Ryan Dick
Ryan Dick
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Відео

1 hour of silence occasionally broken up by the Solidworks error sound
Переглядів 9 тис.2 роки тому
1 hour of silence occasionally broken up by the Solidworks error sound
My Maker Story - UOttawa Maker Award Submission
Переглядів 4553 роки тому
My submission for the 2021 University of Ottawa maker award scholarship. Learn more about me on my web portfolio: ryanjamesdick.wixsite.com/maker-profile Check out my projects on GitHub: github.com/Ryanwew
Colonial Rush? No Problem
Переглядів 8513 роки тому
Colonial Rush? No Problem
War Thunder KV-1 or, how I learned to stop worrying and love the Stalinium
Переглядів 2613 роки тому
War Thunder KV-1 or, how I learned to stop worrying and love the Stalinium
Canada World Fair Revit Walkthrough
Переглядів 2553 роки тому
Files at: github.com/Ryanwew/Canada-Pavilion-World-Fair-2019
2 Channel Audio Mixer Stop Motion
Переглядів 2313 роки тому
Stop motion assembly/disassembly of my custom 2 channel audio mixer. All files are on my github: github.com/Ryanwew/2-Channel-audio-mixer
Blender Cursed Images (DO NOT DELETE DEFAULT CUBE AT 3 AM)
Переглядів 854 тис.3 роки тому
Blender Cursed Images (DO NOT DELETE DEFAULT CUBE AT 3 AM)
21w06a Cave flythrough
Переглядів 3793 роки тому
cool cave
Control System Simulation (LESSON)
Переглядів 3193 роки тому
Control System Simulation (LESSON)
Door Kickers 2 - Rescue At Dawn (0:39)
Переглядів 1523 роки тому
Door Kickers 2 - Rescue At Dawn (0:39)
Christmas Lightshow 2020
Переглядів 353 роки тому
Christmas Lightshow 2020
Panzerfaust with a nuclear warhead
Переглядів 1144 роки тому
Seems like it needed a buff
SHAD 2019 Ryan.D
Переглядів 2705 років тому
SHAD 2019 Ryan.D
Untitled
Переглядів 1336 років тому
Untitled
INSPIRE PODCAST
Переглядів 536 років тому
INSPIRE PODCAST
My sci fair
Переглядів 1837 років тому
My sci fair
Tour of my lab pt.2
Переглядів 507 років тому
Tour of my lab pt.2
Tour of my lab
Переглядів 597 років тому
Tour of my lab
Nordious I A Medival Village by Ryan_wew
Переглядів 1838 років тому
Nordious I A Medival Village by Ryan_wew
Minecraft house nets!
Переглядів 588 років тому
Minecraft house nets!
House = REKT
Переглядів 938 років тому
House = REKT
Orchestra of destruction
Переглядів 848 років тому
Orchestra of destruction
Rainbow six siege destruction in reverse
Переглядів 5978 років тому
Rainbow six siege destruction in reverse
05 Facts about UNICEF
Переглядів 2,3 тис.9 років тому
05 Facts about UNICEF

КОМЕНТАРІ

  • @Al-Hasan0
    @Al-Hasan0 Місяць тому

    Wait...Wait...Wait... It seems you are telling me Minecraft Cave Sounds. 🤣 ... At. 0:36 And this is Not Blender this is Maya.

  • @carloscoda1273
    @carloscoda1273 Місяць тому

    Literally we are going to find all of those stuff if we decide to look at Garden of BanBan's models

  • @pointlesspeanut3182
    @pointlesspeanut3182 2 місяці тому

    0:43 i physically recoiled

  • @HeroOfTime2610
    @HeroOfTime2610 2 місяці тому

    default pyramid

  • @zloygoblinkit
    @zloygoblinkit 2 місяці тому

    Maya logo in blender gives me post traumatic syndrome

  • @埊
    @埊 3 місяці тому

    Bleen Deer w Bleen Drze?

  • @espanolgeek
    @espanolgeek 3 місяці тому

    i want to eat it.

  • @XxFantasyBoyReel2.0xX
    @XxFantasyBoyReel2.0xX 3 місяці тому

    True

  • @darkwizard5970
    @darkwizard5970 4 місяці тому

    I know just enough about blender to know something is wrong, but not enough to articulate why

  • @awhat1435
    @awhat1435 6 місяців тому

    when the solidwork gods decide you aren't worthy enough

  • @Pekia-Cicci
    @Pekia-Cicci 6 місяців тому

    hello. may i know your email ? have some questions to discuss.

