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MS-DOS Game Reviews
Приєднався 30 лис 2022
Reviews of DOS games, some up to four decades late!
Snarf - 1988 - MS-DOS Game Review
This game was released for IBM Personal Computers and compatibles running MS-DOS.
This pac-man like game runs fairly well, and has pretty good graphics.
My only real gripe with this game is that it is hard to hit a turn properly, and this makes the gameplay more difficult than it needs to be.
There are some elements of strategy in the game, too.
#nostalgiapump
#makdewithkdenlive
Chapters:
0:00 Introduction
1:22 Game Info
2:30 Game Play
This pac-man like game runs fairly well, and has pretty good graphics.
My only real gripe with this game is that it is hard to hit a turn properly, and this makes the gameplay more difficult than it needs to be.
There are some elements of strategy in the game, too.
#nostalgiapump
#makdewithkdenlive
Chapters:
0:00 Introduction
1:22 Game Info
2:30 Game Play
Переглядів: 146
Відео
Skyfox II - 1988 - MS-DOS Game Review
Переглядів 21319 годин тому
This game was released for IBM Personal Computers and compatibles running MS-DOS. This excellent space fighting game is in many ways the precursor to games like Wing Commander Privateer. While there are a couple of missions in the beginning that are pretty easy and straight forward, the later missions have you exploring the entire universe of the game. So plenty of fun elements. In easy mode, t...
Skate or Die - 1988 - MS-DOS Game Review
Переглядів 1,4 тис.День тому
This game was released for IBM Personal Computers and compatibles running MS-DOS. This selection of mini-games are themed on the skating lifestyle and honestly a lot of fun to play. The games are fun from the beginning, and honestly quite challenging to get good at, so this game is skill based and has a lot of replay value. It is also one of Electronic Art's earlier titles. #nostalgiapump #makd...
Ranadinn - 1988 - MS-DOS Game Review
Переглядів 11814 днів тому
This game was released for IBM Personal Computers and compatibles running MS-DOS #nostalgiapump #makdewithkdenlive Chapters: 0:00 Introduction 1:36 Game Intro 2:10 Old Game 3:52 Game Play New Game
Rampage - 1988 - MS-DOS Game Review
Переглядів 35414 днів тому
This game was released for IBM Personal Computers and compatibles running MS-DOS #nostalgiapump #makdewithkdenlive Chapters: 0:00 Introduction 1:23 Game Intro 2:42 Bug in the game 3:13 Game Play
Rack Em - 1988 - MS-DOS Game Review
Переглядів 8921 день тому
This game was released for IBM Personal Computers and compatibles running MS-DOS. This pool simulation runs really well, and the interface is exactly right for a fun game of pool, or whatever game you like to play on these sort of tables. #nostalgiapump #makdewithkdenlive Chapters: 0:00 Introduction 1:03 Game Intro 1:41 Game Play
Quadralien - 1988 - MS-DOS Game Review
Переглядів 13521 день тому
This game was released for IBM Personal Computers and compatibles running MS-DOS. This little puzzler game is kind of fun to play, where you drive around a droid in a melting down reactor, cleaning up radiation while keeping a close eye on your charge level. There is a lot about the game I do not understand, but the manual did help quite a bit in clearing up some of the confusion. #nostalgiapum...
Captain Comic - 1988 - MS-DOS Game Review
Переглядів 181Місяць тому
This game was released for IBM Personal Computers and compatibles running MS-DOS. This little platformer is quite good for its time, and being shareware it was shared far and wide, making Apogee a household game. #nostalgiapump #makdewithkdenlive Chapters: 0:00 Introduction 1:06 Gane startup and intro 2:05 Game Play
Pole Position II - 1984 - MS-DOS Game Review
Переглядів 174Місяць тому
This game was released for IBM Personal Computers and compatibles running MS-DOS. This port to the DOS platform from the arcade machines of the time was actually not too bad. Missing music and sound effects is but a small blemish on what is otherwise a well polished game. #nostalgiapump #makdewithkdenlive Chapters: 0:00 Introduction 1:37 Game Intro 2:18 Game Play
Pole Position - 1983 - MS-DOS Game Review
Переглядів 215Місяць тому
This game was released for IBM Personal Computers and compatibles running MS-DOS. This is a pretty good conversion from the arcade version, getting the maximum out of the IBM XT 8088 CPU and CGA graphics. Game play is pretty nice, with responsive keys. For 1983, quite a work of art. Especially in 73kb of download! #nostalgiapump #makdewithkdenlive Chapters: 0:00 Introduction 1:11 Emulation Sett...
