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codat
Sweden
Приєднався 29 кві 2019
Halmgaard - MOBILE & PC 2D MMORPG
A 2D mmorpg developed by a small studio. It's inspired by old school rpgs, and will be released on both PC and mobile.
Homepage: halmgaard.com
Discord: discord.gg/RhKga2xX9z
Homepage: halmgaard.com
Discord: discord.gg/RhKga2xX9z
Переглядів: 581
Відео
Halmgaard - GODOT 2D MMORPG
Переглядів 13 тис.Рік тому
Halmgaard is a cross platform 2D MMORPG that will be released on Windows, mac, linux, android and ios. Join discord for more devlogs: discord.gg/azzjdaXJhr
Indie 2D MMORPG (2 years into development)
Переглядів 575Рік тому
2 years into development of my 2D MMORPG, Halmgaard. If you want to follow the development, join the discord server where I post weekly dev-logs: discord.gg/yUM38DWbM4
Code that: L-System
Переглядів 6 тис.4 роки тому
Github: github.com/codatproduction/Godots-L-System Discord: discord.gg/hqT8k5w
GODOT 3D HORROR TUTORIAL #9 - Fixing bugs!
Переглядів 5 тис.4 роки тому
Episode 3 of my series on how to create a horror game using the Godot Engine! Github: github.com/codatproduction/MazinDark
Code That: Boids
Переглядів 11 тис.4 роки тому
Implemented a flocking simulation using the Godot Engine! Water shader: github.com/Gonkee/Gonkees-Shaders source: github.com/codatproduction/Boids-simulation
GODOT 3D HORROR TUTORIAL #8 - Menus and Transitions!
Переглядів 17 тис.4 роки тому
Episode 3 of my series on how to create a horror game using the Godot Engine! Github: github.com/codatproduction/MazinDark
TROPICAL GAME TUTORIAL | #2 - Water shader and materails!
Переглядів 2,6 тис.4 роки тому
In this series we will be creating a simple minigame using the Godot Engine!
TROPICAL GAME TUTORIAL | #1 - Third person player!
Переглядів 3,3 тис.4 роки тому
In this series we will be creating a simple minigame using the Godot Engine! Models: drive.google.com/drive/folders/1Qf31QTnGfxRzYxx8dHmlVGDT4KmIa0Vy Script: www.patreon.com/posts/godot-3d-camera-17198150
GODOT 3D HORROR TUTORIAL #7 - Sounds and a flashlight!
Переглядів 12 тис.4 роки тому
Episode 3 of my series on how to create a horror game using the Godot Engine! github: github.com/codatproduction/MazinDark
GODOT 3D HORROR TUTORIAL #6 - Orbs, Orbs and Orbs!
Переглядів 6 тис.4 роки тому
Episode 6 of my series on how to create a horror game using the Godot Engine!
Procedural generated planets #1 - Introduction | HOW TO GODOT
Переглядів 10 тис.5 років тому
In this mini series we will be generating random planets using the Godot Engine!. #codat #codatProduction Discord: discord.gg/Nk363t7
GODOT 3D HORROR TUTORIAL #5 - Improve Path Finding using AStar
Переглядів 10 тис.5 років тому
Episode 3 of my series on how to create a horror game using the Godot Engine!
EASY Procedural Generated Low Poly Trees | HOW TO GODOT
Переглядів 5 тис.5 років тому
In this video I give you guys a quick overview of how I implemented random low poly trees using the Godot engine. Article: medium.com/@peter_winslow/creating-procedural-planets-in-unity-part-1-df83ecb12e91 source code: github.com/codatproduction/Procedural-Low-Poly-Trees
GODOT 3D HORROR TUTORIAL #4 - Dark and creepy
Переглядів 11 тис.5 років тому
GODOT 3D HORROR TUTORIAL #4 - Dark and creepy
GODOT 3D HORROR TUTORIAL #3 - The Monster and path finding
Переглядів 20 тис.5 років тому
GODOT 3D HORROR TUTORIAL #3 - The Monster and path finding
GRIDBASED RANDOM ISLANDS | HOW TO GODOT
Переглядів 3 тис.5 років тому
GRIDBASED RANDOM ISLANDS | HOW TO GODOT
HOW TO GODOT: Infinite procedural terrain generation
Переглядів 57 тис.5 років тому
HOW TO GODOT: Infinite procedural terrain generation
GODOT 3D HORROR TUTORIAL: #2 - The Player
Переглядів 23 тис.5 років тому
GODOT 3D HORROR TUTORIAL: #2 - The Player
GODOT 3D HORROR TUTORIAL: #1 - The Maze
Переглядів 68 тис.5 років тому
GODOT 3D HORROR TUTORIAL: #1 - The Maze
HOW TO GODOT: Low Poly Water Tutorial
Переглядів 14 тис.5 років тому
HOW TO GODOT: Low Poly Water Tutorial
HOW TO GODOT: Low Poly Random Terrain Tutorial
Переглядів 23 тис.5 років тому
HOW TO GODOT: Low Poly Random Terrain Tutorial
What i need to do if I want more than 1 floor or wall?
