Crompwell
Crompwell
  • 60
  • 472 635
Preparing Logos For 3D Print
Today we learn how to prepare 3D printable logos using Inkscape, Affinity Designer 2, Autodesk Fusion, Blender, and Babmu Studio.
Intro - 0:00
Inkscape - 2:22
Affinity Designer 18:43
Fusion - 28:14
Blender - 35:28
Bambu Studio - 51:26
Parting Tips / End - 55:34
Переглядів: 196

Відео

Low Poly Character Creation in Blender Pt.2
Переглядів 2299 місяців тому
Let's make a low-poly character base mesh! Socials: linktr.ee/Crompwell Machin3tools: blendermarket.com/products/MACHIN3tools Please consider supporting the channel! Thanks for Watching! ko-fi.com/crompwell paypal.me/kcrompwell
Low Poly Character Creation in Blender Pt.1
Переглядів 7229 місяців тому
Let's make a low-poly character base mesh! Socials: linktr.ee/Crompwell Machin3tools: blendermarket.com/products/MACHIN3tools Please consider supporting the channel! Thanks for Watching! ko-fi.com/crompwell paypal.me/kcrompwell
[ Preview/No Audio] UE5 Mobile Photogrammetry & Nanite
Переглядів 1 тис.2 роки тому
Just a little preview showing some photogrammetry meshes captured using only my phone [Reality Scan beta & TRNIO beta]. The meshes have had a little cleaning. I'm also showing off Send to Unreal add-on and nanite mesh generation in UE5. #ue5 #blender #photogrammetry @EpicGamesStore @UnrealEngine #trnio
Blender 2.91 Camera Tips & Exporting to Marmoset Toolbag 4
Переглядів 6 тис.3 роки тому
Today I teach you some nifty camera tips in Blender 2.91 and how to export to Marmoset Toolbag 4. 00:00 - Turntable Animation Tip 08:15 - Bake Camera Action 10:25 - FBX Export Settings 12:22 - Intermediate Camera Tips 12:55 - Switching Active Camera 13:52 - Lock Camera to View & Auto-keying 23:30 - Back-up Your Project! 24:12 - Frame Sampling & Smoothing Socials: linktr.ee/Crompwell Machin3tool...
Complete Asset Creation [Part 8] - Animation & Finishing
Переглядів 7783 роки тому
Complete Asset Creation [Part 8] - Animation & Finishing
Complete Asset Creation [Part 4] - UV Optimization
Переглядів 2 тис.3 роки тому
Complete Asset Creation [Part 4] - UV Optimization
Complete Asset Creation [Part 3] - UV Unwrapping
Переглядів 4 тис.3 роки тому
Complete Asset Creation [Part 3] - UV Unwrapping
Complete Asset Creation [Part 6] - Texture Creation
Переглядів 9663 роки тому
Complete Asset Creation [Part 6] - Texture Creation
Complete Asset Creation [Part 7] - Material Design
Переглядів 6003 роки тому
Complete Asset Creation [Part 7] - Material Design
Complete Asset Creation [Part 5] - Baking & ID's
Переглядів 1,2 тис.3 роки тому
Complete Asset Creation [Part 5] - Baking & ID's
Complete Asset Creation [Part 2] - 3D Modeling
Переглядів 7753 роки тому
Complete Asset Creation [Part 2] - 3D Modeling
Complete Asset Creation [Part 1] - 3D Modeling
Переглядів 2,4 тис.3 роки тому
Complete Asset Creation [Part 1] - 3D Modeling
Preparing 3D Models for Texturing in Quixel Mixer Pt. 2
Переглядів 18 тис.3 роки тому
Preparing 3D Models for Texturing in Quixel Mixer Pt. 2
Dynamic Proximity Blending in Blender
Переглядів 17 тис.3 роки тому
Dynamic Proximity Blending in Blender
Blender 2.8x Retopology Setup
Переглядів 4,1 тис.4 роки тому
Blender 2.8x Retopology Setup
User Interface - Quick Start Blender 2.8x
Переглядів 5804 роки тому
User Interface - Quick Start Blender 2.8x
Modeling Tools & Basic Render - Quick Start Blender 2.8x
Переглядів 1934 роки тому
Modeling Tools & Basic Render - Quick Start Blender 2.8x
Modes & Components - Quick Start Blender 2.8x
Переглядів 3524 роки тому
Modes & Components - Quick Start Blender 2.8x
Viewport Navigation - Quick Start Blender 2.8x
Переглядів 3254 роки тому
Viewport Navigation - Quick Start Blender 2.8x
User Interface - Quick Start Blender 2.8x
Переглядів 1644 роки тому
User Interface - Quick Start Blender 2.8x
Install & Preferences - Quick Start Blender 2.8x
Переглядів 2,8 тис.4 роки тому
Install & Preferences - Quick Start Blender 2.8x
How to bake textures in Blender
Переглядів 15 тис.4 роки тому
How to bake textures in Blender
Preparing 3D Models for Texturing in Quixel Mixer
Переглядів 69 тис.4 роки тому
Preparing 3D Models for Texturing in Quixel Mixer
Blender 2.81 - Beginner Photogrammetry Retopology
Переглядів 20 тис.4 роки тому
Blender 2.81 - Beginner Photogrammetry Retopology
Blender 2.81- Intermediate Photogrammetry Retopology
Переглядів 6 тис.4 роки тому
Blender 2.81- Intermediate Photogrammetry Retopology
Blender 2 80+ Rotating Geometry Around The Axis of An Edge
Переглядів 20 тис.4 роки тому
Blender 2 80 Rotating Geometry Around The Axis of An Edge
Real Time Character - The Doctor / Thaddeus [Blender]
Переглядів 2414 роки тому
Real Time Character - The Doctor / Thaddeus [Blender]
[NEWS] Adobe Acquires Allegorithmic
Переглядів 2,4 тис.5 років тому
[NEWS] Adobe Acquires Allegorithmic
[Tutorial] Chroma Key Masking in Photoshop
Переглядів 5415 років тому
[Tutorial] Chroma Key Masking in Photoshop

