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Gunslinger NV
United Kingdom
Приєднався 28 гру 2021
Hello all, I'm here to talk an awful lot and for an awfully long time about the love of my life, the humble video game!
Відео
Atronach yeeted my loot, disappeared, then left me in the cold.
Переглядів 1321 день тому
Atronach yeeted my loot, disappeared, then left me in the cold.
Skyrim bear starts a fight it couldn't finish.
Переглядів 12021 день тому
Skyrim bear starts a fight it couldn't finish.
Rayman Origins/Legends - Is It Actually Any Good?
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The second and final part of a series taking a look into one of gaming’s most under-appreciated mascots. This time round we’re taking a look at the other end of the spectrum as I dive into Rayman’s (currently) latest adventures - Origins and Legends. Following on from two successful ventures into the third dimension, it was somewhat of a shock to see him return to his 2D roots. But are these ou...
Rayman (1995) - Is It Actually Any Good?
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So begins the first of a two-part series taking a look into one of gaming’s most under-appreciated mascots. Rayman first entered our living rooms all the way back in September 1995 as a launch title the PS1 and with an incredibly colourful world and unique character designs it’s easy to see why he still has a humble following. Join me as I travel through musical landscapes and ink-flooded canva...
The Importance Of Good Quality Exclusives
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#xboxshowcase #grounded #redfall #kindafunnygames It's fair to say Redfall probably didn’t go to plan when it released last month but the thing is, Xbox seems to keep fumbling its exclusives time and again. Though Phil Spencer clearly has a passion for the Xbox brand, I don’t quite see eye to eye with him on his handling of exclusives… Kindy Funny Podcast: ua-cam.com/video/yKwfEQ1eEyM/v-deo.html
Metroid Prime Remastered - Is It Actually Any Good?
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Metroid Prime Remastered is a masterpiece…or so I’m told. The spruce up that the GameCube classic gets is nice and all but can a game that’s 20 years old really be as good as everyone is making out? Or to put it another way, is it actually any good by today's standards? Let’s find out as I take a brutally honest look at Metroid Prime Remastered. Chapters Intro 0:00 Story 3:01 Graphics/Atmospher...
INSIDE - Is It Actually Any Good?
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The second of a two-part series looking back at the works of indie developer Playdead. This time around I’m taking a look at INSIDE, comparing it to its spiritual predecessor, LIMBO, and answering the all-important question of whether or not it's actually any good. (Part 1) LIMBO - Is It Actually Any Good? | ua-cam.com/video/6-rtqxm4mxM/v-deo.html Chapters Intro - 0:00 Visuals - 2:13 Controls -...
LIMBO - Is It Actually Any Good?
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LIMBO is one of those games I knew I'd like from the moment I laid eyes on it and was one of the many great games on the Xbox 360 that helped to broaden my horizons after living a mostly sheltered Nintendo lifestyle. But that was over a decade ago now so I reckon its about time I revisit it and see if it still holds up today. Chapters Intro - 0.00 Visuals - 1.30 Controls - 4.32 Puzzles - 5.55 S...
The Problems With Crash Bandicoot 4 (And How To Fix Them)
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The Problems With Crash Bandicoot 4 (And How To Fix Them)
The Under-Appreciated Brilliance Of DOOM 2016's Multiplayer
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The Under-Appreciated Brilliance Of DOOM 2016's Multiplayer
Best game ever
R* put that sign there on purpose
Lmao, I really love this game
I've seen this before. If you kill the bear you're gonna turn into one and you'll have a little bear brother. There's also gonna be a lot of wonderful Phil Collins songs. Choose to stay as the bear when you get the chance to go back to being a human.
lmao
Based
these clips are great
In my opinion, the number one issue is the filler content; the N. Verted and recycled parts of the Perspective levels should have seen redesigns to make those levels feel different, new, and (for the N. Verted Levels) harder WHILE still being recognizable to the originals. It would have made the other issues more stomach-able... though I do agree, those other issues are pretty serious and need to be fixed
In terms of the wumpa gems I think they're arbitrary, those gems should have been for crates instead, breaking 25% for a gem, then 50% for another and of course 100% for the final gem, to avoid that empty feeling when you finally get to the end and get absolutely nothing because of one stupid little crate hidden offscreen. The wumpa gems feel like participation trophies, and I don't appreciate being rewarded for doing something that I was doing passively anyway. At the same time the game expects perfection pretty early on and offer little-to-nothing, if anything AT ALL, for doing so, which seems very backwards.
