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Hetsin
United States
Приєднався 9 тра 2007
Into the Radius - Playthrough Ep. #5 - Artifact Run
Played on Realistic difficulty and Ironman (no manual saves). I'll look into the possibility of changing the perspective to right eye dominant so scoped shots are more interesting.
0:00 Action Plan
8:38 Clearing the Village
17:25 Attacking the Construction Site
21:23 Securing and Looting
26:28 Moving into Position
32:00 Snipe and Rest
36:00 A Brand New Day
41:00 Exploring the Anomaly Cluster
48:00 Finding the Stash (#5)
52:14 Harvesting the 2nd Cluster
56:54 Changing Zones
1:01:25 Clearing the Motor Depot
1:02:36 Harvesting the 3rd Cluster
1:06:31 Heading Home
1:11:18 Selling and Inventory Management
Broadcasted live on Twitch -- Watch live at www.twitch.tv/hetsin
0:00 Action Plan
8:38 Clearing the Village
17:25 Attacking the Construction Site
21:23 Securing and Looting
26:28 Moving into Position
32:00 Snipe and Rest
36:00 A Brand New Day
41:00 Exploring the Anomaly Cluster
48:00 Finding the Stash (#5)
52:14 Harvesting the 2nd Cluster
56:54 Changing Zones
1:01:25 Clearing the Motor Depot
1:02:36 Harvesting the 3rd Cluster
1:06:31 Heading Home
1:11:18 Selling and Inventory Management
Broadcasted live on Twitch -- Watch live at www.twitch.tv/hetsin
Переглядів: 10
Відео
Into the Radius - Playthrough Ep. #4.5 - Mostly Sorting Through the Backpack
Переглядів 692 роки тому
Played on Realistic difficulty and Ironman (no manual saves). 0:00 Inventory Management 35:28 SKS and M9 Testing 40:40 Artifact Retrieval 47:03 Loot and Scoot 59:39 More Inventory Management Broadcasted live on Twitch Watch live at www.twitch.tv/hetsin
Into the Radius - Playthrough Ep. #4 - Mission #4
Переглядів 122 роки тому
Played on Realistic difficulty and Ironman (no manual saves). 0:00 Catching Up 4:31 Going the Long Way Around 18:36 Wrong Turn at Albuquerque 25:34 A Probing Move 37:08 Search for the Lost Mag 41:19 The 5th Turning 43:18 Going the Short Route 51:45 Corpse Run 58:01 Getting Greedy 1:05:05 Heading Home 1:07:38 Sorting Our Spoils Broadcasted live on Twitch Watch live at www.twitch.tv/hetsin
Fume Knight's BS Hitbox
Переглядів 122 роки тому
RAGE! Also, RAGE at trying to export this for years from twitch.
Into the Radius - Playthrough Ep. #3 - Exploring the Village Zone
Переглядів 92 роки тому
Played on Realistic difficulty and Ironman (no manual saves). 0:00 Recap 3:19 Train Station Cleanup 12:09 Floating Boxcar 17:46 Raiding the Village 23:31 Village Battle 28:20 Looting the Village 50:43 Dodging Spiderwebs 56:16 Railway Accident 1:00:00 To the Tower 1:05:43 Heading Home 1:10:55 Inventory Management Broadcasted live on Twitch Watch live at www.twitch.tv/hetsin
Into the Radius - Playthrough Ep. #2 - Testing the PP-91
Переглядів 412 роки тому
Played on Realistic difficulty and Ironman (no manual saves). 0:00 General Confusion 5:24 Foreshadowing 10:32 Swept Away 18:00 To the Station 19:28 Ambush 22:25 Looting 45:43 Cleaning Up 53:31 Heading Home Broadcasted live on Twitch Watch live at www.twitch.tv/hetsin
Into the Radius - Playthrough Ep. #1 - Train Station, Mission #3 & Exploring the Village
Переглядів 392 роки тому
First streamed video, after getting familiar with the first area. Played on Realistic difficulty and Ironman (no manual saves). Broadcasted live on Twitch Watch live at www.twitch.tv/hetsin 0:00 Prepping at Base 8:15 Into the Radius 15:16 Raiding the Train Station 31:55 Heading Home 35:38 Back at Base 50:49 Flash in the Dark 58:23 Attack of the Wife 1:00:21 To the Safehouse 1:04:12 Taking a Res...
