Christopher Webber
Christopher Webber
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Burden of Command Tips Part 2
Slightly more than ten tips in ten minutes to help relieve your Burden of Command. Hopefully this will help remove some of the confusion as well as tell you how to answer some of the questions in the Demo version of the game, which is available for free download from Steam. This should help you assault successfully and keep the umpires happy. You should be able to get your men upgraded to 1st level pretty quickly with this guide. Note that I have now got ctrl-click Assault to work. You have to select Assault first, then ctrl-click each of the hexes on the route, then right-click the red target hex to start the attack. If the hex isn't red then the assault hex is out of range.
Переглядів: 56

Відео

Burden of Command Tips Part 1
Переглядів 147Місяць тому
Burden of Command is a fabulous new WW2 tactical RPG game. For new players, ;there are many choices to be made and it's difficult to understand despite the comprehensive tutorial. This video will help you make the choices you need to make to survive as a successful commander. Basically, you need to favour the squads over the commanders at least initially. For instance, upgrading trust only upgr...
Field of Glory 2 Move and Charge Tips
Переглядів 812 місяці тому
It's easy to tell where your troops can go, but what about your opponent's troops? This video shows you where your troops, and your opponent, can move and charge. There's a few questions to ponder and also a magic trick used by the top players to move their troops further than normal. I created this using pictures and situations from an actual tournament game. At the end of the game, I often fi...
German Amphibious Operations of the World Wars
Переглядів 1265 місяців тому
The amphibious operations carried out or planned during World War 1 and World War 2 by the German armed forces. These are listed and discussed in the context of criticisms of the planned invasion of Britain, Operation Sealion. For each operation, you can see what size they were, how they were organised, how long there was for its preparations, whether there was air or sea superiority, the stren...
Operation Sealion The Defences
Переглядів 605 місяців тому
Operation Sealion in brief: The defences, defenders, their equipment, and defence plans. It includes the stop lines, British armour, and the improvised vehicles. Another video will cover such things as the Channel guns and British railway guns
Wartales Tactics
Переглядів 505 місяців тому
Some tips for tactics during battles in Wartales. The video follows part of a battle and gives advice about how to win your battles.
Wartales Battle prep and equipment
Переглядів 585 місяців тому
Some tips on how to prepare your troops for battle and what equipment to use. It suggests different loadouts for different opponents.
Mountains Mishaps book talk
Переглядів 13811 місяців тому
Chris Webber, the author, talks about his new book, "Mountains Mishaps: Death and Misadventure in the Blue Mountains". 683 people were rescued by police during land searches in 2022-2023 mostly from national parks, and perhaps 400 of those were in the Blue Mountains. The book describes 620 incidents causing 235 deaths, starting in the 1860's. It focuses on incidents involving outdoor adventure ...
Mountains Mishaps: Missing and Lost Persons
Переглядів 5811 місяців тому
Chris Webber talks about his book "Mountains Mishaps: Death and Misadventure in the Blue Mountains" and the history of search and rescue operations for missing and lost persons.
Mountains Mishaps themes
Переглядів 5911 місяців тому
Chris Webber goes to Perrys Lookdown to talk about the themes of his book "Mountains Mishaps: Death and Misadventure in the Blue Mountains". The book's main theme is that history should not repeat itself, but if it isn't recorded, it will be forgotten, and the same incidents will happen at the same location, over and over again. A case in point is Perrys Lookdown, where four boys died in 1957 d...
Planes, Trains and Motor Vehicles Part 1
Переглядів 2711 місяців тому
"Mountains Mishaps" has a chapter on the history of the Blue Mountains railways and other transport incidents. There are 51 Railway incidents and 40 aircraft crashes. There are also a few motor vehicle incidents, and this video is about that section of the chapter.
Planes, Trains and Motor Vehicles Part 3
Переглядів 7411 місяців тому
"Mountains Mishaps" includes 40 aircraft crashes that occurred in the Blue Mountains. This video describes some of them. Get your copy of Mountains Mishaps to get the full details
Planes, Trains and Motor Vehicles Part 2
Переглядів 1711 місяців тому
"Mountains Mishaps" includes a history of the Blue Mountains Railways and 53 railway incidents. This video visits the sites and talks about some of the worst train crashes in Glenbrook
Belter Part 4 Expanding Your Empire
Переглядів 78Рік тому
The fourth video on mining the asteroids with Belter tells you how to grow your empire by hiring new staff, buying new equipment, getting loans, and transporting equipment to new mine sites. It explains the details of cargo handling, immigration, and personnel transport.
Belter - Mining the Asteroids - Part 3: the Market Phase
Переглядів 26Рік тому
Part 3 of the three part series on how to play the Belter Vassal module
Belter Part 2: How to play
Переглядів 53Рік тому
Belter Part 2: How to play
Belter: Mining the Asteroids, Part 1
Переглядів 126Рік тому
Belter: Mining the Asteroids, Part 1
Fantasy General 2 Ambushes
Переглядів 279Рік тому
Fantasy General 2 Ambushes
Medieval 2 Total War Defeat the Mongols!
Переглядів 11 тис.2 роки тому
Medieval 2 Total War Defeat the Mongols!
Medieval 2 Total War: did you know this?
Переглядів 2,6 тис.2 роки тому
Medieval 2 Total War: did you know this?
Victory in Strategic Command World at War
Переглядів 1172 роки тому
Victory in Strategic Command World at War
D Day June 4 1943 - Strategic Command: World at War
Переглядів 712 роки тому
D Day June 4 1943 - Strategic Command: World at War
Setting up Vassal Player Sides
Переглядів 1132 роки тому
Setting up Vassal Player Sides
Vassal Random Events and other tips for beginners
Переглядів 942 роки тому
Vassal Random Events and other tips for beginners
Strategic Command World at War D Day 1943
Переглядів 1862 роки тому
Strategic Command World at War D Day 1943
How to play board games with Vassal and Discord
Переглядів 2,9 тис.2 роки тому
How to play board games with Vassal and Discord
HQs in Strategic Command World at War
Переглядів 7022 роки тому
HQs in Strategic Command World at War
Mountains Mishaps: Death and Misadventure in the Blue Mountains of NSW
Переглядів 2872 роки тому
Mountains Mishaps: Death and Misadventure in the Blue Mountains of NSW
Wings over the Caucasus Part 1
Переглядів 612 роки тому
Wings over the Caucasus Part 1
Wings over the Caucasus Part 2
Переглядів 222 роки тому
Wings over the Caucasus Part 2

