Texelash
Texelash
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Cube is You - Preview #3 - Saw is Collision
This will probably be the last video I upload for a while, I have exams next month so ill be dedicating less time to this level
I also dont want to show all the progress, rules, and puzzles I add, so even after the exams, ill upload videos less frequently
Hope you like it so far :D
Переглядів: 228

Відео

Cube is You - Preview #2 - First puzzles
Переглядів 49228 днів тому
This is a test showcasing the first puzzles of the level. Between puzzles, there will be a map very similar to Baba Is You where you can choose which puzzle to play, and it wont be necessary to complete all of them to finish the level Since the last video, I’ve fixed MANY bugs and added the Death rule, which turned out to be more complicated than expected For now, I haven’t found any more bugs,...
Cube is You - Preview #1 - Tribute to Baba is You
Переглядів 2,7 тис.Місяць тому
Been working on this one for a couple of weeks Physics are mostly finished, i just need to design and add more levels My original idea was to make a replica of Baba is You but decided it was better if i changed it a little bit. The "command blocks" are different (tho still somewhat similar) to the original game. The levels will be completely original and designed by me, tho i will take some ins...
Item Dungeon - Platformer Level Preview #3 - The Mask
Переглядів 159Рік тому
The last preview of this level, will try uploading it before 2024
Item Dungeon - Platformer Level Preview #2
Переглядів 991Рік тому
deco is not final
Item Dungeon - Platformer Level Preview #1
Переглядів 77Рік тому
Will finish and upload this level to get used to the 2.2 editor The main BIG level comes next :)
PLATFORMER MODE recreation in 2.1 - Platformer Mode by Texela (me) [ALL COINS]
Переглядів 600Рік тому
Very proud of this level. Cant believe I did it in just 12 days. This level started as a test, you can see it in one of my earlier videos: ua-cam.com/video/9H-hyxLay10/v-deo.html I decided to not continue on it since movement was very slow and annoying and was hard to make good gameplay with it. Then, after I finished IonoSphere, I decided to redo the movement by simply copying the real platfor...
ROBOT and BALL gameplay - Platformer Mode - Preview #4
Переглядів 460Рік тому
Robot was relatively easy to add. The hardest part was making every frame in the editor. Next is finishing the layout, bug fixing, and finishing the level in general. Will probably upload it tomorrow but Im not sure.
SPIDER and UFO gameplay - Platformer Mode - Preview #3
Переглядів 209Рік тому
Spider animations in this level might be the most complicated thing I have ever done in the editor. Ufo animations were also harder than expected. Next is adding the robot.
JETPACK gameplay in 2.1 - Platformer Mode - Preview #2
Переглядів 1,4 тис.Рік тому
I plan to add all gamemodes to this level except for wave since it will look and behave weirdly in this mode. Won't probably add swing copter as well but I will reconsider it. The gameplay is relatively easy to add. The hardest part and the most time-consuming one is adding and animating gamemodes. I plan to release this level next week.
PLATFORMER MODE in 2.1?!
Переглядів 414Рік тому
Ngl this was pretty hard to accomplish The system is done entirely and gameplay can be added to the lvl pretty easily I also want to add ship gameplay.
Half 2.1 Half 2.2 - IonoSphere by Texela (me)
Переглядів 204Рік тому
Can't believe I finally finished this 5 year old level. Originally I wanted to upload this in 2.2, my plan was to make a half 2.1 half 2.2 level. I first finished the "multiple cubes" effect and the first half of the level and then waited for 2.2 to come out. That was a really bad idea. Then around a year and a half ago, I continued this level and decided to finish it in 2.1, with 2.2 effects, ...
Free Fly Mode Done - IonoSphere - Preview #6
Переглядів 78Рік тому
Long time no see! I want to finish this level as soon as I can since 2.2 will be out in October. Sorry for the lack of updates, I was busy and demotivated. If everything goes as planned, Ill upload this level next week.
Platformer mode test
Переглядів 2892 роки тому
Started this a few months ago and forgot about it. Today I found it again and decided to make some progress until I did what you see in the video. Dont know if ill ever finish this level but its a cool concept I guess. Sorry for the lack of updates in IonoSphere, been pretty busy with university and exams and will be till the end of January.
What is this bug?? @RobTopGames
Переглядів 2132 роки тому
I`ve dealt with this type of nonsense doing these "2.2 in 2.1" levels, thought I should make a video about one of these bugs because I have no idea how to fix it or get around it. This also happens outside of the editor btw
IonoSphere - Preview #5 - Zoom improvements and trails
Переглядів 1222 роки тому
IonoSphere - Preview #5 - Zoom improvements and trails
Simulating the Player's Trail in Geometry Dash 2.11
Переглядів 4282 роки тому
Simulating the Player's Trail in Geometry Dash 2.11
IonoSphere - Preview #4 - Another 2.2 cube part
Переглядів 3882 роки тому
IonoSphere - Preview #4 - Another 2.2 cube part
Testing FREE FLY MODE in 2.1 - IonoSphere - Preview #3
Переглядів 4182 роки тому
Testing FREE FLY MODE in 2.1 - IonoSphere - Preview #3
IonoSphere - Preview #2 - How can I improve this effect?
Переглядів 4662 роки тому
IonoSphere - Preview #2 - How can I improve this effect?
Another 2.2 in 2.1 lvl cuz why not - IonoSphere (preview)
Переглядів 4882 роки тому
Another 2.2 in 2.1 lvl cuz why not - IonoSphere (preview)
2.2 recreation in 2.1 - TWOpointTWO by Texela (me)
Переглядів 3 тис.2 роки тому
2.2 recreation in 2.1 - TWOpointTWO by Texela (me)
2.2 in 2.1?! - TWOpointTWO - Preview #1 (now finished)
Переглядів 4,3 тис.3 роки тому
2.2 in 2.1?! - TWOpointTWO - Preview #1 (now finished)
Ballistic Chorus - Preview #2 - Which mirror effect is better?
Переглядів 7263 роки тому
Ballistic Chorus - Preview #2 - Which mirror effect is better?
Ballistic Chorus - Preview #1
Переглядів 2913 роки тому
Ballistic Chorus - Preview #1
Spider Test
Переглядів 1,2 тис.3 роки тому
Spider Test

