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deathfromace
United States
Приєднався 3 чер 2006
I enjoy playing different games and just play and record what I find fun. I'm currently testing out shorts so hopefully those work out while I am in a weird spot being able to play games on a regular basis.
Відео
Ironmarked Gameplay - Full Demo
Переглядів 704 місяці тому
Playing through the new Demo - Wishlist it! store.steampowered.com/app/2560330/Ironmarked/ Made by Flaming Fowl, the Studio that developed Gloomhaven Digital Chapters: 0:00 - Intro 3:02 - Character Setup 9:24 - First Fight 18:38 - Second Fight 29:42 - Third Fight 43:58 - Fourth Fight 56:05 - Fifth Fight 1:08:00 - Sixth Fight 1:21:53 - Seventh Fight 1:35:15 - Ending Thoughts
Barotrauma - Wiring Guide to send status reports to terminal and chat channels
Переглядів 4007 місяців тому
Barotrauma - Wiring Guide to send status reports to terminal and chat channels
Barotrauma - 2 and 5 component automatic reactor setup
Переглядів 9987 місяців тому
Barotrauma - 2 and 5 component automatic reactor setup
Barotrauma - Fixfoam Grenade Automation
Переглядів 5217 місяців тому
Barotrauma - Fixfoam Grenade Automation
Barotrauma - Motion and Water detecting doors
Переглядів 1,4 тис.7 місяців тому
Barotrauma - Motion and Water detecting doors
Barotrauma - Reactive Text Display for Remaining Fuel
Переглядів 1,4 тис.7 місяців тому
Barotrauma - Reactive Text Display for Remaining Fuel
Barotrauma - Automatic Discharge Coil on the Typhon 2
Переглядів 2077 місяців тому
Barotrauma - Automatic Discharge Coil on the Typhon 2
Alone in the Dark: The New Nightmare (2001)
Переглядів 97 місяців тому
Alone in the Dark: The New Nightmare (2001)
Barotrauma - Automatic Discharge Coil on the Winterhalter
Переглядів 3217 місяців тому
Barotrauma - Automatic Discharge Coil on the Winterhalter
Lightbringer: The Next Giant Leap for Mankind (1998)
Переглядів 247 місяців тому
Lightbringer: The Next Giant Leap for Mankind (1998)
Barotrauma - Motion and Water sensing door
Переглядів 837 місяців тому
Barotrauma - Motion and Water sensing door
Starfield: Not what you are looking for (Review/Spoilers)
Переглядів 64511 місяців тому
Starfield: Not what you are looking for (Review/Spoilers)
Classic PC Game: Shattered Light (1999)
Переглядів 36811 місяців тому
Classic PC Game: Shattered Light (1999)
The First Descendant: StunningBeauty fight
Переглядів 8Рік тому
The First Descendant: StunningBeauty fight
Heroes of the Storm: Abathur takes down Medivh
Переглядів 6062 роки тому
Heroes of the Storm: Abathur takes down Medivh
Thanks for the video! I like to wax (a little) nostalgic every few years over this weird, interesting, undercooked game. I feel like it was both ahead of its time and painfully dated at launch. Also 11:45 - "they're not hitting me too bad..." and then dead from full HP one second later. In the first combat area. This game!
@@AcronymEjr my health was full! Guess it was more they were missing a ton hah. Yeah the game is neat but looking at others around the same time it was not amazing. I'm guessing they were hoping more for people building a cool game using the tools. Maybe people did but I couldn't find any
Thanks man, I didn’t know that first method was already obsolete until now.
They added an update which I think lowered how many commands the wiring components can give to the reactor in a second, seemed to break that old control method.
Thank you for the great tutorial!
Glad I was able to help!
Can I connect multiple coils to one and component? Or do I need multiple switches for multiple coils
You should be able to, I cant think of a reason why it would be an issue.
@@deathfromace I figured it out I think, switches carry 1 signal at a time I need to use a button instead
Damn I’d love if u can join my game and help me with the boss bro
How did it die so quickly when youre dealing less than 2000 damage a shot
This was about two years ago. They've made the game a lot worse with P2W systems and the like.
