Drew Nikonowicz
Drew Nikonowicz
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It Was Never About The Final Product
Support my work: patreon.com/nikonowicz
Catch me on Twitch: twitch.tv/nikono
Leave a one-time tip here: ko-fi.com/nikonowicz
Переглядів: 222

Відео

Stop Trying To Win
Переглядів 94Місяць тому
Play my game here: niko-no-games.itch.io/hindsight Full playthrough on my second channel: ua-cam.com/video/Q08QTwcTeoQ/v-deo.html I had such a blast participating in the Gamemaker's Toolkit Game Jam 2024. I highly recommend seeing all the GMTK Game Jam games - there are some real gems in there. I've played over 100 submissions and there's really a lot of great stuff. I'm very excited to see who...
On Knowing When To Move On
Переглядів 32 тис.2 місяці тому
Super Thesis World is out now! www.smwcentral.net/?p=section&a=details&id=38166 Trailer on my 2nd Channel: ua-cam.com/video/Vq6gAJ4RfgM/v-deo.html Subscribe to my 2nd Channel: @NikoNotLive Support my work: patreon.com/nikonowicz Catch me on Twitch: twitch.tv/nikono Leave a one-time tip here: ko-fi.com/nikonowicz
Getting started with the Standard 4x5 2.0
Переглядів 2,3 тис.Рік тому
Pick up your own Standard 4x5 2.0 at standardcameras.com If you're considering a Standard 4x5 2.0 or you have just purchased one, this video will go over some of the basic functions and features of the camera. I hope that one more opportunity to see the camera beyond some photos on the website might help inspire confidence in your purchase! In the video I go over some basic considerations when ...
Art Isn’t Finished, It’s Abandoned
Переглядів 664Рік тому
Please consider watching the full piece: ua-cam.com/video/40lpM6tKIpk/v-deo.html Support my work: patreon.com/nikonowicz Catch me on Twitch: twitch.tv/nikono Leave a one-time tip here: ko-fi.com/nikonowicz I thought this was a project about failure. Maybe it still is. This is a video essay which provides an introduction to my project My Darlings To Kill. I have waited to try and finish this pro...
My Darlings To Kill
Переглядів 242Рік тому
Check out the video essay I made about this project here: ua-cam.com/video/na7xiTZWctg/v-deo.html In a way, I started the project 6 years ago. But in another way it is more like 3 years ago. Either way, what you’re watching is a collection of videos submitted by folks all over the world destroying prints of my artwork. I made all the photographs between around 2017 and 2020, and ultimately deci...
I built a Loft in my studio! I only made a few mistakes..
Переглядів 550Рік тому
Measure twice, cut once they said. How about measure never, cut never 😅 Hang out with me live: twitch.tv/nikono * The entire assembly process was streamed on my Twitch channel. Support my work: patreon.com/nikonowicz I am finally moving into a new studio! There's only one small problem: I have way too much stuff to put in it. I am making my childhood self proud by building a loft for my studio....
YouTube comments are getting out of hand.
Переглядів 547Рік тому
Yes this is an actual comment I received once. Unfortunately it has since been deleted from the video... Sunscribe to be on the cutting edge of the next absurd UA-cam comment! Hang out with me live: twitch.tv/nikono Support my work: patreon.com/nikonowicz The comments I receive on my videos sometimes are totally unhinged, like this one. Other times they're just needlessly rude or arrogant to th...
The Standard 4x5 2.0 Assembly Manual
Переглядів 1,7 тис.Рік тому
Buy your large format camera from me here: standardcameras.com/ This assembly manual will walk you through the entire process of building your Standard 4x5 2.0 kit. Use your Hardware Reference Sheet to ensure the correct hardware is used as you work. If you have questions, leave a comment below and I'll get back to you as soon as possible! - standardcameras.com/products/the-standard-4x5-2-0 - W...
Evening Lakeside Reading - Relaxing Nature Sounds and Gentle Eastward Winds
Переглядів 92Рік тому
Immerse yourself in the calm and cozy atmosphere of a warm spring afternoon. As you sit and co work, pomodoro, or read along you can enjoy the light breeze and occasional passer-by on the lake. The quiet sounds of nature will keep you company. Join me for a soothing afternoon of reading! It was a beautiful evening without distractions. There is so much value in the quiet meditation and escape t...