КОМЕНТАРІ

  • @aadenboy
    @aadenboy 20 днів тому

    I wonder if meta mechanics are possible...

    • @texelash7034
      @texelash7034 20 днів тому

      @aadenboy I may or may not have something unique planned

  • @PossiblyMixingItUp
    @PossiblyMixingItUp 21 день тому

    I do indeed like it so far :D

  • @polinanosova8976
    @polinanosova8976 23 дні тому

    PEAK

  • @MobileMan464
    @MobileMan464 24 дні тому

    Zobros would be proud

  • @Inthematrix12
    @Inthematrix12 25 днів тому

    DAMN! I'm good at triggers in the editor but that is insanely cool! Very faithful recreation, love it.

  • @bananapalito
    @bananapalito 25 днів тому

    Really cool

  • @lukaspalmaoficialreal1
    @lukaspalmaoficialreal1 28 днів тому

    1:36 Nowhere does it say "wall stop"

    • @texelash7034
      @texelash7034 28 днів тому

      @@lukaspalmaoficialreal1 ehheheh thats intentional

  • @Segavoy
    @Segavoy 28 днів тому

    Impresionante

  • @Nervexv
    @Nervexv 28 днів тому

    I love it but I know it will have so many bugs and unexpected combinations that it will be overwhelming to have to fix everything xd

  • @drawing_two
    @drawing_two 29 днів тому

    a

  • @Enlightenment0172
    @Enlightenment0172 Місяць тому

    Bloodbath is Red Sonic Wave is Blue End Trigger is Win Cube is You

  • @Spadeandblade
    @Spadeandblade Місяць тому

    I don’t think my brain can brain this..

  • @aadenboy
    @aadenboy Місяць тому

    WHAT... this is so cool... I really enjoy how you reimagined the rule forming mechanic as well!!

  • @drrenwtfrick
    @drrenwtfrick Місяць тому

    tfrick theres an undoing option???