If they want platinum relics to be required for 106% completion, then at least add something like Practis Mode in Geometry Dash to train some level sequences. And while I have no problems with getting platinums (or even purples sometimes), I am aware that e.g. the first level can discourage people from further progressing in the game due to the high requirements to get a platinum relic
There are times when I wish that Naughty Dog still had the rights to the series. Whilst I love The Wrath of Cortex and Crash of the Titans, I didn't like the N.Sane Trilogy and It's About Time. The latter didn't even make sense in terms of its story and use of characters
I know this is a couple years late, but Crash 4 now has a mod for the PC version called "N. Hanced Edition". It actually addresses some of the major issues most people have with Crash 4. It seems like it is the best way to currently play it! I highly recommend checking it out!
I try again and again to come back to this game just because it looks so familiar and fun. But after 30 mins this game is nothing but a frustrating experience, riddled with an overwhelming amount of boxes, collectibles, skins etc. I want to like this game but the difficulty and cheap deaths, jumps, just ruins the whole experience. I'm just glad that I'm not the only one you thinks this.
One thing I like about the powerups and demons is a choice you can make to wait outside the combat with said powerup or demon to deny the enemy team a crucial resource, stalling however becomes less and less viable the more time you have to play with your powerup or demon. This tactic can be especially crucial for demons as unlike powerups, they have a minimum duration that they cannot go below for how long they last once the owner dies and a new person picks the rune up.
2016 mp is awesome.
Love this game but THE LEVELS SHOULD BE SPLIT INTO MORE SHORTER LEVELS AND HAVE MORE CHECKPOINTS. I think the devs expect too much from us. It worked better to repeat levels in Crash 2 when they were 5 min but now they are 15 or 20. Its too much. I get actually tired while playing
Great game with a bit of a challenge, if you’re looking for a less challenging platformer SpongeBob isn’t all that bad.
Doom Eternal didn’t have a proper mp due to how complex the gameplay loop and that every mechanic being given to a lobby full of players would be chaos. All that being said, Dark Ages looks just as complex. So in my perfect world it’d be cool to see this game make a comeback alongside Dark Ages, either by updating 2016 or re-releasing it as a standalone MP Doom game. There’s still so much that can be added and refined with the game, especially when we throw Doom Eternal’s demons and maps into the mix. And at the very least I’d take the announcer from Battlemode over VEGA anyday. What I’m trying to say is Doom 2016 needs a modern remaster. It deserves it.
The total lack of story makes the game unplayable for me. I dont know why exactly, if they just gave a simple motivation for rayman and a simple antagonist then Id be happy. Or just giving memorable characters! The characters have so much potential but I feel so dissociated from them.
Survival jara. JARA. The survival JJJ AAHHH RAAAHHHH
Incredibly grateful for your input. I wish you all the best recovering from your stroke 🙏
Shadow The Hedgehog 😂😂😂
It's 2024, the nhanced mod makes Crash 4 a much better game, just changing some box locations and requitements changed the whole experience
Eu tenho esse Playstation original intacto 0:47
This game is such a great survival game. Wish it got the love it deserved. It really is such a fun experience. So tired of the same old survival games that litter the steam store.