Warm Relaxing Fireplace ~ Crackling Fortnite Fire Sounds ASMR (No Music)
Переглядів 263Рік тому
Replicate the peacefulness of an old-fashioned, wood-burning fireplace, as well as a crackling yule log fireplace, all set to the soothing sounds of Fortnite experience chimes. During the winter months and holiday season, there's nothing quite like a beautiful brick-lined fireplace playing on your television to set the cozy mood for family and friendly gatherings. Your family members will be no...
Pinhole Lens mk3 Basics and Assembly | Standard Cameras
Переглядів 4632 роки тому
EDIT: Use FOUR m3 Nylon Lock Nuts for the assembly. Apologies for the mixup! Buy your Pinhole Lens! Assembled and Kit Pinholes: standardcameras.com/products/pinhole-lens-3-0 Pinhole mk3 Download Pack: standardcameras.com/products/pinhole-lens-3-0-download For Laser Drilled Pinholes: realitysosubtle.fr/custom-cameras/laser-drilled-pinholes/ Pinhole lenses are a fantastic way to get into large fo...
How to swap a Large Format Lensboard with a Spanner Wrench
Переглядів 2,2 тис.2 роки тому
In this video, we go over how to swap the lensboard your large format lens is mounted to. All you need is a spanner wrench! Here I am swapping a copal 0 lensboard with a 150mm 4x5 lens (Roodenstock Sironar N), but the process is similar for most large format lenses. Be extra careful when handling your lens not to touch the glass. Also be careful with the spanner wrench not to scratch your lens ...
Riding Every Jetbike in Sable!
Переглядів 9 тис.2 роки тому
I loved playing this game so much, I had to make a little video to dedicate my enjoyment! So here is every single Jetbike you can unlock in Sable. Unfortuantely the Chum Mask doesn't make an appearance, but much of the clothing you can unlock does also cameo in this video. With 10 options for each bike part (Engine, Front, Booster) and over 10 dyes (individually applied), there are over a milli...
The Standard 4x5 2.0 Assembly Time Lapse
Переглядів 1,3 тис.2 роки тому
Assembly of The Standard 4x5 2.0 Kit. In two hours or less you can go from a box of parts to a working large format 4x5 view camera! Available (soon) as a fully assembled view camera, as a 4x5 kit, and as a download pack that you 3D print for yourself at home. Learn more on the website at www.standardcameras.com Questions? Catch me live at www.twitch.tv/nikono 0:00 | Rail Assembly 0:32 | Forks ...
Camera Looking Out My Window Day One
Переглядів 613 роки тому
Camera Looking Out My Window Day One
Buying Your First Large Format Lens & Tips
Переглядів 4 тис.3 роки тому
Buying Your First Large Format Lens & Tips
Common Large Format Mistakes & How To Avoid Them
Переглядів 4 тис.3 роки тому
Common Large Format Mistakes & How To Avoid Them
Upgrading One of the First 4x5s I Made
Переглядів 8644 роки тому
Upgrading One of the First 4x5s I Made
Contact Printing Session - Darkroom Timelapse
Переглядів 6334 роки тому
Contact Printing Session - Darkroom Timelapse
How to load large format sheet film holders + tips!
Переглядів 3,8 тис.4 роки тому
How to load large format sheet film holders tips!
Full House - Localhost Gallery - Ex 06
Переглядів 864 роки тому
Full House - Localhost Gallery - Ex 06
The Standard 4x5 1.0 Assembly Time Lapse
Переглядів 2,5 тис.4 роки тому
The Standard 4x5 1.0 Assembly Time Lapse
The Standard 4x5 Bellows Swap Time Lapse
Переглядів 1 тис.5 років тому
The Standard 4x5 Bellows Swap Time Lapse
Standard Cameras - Pinhole mk2 Assembly
Переглядів 5595 років тому
Standard Cameras - Pinhole mk2 Assembly
The Standard 4x5 Setup and Overview
Переглядів 8 тис.5 років тому
The Standard 4x5 Setup and Overview
The Standard 4x5 Prototype Assembly Time Lapse
Переглядів 7 тис.6 років тому
The Standard 4x5 Prototype Assembly Time Lapse
The Standard 4x5 - Standard Cameras
Переглядів 4,2 тис.6 років тому
The Standard 4x5 - Standard Cameras
There Are No Girls On The Internet - Localhost Gallery - Ex 04
Переглядів 3056 років тому
There Are No Girls On The Internet - Localhost Gallery - Ex 04
Suggested For You - Localhost Gallery - Ex 03
Переглядів 967 років тому
Suggested For You - Localhost Gallery - Ex 03

