible to move the models while they ragdoll?
Sorry for the very late response, I've been taking some time off. It is possible but it is very unlikely to work the way you imagine it. Moving physics rigged props or hitting them by moving other physics rigged props is extremely buggy and usually doesn't work. You can try to re-run the simulation several times or try to mess around, but I have never had it work for me so I cannot help too much when it comes to finding a reliable way to make it work.
@@baronvonpickles thanks for telling me but i already figured it out like right after i made the comment lol
@@DhudoLopmandona No worries! I was just running through the comments I've gotten while I was gone. Again, terribly sorry for the delay!
Is nobody talking about that the music fits the stab perfectly
im trying to hit an engineer with a crate but he gets stretched out because the pelvis doesnt move
I think you might be in the graph timeline thing
Sorry for the very late response, I've been taking some time off. It could be like what effortlevelzero said where it is because you are in the graph timeline and that does sound like the reason why. There are also a decent amount of issues with moving physics rigged props. Trying to rig a prop with physics and then move it in a specific way combats the way the physics work which usually bugs out the prop by stretching it, refusing to run the simulation, or by not doing anything at all. Unfortunately, I've never personally found a reliable way to move props rigged with physics so I can't help too much on that part.
London Greeting
Thank you for this bro!!
Of course!
Man i love both these guys
“do you have instagram?”
I had to go digging for an unrelated video the stumble upon this. I’m not really concerned about the video I was looking for now, this is way cooler.
That made my day to see!
P2W vs F2P😂😂
11 months ago 😢
Doesn’t work
I need details on what the issue is.
@@baronvonpickles the rig will not apply
@Braydens_Parkour-44 This usually happens with custom models due to new bones that don't register with the physics script. But sometimes it can also happen due to a faulty install. What model are you using?
@@baronvonpickles idk
@@baronvonpickles like a hl2 model
Safest day in Louisiana:
The meat the team all happens in one day of causal matches confirmed?
How do you get to rig physics? I follow step by step how you got to rig physics in the video and it's not there, is anyone else having this problem? The only options I have in the rig section are load rig script, detach rig, and rig_biped_simple
I didn't remember to cover the installation of the physics extension until I had posted the video. I quickly cover the installation in the first 3 minute segment of the video linked in the description.
@@baronvonpickles Thank you so much, it worked and I have the physics now thank you.
thank you , you really helped me
شكرا
so, I've done everything up to the rigging physics section, I gave the model the rig script and selected a time frame of 10 sec, but when I run the physics thingy, nothing happens
What model is it, and is it a workshop model?
@@baronvonpicklesI’m also having that problem but I’m using spy