Amazing review! Subbed
Funny that even in 2024, the game's hint system still straight up lies to you in one instance (it tells you to go to the crashed frigate in Tallon Overworld after getting the ice beam when you really gotta get the gravity suit in Phandrana first). I love it because I don't fall for this now, but lol for my favorite game not being perfect 😊
My issues summarized: - It's not Crash 6 as it should have been, in order for Crash "4" to exist it nuked 80% of the timeline off the map. Huge Adventure, N-Tranced, WoC, Nitro Kart, Tag Team Racing, Boom Bang, Crash Purple, Twinsanity, hell, not even CTR remained intact, they legit just removed everything past C3 to make their new bad story. Way to reward fans for sticking around. Sonic Frontiers came out a few years later and instead did the opposite, unifying the entire timeline into something a lot more lively and coherent, acknowledging and referencing literally everything from its past, THAT'S what Crash "4" should have done. - New art direction. I find it very bland and not at all Crash-y, all the character redesigns look bland and bastardized for no reason - Speaking of bastardization, most of the cast's characterization is 🐕💩 and has that forced, ugly modern way of reshaping female characters into these unlikable "do all, can't do no wrong" archetypes - Level design, levels were too long, box placements are 🐕💩 and the difficulty straight up ain't fun - Soundtrack, mega forgettable, should have gone the Twinsanity route - Actually the line above, Crash "4" should have have been a Twinsanity 2 type of game
Completion should NEVER be this tedious or draining. I hope Toys For Bob's studio closes down completey and they fade into obscurity. Shame on them for this blatant bloated design and the repetitive, questionably cruel completion expectations. There are so many changes that just dont improve the game at all. The inclusion of a shitty slide spin boost, the wumpa gems, the perfect relic, the complete lack of mask boxes, the nearly pointless extra side character levels, the CRATES YOU CANT SEE UNLESS YOU WATCH A VIDEO. Oh, but THANK GOD we have a drop shadow. WOW. This game should have had a different subtitle. Crash Bandicoot 4: A Waste Of Time Screw Toys For Knob. I would rather have payed the price for a REASONABLY difficult game than this garbage.
Completing ANY game 100% is difficult and most of all tedious. Which is why I never cared to do it
I appreciate your suggestiond being so fueled by Sonic games as a fan. I actually had the same ideas for dealing with hidden/missing crates by using the checkpoints. Take my thumbs up!
When I first got this game I was excited and determined to get every collectable like I did with the remaster trilogy. For the seven or so hours I played everything you talked about here grinded down my will to continue. I also wasn't using a guide to find stuff so that really sucked. I realized I wasn't having any fun but then it happened, I got my first perfect run without knowing they existed. My heart sank seeing this and I never ended up playing again. I still haven't finished it casually even to this day.
This game is hypnotizing and it became one of my all time favorites. Great review.
Also, give us back the crash dash instead of the triple spin. The levels are already way harder than past ones, so having to just hold down a button instead of trying to press one in a hyper specific rhytm would make the reclics fairer, potentially compensating for the higher relic requirements, if that would not be changed.
Appreciated the Grounded video, so here's an attempt to mess with the algorithm a little bit.
I do agree with the set bonuses feeling weak compared to the actual main progress armors.. Roly Poly, Ladybug, Acorn etc. A few other problems is the delay before you acquire Building materials.. In order to get mushroom you have to defeat the REDACTED in the REDACTED lab but at that point you're most likely already done with building your base. I feel this was placed like this for first time players only to get through the defense events. Same for the Large Stem Pallet that can carry 40 weed stems, you need Pinecones for that.. And if you've played the game for long enough, you know how late game those are.. Why would I need a 40 stem pallet that late in the game?! I'm already done building and done with having to use that many stems.
I'll make it so you don't need to watch the video: YES IT'S FREAKING AMAZING! go buy it now. Okay bye, enjoy.
what is a survival jarahh? stop saying it like that.
Make me.
How do you have only 464 views?
If only I had friends to play with
Solo is infinitely better. MP has a tendency to feel broken, and if you join in one someone further away than you.. Prepare to fail your perfect blocks. Just stick with solo bud.