КОМЕНТАРІ

  • @philrichardson9855
    @philrichardson9855 7 днів тому

    In the main I agree with what order you do things each turn. However, if I have to give battle in the field or by sallying forth from a settlement, then I get that out of the way first. That way I can save afterwards before other moves in case I need to reload that save for whatever reason. It saves me having to fight the same battles over again just because I made a mistake somewhere else.

  • @christopherwebber3804
    @christopherwebber3804 14 днів тому

    Compass Games are going to reprint the game, with new art work. They will use my reformatted rules but probably not change the rules otherwise. They said it will take a couple of years before they are published. The game needs an app developed to really make it work, I wonder if someone at SpaceX or similar would do it?.

  • @nevermindmeijustinjectedaw9988
    @nevermindmeijustinjectedaw9988 19 днів тому

    1.5 times speed helps good tips, wonder if tested

  • @SquidMonke4
    @SquidMonke4 Місяць тому

    The best strat. Long line plus cav who flank

  • @lhughes41
    @lhughes41 Місяць тому

    Looking through your channel I love your commitment to history in its own right as well. 🫡🫡 Luke (lead Burden of Command(

    • @christopherwebber3804
      @christopherwebber3804 Місяць тому

      Well I appreciate your commitment, too! Unfortunately you have to pay about A $50 to post my latest history book to the USA, slightly less than the book price.

    • @lhughes41
      @lhughes41 Місяць тому

      @@christopherwebber3804 😳

  • @teodorvindereu3780
    @teodorvindereu3780 Місяць тому

    I like the massed archers, being circumstantial as they are, you can still get good value out of them if you find a hill. Also they are probably efficient against horse archers armies.

    • @christopherwebber3804
      @christopherwebber3804 Місяць тому

      Yes, they do well against most cavalry - until the cavalry charge them!

  • @burdenofcommand2094
    @burdenofcommand2094 Місяць тому

    Thanks for doing this Chris! We’re very happy to see such a video being made given Burden has a learning curve. Luke (lead)

  • @ComradeReptiloid
    @ComradeReptiloid 2 місяці тому

    Great video, but there are many more nuances not covered. Decent explanations for your average players tho.

