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Velser
United States
Приєднався 25 гру 2019
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Umbral Excavation (Master Level) | DOOM Eternal idStudio mod
This is an updated version of "Beginner Custom Map" with complete visuals and a new Master Level layer that can be played with a full arsenal.
Play the main level by creating a new save for the base Campaign.
Play the master level by created a new save for either DLC.
Play the main level by creating a new save for the base Campaign.
Play the master level by created a new save for either DLC.
Переглядів: 319
Відео
Beginner Custom Map | DOOM Eternal idStudio mod
Переглядів 11 тис.28 днів тому
This is a map I made while learning how to use the World Editor in idStudio. It is intended for new or returning players. You download and play it on the DOOM Mod Portal, which is available on a beta branch for DOOM Eternal on Steam. I have not decorated the map with models, but you CAN make custom maps look visually on-par with official maps.
264 BPM Recreation by iMagma
Переглядів 1,6 тис.5 місяців тому
This is a recreated version of the "264" track by Mick Gordon, which was showcased in the 2018 QuakeCon gameplay reveal for DOOM Eternal. Music composed by Zach Houston (@SxccxbiStxnger). Listen to DOOM Salvation at these locations: ua-cam.com/video/YXQglJsWuIw/v-deo.html open.spotify.com/album/49B5eb9DWnEVHcqeUM1kWD Get the DOOM Salvation mod here: www.nexusmods.com/doometernal/mods/1375
Slayer vs Slayer Eternal (PC Mod)
Переглядів 9206 місяців тому
Raw gameplay of the updated Slayer vs Slayer mod. New upgrades and changes to the map are shown here. There is a "Competitive" version in the works, which will feature a stronger focus on map control. That version will be played in future tournaments. Get the mod at these locations: www.nexusmods.com/doometernal/mods/1041 gamebanana.com/mods/428520 www.moddb.com/mods/deathmatch Join the Modded ...
Invasion Super Gore Nest (PC Mod)
Переглядів 7176 місяців тому
Raw gameplay of the updated Invasion Mode mod on the Nightmare difficulty (difficulty only affects AI damage against Slayer). Combat encounters now reset when the Slayer dies when they are active. This seems very punishing, but the Slayer always respawns with 30 BFG ammo & the demon players have to wait 60 seconds before they can use their heal/hazard and buff abilities. Thumbnail artwork by @k...
Co-op Cultist Base (PC Mod)
Переглядів 1,1 тис.6 місяців тому
Raw gameplay of the updated Co-operative Mode mod on the Nightmare difficulty. Many long-persisting issues with the mod has been fixed. Such as combat encounters restarting if a player dies when they are active. Thumbnail artwork by @kuddlykraken2157 & text by @HordeModeGaming. Get the mod at these locations: www.nexusmods.com/doometernal/mods/1062 gamebanana.com/mods/428523 www.moddb.com/mods/...
Tesla Coil
Переглядів 4267 місяців тому
I hate chaingun shield. This is basically chaingun base fire but with close-range AOE. The drawback is that you move slower when firing and it takes a 1/4 second to charge up. No impact effect because it caused visual clutter. Chaingun shield crashes the game for clients so this will replace it in co-op.
DOOM Salvation Original Mod Soundtrack Showcase
Переглядів 8759 місяців тому
Music composed by Zach Houston (@SxccxbiStxnger). Listen to DOOM Salvation at these locations: ua-cam.com/video/YXQglJsWuIw/v-deo.html open.spotify.com/album/49B5eb9DWnEVHcqeUM1kWD Get the DOOM Salvation mod here: www.nexusmods.com/doometernal/mods/1375 0:00 In The Hall of Hell's King 3:09 Incarcerate and Disintegrate 5:17 Installing Hellfire 7:57 The Unscathed War 14:29 The Witching Hour 17:05...
Deathmatch Lightning Gun
Переглядів 72810 місяців тому
This is the Lightning Gun weapon that replaces the Microwave Beam in the Doom Eternal Deathmatch mod. Reason being is that the Microwave Beam's auto aim feature is too easy to catch the opponent. The Lock on Burst mod has also been changed to fire 3 rockets freely without seeking onto targets for the same reason.