@@AwesomeRepix well what if I have a friend whom I've known for 5+ years and bought her the game? Bit late for it. YOLO
@@rockowlgamer631 Well MP works. (Works) Just gotta make sure not to switch who hosts the server. This will definitely prevent that friend from getting too used to the non-delay on a local machine.
We'll be sitting next to each other at first cause she wants me to see her reactions in person. Then hopefully she'll be the main host when we're at our own places.@@AwesomeRepix
@rockowlgamer631 Well I sure as heck hope you enjoy it as much as I do! Stay safe.
Honestly crash 4 reminds me of sa2 more then anything else , I mean here's the similarities: Both have multiple gameplay styles Both have recycled content Their 100 percent completion process is a nightmare Both are terrible sequels to better games Both have fans who dick ride the games and say that they're masterpieces with absolutely no problems Even though in my opinion crash 4 is worse because of its recycled content and absurd 100 percent process , I still hate sa2 more
Dude, can't believe you don't get more views your content is awesome! You've earned your like and sub, keep up the good work!
Glad you liked the video mate, thanks for watching! 👍🏻
Well i didn't expect this to come out in my recommended anyways very underrated video
Either way I'm glad you're here 🙂
Underrated UA-camr
Thanks mate 👍🏻
Such a good vídeo for such less coments. I love the video ❤
I'm glad you enjoyed it, thanks for watching 👍🏻
Such a underrated video!
Thanks mate 👍🏻
Have you ever heard of the fangame: Rayman redemption?, it is a rayman 1 remake in hd for the new windows
Sure have! It's one of the best games I've played in a long time
Where are the comments?
Looks like we're having the first dance
Indeed i still am watching. Great video. I am most definitely not a survival expert. This game tempted me in with it's awesome concept. They had a free weekend one June during early access. After it was over i had to buy it. I was hooked!
Being in southamerica and with an outdated hardware, I had terrible luck trying to find people, so I quickly gave up, but the few matches I played with bots were fun as hell. In addition to that, snapmap was a very complex tool, to the point that I had downloaded recreations of multiplayer maps for it. Like, I don't remember the name for it, but they had a mesh tool or something, that allowed you to spawn squares then adjust the size of them, kinda like making maps for quake1, but within the game itself. Very few levels were made due to its complexity, but the few levels I saw, made great use of that tool. I kinda wish they had added a bit more focus on singleplayer instead of multiplayer. Like, a mini dlc with few levels, just to have the multiplayer guns against monsters, or a horde mode, ala eternal, so you could use multiplayer levels with monsters. Instead they did a vr spinoff, then eternal. Eternal is good, but it lacks some multiplayer features. I mean, you know already. I have seen some eternal mod's though, with people making coop on endless hordes or deathmatch where everyone is slayer instead of 1v2. Haven't checked, but I wonder if after 7 years, anyone modded 2016 to have coop or classic deathmatch on it somehow. (At least on pc)
The thing about the difficulty is that the version shown here is actually one of the easier versions. The PAL (European.Australian) Jaguar, PlayStation and Saturn versions of Rayman, like most PAL console games before the Dreamcast, runs 1/6th slower than the NTSC (America, Japan) version. While Rayman was made in France, the NTSC version is still likely the correct speed, as it's the default speed in the DOS version and the speed used in the Gameboy Advance, DSi and mobile ports. So in the NTSC version you need even faster reaction times to avoid things. Also, the present in the sky is, I think, supposed to be where Ray Breakout is set. This is a mini game you can play in the Jaguar, DOS and mobile versions. At least, the interior in the mini game looks very like the present.
Ahh nice bit of trivia there! That explains why there's a breakout mini game in Rayman Redemption
Remember playing Rayman on the gameboy advance loving it. This review is spot on. I remember loving the level design but hate trying to find all the cages. Still at the end of the day I think everyone should try this game.
Thanks for watching mate 👍🏻