КОМЕНТАРІ

  • @cgibson7736
    @cgibson7736 20 днів тому

    I need a set of replacements bellows but the site is sold out, is there another option?

    • @drew_nikonowicz
      @drew_nikonowicz 19 днів тому

      Just sent you an email! We restock most weeks, but they tend to sell out fast. :)

  • @modernchow
    @modernchow Місяць тому

    lol that victory stretch

  • @hakkun1
    @hakkun1 Місяць тому

    You Can (Not) Escape The Loop

    • @drew_nikonowicz
      @drew_nikonowicz Місяць тому

      loop... loop... loop... loop... loop... LOOP... LOOP... LOOP!!!

  • @Kynaeus
    @Kynaeus Місяць тому

    My favorite part of this was how successful the 'Link running away from his problems' was on youtube, something about these silly experiments really resonates with the people!! We love to see it!

    • @drew_nikonowicz
      @drew_nikonowicz Місяць тому

      Great suggestion to add that note in :) But yeah, I love that part too honestly. Even the success of the video about Super Thesis World feels that way. Feels great to find the thing that folks can resonate and relate to

  • @brahtrumpwonbigly7309
    @brahtrumpwonbigly7309 Місяць тому

    All the best things have an end. nothing endless has ever been good.

  • @theanimartist2299
    @theanimartist2299 Місяць тому

    This whole thing reminds me of the game: Getting Over It

  • @scorpiomelancholia1559
    @scorpiomelancholia1559 Місяць тому

    Try smbx2 tho Basically pokemon essentials for super mario games

  • @N7spongy
    @N7spongy Місяць тому

    Hey as a game dev I wanna say that making levels, however you do it, is super informative. Sure, coding is learned by coding, but you made all these cool video game levels, you worked out the pacing of the challenges, the aesthetics, how to mix and match mechanics. There’s something valuable in all that. Also yeah, I know what it’s like to cut something short, either dropping it or polishing what’s there. It’s never easy but a perpetual learning experience at least, so it’s never a waste! Cool vid man

    • @drew_nikonowicz
      @drew_nikonowicz Місяць тому

      Thanks for watching! Glad you enjoyed it. Def check out my other recent videos too for a similar vibe 🤓

  • @Paledoptera
    @Paledoptera Місяць тому

    i have no idea who you are but this video is surprisingly well made and thought provoking. great job!!

    • @drew_nikonowicz
      @drew_nikonowicz Місяць тому

      Thanks! It’s not who I am, it’s who I’m becoming 🕺

  • @mewa3263
    @mewa3263 Місяць тому

    I think the developers of Silksong need to hear this message

  • @kewlkat6264
    @kewlkat6264 Місяць тому

    Pretty insightful. Its always difficult for me to change scope in a project but nothing beats the satisfaction/relief of completing a project

    • @drew_nikonowicz
      @drew_nikonowicz Місяць тому

      Yeah it’s a tough balance to strike! Thanks for watching

  • @modernchow
    @modernchow Місяць тому

    congrats on the subscribers! I like the honest take on motivation and how it isn't necessarily a catch all but this is one way that you got over indecision and fear. Also appreciate how self aware you are with how you are feeling during the process and how you communicate those feelings along with the process. Good stuff!