There is a problem. Issuing commands from the terminal is too slow. For all usecases shown, "terminal-less" sollutions would be much more fast and relaible: - Fuel level should be just shown on display permanently (and attached to alarm for signaling "fuel low" situations); - Airlock could be triggered via motion detector; - Fixfoam grenades better to be attached to "emergency" lever (and to water detector(s) - to be used only if high pressure - i.e. "hull breached" situation - detected) I'd use terminal more as reporting system (for complex messages, too long for displays and color lamps - like combined device state reports: "comand post - electric devices need repair", "engine critical", "hull breached: ballast 1, gunnery", "intruders: deck 1"), or for tasks which too dangerous to assign on buttons and levers - like self destruct charges activation (i know some ppls who used such contraption for some mistery reasons) Still. Interesting approach to idea.
I 100% agree all these can be done in a much cleaner way that is automated. I personally did all of your points on the ship I was playing with friends on. I started looking into the terminal because I found it odd there was no real use for it by default. From an RP method I like the idea that the mechanic or someone can be on different terminals to check things while staying in their spot. You could have a screen in each room to show all this but the terminal is just cool and fun to use. The best solution I found for this may be this video. It is not a long chain of commands you do and more or less just shows you the information on the terminal or in the chat. ua-cam.com/video/gGyJSkR6m5U/v-deo.html
i owned this back when i was 2nd/3rd grade. Nits absolutely bodied me and stopped me from progressing. There's so fun stuff in this disc, including the "riddles" section. I didnt know this was so obscure.
Was true back then and you can rest easy knowing it's still true now lol. I found the game impossible to find online so figured I should upload gameplay of it for others to find. Maybe they will find it like I did, randomly at a store.
Aye, you're right. I might have a copy of this back at my parents house; have to do some digging in that case. My memory of this was i had no fucking clue how to play it and whatever i did i got smacked to hell. Fun to see it again!
I still have no clue what to do. I want to get back to it eventually to try again but hard to justify going back to it over other games
go dota2
Dota 2 is terrible.
Thanks for sharing!
Thanks for watch, sadly this one totally fucked up live so had to do another video over at. ua-cam.com/video/KCUZXzWOAtE/v-deo.html sadly not as exciting as I already went through it once and learned. Hope the game gets fully made!
About matches my childhood experience of this game, killed by baby snakes
haha yeah. I even tried looking things up eventually and found nothing on it. Word is there is a weapon shop somewhere.
I hope you get this game to work. I played it back in the 90s, but I don't think I ever understood it and gave up. Never forgot that box art though!
It's amazing box art! And looks like you found my other video on me finally getting it to work. I hope to go back to it eventually but other stuff going on for now.
Man this is crazy.... what a time this was... I remember finding the IP on minecraft forums in like 2011 and this server was the backbone of my Minecraft and gaming experiences for pretty much my whole teenage years... Thanks so much for the memories, I still think about the Faction raids and base building and most of all the people from time to time. Hope you're doing well Death. Believe or not, I ended up moving to Britain for College when i was 18 and 10 years later I'm still here... Life is crazy eh? All the best.- LittleBrit
Glad I was able to be apart of it. I go back and watch this video here and there as well...along with my attempt at a server trailer with music lol. I have a discord that has some of the other server people on it such as Caz, CheFongWong, Joca and such. I guess they were a friends group at the time. If you want to get in let me know and I can pm you the discord invite.
Is there a way to have the terminal act as a universal broadcaster, allowing typed messages to be sent to all players?
There is but the option for it needs to be turned on by the creator of the game. On the wi-fi component there is a "link to chat" option that cannot be seen unless the host allows it. On the server settings screen when a coop game is made, have the host click on "server settings" and then "anti-griefing" and have them check the option "allow linking wifi components to chat"
This game was SO ahead of it's time.
It was soooo amazing! The newest one they are making "Tribes 3: Rivals" does not look as good and is not f2p. If only Hi-Rez didnt ruin what was good about Ascend
@@deathfromace RIGHT?! They don't even have base upgrading anymore. Generators blow up too quickly and can be repaired quickly. Shame.
There is an edge case. Let's say you got a 8kw reactor and you are idling at 1000kw. Then suddenly need 8000kw load. With 4 Fulgrium rods the fission rate doesn't need to move a lot but the turbine needs to go from 12,5% to 100%. Thing is the fission rate will be set before the turbine did spin up enough. The Reactor overheats. Usually that's not a problem with vanilla subs but I wanted to point it out. With one uranium fuel rod the fission rate kinda climbs at the same speed as the turbine can spin itself up. If you have more than fuel_out 80 then you would kinda need to delay the speed at which the fission rate can climb. I'm thinking about an oscilator and memory modules that remember the last value and based on the fuel_out/80 ratio reduce the climb or descendrate. Maybe I overthink this.