    • @christopherwebber3804
      @christopherwebber3804 2 місяці тому

      Well I had to keep it short, I can do another about the nuances if there's somewhere I can look them up...

    • @ComradeReptiloid
      @ComradeReptiloid 2 місяці тому

      ​@@christopherwebber3804 Most of them concerned with chasing mechanics pathing and targeting, blocking squares to alter charge paths, indirect fallback blocks, threat map (game engine threat accessment) blocks before charging, sticking in lights to delay (prevent evade). E.g. if opponent faces diagonally you can block his fallback by projecting two yellow ZoCs from a single unit directly behind him. Another way is engaging opponent from the flanking square without starting at eligeable position for flanking bonus. Works like a charm every single time. Altho fallback gonna happen on their turn when they change their facing unless you physically block fallback square or engage them with another unit under 90+ degree angle.

    • @christopherwebber3804
      @christopherwebber3804 2 місяці тому

      @@ComradeReptiloid ooh, that all sounds very interesting, I would love to do a video showing all those moves but I'm only a "C" or "B" division player and I'm not sure about those. Yeah, I get the chasing mechanics wrong all the time, and find it really difficult to predict where a router or an evader will go (and sometimes it will just stay there anyway). Every time I try to block a fall back or evade, the enemy unit seems to find a way around it. I do appreciate how important it is to block a fallback, as that often results in disruption instead, as well as keeping your opponent engaged and liable to flanking.

  • @tomtom34b
    @tomtom34b 3 місяці тому

    2:02 Why did you loose money then?

    • @christopherwebber3804
      @christopherwebber3804 3 місяці тому

      Probably I had some expensive item queued up that I couldn't afford. When I got the extra money, I could afford it, and the money was spent immediately and automatically. Something that I have difficulty resisting is queuing up the expenditure far beyond what I am able to pay. That causes problems as the AI will pay for those things closest to your capital first, so things further away never get built.

  • @christopherwebber3804
    @christopherwebber3804 3 місяці тому

    Another tip is that your unit can get its lives back if it rests in a hiring location (settlement, castle, war camp) and pays for it.

  • @Maesterful
    @Maesterful 4 місяці тому

    Thanks for the tips

  • @matthewryan2060
    @matthewryan2060 5 місяців тому

    You need to build cannon towers. Let them attack and counterattack before they can launch the attack during the next turn. Then just sit back and watch the cannons destroy them.

    • @Chiga-lt6vq
      @Chiga-lt6vq 4 місяці тому

      They don't attack Just wait outside the wall What to do?

  • @gooseman-
    @gooseman- 6 місяців тому

    Why’d didn’t you post the battle video

  • @facheux
    @facheux 7 місяців тому

    Thank you so much for this guide. I was looking for an old french wargame I used to play when I was young. I easyly found it on the module page!

  • @tomabbott5259
    @tomabbott5259 10 місяців тому

    I try and meet them with units consisting of cavalry mostly on both flanks and the regular cavalry on the middle,I send the cavalry first just like the Zulu tactics the Buffaloes Horns and then i go in with my main force the centre,good to have a small reserve of cavalry too...

  • @SwordOfJustice2007
    @SwordOfJustice2007 11 місяців тому

    Ooh, that chopper at the start was thrilling. 😂

  • @allenjanev
    @allenjanev 11 місяців тому

    I do really hope that you have been reading some Thracology books, at least those of prof. Alexander Fol, Dimiter Popov or Duridanov. Thracians were not only fighters, they had a great culture and philosophy too, i.e. about what is life etc. I will buy your book, just because I am curius to see what's you have written about Thrax people.

    • @christopherwebber3804
      @christopherwebber3804 11 місяців тому

      Alexander Fol wrote the forward for my book. I met him on my first visit to Bulgaria.

  • @Totallyruggedd
    @Totallyruggedd 11 місяців тому

    G'day from over here at totally Rugged love your films

  • @rainbowbeeeater
    @rainbowbeeeater Рік тому

    Where can we buy the book? Pref ebook?

    • @christopherwebber3804
      @christopherwebber3804 Рік тому

      I'm still working on the Ebook, like the physical book there's a lot to learn the first time you do it. You can buy it from any bookshop in the Blue Mountains or from me directly starting December 2023. $55 (or $35 for emergency service volunteers if bought directly from me). Delivery free in the blue mountains. I can't say exactly when it will be available but I'm expecting delivery of the books in December.