    • @drew_nikonowicz
      @drew_nikonowicz Місяць тому

      Thanks! I definitely think a lot of the reflection came after, but I do think it’s helpful to look back and feel things out. Useful for next time I think. Glad you enjoyed 😁

  • @Cronnicossy
    @Cronnicossy Місяць тому

    You have no idea how badly I needed to see this video.

  • @yoyolkfolk
    @yoyolkfolk Місяць тому

    sometimes we need to make like 4 or 5 new compasses

    • @drew_nikonowicz
      @drew_nikonowicz Місяць тому

      @@yoyolkfolk ha ha ha nope I just need the one for sure 😶‍🌫️😅

    • @yoyolkfolk
      @yoyolkfolk Місяць тому

      @@drew_nikonowicz *opens trenchcoat* psst hey can I interest you in some compasses... excellent quality definitely not broken. 🥸

  • @DanDoesDev
    @DanDoesDev 2 місяці тому

    I worked on a Mario hack for several years, and one day took a break. I always intended to go back to it. That was 15 years ago.

  • @pnaha
    @pnaha 2 місяці тому

    I'm making my second hack myself. When I heard the number 34 I said "WHAT" out loud, haha. My first kaizo hack (Sauna Mario World) had 15 exits and it took me almost two years to get it to the point where I was completely happy with it. Nice video and congrats on your release!

  • @supper_e1823
    @supper_e1823 2 місяці тому

    I learned this lesson the hard way when I worked on my first major game project in GameMaker Studio. I wanted to make a platformer type game, with 4 playable characters and 16 levels. I also wanted it to be more polished than the average first game project. In hindsight, I definitely set my goals for the game way too high. >_> After a long time of developing and redoing things many times, I started getting burnt out. The game had quite a lot of progress, but I couldn’t bring myself to finish it. For a while, I felt like I HAD to, or else my efforts would be wasted. Finally, I decided to stop worrying about the game. I left it as a learning experience. With my newfound knowledge of how GameMaker works, as well as a lot of art and music practice, I’ve been working on a much smaller game. This game will only have one character, and 5 levels. It’s not that far along, but I’m just going to take a stab at it every now and then. Hopefully I can finish it. ^^

    • @drew_nikonowicz
      @drew_nikonowicz 2 місяці тому

      You got this! I think you can finish it for sure

    • @supper_e1823
      @supper_e1823 2 місяці тому

      @@drew_nikonowicz thanks :)

  • @iammichaeldavis
    @iammichaeldavis 2 місяці тому

    Bonkers how the universe knows what to put in front of you exactly the moment you need it, if you’re willing to open your eyes. It feels like you made this video specifically for me, friend. Thank you for posting it 🙏 🕊️➕❤️

    • @drew_nikonowicz
      @drew_nikonowicz 2 місяці тому

      You’re welcome! Wishing you all the best with however this may have helped you

  • @theonlinelime1992
    @theonlinelime1992 2 місяці тому

    I keep coming back to wanting to make games because I have so many ideas, and every year I get closer and closer, but my ADHD really holds me back as I always move onto something different. It means that stuff never get's finished, but I do hope that later in life that calms down and I start to notice that I finish a lot more longer lasting projects ♥

    • @drew_nikonowicz
      @drew_nikonowicz 2 місяці тому

      I wish you well! My strategy has always been to engage with smaller projects or break my bigger stuff into smaller pieces. But sometimes even that doesn't work. I hear ya!

  • @ortherner
    @ortherner 2 місяці тому

    This video is gonna get hundreds of thousands of views soon.