Thankfully I just did research and made a video for it as all this is above my head by a lot. I am more of a tinker player to do small fun things...this is just too much lol
Super helpful!! thank you so much.
No problem! It was fun to test all this out and figure out ways to solve my issues.
i only found out about regex when i played barotrauma, so it was a bit of a discovery for me too. on the barotraumas wiki there are actually links to some tutorials on it. it does seem like a pretty powerful tool. the configuration that you use here will output on temperatures from 1 to 4999, which is an error original author made, since it supposed to keep it at 4000, not 5000. also greater-than is entirely redundant. with that in mind, the result is pretty economical since it requires only 1 component and works fairly well, which might be useful for early stages of the campaign.
Ah that would explain some of it. The reactor and regex are all above my head. I found the wiki as well and did some of the tutorials but my brain just didnt work for what regex wants me to do. If you know who did the original text for it let me know and I can edit the desc and give them credit. I thought I did it for this one and the chat room but seems I did not for this video.
This helped. but for the love of god please hide that wiring it's driving me mad.
Just a test ship for my actual game with my friends. So on the real deal its all hidden :D
Keep up the good work :) a bit chaotic but informative.
That's my default style it seems. A big patch for the game just came out so if my friends pick it back up maybe ill be back and able to expand on this idea more. I really like where I was going with it but while I think it's a fun thing to do I don't think anyone I play with would actually use it.
GOD SEND U TO ME TY SIR!!!
Thank you thank you! You're welcome
Any thoughts on this video? I really enjoyed figuring out thing to do with the terminal and I may do it more for fun but wondering what other people may want to see or have ideas for.
Love the in depth video, have you considered doing a tutorial on the new automatic reactor control. Someone joined my game recently and set it up in a circuit box right next to the reactor and I haven't been able to find any videos on it. It worked a lot better than the other circuits I've seen in some other shorts even on the humpback
I have not done a ton with the reactor so far but I'll look into it and see what I can do. Do you know how it was better than the regular turning reactor to automatic? Or did it not adjust the reactor settings the same way?
@@deathfromace i don’t know much about it, he put it on manual control and it set the fission rate and turbine speed much faster than automatic.
I figured out how to do this. Did more looking into it today and found the method people have been using for a bit. Making a video on it. Thank you for the heads up that this was possible. I have not looked at the reactor much myself.
@@deathfromace no problem. Thanks for researching it, cant wait for the video, definitely going to try it out in my current playthrough.
@@frankwhitaker9408 It's no problem. I learned from it and put into focus the things I just dont understand haha. It should be going up tomorrow as my terminal fun idea went up today.
Very cool! I haven't seen many sub editor videos on barotrauma
Thank you. I've been having a lot of fun with the game recently so figured why not make some videos on things I have found out that is not overly complex. I enjoy the I want something to happen and can I do this with maximum 3 components. So far I believe 3 is my max and I am doing that one in a day or two.
Found this through the post on abandonware. Still have the disk in my desk drawer and the game came with one of the books from the novel series, which I actually read. Played this on the family computer quite a while after playing Diablo, so it was a considerable step down. I think both I and my brother who played it both started with Mrem as well as it seemed like the most interesting choice. Neither of us ever actually managed to get anywhere in terms of the story or quests, and I think we couldn't even get the game to equip a weapon. It seemed to just be mostly broken. Many of the quests were locked behind character level but we never seemed to be able to level the character up. I know there was an exploit we both used in an attempt to level up, where there are some high level buffalo looking creatures south(?) of the main town. If you went outside the walls but stayed in the town area, you still had that broken sword icon in the upper-left which meant it was a non-hostile area that attacking wasn't allowed in. However, you could still cast Burn on the enemies and stand around waiting for your mana to regen. It took so long to actually accomplish anything that I don't even remember if this allowed us to progress or not. I was always of the believe that the Room of Doom was either a high-level bonus dungeon for later, or just a troll room.