3 Doom Hunters Retake Their Base (CO-OP Bug Testing)
Переглядів 95510 місяців тому
Hey guys did you know that you can unlock the playable Doom Hunter by playing Battlemode? Custom Music: www.nexusmods.com/doometernal/mods/1375
3 Fatasses Invade Heaven (CO-OP Bug Testing)
Переглядів 68810 місяців тому
Fat Mancubussy b-hop bouncing them booty cheeks.
3 Marauders Assault ARC Complex (CO-OP Bug Testing)
Переглядів 63510 місяців тому
Marauder, Marauder, & Marauder vs Marauder, Marauder, Marauder, & Marauder Marauder won
Demon Transformation
Переглядів 48311 місяців тому
Metamorphosis complete Demon Transformation triggers are applicable to both the CO-OP & INVASION mods.
CO-OP Nekravol but the Slayer brought Pain
Переглядів 2,2 тис.Рік тому
CO-OP Nekravol but the Slayer brought Pain
the question is if the ai isnt broken. I hope its not cuz it sounds really fucking cool but if its as broken as the marauder the game will be ruined and become unfun
Uh bro so when I visit the mod portal to find this map. I have to search it by name to get it. The question is when the mod is updated which is yesterday why doesn't the mod portal let you know that is updated or not, if I didn't watched this video. I probably wouldn't have known about it tbh. If I'm missing something then pls correct me on this.
Yeah "Sort by Updated" should definitely be an option on the Mod Portal.
Oh man this is gonna be sexy to play from the legend himself.
The recoil on that hoe is crazy
I see this is quite an improvement over the original one! 05:08 That chainsaw glory kill animation is so perfectly timed
Awesome idea with the different campaigns for the base- or master-level
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Man, imagine what things would be like if we could upload our own models into the game, you could have the 2016 cyberdemon in doom eternal, or maybe even the spider mastermind
Yeah, imagine...
This is actually really impressive, like I honestly think this was as good as the dlc addons, I was expecting just a reskin of like three demons with extra damage but you actually made a really cool concept
Keep in mind, the Slayer literally just killed God lol
He looks better in black armor than in red.
Yo dude could you PLEASE explain how to put maps in idstudio? I made some maps but i cant add them cuz idk how.
idstudio.idsoftware.com/
Does my friend need download the mod too or only I need to download it?
All players need the same mod injected.
Hey Velser good job. I downloaded a few asset packages like hell on earth.How do we load the map in id tech studio? I tried devmap/e1m1 intro but error saying cant find map files or something.
map game/sp/e1m1_intro/e1m1_intro.map
@@Velser how does he keep weapon after player respawn on checkpoints? This other modder wants to know how you do that in your map.
@@user-nm7ij7ty5r Yes that's handled automatically.
Snap map modern
Stupid question time... I can't figure out how to load up my mod when I publish it. It's maps/deadsimple dot map in editor but when I try to load it once it's published? Nope. How would I do this? I had to unpublish it for the time being smh b/c otherwise ppl would download it and not be able to play it smh
Make sure you packaged your mod correctly. See this guide: wiki.eternalmods.com/books/0-idstudio/page/what-files-should-i-package-for-my-idstudio-mod
@@Velser THANK YOU!!!!
yeah. im thinking this is based.
I have a question, do you know how to make a mod that replaces the music on a level with another? For example, the holt replaced with cultist base music.
Change the contents of the idMusicEntity. See: wiki.eternalmods.com/books/5-level-modding/page/idmusicentity
@@Velser Thank you! Also 1 more quick question if you don't mind: when replacing music in the game, you have to make it match the exact length of the track in game, however, the transitions I hear when editing and mixing aren't smooth in game. Is there a way to change the time when the tracks play? Thank you!
@@TheBarberino1 You can change the music length and mix the tracks to your liking. However, it is quite difficult. Here is a short guide on how to get started: wiki.eternalmods.com/books/2-how-to-create-mods/page/audio-length-advanced-guide
Congrats! I am trying to learn how to use this engine as well. One awesome thing about this is that, technically, with all of the tools you have, you could make entire new games with this engine if you have the time to code, model, illustrate and compose.