    • @texelash7034
      @texelash7034 Місяць тому

      yes, but you can only undo 32 moves for now I may increase that number later and add a LDM that reduces it back to 32, because right now the level plays smoothly in my phone but ive done tests increasing the number of moves and it makes the level almost unplayable I want everyone to be able to play this level, so that seems like the best option, ill see what to do when i start designing longer levels

  • @RealWubboy
    @RealWubboy Місяць тому

    As a GD and BIY fan, I can confirm this is UNDERRATED

  • @raslei_
    @raslei_ Місяць тому

    props for even changing the main mechanic up a bit, makes it more of an actual tribute instead of just copying it

  • @RandomsongV2
    @RandomsongV2 Місяць тому

    What.

  • @jazc1135
    @jazc1135 Місяць тому

    hooly shit the algorithm blessed us

  • @I_AM_R3D_SKY
    @I_AM_R3D_SKY Місяць тому

    Wait this is so cool this is the best gimmick of geometry dash history wtf

  • @useless_user_kek
    @useless_user_kek Місяць тому

    Interesting idea! I would play this level.

  • @_ddduck
    @_ddduck Місяць тому

    this HAS to be rated when it's fully done and polished, or else i will implode

  • @rngesus66
    @rngesus66 Місяць тому

    If you complete this level that I'm sure it will deserve a Legendary rating.

  • @nataliexists
    @nataliexists Місяць тому

    WHAT THE FUCK this is insane

  • @EI-zo
    @EI-zo Місяць тому

    if you put the cube box in the stop trigger, do you get soft locked?

    • @texelash7034
      @texelash7034 Місяць тому

      @@EI-zo if you somehow manage to make the cube both You and Stop at the same time, you wouldnt be able to move and the only things you could do would be to undo moves or restart the level, so you wouldnt be softlocked I could make it so it just ignores it and continues moving like normal, like in the original game, but i think this way makes more sense considering the stop trigger in the gd editor can affect the move trigger That cant happen in this level tho, an object cant be two things at the same time with this setup

    • @EI-zo
      @EI-zo Місяць тому

      @@texelash7034 Alright thanks for telling me. It looks great btw keep up the good work!

  • @Plastiksoker5
    @Plastiksoker5 Місяць тому

    This is underrated

  • @MuhammadTheOld
    @MuhammadTheOld Місяць тому

    I'm a huge fan of biy and this is awesome! I'm extremely looking forward to what will you do with this project :)

  • @tiburones202
    @tiburones202 Місяць тому

    I love baba is you…

  • @ItzCybeCube
    @ItzCybeCube Місяць тому

    now make interesting puzzles and this will be 10/10 puzzle minigame

  • @Oleg-fe1yx
    @Oleg-fe1yx Місяць тому

    Bro it's really cool🔥🔥🔥

  • @basicallytoxic
    @basicallytoxic Місяць тому

    THIS IS SICK!! I love the idea of the objects being more gd-themed, the way the text is replaced with triggers is actually genius! And having an entire undo system is honestly the cherry in top :) I'll definitely check this out when it's finished :3 I do have a question though, are you gonna try to replicate the visual style from baba is you or are you gonna make something entirely new? The same also goes for the levels, are you gonna create your own levels or are you gonna stick to the stuff from the original baba is you? Creating fun levels in baba is you can be hellishly difficult, so I would also be fine if you only chose to use levels from the original game. It would still be cool to see though :)

    • @basicallytoxic
      @basicallytoxic Місяць тому

      Nevermind, I just read the description. Actually designing entirely new levels is really cool! That gives me an even bigger reason to check this out once it's finished :D

    • @texelash7034
      @texelash7034 Місяць тому

      @basicallytoxic Thanks! I havent decided yet what will be the visual style, it will definitely be gd related like in the video, but those textures are not final. I do want to animate them like in Baba is You but dont know how i want to do it I will definitely change the background and animate it, thats for sure

  • @MathHunter
    @MathHunter Місяць тому

    this will make icely starts playing geometry dash, same with minecraft

  • @Bendan
    @Bendan Місяць тому

    baba is (c)you(be)

  • @BerryGo.
    @BerryGo. Місяць тому

    ALRIGHT, THIS IS FRICKING AMAZING!!! One question though; How would transformations work...?