  • @convivialcomics
    @convivialcomics 2 місяці тому

    In 2021, I made a whole game on Mario Maker 2 (ID: 67M-GR0-PYF), and it took a good chunk of my life. Even when it was "done," I felt like more could be added, more could be polished... Eventually, you have to step away from those things. It's something I still struggle with today. This video resonated with me!

  • @callisoncaffrey
    @callisoncaffrey 2 місяці тому

    I see Windows, I leave.

  • @Alexander_Grant
    @Alexander_Grant 2 місяці тому

    If you jump into making your own games, one of the biggest things I can suggest is hitting up one of the discords out there and find some other people who are willing to help. It's definitely a different skill from working alone, but you'd be amazing at how quickly you can put some of your ideas out there once you get a couple more people on board. I struggled in solo game dev for 5 or 6 years working on different projects and abandoning them when I got tired of the scope, but I've been working with a group of people for almost a year now and things move so much quicker. There's never been a better time to jump into game dev.

  • @richschemm5113
    @richschemm5113 2 місяці тому

    Loved this. Nice work

  • @fuzziestbuggiest
    @fuzziestbuggiest 2 місяці тому

    As someone that co-dev'd a pretty extensive Pokemon romhack, "I hope you hate it and then love it and then hate it then love it again" sure is the name of the game haha. This is awesome, can't wait to check it out and the commentary itself is really relatable; over-blowing the scope can be so hard to avoid, our hack ended up being pretty technically advanced which we're proud of but at the cost of a half a decade of dev time, so so much time for original projects kinda got swept to the wayside.

  • @vizthex
    @vizthex 2 місяці тому

    this just kinda popped up on my homepage, but damn can i relate. i make minecraft modpacks every so often, and always go from a decent sized list of stuff i wanna change to barely doing a quarter of it since everything takes forever. it's partially my own fault for still barely knowing how CraftTweaker and KubeJS work (i've used the former for over half a decade and still only do very basic recipe changes lmao), but another part of it is java being stupid as fuck (alongside my brain), which prevents me from adding the obligatory "custom mod that changes shit" every real modpack has. in the end, i just kinda give up for a year or two until i randomly feel like updating or working on one of them again (even now i've been planning a big final update for all the 1.12 packs, and a big one for the first pack i ever made that'll remove all the super-cringe descriptions for things and simplify the quest system as a whole). and with the recent drama that's randomly popped up, i've just kinda dropped one of my longest-lived hobbies. The modding community is fracturing before my eyes, and i don't really care. I'm just annoyed that it makes me have to do extra work just to make a damn modpack.

  • @theftking
    @theftking 2 місяці тому

    Better plan: never make the romhack and just fake it.

  • @SAClassHunterZero
    @SAClassHunterZero 2 місяці тому

    For me it was when “what if we did this cool thing” turned into “the thing is at 98% optimization, it needs to be 99 or I’m deleting it” lol autism much?

  • @MountainFudgecake27
    @MountainFudgecake27 2 місяці тому

    Excellent video. Back in 2012 my high school had a special class where pretty much our only goal between January and May was to pick a project, finish it, and present it. I chose Mario ROMhacking since I thought that would be a really interesting place to look at those vanilla levels and figure out what makes them work so well and try to recreate it. This was years before Mario Maker so SMW ROMhacking was probably the easiest way to make a 2D platform at the time. It ended up being way less ambitious than I had hoped because of the steep learning curve and time constraints but I ended up presenting a pretty decent six levels that each had a theme, some direct inspiration, and everyone who saw my project wanted to play it themselves. Actually being forced to abandon it for the sake of a project made it way easier to just publish and move on with my life.

  • @largeproblem
    @largeproblem 2 місяці тому

    This video helped. Thanks :)

  • @biggusdickus1689
    @biggusdickus1689 2 місяці тому

    Beautiful video, I think every creator/artist should watch this!

  • @Hylianmonkeys
    @Hylianmonkeys 2 місяці тому

    This video is amazing. Very inspiring. I started my own video game studio last year. For this exact reason. I want to put what I care about out there.