Pharaohs Revenge - 1988 - MS-DOS Game Reviews
Переглядів 103Місяць тому
This game was released for IBM Personal Computers and compatibles running MS-DOS. This fun little platformer is tricky to master and has many puzzle elements. A good time waster, pity that you can't pick your starting level. #nostalgiapump #makdewithkdenlive Chapters: 0:00 Introduction 1:09 Game Intro 1:44 Game Play
Phantom Fighter - 1988 - MS-DOS Game Review
Переглядів 164Місяць тому
This game was released for IBM Personal Computers and compatibles running MS-DOS. This top down shoot 'em up is more of a tech demo for the guy that wrote the graphics engine than an actual complete game. Missing some sound effects and some instruction on how to mute the horrible music would have gone a long way. The game play itself is responsive, and plays well on almost all speeds of CPU tha...
Phantasm - 1988 - MS-DOS Game Review
Переглядів 1512 місяці тому
This game was released for IBM Personal Computers and compatibles running MS-DOS. This FPS has a little shaky back story, but that really does not matter to the game at all. Made for IBM XT PC with CGA graphics, it plays well, and the PC speaker sounds are good without being distracting. The world is immersive, and the simulation feels good! #nostalgiapump #makdewithkdenlive Chapters: 0:00 Intr...
Pete Rose Pennant Fever - 1988 - MS-DOS Game Review
Переглядів 862 місяці тому
This game was released for IBM Personal Computers and compatibles running MS-DOS #nostalgiapump #makdewithkdenlive Chapters: 0:00 Introduction 2:33 Game Intro 3:25 Demo Game Play 5:44 Game Play
Pearl Harbour
Переглядів 1422 місяці тому
This game was released for IBM Personal Computers and compatibles running MS-DOS. This simulation puts you in control of an anti-aircraft position fending off enemy planes attacking your ships in Pearl Harbor. The simulation is pretty good, sounds are pretty good, and the amount of colors and resolution pulled from the very basic CGA adapter is amazing. The mouse is also supported, which makes ...
Night Mission Pinball V3 - 1988 - MS-DOS Game Review
Переглядів 732 місяці тому
Night Mission Pinball V3 - 1988 - MS-DOS Game Review
Night Hunter - 1988 - MS-DOS Game Review
Переглядів 3842 місяці тому
Night Hunter - 1988 - MS-DOS Game Review
Matterhorn Screamer - 1988 - MS-DOS Game Review
Переглядів 1652 місяці тому
Matterhorn Screamer - 1988 - MS-DOS Game Review
Mutan Zone - 1988 - MS-DOS Game Review
Переглядів 1923 місяці тому
Mutan Zone - 1988 - MS-DOS Game Review
Motorbike Madness - 1988 - MS-DOS Game Review
Переглядів 3323 місяці тому
Motorbike Madness - 1988 - MS-DOS Game Review
Mini Putt - 1988 - MS-DOS Game Review
Переглядів 1803 місяці тому
Mini Putt - 1988 - MS-DOS Game Review
Microsoft Flight Simulator V3 - MS-DOS Game Review
Переглядів 3723 місяці тому
Microsoft Flight Simulator V3 - MS-DOS Game Review
Manhunter: New York - MS-DOS Game Review
Переглядів 4143 місяці тому
Manhunter: New York - MS-DOS Game Review
Lombard RAC Rally - 1988 - MS-DOS Game Review
Переглядів 2234 місяці тому
Lombard RAC Rally - 1988 - MS-DOS Game Review
That's a weird glitch, I've never seen that one before. You can actually redefine the keys if you press Enter when the control method selector is on Keyboard. That said, having 3 players on the keyboard is really pushing it, and the defaults are pretty much optimal already.