  • @PredatorPeyami
    @PredatorPeyami Рік тому

    hello, thank you for tutorial series, in multiplayer matches is question mark option is off by default? i mean it would be better if its off.

  • @edas1315
    @edas1315 Рік тому

    Great tips ;) even though in my opinion, Timurids are the hardest to deal with...

    • @christopherwebber3804
      @christopherwebber3804 Рік тому

      I agree but I've never played against them, my game is usually over before they appear ( I might have to re-install the game to allow the late mediaeval units)

    • @Maesterful
      @Maesterful 4 місяці тому

      Fighting the Timurids with their elephant cannons is a whole new level of challenge ​@@christopherwebber3804

  • @nathangun2261
    @nathangun2261 Рік тому

    Just came across your channel, brilliant stuff! subscribed.

  • @IceniTotalWar
    @IceniTotalWar Рік тому

    Hopefully if we get a Med 2 Remaster they'll tweak how many units we can directly control , it's time this 20 stack limit was increased.

  • @christopherwebber3804
    @christopherwebber3804 Рік тому

    Actually, it's five bushwalkers who have died in bushfires in the Blue Mountains (see my other video). Many fire fighters have also died.

  • @jorgepedro8431
    @jorgepedro8431 Рік тому

    This playlist of vídeos about FOG2 is extremely underrated. You can play FOG2 for hundreds of hours and still not learn what You learn from these videos

  • @sligacheese6470
    @sligacheese6470 Рік тому

    This game looks interesting 🎉

  • @sligacheese6470
    @sligacheese6470 Рік тому

    I play in excommunication most of the time lol lol.I play English until I unlock the other factions 🎉

    • @campionpesate4647
      @campionpesate4647 Рік тому

      You can unlock the other factions by editing a text file in the game folder. at least it worked in the vanilla version

  • @satka94
    @satka94 Рік тому

    I have the book and I enjoy reading it a lot 😊 would love to get it signed one day 🤞🏽

  • @Parfumlestink778xby
    @Parfumlestink778xby Рік тому

    Me personally i won’t avoid excommunication, if they wanna fight me for expanding my territories so be it

  • @tylerstauffer3364
    @tylerstauffer3364 Рік тому

    Could you kill the faction if you kill all of the generals with assassins?

    • @christopherwebber3804
      @christopherwebber3804 Рік тому

      Yes, but there are a lot, so that's a lot of save scumming. You often receive a mission to assassinate a Mongol general when they appear and I usually try to get one or two, but it's not as much fun as fighting them and using assassins does bad things to your king's reputation. you are never quite sure when or where the Mongols are going to appear, so having the assassins ready to hit them is not so easy - and you have to pay them all that time. Then again, you need experienced assassins if you want more than a 5% chance of success (and yet more save scumming).

  • @SanarySeggnete
    @SanarySeggnete Рік тому

    If you are not Turk or Egyptian, you can just find a river and defend it till they wasted all of their good armies. In my current play as France, i decided to defence the recent crusadered city Cairo with 3 armies, in 3 river crossing position... Stopped them pretty much by some farmers with pointy stick and some flame throwing spoons... If you play as Russia, it would be a bit tricky as your castle is in the other side of the river as well as there is no river on the north, i remember that i had to sacrifice some cavalry units to waste their movements (as well as the castle...) If you cheese them with river, catapults are your best friends

    • @SanarySeggnete
      @SanarySeggnete Рік тому

      Ah yeah... my current trouble that made me check the videos about Mongol... they joined the Jihadi to retake Cairo right after they appeared... which made them ultra hard mode ...

    • @christopherwebber3804
      @christopherwebber3804 Рік тому

      So far, I haven't been attacked by Mongols near a convenient river that was across the path of their advance to Antioch, so this choice hasn't been available to me (unless I retreat all the way to the river Jordan and let the Mongols get at least two cities and a castle, becoming a permanent faction).