    • @drew_nikonowicz
      @drew_nikonowicz 2 місяці тому

      Thanks for the kind words! I hope your studio is super successful 😁

  • @LaytonObserves
    @LaytonObserves 2 місяці тому

    Love this. Thanks for sharing :)

  • @Yipper64
    @Yipper64 2 місяці тому

    How would you recommend to constrain a project? Like just as a general rule of thumb. Its a personal project, you have basically infinite time to work on it, no real deadline, and no real end point. How do you take that kind of nebulous concept and compress it down into something that is constrained to have that "compass"? I guess what im asking is, if you did it again, how would you scope out this project so that you only needed the one compass? How might you think about a project to try and make it only serve your direct needs from the start? Or is the idea here just to sort of be ok with doing less than your original goal?

    • @drew_nikonowicz
      @drew_nikonowicz 2 місяці тому

      I’m working on a game right now and the way I’m constraining that project (using it as a way to answer your question) is by having core requirements and bonus features. I’m also often doing things because I want to learn, so that’s an added factor. Even if the project fails partially, I probably still learned something so it’s not a total loss. I like to write up my goals and organize them. So in the case of this current project I don’t have a deadline, but I do have a core 2-3 goals in mind. That’s my approach. But also just in general, giving yourself one constraint just for the sake of having it can make a huge difference. “I’m going to make X to the best of my ability and I have to ‘finish’ in two months. Or whatever it may be. Then stick to the rules. It can make a world of difference for motivation and the quality of the project in my opinion.

  • @thesurge242
    @thesurge242 2 місяці тому

    Any ideas as to how dismantle a lens from a lens board that was incorrectly assembled? Having not shot 4x5 in a long time I accidently put my adapter ring on the opposite side of the lens board. Right now it looks like: Lens- Shutter- Ring Adapter- Lens Board- and finally the rear element, which makes the entire assembly loose.

    • @drew_nikonowicz
      @drew_nikonowicz 2 місяці тому

      Without holding and looking at it it’s hard to say. Can you just remove the rear element to get it off the lensboard?

    • @thesurge242
      @thesurge242 2 місяці тому

      @@drew_nikonowicz Totally understand without a visual. I tried to remove the rear element but its stuck in place. Rather than risk prying it off I thought I'd ask.

    • @drew_nikonowicz
      @drew_nikonowicz 2 місяці тому

      @@thesurge242 Well shoot! Yeah unfortunately my best advice would be to carefully remove elements until you can get at whatever has it all bound together.

    • @thesurge242
      @thesurge242 2 місяці тому

      @@drew_nikonowicz thanks!

  • @baronyfan
    @baronyfan 2 місяці тому

    I am chronically ill and haven't been able to finish any of my long term projects as a result. So this kind of is bittersweet to me, I'm unsure what to do at this point in my life because I feel like it's already basically ended. In a way I can attribute this both to my projects and my life. I often philosophize about similar things but just lack the words to express it. (I don't often think using language) Interesting perspective piece though.

  • @SlotMachineGun777.
    @SlotMachineGun777. 2 місяці тому

    i have so many projects that were abandoned. Massive minecraft builds, game challenges, and recently, im trying to get into blender. And it always starts out with so much optimism and hope, but then i realize that the scope of what i want to do is just too great for my current mindset and energy and motivation, and they all end up utterly abandoned. And they sit in the back of my mind forever. Sometimes i just want to throw together a half assed thing to "finish" the project and call it a day, but my brain would know that it wasnt "finished". It would be rushed just to call it finished. So, when a project is abandoned, is it considered done? Or are you just done with it?

    • @drew_nikonowicz
      @drew_nikonowicz 2 місяці тому

      The short answer is I just don't have the same mindset. Dialing back a project so that I can sustainably finish it is just about being realistic for me. I don't experience the regret of "this could have been better" because there's always something new I'm working on. It's all progress toward my own personal growth. Wherever that takes me is to be determined.