КОМЕНТАРІ

  • @syam.k.yenubari
    @syam.k.yenubari 15 днів тому

    this is really helpful. god bless you, bro...

    • @Crompwell
      @Crompwell 15 днів тому

      Glad to help. God bless you too, bro!

  • @Fubes
    @Fubes Місяць тому

    Very underrated video. I learned a bunch of new shortcuts and neat tricks too!

    • @Crompwell
      @Crompwell Місяць тому

      @@Fubes thanks! Glad to help :)

  • @0cyrhoe
    @0cyrhoe 3 місяці тому

    Many thanks! Just need to mention - if your object is large, you need to adjust "Lowest" in the VertexWeightProximity modifier, and I needed to move the empties (probably because my initial object wasn't located at the origin). Hope this helps someone.

  • @blenderheadxyz2418
    @blenderheadxyz2418 3 місяці тому

    Man, this is exactly what i was looking for ! Thanks ! Do you probably know, if it is possible to reuse paint masks on other materials/layer ? I can't figure it out.

    • @Crompwell
      @Crompwell 3 місяці тому

      If you have a paint mask in the stack you should be able to copy that layer and paste it elsewhere. It's been a while since I've used Mixer, but if you remind me with another comment, later tonight or tomorrow I can check.

    • @blenderheadxyz2418
      @blenderheadxyz2418 3 місяці тому

      @@Crompwell In case you can be bothered, could you have a look ?

    • @Crompwell
      @Crompwell 3 місяці тому

      @@blenderheadxyz2418 Going to check now :)

    • @Crompwell
      @Crompwell 3 місяці тому

      So, with a paint mask, you can copy or move the layer to Layer Sets. Alternatively, you could export the paint layer and apply it as a texture mask to any other layer (this can also be done outside of Mixer, in Blender for example). Seems like it needs a workaround since you can't directly copy a paint mask to other layers, at least that's what I'm finding.

    • @blenderheadxyz2418
      @blenderheadxyz2418 3 місяці тому

      @@Crompwell Wow, thank you Mr. Crompwell :) That was very kind !