We might not just get DE versions of doom 1 and 2 but of doom 3, 2016 and all the quakes. Even a stripped down proof of concept map shows a lot of versatility.
honestly I doubt they even plan for master levels in TDA if they bring the mod portal to that as the community will make super hard shit, there won't be a point putting out something official if MC ML was anything to go by. their stats show ppl weren't finishing MLs and they needed to pace it but the mod community doesn't care about that fortunately.
I'm still playing thru Doom2016 (yeah i was late) but all this shit is getting me so excited to just get right into Eternal. Then when Dark Ages comes out I'm going to lose my mind.
Massively impressive how fully realised a level you got up and running so quick! Props to you! Can't wait to see what you cook up!
Impressive indeed. Very well done.
Doom. . . really is. . . ETERNAL!
Cool. Time to make a mod called "average doom mod" and fill it up with so many marauders that it crashes even the most expensive machines
It begins 🎉
When can I download this on Console, need new maps 😢
Only custom download maps is fine, building on pc is fine
I have no idea.
I was hoping also for 2016 to have a full modding update likw this one, not going to lie.
This is gonna be a truly important piece of Doom history :)
Hazbin Hotel mods are coming!
This reminds me of quick pure combat Half Life 2 maps. Maybe it's the untextured look
i actually like the sleek black interior, reminds me of a james bond villain base
I was about to say that this is a love letter to the original Doom players, but no - this is a love letter. Period. Well orchestrated, clever level design, good progression of weapons and enemies, it has it all. Well done. And buddy, you don't have to decorate anything. This is proof that you can have a really good game without props or any fancy decorations. Keep them comming. Simplicity is the ultimate sophistication.
I wonder if someone Is going go make a tutorial of how to make a LEVEL with the id studio, please someone that Is capable of doing It answer to this message i want to make my own LEVEL so bad.
finally, good stuff here.
I was here
like some sort of snapmap
i got snapmap flashbacks
Doom1+2, Eternal Official mod support & Dark Ages on the horizon, maan, massive W for Doom fans.
all that's missing is a current gen patch for D16 and maybe a new episode for D64.
@@horrorjunkie96 yeah new episode to further ties 64 with Dark Ages sounds cool. They put some extra stuff when Eternal's out right? Can't remember atm.
i cant run this map i dunno i installed a mod
У меня почему то моды внутри игры с модами, не работает😢
great level, velser. had a lot of fun with it. not too easy but not grossly hard.
The problem with newer game engines is that they rely more heavily on static meshes as opposed to CSG-based map geometry. Nonetheless, it will be interesting to see what people will come up with. I'd have a crack at it, but I'd like to get more hands on with .lwo modeling first.
Agreed, that will singlehandedly cripple most users' ability to make maps that are even remotely visually appealing. This is one of the double-edged swords with a modern editor like this, versus a streamlined tool like SnapMap. I think an editor like this is great for a proper dev team where you've got a modeler, artist, level designer, etc. It just isn't practical for the average lone wolf, though. Still good stuff nonetheless, and I've got my fingers crossed that some small teams will come together and produce some insane mods with this stuff. A Doom/Doom 2 remake is an absolute must!
I mean shit dude I loved the old days but this here doesn't even look that decent enough for me, I don't mind losing out on this update... might as well just wait for the New one to come out next year 💯🤷🏾♂️
You know these things take time, right? It's day one.
@@purebaldness bruh you missing my whole point
@@williejackson6905 That the next game will be out by the time these dev tools get put to good use?
@@purebaldness I don't have a computer so I'm not even affiliated with modding so I'm still waiting for the new one 🤷🏾♂️
@@purebaldness that shit be fake anyway modding games, I don't know why y'all be doing that but it's y'all business
The first step has been taken!
oh shit it's actually real, this has so much potential
I would love to see some HUD mods for the game
Finally, Doom Eternal Snapmap
So this is what kids call DOOM these days.... interesting,its like brutal doom took the wrong prescription medication and flipped out
More like Quake + Doom
I don't know why people acting like this shit is going to make more people wanna play even if people don't have a computer to use mods
I love the idea of covering the floor with tentacles instead of lava or purple or green sludge or just a death plane.