Interesting. I can't imagine this being accessible to many users when it released, since 640x350 apparently required an enhanced EGA monitor, which is given as of the reasons that most EGA games up and including the very late titles retained the 320x200 resolution.
I never thought that you would also need a special monitor. I thought if you bought a computer with an EGA card, you would also buy the monitor.
@@msdosgamereviews I'd assume it was far more common that people upgraded their existing system with an EGA card, but didn't have the budget for a new monitor, so they continued used their existing CGA monitors in EGA mode 1, limiting the resolution to 200 lines. According to PCGamesN, EGA cards cost the equivalent of $1,400 in today's money when they released, and that's without memory expansion!
My favorite part of this game was the level editor, I recall making a lot of terrible levels with it
Ah I have not played with the level editor, that could add a whole new dimension to the game as well.
This looks vaguely familiar; I think I've played it, can't recall when or where though.
It is not a common game at all, I could not even tag the game title in the video because according to Google it does not exist.
And then you discover that you can shoot and the frustration goes away, just like with digger. cursor keys control your movement A fires a shot to the left D fires a shot to the right W fires a shot upwards S fires a shot downwards Some older version has X for shot downwards. Newer versions have a .DOC file where all is explained. Including the level editor. Played this a lot on my AT machine back then. It had an EGA card and this was 'high res' with a nice color palet on my EGA monitor.
Thanks for the information! I did not know that you could shoot, that does change the game!
Played it as a kid First Metroidvania I ever played - even though I didn't know that name of subgenre yet
It's a great game, and probably the start of that subgenre.
I’ve searched for this game for years. I remember playing it a lot as a kid! I always liked the bizarre glitch where your tank would jump an opponent’s bomb then your tank would inexplicably crash through the ground.
Glad you found it! Now you can go play it again. :)
Gehennom is spelled with a soft G and a harsh N Its hell in islamic belief
Ah, thanks for the tip!
Also came out on Atari ST. ooked interesting
It plays really well.
I just recently bought the original SKYFOX for my Commodore 64 as one of the AriolaSoft game tapes this year's summer 😹👍🕹️. I haven't tested it yet, because i have been busy everyday 😹. But hopefully, i will test it before the end of 2024. SKYFOX II on the MS-DOS PC looks absolutely retrospectively as brilliant as on the Amiga 500 😺👍🕹️. A big retrospective like 👍🕹️ from Vantaa, Finland 🇫🇮.
I hope you enjoy the game as much as I did.
I remember this game!
Hopefully you had loads of fun playing it?
@@msdosgamereviews Yes I did. I don't remember it that well though.
I’m not positive which platform but I think I played this game extensively on my commodore 128 (in 64 mode). Super fun and addictive when I was a kid.
The music was so much better too, on the Commodore 64/128. Even on my Commodore SX-64 it rocks.
Yeah, at this point in time the IBM PC was not really aimed at gamers
The best sound of the time was on the Tandy, and your game had to be specifically written for it to work. Not anywhere close to what was available on the Commodore.
The downhill jam would be recreated in tony hawk pro skater . A nod from the then new best skate game ever to the first .
Such a lot of new concepts were being tried, and the fun ones kind of stuck around.
I used to work with David Bunch, who wrote Skate or Die. He was proud of it. Also a great guy who passed away a few years back from pancreatic cancer.
Sorry to hear about your friend. Skate or Die! is a lot of fun and me and my friends/neighbors used to love it. If it was remade and the stages were made a little longer, it could still be a great game. Great variety in that game. May he Requiescat In Pace.
Awesome to have memories like this. Sorry to hear about your friend, though.
I remember very similar game Ski or Die with only difference that it was a winter theme. I.e. ski and snowboard.
You could be thinking of Epic's Winter Games.
Man, that’s bollocks compared to the C64! I mean the SID music of this original game is like an anthem. WTF is this sh*t?!
Yeah, the PC speaker was terrible. That it made any sound past a beep was amazing, and it got truly tortured to make any other noised. Unfortunately it took some time for the PC to evolve the proper gaming hardware.