  • @calebokeleke1533
    @calebokeleke1533 3 місяці тому

    How can I get the manikin?

    • @Crompwell
      @Crompwell 3 місяці тому

      Export it from unreal engine for free.

  • @SKKEE
    @SKKEE 4 місяці тому

    이번 경기 아이게스님 입중계로 봤는데 전반에 비수마 사르 빼고 전진패스 요즘 잘 하고 킥력 좋은 호이비와 벤탄 넣어야 한다고 강하게 외쳤죠. 여러 축구 전문가들 보다 일반인 축구 유튜버가 분석력이 훨~씬 좋네요.

  • @SKKEE
    @SKKEE 4 місяці тому

    Mac = shift + cmd(ctrl)

  • @user-ge9nm6kz7b
    @user-ge9nm6kz7b 5 місяців тому

    lol BRO u save me! thx u BRO!

  • @godwinyo5206
    @godwinyo5206 7 місяців тому

    Can you do this if it's an animated object as well?

    • @Crompwell
      @Crompwell 7 місяців тому

      Yes, you should be able to export animated objects with fbx format.

  • @dubscope2246
    @dubscope2246 8 місяців тому

    normalize audio

  • @alb1864
    @alb1864 8 місяців тому

    stop saying its "that Simple". Blender is not a simple software.

    • @Crompwell
      @Crompwell 8 місяців тому

      No. This particular thing is quite simple, but people complain it's too complicated when it's not.

    • @Omnivoid22
      @Omnivoid22 5 місяців тому

      Actually yes, it was quite simple. Blender is actually pretty simple to pick up nd learn. Mastering it is diferent

  • @mrfeathers3938
    @mrfeathers3938 9 місяців тому

    I’m trying to import a simple plane. Is 30 minutes of baking and all that other shit you’re doing necessary? Quixel is giving me a prompt saying “seems to have missing uv coordinates”…. How do we fix that?

    • @Crompwell
      @Crompwell 9 місяців тому

      No, Quixel should have a plane primitive. Just choose that instead of doing a custom mesh import. In the setup tab, go to Type and select "plane" instead of 3D asset or custom model. Any new mix should open with this as the default model.

  • @AngelAgudoGuerrero
    @AngelAgudoGuerrero 9 місяців тому

    EY! First make the 1.4 of arch, with the plane. move the geometry in z. and extrude the vertex to z=0. Use simetry in y. Ta-da! Is other method. Enjoy!

    • @Crompwell
      @Crompwell 9 місяців тому

      So many ways to do the same thing :)

    • @SalamanderGtag
      @SalamanderGtag 13 днів тому

      ​@@Crompwell Mine didn't go straight and the spin went at an angle how do I fix it

    • @Crompwell
      @Crompwell 13 днів тому

      @@SalamanderGtag Make sure you're in an orthographic view or use the dialogue box to choose the specific axis to spin around and zero out the other axes values.

    • @SalamanderGtag
      @SalamanderGtag 13 днів тому

      @@Crompwell idk what those are but I found a different way to fix it

  • @Safetyman99
    @Safetyman99 9 місяців тому

    Very helpful. Thank you.

  • @user-hs7vg3kc3x
    @user-hs7vg3kc3x 10 місяців тому

    Do you know if it is possible to use Mushroom on a bunch of digital pictures... pictures without shadows or backgrounds? I have 60 images of a 3d rendering from every angle and I would like to convert it back into a 3d rendering. Thanks

    • @Crompwell
      @Crompwell 10 місяців тому

      It's possible, but you might run into an issue with the camera database being able to identify the sensor data since they're 3D renderings. But I have heard of people using it this way.

  • @MarkCliffeIsGay
    @MarkCliffeIsGay 10 місяців тому

    This was VERY helpful! After playing around with things I understand it really quite well, HOWEVER... there are two "transform orientation" buttons (edit mode). One just to the right of UV at the top of the world screen and another just under where it says Edit Mode (I haven't changed the workspace at all, if that's relevant). They have the same exact description, but the one next to UV seems to do nothing. You know the difference? Would really appreciate it.

  • @ryanbrasher5684
    @ryanbrasher5684 10 місяців тому

    This helped a lot. Thank you.