2 more things: When the player die the mouse on menu disappears and it make impossible to close the windows or start the game (idk if it’s only for me) And when do you re-touch the monster the sound will restart
Best series for me that I can only use the 3 version of godot, think my project can grow up more and more (new sub)
Please add subtitles to the video in Spanish.
I had a problem attempt to call function get child count in base null instance on a null instance so instead of onready var orb_Container = $GridMap/OrbContainer, I used onready var orb_Container = $Navigation/NavigationMeshInstance/GridMap/OrbContainer
Will sex be added or no?
I am getting an error code on line 86 val = move_and_slide(val, vector3(0, 1, 0), 0.05, 4, deg_2_rad(MAX_SLOPE_ANGLE)), the error code is unexpected identifier in class body, could you please help me
Without attack animations it's very boring
nope .)
Please, could someone advise me on the script for the monster that doesn't want to move at all or it throws me an error.
why the monster isnt moving? help
Sir, how to make finish line
The godot open world course from zenva academy literally copied your code
Why KinematicBody? I've been using CharacterBody3D, and I want to know some pros and cons.
Sadly Gonkee channel is no longer there
backrooms existed back then
I''ll try to get you rich!! Subscribed
what if my map is not infinite and I just want to generate all the chunks over time without having to regenerate them? Can I simply add all chunks as children and hide them when far from the player? I'm not worried about memory. I'm only worried that these hidden chunks may still cause some slowdown.
i have issue in code collider.connect("area_entered", self, "on_area_entered") it sayes unindent does not match any outer indentation level
Android ? Vai ter?
iOS ???
Hi i have a question, how do i change the mouse sensitivity i feel like its too low. Thanks!
Hi I love ❤️ so much I developed my whole game from your horror game tutorial thank u so much
What do I do if a red line is shown from which I can follow the monster ?
you are stupid is not work🖕😡
Poor keyboard
Yeah my engine didnt look like yours. But all you guys on here do this! I had no custom tab or kinetic body. I think you all like to frustrate us!
doesnt work in godot 4, i dint really know what I'm doing, i got it to run, but the window is just grey
i dont think you set up a camera so you wont be able to see anything
spaden luktar kiss
Thank you codat.
Thank you codat.
you can put the monster code in the description which doesn't work for me
the monster does not chasing me
why it does not show the convex static body
Well I am getting to your channel late as I am just now beginning my journey in earnest, but I will say that your generated terrain is exactly the level of voxelness I am trying to achieve for my game. I am studying your other videos attempting to grasp what it is you have accomplished. Of course it does not help that your instructions are based on 3.1 and I am using 4.1.4. I wonder if I down grade to follow your instruction then slowly step it up to version 4.1 if it will stay intact. Well first step open up Godot 4.1 and see if I can follow your instruction.
But what I would like to know. Is now that we are almost 4 years further along in development of the Godot engine how do we achieve the following? I create a game menu which will allow inputs for creating the perlin noise which generates the low poly terrain? I would like a menu with maybe 4 sliders rivers, flatlands, hills, mountains and how many sides of the map has oceans. A second menu block with sliders utilizing perlin noise to populate the map with cities random sizes and locations.
3:10
could you do a godot 4 version? I love these but the code is completley unusable due to the new synatax
No im not, and the syntax is not THAT different. If something is not working, google how it works in Godot 4 - you learn more that way. Many people have managed to get through the tutorial in Godot 4. :)
@@codat3821 it's mostly just navigation that's broken and all the tutorials and google search resaults only talk about Meshes, not Gridmaps. also the Navmesh baking is totally busted for some reason on planes :) If you could maybe leave a reply with some kind of answer or somthing, I'd be relieved
in gonna use this to make a horror game about exterminating Killer geese who are causing Anarchy
Godot version?
3 or 4 both work
These tutorials are pure gold, too bad they changed a lot of things in Godot 4.x but these still applies most of the cases. Thanks!
❣️ *Promo SM*
Iam still using godot 3 thank you very mutch for the tutorial
Really great tutorial, helped out a lot! Very simple and straighforward!
4:21 (im saving my stop)
oh damn i didnt realize it was that simple to toggle something on and off in godt. here i was like making functions to change whether something is on or off, but this looks much more simple
make a tutorial for godot 4 please
too busy building MMO :'D
4 real nothing special
Alright, and where's ur special mmorpg? :)
I realy want to try play halmgaard. I was playing Tibia when i 10 yo and miss them. Greetings from Poland, we waiting! :)
Happy to hear! Join discord and follow development my friend!
You know ai generated images mean you have zero copyright right? And ai image generation is theft.
looks like shit