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Tablet Sculpting Tips
Приєднався 2 лип 2022
Nomad sculpt tutorial and tips videos. Learn great techniques and knowledge to improve your sculpting in Nomad Sculpt!
Perfect ROUND ENDS for TUBES! Nomad Sculpt.
This Nomad Sculpt tutorial shows a quick, easy method to make perfect rounded or pointed ends for tubes. This is beginner friendly. Nomad Sculpt tube tool tutorial. Smooth ends. Rounded ends.
Переглядів: 3 023
Відео
SHARP EDGES when SMOOTHING & more! Nomad Sculpt.
Переглядів 4 тис.4 місяці тому
Nomad sculpt tutorials shows how to keep sharp edges when using smooth tool, painting, masking and more. Just one simple setting can do all this! Very quick and easy, beginner friendly tutorial for nomad sculpt.
Paint only the HIGH or LOW parts! Nomad Sculpt!
Переглядів 3,4 тис.5 місяців тому
This Nomad Sculpt tutorial shows how you can quickly paint only the high or low parts of a surface using depth masking and area sampling. Understand how depth masking and area sampling work in Nomad sculpt. You can also use this method with the mask brush; so you can quickly mask only creases and cavities, or bumps and raised parts.
Manual Retopology method in Nomad Sculpt! Android & iOS!
Переглядів 7 тис.5 місяців тому
This Nomad Sculpt tutorial shows an experimental new method for doing manual retopology entirely in Nomad. I am surprised by how effective and quick it is! This method works on android and iOS devices. Do retopology on any tablet or phone. A new approach to retopology on mobile devices.
How to smooth joins between hard surface objects in Nomad Sculpt
Переглядів 3,5 тис.5 місяців тому
This Nomad Sculpt tutorial shows how to create smooth joins and edges between hard surface objects. We will create a CAD style fillet between two boxes.
DEFORM objects in NOMAD SCULPT with gradient mask!
Переглядів 7965 місяців тому
Nomad sculpt tutorial showing how to deform objects using gradient masks. Deform, bend, and twist objects in Nomad Sculpt. 3 ways to make gradient masks.
Nomad Sculpt complex abstract sculpture tutorial
Переглядів 4596 місяців тому
Nomad sculpt tutorial how to make mobius band abstract sculpture. Poly modelling techniques in Nomad Sculpt. Digital sculpting. Poly modelling mobius band.
BEND and TWIST any object in NOMAD SCULPT
Переглядів 8356 місяців тому
Nomad sculpt tutorial showing how to bend and twist any object in Nomad Sculpt. It also shows how to create gradient masks nomad sculpt
Wow, the insane amount of control you can get with this…
MAN THIS WAS AMAZING
Hello i'm having trouble with this method i follow the steps for the first way but when i use the gizmo it simply moves and rotates the shape not bends it, do you have any suggestions?
Sorry for delay replying. When gizmo tool is selected, on the left hand side of your screen there should be a shield shape. Click this and you can change between different gizmo modes. Maybe yours is set to group. Try setting it to “auto”. I can’t think of any other suggestion. Hope it works.
outstanding
Quad remesh
Thank you so very much for this great video! I am an Android user and this was an extremely needed tutorial! I have been struggling with remeshing issues, crashing and loss of detail. Please, continue making videos like this!
what if we just mask the upper part of the cube. blur the edge a few times and scale the bottom part. bool it together. what do you think?
Master Class !!!
1:30 Didn’t see the green dot, keep failing at this step
nice tutorial
Wow tjanksu
Wow nice do u know how to combine inner parts of objects into 1? Eg inner part of apple
cool
cool
Very useful. Btw what tool did you use to make the form at 1:28 ?
Hi. It’s just the tube tool. Create a tube then click the 3 dots on the tube menu bar at top of screen. Then click the spiral checkbox and play around with settings. Hope that helps
This is nuts. Thank you so much man.
Thank you!
This is an advanced concept and kudos to the author for figuring out this workflow. It’s very powerful.
One more subs:D
Thank youuu so much!!
dude... this is insane and so good...
Create a tube. Go into the tube properties, drop the Dimension X to 4 and the post subdivision to 2. Now you have rounded tubes. You can also use the Radius modifiers in the tube properties.
Any idea for a “Contrast” tool like the contrast deformation slider in Zbrush?
This is the sort stuff I wanted to do in nomad for so long and turn them into wall art. So thank you
Cool but next video please go slowly please.
Go to the top right of the video and hit the settings logo. Then hit playback speed. You can slow down the video speed that way. Trust me it took me waaaaaaay too long to figure that out 😂
HI new subs here, hopefully in the future i can see more video tutorials from you, thank's
Can’t understand why this is not an automated option when creating tubes. A bit cumbersome, but functional way. Thanks
Genius idea !! Thanks for sharing
Perfect ! continue like that
niiiiiiice !
Great tutorial. There is so much power in Nomad that I haven't come close to tapping.
Fr, just when i thought ive learnt it all some guy like this shows you youre wrong lmao
How to use stamp?
Great tip. Thanks
Totally awesome. Thanks.. It's shocking sometimes how such power is sitting quietly in a little corner, so easily overlooked.
awesome. comment for the algorithm 👍🏼
Thanks
So helpful, thank you!!!
Amazing! Pease do the next tutorial! Thank you immensely for your efforts! This is so helpful when retopologized model is needed with limited tools and no access to PC!
Nomad Sculpt always amazes me I love it so much
how do you pinch a surface to make it sharp? pinch tool doesnt allow me to do that
Try using the crease brush, but once you've selected it, on the left side of screen there should be a button that says "invert". Click that and then see how it works.
bro wtf
Thank you for the video but honestly this seems like a hugely over-complicated workflow. Way better to just spend the extra £15 for Quad Remesher.
No problem! I mention (maybe at the end of the video, I forget) that Android users don't have many options for retopology on their devices: no quadremesher, no cozyblanket, no Uniform; so I hope this is helpful to any of them if they want to try. I think manual retopology is fiddly and time consuming whatever tools you're using (I've used blender, cozy blanket and Uniform!) and for relatively simple forms I think this method is surprisingly usable (especially with a quicker way to join the extrusions using boolean pointed out by a viewer!) I don't necessarily expect many people to do manual retopology in Nomad, the video is more about experimenting with what's possible and pushing the limits of Nomad, and hopefully learning some interesting things along the way! All the best.
nice! another way, so that you can use it on an active, live tube: go into the tube primitive under "tube topology" uncheck the "link" button take division "x" down to "4" take the division "y"down to 6 (or 5) drag the "post subdivision" up to "5" now you can mess around with it all day and it'll have perfect ends. it can get wonky if you do spirals and profiles, but sometimes you can fix it by messing with the above numbers. I use this mostly for fingers and toes!
Your creative, thx for your help
The excellent @ProcreateFX has pointed out that there's an even quicker way to add the spheres to the tube ends. At the bottom of the tube primitive menu there's a button called "curve repeater"; click this, then go straight to the scene menu and add a sphere. Spheres should automatically appear at the tube ends in the right place. You can also tap the yellow radius control point of the tube and see the numerical value of the radius. You can copy this directly to the radius of the sphere to get the exact size more quickly. Thanks again to @ProcreateFX
Well that's a power full feature😮
Thank you so much for sharing. You deserve many more subscriptions
Thank you for this beautiful trick teacher!!!❤
Definitely a very usefull tips!! Thank you❤
Awesome Subscribed <3