@@msdosgamereviews totally! I have just recently watched a great follow-up on how did the PC rise as a gaming platform in the age of Amiga dominance. It was Wolfenstein 3D. The raycasting engine sadly couldn’t be ported to the 4 planar pixel readout method of the Amiga. Of course years later demoscene like devotion of some developers made it possible with lower quality on RTG cards but commercially the Amiga got left behind. From a tech enthusiast standpoint the Amiga direction would have been better “for the world” without the ethics of Bill Gates & CO. The graphical Workbench was imho way better than DOS and early Windows versions at the time.
I also recall that some of the early forms of copy protection was differently coloured like red, which meant you couldnt even make copies of it via a photocopier. The other one that was famous was thick manuals then asking you to find specific words from pages and lines.
Sometimes the manuals were quite voluminous, which also made it hard to photocopy.
How did they get away with calling it Skate or Die when Atari owned that name lol
That Atari game was actually called 720 (degrees).
It was a lawless time, kind of like the wild west of computer games..
Interesting information. Thanks for sharing.
@@davidlakes5087 ah yes of course! It was a long time ago :)
Making games require a manual to figure out how to play was a pretty popular form of copy protection back when. Sure, you could pirate the game, but unless you also pirated the manual you wouldn't know what to do with it.
Yeah, it sort of forced you to have something physical with the game as well. Copy protection sucks.
very pleasing visual style :-)
It definitely is one of the better looking games out there.
Hahaha. Wow, I grew up playing this. Its awesome.
Glad you liked it!
Those graphics really remind me of the early Ultimas. It is rather weird that the inns and whatnot don't seem to serve any purpose; I wonder if the game was released in a half-finished state.
I'm sure I am missing something. Surely the game was play tested before release?
@@msdosgamereviews I found CRPGAddict's review of the game; he wrote to the game's creator and apparently even he acknowledges it's very buggy and badly needs a rewrite.
Are you on a ship or oil rig or something? Because that would be all sorts of awesome! 😆
Sometimes I am on a research vessel, and you might hear the sound source in the background, but right now I am at home on holiday.
An underutilized graphics mode, even though it couldn't compete with monochrome Mac graphics.
Yeah, I only reviewed a couple of games that had this mode.
Saw it on some emulator (MAME?) back in 2002. Never before thought arcade machines were so advanced in 80s.
The arcade machines of the 80's were purpose-built to play games, and it took a long time for the PC to catch up.
This was the first platform game I ever saw or played. It still holds a lot of nostalgia for me. Not by Apogee though (the description mentioned how the game didn't have graphics as detailed as the ones in Apogee games).
It was a pretty involved game, and while not my earliest memory, there were some fond memories of this game. Glad you enjoyed the video!
I remember the updated Elite Plus with VGA graphics. It was also the only Edition with a secret Galaxy 9, wich is randomly reached when Galhyping from Galaxy 8 with the same change of reaching Witchspace during a normal Warp.
I can't wait to review that one... :)
It's kind of amusing how the wolfman's in-game proportions make him look more like a giant hamster. Oh, and yes, eating people recovers health.
I was watching the health meter on the video replay, and did not see it increase. There must not be much health in a human. I guess with a little practice dodging bullets would get me less damaged.
@@msdosgamereviews I think it was because you were getting shot at at the same time, so the attacks were taking away health faster than the eating could restore it.
My dad used to play this all the time when he was a kid, I have played it with him a couple times on DOSBOX but have never finished a game. I remember completely filling my islands with armies and not thinking of using transports to expand, only to attack lol
Sounds like some awesome memories with your family there!
As a kid, I played this game often. Humans never tasted so good as they did when grabbed from buildings. 😄 Thank you for uploading!
Glad you enjoyed it
I remember this game because of that bug 😂
Yeah, it looks like the bounds checking on the ground was not quite robust.
I still get that music stuck in my head sometimes all these years later. Total ear worm. I always played with the music on. I remember it playing faster. Maybe it's one of those games that relied on the speed of the processor.
Interesting. The emulator can change the speed at which the game plays if the game play was limited by the speed of the CPU. Quite a few games of the era was written with a specific CPU in mind, and performed too fast or too slow on other CPUs. Pity that the CPU type that the game was made for was never encoded in the binaries.