On my reddit post about the game someone did say they found a weapon vendor. I dont believe they said where but it was sort of hinted at by them that I should actually read the game manual and that is a good idea as games used to put important stuff in there for story and context. I have not went back to the game as I hoped I would but I do want to give it another earnest shot to try and figure it out but the game just feels like it was wanting to be a proof of concept of what could be done with the tools of the game but the tools were not used to make a full fleshed out game in of itself. If I go back I think I should play more of a melee class with 0 magic if that is doable as the magic just didnt feel good to use and I could not tell what was actually working for me. It's good to see someone else actually played this game back when it was newer and had the same general experience I had and it was not just a sign that the game was just out of my reach of learning lol
@@deathfromace I have a very faint memory of getting a hand axe at some point, but I'm not sure of that. I also have a screenshot in an old folder dated 2/24/2002 that shows my character equipped with a bow, but I don't remember any details about its effectiveness. I also remember very vividly having the same experience in melee combat of never being able to hit an enemy, my health never dropping from 100% except to die in one hit, and having no idea if gear had any kind of effect whatsoever. I also had a similar mind of wanting to go back to this game at some point and trying to determine if it was actually functionally broken or not. Considering there were a number of NPC dialogue boxes that had text cut off mid-sentence and at least one that consistently crashed the game upon initiating (for us), I think we just assumed the game was programmed wrong, though we never made any attempt to use the update service. Looking at the manual insert in the game's jewel case, there is one mention of "strongly recommended to read the electronic manual included with the game (start/programs/shattered light/help)" which I think we did because I specifically remember mention of the Mrem being unrivaled in unarmed combat due to their claws, and that's not in the booklet's description of them. Other than that, the only other information in the booklet regarding the possibility of weapon vendors might be in the section regarding Guild Halls and Households, where it instructs you on how to join one of the six families in Terris. These are apparently the buildings with rainbow locked doors and you have to click the obelisks near them to join, but you can only be a member of one at a time. There is also a line about "8 clues per quest which are not immediately activated." There is a 20% chance each time you speak with an NPC that they will give you one of these clues when you are on a quest, and I definitely don't remember anything like this happening in the game when I played it. The manual does not seem to be on any of the various online preservation sites, so I could probably scan this and upload it at some point, but I'm not sure if I want to attempt installing it or looking through the CD for the mentioned electronic manual... especially since I haven't owned an optical drive for about a decade now.
I still have the game installed so I can put up the digital version and I have the booklet in the box so I can put it up somewhere if it's not anywhere else (but I dont have a scanner so yours would be better quality) but I imagine that it's somewhere online even if videos of the game were not. Ooo guilde halls make sense. After a while in-game I got tired of talking to people and went to try and brute force killing so I didnt actually talk to people north/north east of the main town so odds are those were the guilds if I recall the flag colors.@@VulpeRenard
Great review. Word needs to get out so major gaming companies can stop ripping consumers off.
Thank you. I do think this is the most egregious disconnect from marketing to final product from a AAA studio in a while. Not since No Man's Sky has it been this bad. Even Cyberpunk wasn't as bad imo
Ya UI is bad, exploring is nonexistent and pointless Rpg mechanics are implemented terribly But the biggest thing for me…… Is the game is just boring I didn’t wanna hear the dialogue I didn’t wanna do any missions Everything is so drawn out I told myself “I’m not having any fun” So I installed fucking Mass Effect Andromeda and Outer Worlds just to get a better experience
I should try those two out but I've just been into WoW HC recently. and I fully agree the dialogue is terrible. None of it was really that interesting and I suspect the way they tell the story with just zooming on character faces does not help. Cyberpunk does such a better job at telling their story with better scenes and you can feel the emotion.
Mod life support should not be a standard in gaming but it should be a nice extra. That doesn't mean that the game can release without STANDARD implementations that we pay full price for for modders to supply with...
I agree on this. The issue with this game is they took all the wrong lessons that Skyrim should have taught them. Skyrim has a massive community and has lasted a long time and they DIDNT build the game to be that way. They built Starfield to be an always/forever game for mods and such but then made a trash game built around that dream. They should have just made a good game and either thought of mods after or just make a good game and open all the tools for mods. They tried to have their cake and eat it to, for what they thought would be the best but failed across all acounts.
@@deathfromace 💯
Bethesda makes ugly boring trash and have survived only because of modders and a stupid base
"For this being an RPG.." Stop. Just stop. Starfield is less of an RPG than Madden Superstar mode.
It's still a full RPG, its just a bad one where the choices truly do not matter.
Promo`SM 😳
what?
That's why there is a huge mod community to make it better and more personalized :)
This game needs more help than any other of their games. Mods cannot make the core of Starfield good as it's built on a seemingly old engine that cannot do what they wanted. Lifeless game and space sucks because there is nothing there. I thought I would be flying around space and stealing ships but you try that and the entire nation gets called in out of no where to help. Even if mods help some of these issues I will not be going back to a bad game to mod it to make it slightly better
Starfield makes Fallout 4 look like New Vegas. "Mid" is a compliment to Starfield. Bethesda is done.