    • @johnnymlad6527
      @johnnymlad6527 11 місяців тому

      @@christopherwebber3804, I just then defeated a full strength Mongol army that had seige equipment using the Turks in Tbilisi. ( City did have cannon towers upgraded ) 4 trebuchets, seige tower, rams and some artillery things i've never seen the Mongols use before. Tactic is: Have numerous Turk Archer Units atleast 5/6 groups, have ground units Spearmen, Janisarries, Sipahi, Mercs anything useful because once they breach your gate or wall you send everything at them timing there rush into the city or castle creating a Bottleneck ( Like 300 spartans movie ) . . . Now the thing I cannot believe I didn't know before! Your archers and javelins can use there secondary weapon whenever you want ( swords ) Just click the Bow Icon thats along with all those other Icons once and they turn into ground Units. ( These Archers were all I had left I overwhelmed them and stole the Win - Heroic Victory - I defeated a full strength Mongol army with nothing just 3 units of town spearmen, 5 groups of Turk archers, 2 afghan javelin men, 2 alan light cavalry and General cavalry Unit that i always leave out of the fight. . Thats it! Now imagine if I had Azabs, Heavy cavalry Sipahi, Janisarries and other stronger units. . I guess the main thing is is not to fight them out in the open, either attack there strongholds or let them attack you.

  • @lautaroleguizamon9424
    @lautaroleguizamon9424 Рік тому

    Thanks these quick tutorials are a godsend of beginners like me :)

  • @gregorycampagna8138
    @gregorycampagna8138 Рік тому

    Just found your channel; fascinated by this game … Some folks have described combat as ‘secondary’ in this game - thoughts? Thanks for the video and all the work you’ve done on the play aids

    • @christopherwebber3804
      @christopherwebber3804 Рік тому

      Yeah I got fascinated by this game a long time ago. Weapons are very expensive so players are basically unarmed early in the game. They could try boarding actions and invasions, but would still probably run out of money. Depends if players are corporations or prospectors. Once the money starts pouring in, its a different story. Players can decide not to attack one another, it depends how aggressive they are, but if a player decides to invest in weapons they can quickly wreck the other players' operations. I added some pirate rules to spice it up and allow combat against a non player character.

    • @gregorycampagna8138
      @gregorycampagna8138 Рік тому

      @@christopherwebber3804 sounds cool. do the pirate rules fit well with solitaire play? it's how i will most likely play on the table. Some have mentioned the roleplaying aspect of the game -- e.g., using the game as support for a Traveller campaign. have you approached the game that way? Also, how do you play the game most often these days? solo? ftf? opposed on vassal?

    • @christopherwebber3804
      @christopherwebber3804 Рік тому

      @@gregorycampagna8138 I've only played it solo, by Vassal its a lot easier. You can download the extra rules from Boardgame Geek (I might have put them on the Vassal page as well). Yes I tested the pirate rules playing solitaire, they really messed up my peaceful empires that suddenly had to spend all their money on weapons and only just avoided being wiped out. I have also created a lot of extra weapons and improvements and cards for the personalities of the leaders (using characters from The Expanse). Yes I love the role-playing aspect, it was set in the Traveller universe, but have not used it as part of a Traveller game.

    • @gregorycampagna8138
      @gregorycampagna8138 Рік тому

      @@christopherwebber3804 awesome - it’s great to know someone has devoted so much extra attention to the game, and from a solitaire perspective too. Looking forward to checking out the expansion rules. Thanks again. Subscribed.

    • @christopherwebber3804
      @christopherwebber3804 Рік тому

      @@gregorycampagna8138 I still have to properly test the expansion and finish updating the accompanying spreadsheet to include the extra resources If you aren't playing online that's no problem though. I increased the number of resources but I think the prospecting dice rolls are too complex and could be better (suggestions welcome). I added robotic probes to speed up the early game. The late game is still a problem for solo players as there's a lot to manage but otherwise not much challenge. In the expansion, you have the option to manage fuel, food, and oxygen as well as some types of ammunition. In real life, mining water would be of critical importance as you could turn it into fuel and oxygen as well as use it to grow food and keep people alive. There's also the possibility that carbonaceous asteroids could be mined like shale for petroleum products. Not sure if all that is just too much to manage but I added extra refineries to allow it. If not playing online you would need to print and shuffle the character cards. You would also need to print a few extra counters for the robotic probes, a few extra space ships, and the robotic workers.

  • @aryankumarprasad1574
    @aryankumarprasad1574 Рік тому

    Great

  • @ckekeva
    @ckekeva Рік тому

    Best Field of Glory 2 Guides

  • @mariogomez56
    @mariogomez56 Рік тому

    What if you didn't prepare?

    • @Inquisitor_Vex
      @Inquisitor_Vex Рік тому

      Basically, attrition. You should be able to beast them in sieges (and anywhere you can force them to fight instead of peppering you with arrows, bridges, forts, etc.) while building up troops elsewhere. Once they’ve smashed themselves into a few castles, you can push them back and reclaim any lost lands.