  • @opheliagladstone2494
    @opheliagladstone2494 11 місяців тому

    Me : this is never going to work I have tried EVERYTHING. (trying to fold a pyramidal shape) Me after this vid: never mind... should have seen this vid earlier xD

  • @DiabloProcentoPersonal.
    @DiabloProcentoPersonal. Рік тому

    Thank you for making this video, am fixing the ,,no camera instrinsic parameters" error

  • @trntzx00
    @trntzx00 Рік тому

    Thanks!

  • @user-js4zx1lr2u
    @user-js4zx1lr2u Рік тому

    Interesting. I'm just starting and am trying to pose a 3d Tee Pose model. I want to flip the hand from palm down to palm up, without much luck. I'll give this a whirl. Thanks.

  • @BTMYYY
    @BTMYYY Рік тому

    I wish I found this video before I went and did this on my own. still a great video for people not knowing what to do

  • @user-gg8xc4po5y
    @user-gg8xc4po5y Рік тому

    Thank you very much!It is very helpfull

  • @Resh-3221
    @Resh-3221 Рік тому

    my brsin got fried.

  • @LML8071
    @LML8071 Рік тому

    感謝教導 Thank you teach me. I'm fron Taiwan.

  • @outstep
    @outstep Рік тому

    thank you so much

  • @kel.casabo
    @kel.casabo Рік тому

    I'm encountering an issue during the meshing process. It says warning: partitioning mode 1

    • @Crompwell
      @Crompwell Рік тому

      What are your hardware specs and what version of the software are you using?

  • @chrisdixonstudios
    @chrisdixonstudios Рік тому

    This is an inspiring start for everyone! What camera and settings are used to capture the Details? Trying to decide what camera to use for capturing finer details. Thanks.

    • @Crompwell
      @Crompwell Рік тому

      If I recall correctly, I used a Canon EOS 80D. You can get pretty good results with modern camera phones, but a professional DSLR with good quality and proper lighting will give you the best results.

    • @chrisdixonstudios
      @chrisdixonstudios Рік тому

      @@Crompwell yes 20mp plus is the way to go, thanks for confirming. My cellphone is 12mp and scans were too lumpy. Just bought a used Nikon D800 from keh, 36mp. Appreciate your clarity before such a purchase invesment.

  • @prasadnemade6979
    @prasadnemade6979 Рік тому

    can we deal with pointclouds & depth images in meshroom using a stereo camera.

  • @GeoffreyOwenMiller
    @GeoffreyOwenMiller Рік тому

    Thank you! this was driving me bonkers

  • @thirdofherne9232
    @thirdofherne9232 Рік тому

    Brilliant. Thank you :)

  • @danialsoozani
    @danialsoozani Рік тому

    thanks a lot! it's so fastttt

  • @ValeGoG
    @ValeGoG Рік тому

    10/10

  • @JaXuun
    @JaXuun Рік тому

    In c4d its 1 click

    • @Crompwell
      @Crompwell Рік тому

      So use C4D. Probably less time and effort than coming to complain on my video.

    • @JaXuun
      @JaXuun Рік тому

      @@Crompwell dude, thats not how it was meaned. its more like, look there is a better way. maybe someone gets inspired and creates a script

    • @Crompwell
      @Crompwell Рік тому

      @@JaXuun Then, you should ask if someone knows of or can write such a script. Otherwise, it just looks like you're complaining or being some kind of software evangelist. To be honest, it's kind of unbelievable to me how much some people have whined over this little trick. First of all, when you are familiar with Blender, the hotkeys and options are very easy, it becomes second nature. I can figure out how to do this same thing in C4D, Maya, and Blender, and I don't need a script for it, I just do it. It's just different software with different ways of achieving the same result. Besides, no one really ever models like this. Most people will be modeling in regular global space orientation the vast majority of the time. This is just a little educational help video.

  • @TreeLuvBurdpu
    @TreeLuvBurdpu Рік тому

    Skip to 00:00:40

    • @Crompwell
      @Crompwell Рік тому

      Less than 20 seconds and people are still complaining about how this is easier in other software or requires a script, lol.