I think Starfield will be the same story as Cyberpunk. People will love hate it and then after a year or so it will get better and people will forget the shitshow. There is just enough of what the game has now that people are willing to accept the shitshow. Also I added a bit more to my review on the official video I added if you happen to want to see that. My mic sounds worse than usual on the added part at the end however.
1:52 its me. im the friend.
IS THAT AN INTERSTELLAR REFERENCE???????
There is a chance as that is the only place I've ever seen this issue but the Key is also more busy than most space ports.
After the battle at the Key, there are like half a dozen ships spinning around, flying into each other, hitting the space station...best to just not look out the windows lol
Lot of traffic around the Key so guessing more chances of issues coming up. I tried doing more pirate stuff for the skills but after flying around I hardly find anyone to rob.
*plays music from interstellar docking scene*
Build?
Was nothing major as this was from a year ago. So it was all thrown together with quest items and upgrading some here and there. Looking forward to the full release.
All cheats,if now show everything weapon dps and all
What? Elaborate?
Interesting to learn about old CRPGs I've never heard of before.
This might be the most obscure one I own on disc, but I have a good amount to go through. Now that I have windows 98 running I may as well try more out.
Gameplay starts at 27:03
how is this still playable
Hey, there are a group of people working on a mod for a few years now. Balance changes and such are being done. creftan.com/ I highly recommend joining the Discord discord.gg/Jh98gFmWBq
@@deathfromace WHAT?!! I was an early backer of the original and played beta onwards. Has it been revived?
@@mikebelcher7244 It's been around for I believe a few years now but the people working on it have made really good progress on being able to balance and tweak things here and there. I THINK they are getting near being able to add new maps or tweak the current ones but that is just what I believe I read on the discord...I dont follow all that talk a ton. The one slight issue is it seems it's mostly EU people playing so the times I can jump in and play as someone in Texas is very small but I personally dont notice any connection issues or anything. Join the discord! discord.gg/Jh98gFmWBq Edit: I should add unless you searched for it before it could be hard to find as the rule for a while was basically fight club rules. They had a vote some time ago on allowing the gates to be opened up and videos to be made of the game/mod.
@@deathfromace awesome, thanks for the info! Have to hit discord when I get off work
@@mikebelcher7244 Awesome, please do! Always need more people to play with and hopefully not only people that have played for longer than I :D
Atmosphere here, bro you should increase the gamma of your game, it's very dark
Weird it didn't look dark on my monitors but did when I checked it on my phone. I'll look in to the settings, thanks!
What happened
Good ol power outage
I still play this. It was my first MMORPG as a 4 yr old. Lol, imagine a little toddler sitting there doing raids :P
I think I was in maybe middle school and it was a blast to play. Clearly from the video its been to long but I wanted to just jump back in fresh for the video and not do tons of playing behind just to show it. I mean, what I ran into may be more or less what others new to it run into.
@@deathfromace LOL I can tell you right now this game gets weird when you start exploring. I've been through a few characters and for a few tips (if you care at all lol):. Don't be afraid to farm gp. Characters usually start around lvl 0.6 or so and they die VERY easily in the wrong encounters; assuming you don't leave the starting area and immediately roll an encounter for like a Fire Weed or something lmao. Also, spend some time at the Master of the Hand in MacGyver castle. If you can tolerate his 90s roasting (and how long he talks), you'll get quite a few xp from him.
Respect! I come back to it maybe once a year but haven't caught anyone else online the past few times!
Great video, femi was always trash at platforming : D
He is good sometimes!
We all miss the old divine sanction. is it still up or? -WarChiefManCock
Nah it's been done for a long time. Guac had it for a bit but then I heard he took it private
@@deathfromace Just memories then. Thanks for facilitating a huge part of my adolescence. It was some of the best memories I have
@@ryancarey5520 Yeah it was a blast to do and I had tons of fun. I still get messages about it from people here and there throughout the years and that has been a surreal experience.
next gen my friend Pedro
Yikes
Dude isnt even dodging catapult shot, must be deep down in Bronze to be able to face such a worthy opponent..
Na, I'm typically plat 1 but you get all ranges of people in QM. Hard to tell if it's even doing a MMR sometimes as the range of people is just insane.