    • @SlotMachineGun777.
      @SlotMachineGun777. 2 місяці тому

      @@drew_nikonowicz thank you for the response. thats a hard mindset to learn, but i want to strive towards a journey of growth and improvement instead of always feeling like i couldve done more. Im in the middle of a major mental hurdle that im doing my best to get over, and this video couldnt have shown up at a more opportune time. Its so nice to see and hear other peoples perspectives when one is overwhelmed with their own. Thank you again for your response!! :)

  • @drhabit
    @drhabit 2 місяці тому

    0:22 deltarune

    • @drew_nikonowicz
      @drew_nikonowicz 2 місяці тому

      ?

    • @BLUEH3LLSPAWN
      @BLUEH3LLSPAWN 2 місяці тому

      Basically in deltarune chapter one you enter a cabinet with a dark void inside It's like the intro of the game ​@@drew_nikonowicz

  • @RPG_Hacker
    @RPG_Hacker 2 місяці тому

    I love how you used Lunar Magic to make the visuals for this video. And damn, this hits sooo close to home! My head is a treasure trove of ideas that I think are pretty great and would benefit a lot of people, but feel like they'll just be stuck in there forever. The most difficult part of any project is just getting started with it, but the second-most difficult part setting a realistic scope - or, if not that, knowing how to deal with scope creep and reduce scope as it becomes unachievable. I'm exceptionally horrible at all of these things, and many of my past projects have already died to this. I still have the will to create. I still want to achieve at least some of those projects. I just haven't found the way yet to do that within my own personal limits yet.

    • @drew_nikonowicz
      @drew_nikonowicz 2 місяці тому

      Thanks! I’m quite proud of the visuals lol You got this. I find the best way to do it is to just get started. That and chunk the project into pieces that feel doable. Little by little it will turn into something!

  • @Bofner
    @Bofner 2 місяці тому

    I just finished my first game (for Sega Master System though, not SNES) and knowing when to move on was definitely something that I learned through this process. Realizing what you're capable of if you push yourself, and realzing what you can actually reasonable get done to take a project to the end are two very different things, and knowing where and when that is is the most important thing to know for sure

  • @Fly1guy
    @Fly1guy 2 місяці тому

    Philosophers aren’t gone, their all just playing smw

  • @toontownveteran
    @toontownveteran 2 місяці тому

    i love this video, thanks for making it :)

  • @deanmoriarty6015
    @deanmoriarty6015 2 місяці тому

    a channel with 1000> subscribers making niche content that vaguely peaks my interests and keeps me hooked the entire time. this is why I love youtube

    • @drew_nikonowicz
      @drew_nikonowicz 2 місяці тому

      Get subscribed because I’m not done yet 🤓

  • @ianfinrir8724
    @ianfinrir8724 2 місяці тому

    I'm mot smart enough to join the conversation so I'm just gonna smile and nod.

  • @twikipedia.
    @twikipedia. 2 місяці тому

    As a musician, this video spoke to me and came to me at the right time. Please make more!

    • @drew_nikonowicz
      @drew_nikonowicz 2 місяці тому

      Working on it! Glad you enjoyed :D

    • @cato3277
      @cato3277 2 місяці тому

      Oh shit, love your stuff twikipedia, wild seeing you here

  • @nostalgia_junkie
    @nostalgia_junkie 2 місяці тому

    stellar vibe on the thumbnail

  • @Rihcterwilker
    @Rihcterwilker 2 місяці тому

    I've learned that when speaking about game dev (or art in general), you will never have a project finished. You just get to a point where it is acceptable, then abandons it and move on. That's the healthy way to do it.

  • @archonicmakes
    @archonicmakes 2 місяці тому

    3:30 I SEE SOME VEEEERY FAMILIAR COORDINATES ON YOUR PINBOARD... let's warp to them and see what happens ;)

  • @superpatchemario
    @superpatchemario 2 місяці тому

    i also tried to make a romhack, and somehow managed to create something beyond human comprehension. nice video