The launcher sound is eerily similar to the Metroid Dread Emmi. Great vids, since this is my first comment after watching a good part of your catalogue, thought i would mention it too ^_^
Thanks for the comment! I hope to have more time to do some reviews.. Life has been pretty crazy the last couple of months.
This is pretty phenomenal for personal computers at the time. I spent a lot of time playing Jet, but the Bermuda Triangle mission always scared me :)
It truly was a great achievement, especially when you compare it with the other games of the time. Game development back then was not really taken seriously, and the skills needed were quite rare. It was not really seen as a viable business model.
Interesting how all the important buildings need to be accessed by climbing a rope. Wonder if there's some kind of in-universe reason for that architectural quirk?
Maybe it is because you are exploring old ruins that might be buried?
@@msdosgamereviews So the maze of streets you start in is actually underneath the town proper? That would make a sort of sense.
10:08 Heh, I just noticed the message there misspells Lord British's name as "Lord Brititsh".
I guess this was the age before spellcheckers
Jeff Minter really likes hoofers. Almost every game he's made features some kind of ruminant animals in it.
Interesting to know.
I very vaguely remember playing this on the school's PCs way back. Our computer classes were very freeform back then - most of the teachers knew less about the machines than the students did, so they mostly just let us do whatever we wanted.
Sounds like an awesome environment to learn computing in. :)
It's a neat little puzzle game. I always find games that let you alter the environment to some degree pretty nifty.
It was enjoyable to play.
One of the things I like about these old shmups is the really surreal-looking backgrounds they often had.
I found the same on arcade games as well!
Reminds me of another game from the same era, but can't offhand remember the name.
I wonder if I reviewed something like that? It does ring a faint bell.
My first game on a color PC display. Managed to beat it somehow.
With enough dedication, you can beat anything.
I played this MS-DOS game on my old neighbor's old PC back in the early 1990's. I must have been 8 or 9 years old. Thanks for bringing back my retrospective childhood memories 😺👍🕹️. A big retrospective like 👍🕹️ from Vantaa, Finland 🇫🇮.
Glad you enjoyed it!
I forgot about this one. Nice!
These old MS-DOS PC games are so retrospectively legendary, they even still make me want to play them again. And who remembers the legendary COMMANDER KEEN games 😺👍🕹️? At least, i still have the original hardwares of the Commodore 64 (tapes / disks / cartridges) and Amiga 500 😺👍🕹️.
It was quite an involved game for the time!
This one predates Commander Keen by a little bit. Now there is a game that I look forward to review
One of the first games I played on the Atari ST. You could run it in the high resolution monochrome mode
Was it any better in the high resolution mode? I remember the trade off being less colors for more resolution....
@@msdosgamereviews High was twice the resolution of low 640x400 in monochrome(as compared to 16). The refresh rate was 71.5 so you had a very stable clear image on the Atari monitor. The alternative at the time for me was a portable colour TV on RF so I always tended to prefer high for the few strategy/adventure games that supported it
How do you determine which houses are subscribed to the paper and which aren't?
In the bottom right, there is a "subscriber" text that pops up when you ride by a subscriber.
@@msdosgamereviews Ahh, I see. Somehow I didn't notice that at all; I was looking for a clue in the graphics.
0:30 Isn't "best-loved underrated game" a bit of a contradiction? The moon-timer is a neat idea, though it's a bit of a logic error that the stars don't move. 12:28 I'd guess the VD stands for Vlad Dracula.
Those are kind of weird-looking goats. They look more like bulls with goat horns.
Very big scary goats!
QAOP keys for movement was used in quite a few games back then. I remember playing several that used the same key mapping.
I did notice it too. Does not make it any less of a pain to learn now, though. With time you could get used to anything, but for casual gaming I sure am glad that it is now possible to remap the keys with the emulator!
I had this on Apple IIGS. I beat one of the game developer's puzzles. In the Hideout, I put the clue in the cauldron, and a blue "You Won!" appeared near the Map. At first I didn’t quite understand what happened for about 30 seconds, then the realization hit me!
Lucky you! It must have taken some time to finish this game.