    • @IceniTotalWar
      @IceniTotalWar Рік тому

      Enemy campaign AI is terrible, if you're about to lose a settlement destroy all military buildings including blacksmiths, they'll be slow to replace these buildings if at all, so eventually you'll be facing trash troops. On map build forts in passes and fords, in battle use artillery, have any units with stakes and mounted cross bows are quite effective, those will be outranged but they'll distract the enemy and can be used to pick off enemy heavy Cav.

    • @christopherwebber3804
      @christopherwebber3804 Рік тому

      Read up on Mongol history, you will know approximately what year they are about to arrive. No excuse for being surprised once you know they arrive in several waves and also where they are likely to arrive. If you didn't prepare, you might be OK if you have gone for chivalrous generals and built some capacity for troop building in the region. They usually take several turns to reach Antioch and advance slowly.

  • @NinjaSushi2
    @NinjaSushi2 Рік тому

    Siege towers bug in Rome sometimes. Not sure in M2TW.

  • @SwordOfJustice2007
    @SwordOfJustice2007 Рік тому

    You did a good job setting this up in vassal.

  • @christopherwebber3804
    @christopherwebber3804 Рік тому

    Note that you have to decide whether to start as a Prospector, Partnership, or Corporation - each has different starting forces and different victory conditions, but is otherwise the same. There are also slight differences in the counter mix for the different colours, you can choose to use green, red, blue, or orange counters. You need to click the Immigration button to get the initial pool of 10 units for the labour pool. The Player mat has individual labour units that are your starting units, and a pile of dedicated labour units, which are the reinforcements. To prospect an asteroid, click the Prospecting button in Vassal and record the result on the Asteroid roster on the spreadsheet.

  • @matiasdecris3113
    @matiasdecris3113 Рік тому

    Hi Christopher. I'm thinking about getting this game and I was wondering if there is an option in game to turn on/off fast animations? It seems that the game becomes a bit of a slog with so many units moving around/attacking. Thanks for the video!

    • @christopherwebber3804
      @christopherwebber3804 Рік тому

      If you right-click it will finish the animation/movement immediately, so you don't have to wait for the movement to finish if you don't want to. You have to play through a lot of scenarios before you get 30 or so units and maybe that can be a bit of a slog but usually there's some nasty enemy concentration or unit that keeps up the suspense, or a surprise awaiting you somewhere, so not such a slog after all.

  • @pelimies1818
    @pelimies1818 Рік тому

    Your armies on that battle were crushed.. 5 archers + 1 artillery..? Against 10-19 missile units per enemy army.. How’s that going to work? And those light cavs get shot to pieces before they get even close to enemy. And heavy cav never catch up enemy horse archers.

    • @christopherwebber3804
      @christopherwebber3804 Рік тому

      Foot archers have stronger missile attacks than cavalry archers (there's more men in a unit and more men per square metre). The Mongols don't attack all at once, but piecemeal. They usually co-operate by attacking you. You have to learn how to concentrate your army on part of the enemy army to win M2TW battles, and this is no exception. Although some of the Mongols are attacking your archers, your cavalry is out attacking the Mongol cavalry, and the Mongol cavalry tend to allow themselves to be caught - either they stick around to shoot at you, or charge you. Also, you have to have the right mix of cavalry - no more than 2 bow or javelin armed light cavalry units will be enough to ensure you catch the Mongol lights. Once you have them in combat, you can pile in with your other units (you really need the spearmen to beat the Mongols easily). In my case the Sergeants count as light cavalry although they have decent armour and charge capabilities, so you can use them to catch the enemy light cavalry. By this stage of the game, you should have experienced heavy cavalry that is well armoured and can resist the Mongol barrage long enough to charge home on them - as long as you don't allow the Mongols to concentrate their fire. Allow the Mogols to come to you, if you send out your units in an unco-ordinated attack they will meet the situation you describe and be shot to bits. Hopefully, you can allow the Mongols to attack your shooters on the hill, charge forward with the spearmen, then follow up or charge onto the flanks with your cavalry. By the way, I usuually try to hire two Turcopole units thus giving me an extra two shooting units, and may have more artillery as well.