Mirror Knight Sempai noticed me!
Переглядів 93 роки тому
I created this video with the UA-cam Video Editor (ua-cam.com/users/editor) and pulled the source from my twitch channel. Noticed I reversed my audio outputs after the fact, so enjoy some music!
Look at me Mirror Knight-sempai
Переглядів 23 роки тому
Just some Mirror Squiring. Watch live at www.twitch.tv/hetsin
Isshin, the Sword Saint GET!
Переглядів 15 років тому
Broadcasted live on Twitch Watch live at www.twitch.tv/hetsin
Demon of Hatred GET!
Переглядів 35 років тому
Broadcasted live on Twitch Watch live at www.twitch.tv/hetsin
Gift Graciously Given GET!
Переглядів 15 років тому
Broadcasted live on Twitch Watch live at www.twitch.tv/hetsin
Guardian Ape GET! Part Deux
Переглядів 15 років тому
Broadcasted live on Twitch Watch live at www.twitch.tv/hetsin
Owl (Father) GET!
Переглядів 15 років тому
Broadcasted live on Twitch Watch live at www.twitch.tv/hetsin
Corrupted Monk GET! for realies
Переглядів 15 років тому
Broadcasted live on Twitch Watch live at www.twitch.tv/hetsin
Silent Hunter 4 - Manual Targeting w/ Map Contacts Tutorial
Переглядів 2,3 тис.6 років тому
Silent Hunter 4 - Manual Targeting w/ Map Contacts Tutorial
I like your videos man! I got this game native to the quest 2 about a week ago. It’s all I’ve been playing. The Steam version does look a lot better than the Oculus store version but, that’s to be expected I guess. I enjoy watching these kind of videos. It’s like my own late night tv show lol!
Thanks for the compliment! I'm glad you are enjoying the videos. 🙂
So how come you don't move the sub up to the 3100 yard point when you get the angle for your lead?
There's no need to. Distance has no effect on the lead angle, so moving the sub up would only increase the risk of detection. That being said, if there were errors while marking down the courses they would be amplified by the increased distance. In addition, one of the purposes of this video was to demonstrate that range or torpedo speed, in of themselves, will not cause you to miss a target.
@@DarkRaven2003 oh ok, I see what you mean also because a convoy detected me when I moved up so I missed all 3 torpedoes. I'll have to try this again. Thanks for the reply.
similar triangle, 3100 by 700 or 8000 by approx 1600
Is the 3100 yard distance always the same, and it's just the speed/time aka 700 yards in 3 minutes that is the variable? Therefore affecting the periscope angle to fire at..?
Quick question: This seems to be the Dick OKane method with a tiny difference that you're setting the AOB to 90 degree instead of 103 degree(90+13=103). Shouldn't the latter AOB be more precise?
Apologies for the super delayed response, I just stumbled across it while fiddling with youtube. It is effectively the setup and execution of the Dick O'Kane method. The particular streamer and other videos would often attribute their missed shots to being too far away, a slow torpedo or not getting the range right while using map contacts and similar mapping methods to this video. I wanted to demonstrate that was not the case. The reason to set the AOB to 90 was to ensure the torpedo gyroangle was 0, since the target wasn't tracked, that way I could set up the deflection visually. If I were tracking the target the AOB would have been ~77 degrees (180 - 90 - 13 = 77) when firing to ensure the gyroangle to be 0 and thus a perpendicular hit.