    • @TreeLuvBurdpu
      @TreeLuvBurdpu Рік тому

      I had to watch it about right times because the good part is about 3 seconds long. I DID finally get it working as you said, though. Much faster than the other solutions.

    • @Crompwell
      @Crompwell Рік тому

      @@TreeLuvBurdpu I'm glad it worked out for you. Maybe a text/still image guide might have been better for something like this.

    • @TreeLuvBurdpu
      @TreeLuvBurdpu Рік тому

      @@Crompwell all in all it worked well. If there's an improvement it might be that the wind-up was slightly long, so the interesting part might be rushed. I realize there's a time limit on shorts. I think if there was a little more time on the select face, 2 to select edge, shift double click the edge, and then ... shoot, i might have to watch it again but it was that shift+r or whatever..., Also I'm a Blender n00b, so...

    • @Crompwell
      @Crompwell Рік тому

      @@TreeLuvBurdpu Yeah, most of the video was the setup, the actual selection and rotation is rather short.

  • @lgtwzrd
    @lgtwzrd Рік тому

    Is there a reason why this can't be done with a single button? Can someone write a quick script or something?

  • @nevillecreativitymentor
    @nevillecreativitymentor Рік тому

    The exact video I was lookin for ... CHEERS ... THANK YOU

    • @Crompwell
      @Crompwell Рік тому

      Updated version here: ua-cam.com/users/shortsa1GweGABhxQ?feature=share

  • @derkommentator9847
    @derkommentator9847 Рік тому

    thx

    • @Crompwell
      @Crompwell Рік тому

      Updated version here: ua-cam.com/users/shortsa1GweGABhxQ?feature=share

  • @corneydasilva5831
    @corneydasilva5831 Рік тому

    Great job! So what video refers to convert 3D to greyscale map depth in blender?

  • @bastianbestia4920
    @bastianbestia4920 Рік тому

    you took an eternity to explain the method

  • @BoxKingKevin
    @BoxKingKevin Рік тому

    All I want to know is how to transfer old saved stuff to the new versions. I'm trying to get my 3.2 stuff to work with 3.4

    • @Crompwell
      @Crompwell Рік тому

      I’m using 3.3 LTS. What issues are you having?

  • @benthomas2717
    @benthomas2717 Рік тому

    is there a reason that my unwrap of my drink bottle I am rendering looks like circles and how do I fix that so I can effectively put the label on the uv map

  • @rajahutan1698
    @rajahutan1698 Рік тому

    I came here just want to rotate the door , nice video 👍

  • @AlversonLayne
    @AlversonLayne Рік тому

    Wow, this is a lot simpler than the original method. Also very useful! Great Job!

  • @AlversonLayne
    @AlversonLayne Рік тому

    This is a very efficient tutorial. Thanks for putting it together - just what I was looking for!

    • @Crompwell
      @Crompwell Рік тому

      Newer, more efficient method here (less than 1 min): ua-cam.com/users/shortsa1GweGABhxQ?feature=share

  • @user-ey9zb4bn3c
    @user-ey9zb4bn3c Рік тому

    i got a problem , if you don`t save the file in the same disk as meshroom it does not work , you need to save the meshroom file in the same disk ass the app located

    • @Crompwell
      @Crompwell Рік тому

      Yes, everything should be on your local disk. You should not be working off of removable disks or memory cards.

  • @EnnTomi1
    @EnnTomi1 Рік тому

    hello i have a question: how good my camera needs to be? , i am talking about the lens distortion, does that affect the result? if so, should i use a DSLR with a lens that's aiming for geometry accrucy ? what about focal length? the longer the better or shorter? thanks.

  • @devarshihazarika4871
    @devarshihazarika4871 Рік тому

    This is far better video than many of the other videos that are purpose made for teaching baking.

    • @Crompwell
      @Crompwell Рік тому

      Thanks! Glad to help :)

  • @BobBob-xh6fp
    @BobBob-xh6fp Рік тому

    thank you for this. this is super useful!

    • @Crompwell
      @Crompwell Рік тому

      Glad to help! Thanks for watching.