    • @texelash7034
      @texelash7034 Місяць тому

      They arent added. The whole concept of transforming something into another thing with how i did this would be very complex and would require a ton of triggers. Tho I will add a Copy command, which will make an object do the exact same thing as another one. For example if wall is stop and gem is copying wall, then gem will also be stop

    • @drrenwtfrick
      @drrenwtfrick Місяць тому

      ​​@@texelash7034still very impressive! if rob adds cloning objects and groups to gd imagine the possibilities lol

    • @texelash7034
      @texelash7034 Місяць тому

      ​@@drrenwtfrickthat and the posibility of changing an objects group and state mid level and the editor would be a game engine

  • @Speed-TV
    @Speed-TV Місяць тому

    This is so cool!

  • @noobyplayz2840
    @noobyplayz2840 Місяць тому

    a while ago i made a working cursor and then i made draggable text and i made a collision detection for wall is push but thats as far as i got this is so much better

  • @flarezizkool8877
    @flarezizkool8877 Місяць тому

    How the what how where the what how when what the how

  • @NoktarYoutube
    @NoktarYoutube Місяць тому

    Bro i'm an minigame creator myself and i was just mindblown, i just wanna add more to it XD

  • @arnast
    @arnast Місяць тому

    That's very impressive, can't wait to check the full version out

  • @ElBrift
    @ElBrift Місяць тому

    ok thats actually impressive omg

  • @stewartbignose
    @stewartbignose Місяць тому

    epic, now make gd in it with only in-game triggers

  • @erenerbay
    @erenerbay Місяць тому

    I dont even care if its finished or not this is so good i need an id now

  • @Ghal00xx
    @Ghal00xx Місяць тому

    Wow If you see this I hope you add an ‘is’

    • @Extarcus
      @Extarcus Місяць тому

      Is

    • @raslei_
      @raslei_ Місяць тому

      i would actually hope not, makes it more original and can cause more original puzzle design instead of just copying another game

    • @Vicente_52
      @Vicente_52 Місяць тому

      Is

    • @texelash7034
      @texelash7034 Місяць тому

      I wont add an 'is', at least an exact replica of what an 'is' is in the original game Sure this is extremely similar to Baba is You but i dont want it to be an exact copy of the game but with different textures There will be something similar tho, but using this system

    • @Ghal00xx
      @Ghal00xx Місяць тому

      Ok

  • @JustD.
    @JustD. Місяць тому

    Bangerrrrr

  • @tecocraft1058
    @tecocraft1058 Місяць тому

    AWESOME

  • @GibbyTime
    @GibbyTime Місяць тому

    Yess

  • @smth35
    @smth35 Місяць тому

    This looks amazing, a fully functional BIY-like system _with undoing?_ Yeah this is a masterpiece

    • @texelash7034
      @texelash7034 Місяць тому

      Thanks! You can only undo 32 moves for now, the final release will also add a menu from which you can restart the whole thing. Will see later if i increase it to 64 moves but i think its unnecesary and weaker devices would suffer the consequences

    • @smth35
      @smth35 Місяць тому

      @texelash7034 interesting Doubling the undo stack seems unnecessary as of now, but if you're planning on making big/long levels, I'd recommend doing it

    • @texelash7034
      @texelash7034 Місяць тому

      ​@smth35ill probably double it and make it so that if you use LDM, you can only undo 32 moves, then see if thats good enough I plan to add long levels but havent designed any yet, ill decide what to do when i start those

    • @nataliexists
      @nataliexists Місяць тому

      i can never truly escape omori

    • @PossiblyMixingItUp
      @PossiblyMixingItUp Місяць тому

      @@texelash7034 is it possible to add an option for the amount of undo moves? as in, the player could go to the setting and tweak it to differing values.

  • @playsongs3723
    @playsongs3723 Місяць тому

    Baba is you

  • @KocterGD
    @KocterGD Місяць тому

    i think using the trigger texture for rules is confusing, maybe make it in 3 blocks like in the original game? some levels are impossible with your mechanic

    • @texelash7034
      @texelash7034 Місяць тому

      I will be designing other levels, different to the original game, that use this new mechanic. I understand that it may be confusing at first but i will try to make the player understand everything with the first few levels

    • @GibbyTime
      @GibbyTime Місяць тому

      Glyphs be like

    • @BerryGo.
      @BerryGo. Місяць тому

      I agree. It completely removes transformations having it set up like this, which means no object duplication as well.

  • @АндрейГерасимов-р2ч

    Баба это ты но ты куб

  • @Segavoy
    @Segavoy Місяць тому

    estás completamente loco hrmn