    • @pelimies1818
      @pelimies1818 Рік тому

      @@christopherwebber3804 So, you are not playing at very hard? Why didn’t you show how well this works, on your ’How to defeat Mongols’ video? I mean, why make a video how to win a battle, and then not showing it..?

    • @christopherwebber3804
      @christopherwebber3804 Рік тому

      @@pelimies1818 I wouldn't play M2TW battles on any other setting than Very Hardi These battles were played on that setting - you can see that in the way the Mongol horse archers suddenly appear from nowhere. Showing the whole battle t makes the length of the video too long, and people won't watch it. It also takes absolutely forever on my slow connection to upload it, and I don't have space on my hard disk to store it. It would take me between 30 minutes to an hour to fight the battle. If you don't know how to win a M2TW battle, this is the wrong place to start to learn how to do so. This video is for people who normally win their battles but have trouble with the Mongols - that included me - and that has a lot to do with tactics, army composition, and deployment. Get those right and you don't need to watch a video of it being done.

    • @pelimies1818
      @pelimies1818 Рік тому

      @@christopherwebber3804 as fast as 30 min, to win 4 Mongol armies with your suggested army composition; enemy having 9-10 star generals and VH difficulty..? :D you are pulling my leg - I knew it. Happy Hollidays, Chris!

    • @christopherwebber3804
      @christopherwebber3804 Рік тому

      @@pelimies1818 Not pulling your leg, though I don't usually time it, and usually lose track of time, so I could be wrong, and anyway, could be much longer with a multi-army battle. I would try very hard not to fight four Mongol armies at once and to have at least one of their generals dead before the battle. You can avoid fighting all four armies at once by careful placement of your attacking armies or by the use of terrain. Probably helps when you have been playing these sort of battles on the table as DBMM before the Total War system existed (started as a WRG 6th edition player). And have spent years of real time playing M2TW

  • @carnifex9360
    @carnifex9360 Рік тому

    Love the summary, I plan on referencing it when playing. Thank you.

  • @carnifex9360
    @carnifex9360 Рік тому

    Thanks for making this. In your movement example, why would you want your Pike unit (designated A) to only move 1 square instead of 2? Can't the elephant unit just move up one square and then cover the Pike unit's right flank?

    • @christopherwebber3804
      @christopherwebber3804 Рік тому

      I'm not sure what you mean, if it's at 8:53 the pike unit does move two squares forward. You can move the pike unit two squares forward, then click on the elephant unit behind it to see where it can go. If you don't like what you see, as long as you don't move anything, you can then go back and undo the pike move.

  • @carnifex9360
    @carnifex9360 Рік тому

    Wonderfully organized and presented. I appreciate the powerpoint style, it's a powerful way of educating.

  • @sper1585
    @sper1585 2 роки тому

    Thank you for the path selection demonstration and the explanation of ambush

    • @christopherwebber3804
      @christopherwebber3804 2 роки тому

      Note: after viewing other videos about Fantasy General, I see I am wrong to say that ambushes are useless and difficult. It's actually a matter of having a bait that you show the enemy and a concealed ambush unit next to it, that strikes when they attack the bait. This is terrific, as the ambushing unit gets to attack without the enemy fighting back. You can add a supporting slinger unit or even a second ambusher and it is possible to wipe out enemy units this way without any loss to yourself. You have to put the bait where the enemy can see it, and you have to have the right terrain to hide the ambushers and units that have the ambush ability, so it still isn't always easy to arrange, but you should definitely try to arrange ambushes wherever possible.

  • @sper1585
    @sper1585 2 роки тому

    Thank you for the tips.

  • @darmiandurmanup2329
    @darmiandurmanup2329 2 роки тому

    There is a form to put an AI to Vassal?

    • @christopherwebber3804
      @christopherwebber3804 2 роки тому

      No, you can't have an AI player in Vassal, although various parts of the game can be automated.

    • @darmiandurmanup2329
      @darmiandurmanup2329 2 роки тому

      @@christopherwebber3804 Ok, thanks

  • @krugec23
    @krugec23 2 роки тому

    useful tips

  • @christopherwebber3804
    @christopherwebber3804 2 роки тому

    You can join a Divine Right game online at 2.30pm Australian Eastern time Saturday July 16 ettincon.org/index.php

  • @christopherwebber3804
    @christopherwebber3804 2 роки тому

    There's a video on how to play Divine Right here: ua-cam.com/video/NXbhVNVta7U/v-deo.html