  • @DoctorIvoRobotnikartist
    @DoctorIvoRobotnikartist 7 місяців тому

    Why the blende..... Ohhhh

  • @cathleenyamat2140
    @cathleenyamat2140 7 місяців тому

    3 Is A Unlucky Number

  • @ariiiiiiiii2008
    @ariiiiiiiii2008 8 місяців тому

    I started crying at the plugins

  • @Sanford047
    @Sanford047 8 місяців тому

    God i fucking hate that sound with every fiber of my being

  • @Terreoalcalinos
    @Terreoalcalinos 11 місяців тому

    You think that that is true bro? What happen with you bro, is just a program of 3D. Why did people Make this videos about scary things of things that people like? Why did you do this.

  • @andrewsingleplayer9513
    @andrewsingleplayer9513 11 місяців тому

    Tbh first blender experience for me was like this:In my room's stillness, I opened Blender, feeling that odd "been here before" vibe - almost like déjà vu in the digital realm, a bit like "Garry's Mod." The screen displayed a dull, gray world with a lone white cube. Kept going down the digital rabbit hole, stumbled upon Blender Guru's donut tutorial - my portal into the program's secrets. Took a break, came back, and Blender had changed. The virtual place now had this eerie vibe, like it was hiding something real good. No biggie, I thought, and started diving into tutorial after tutorial. Hours slipped away, and I found myself spending eight to ten hours a day lost in Blender land. The tutorials got stranger, like there was magic in every click and tweak. Blender wasn't just software anymore; it felt like this mix of real life and the digital. Whispers danced in the air, and Blender seemed alive, pulling me in. Sculpting and rendering became an obsession, and I couldn't shake the feeling of being watched. Shadows moved around, and the air thickened with an unseen presence. Blender was more than a tool; it felt like a gateway to something beyond my understanding. One spooky night, my screen glitched. My twisted face appeared, grinning in an unsettling way. Freaked me out, but it vanished in a blink, making me wonder if Blender was messing with my head. Blender wasn't just a program anymore; it turned into a doorway to a bizarre world where pixels hid secrets. Reality and Blender's realm blurred, and I couldn't separate them. The fan's hum turned into distant murmurs, and the screen's glow felt like it was pulling me deeper into Blender's eerie grip. And then, it hit me - like a Matrix element slipped into the mix. Blender wasn't just a tool; it was creating its own reality, a digital mirage where the creepy and the real fused together. The more I clicked, the more I sculpted, the more I felt like I was becoming a part of this twisted digital world Blender had woven around me. It wasn't just a program; it was a parallel reality, and I was caught in its unsettling embrace.

    • @darkwizard5970
      @darkwizard5970 4 місяці тому

      That's enough blender for today. I'll now attempt to touch any grass that survived the latest heat wave

  • @gabrielf111
    @gabrielf111 Рік тому

    The default pyramid is truly a horror story.

  • @clawcakes2
    @clawcakes2 Рік тому

    0:01 The Infinite Face 0:05 The Curse of Dynamic Topology 0:06 The Default Pyramid 0:20 The Subdivided Suzanne 0:27 The Imposter 0:36 The Web of Nodes 0:43 The Neatly Arranged Skeleton 0:49 The Blender

  • @JF-rf8xy
    @JF-rf8xy Рік тому

    I first watched this before using Blender. That was more than half a year ago. Today I watched this again after properly learning how to use Blender over a few months. These are cursed images, indeed.

  • @troev
    @troev Рік тому

    how i understand this 💀

  • @madingthree
    @madingthree Рік тому

    When you forget to turn off external references:

  • @ps2catgirl
    @ps2catgirl Рік тому

    the first one made my brain hurt. that sure is a ngon

  • @Matt-np6nq
    @Matt-np6nq Рік тому

    This is evil

  • @jaxsel806
    @jaxsel806 Рік тому

    0:40 i'm getting nightmares

  • @dragondelsur5156
    @dragondelsur5156 Рік тому

    I think my biggest nightmare is seeing the words bug out and not display correctly.

  • @umbrellasquid9669
    @umbrellasquid9669 Рік тому

    How do you fuck up a head that bad.

  • @AntoineVanGeyseghem
    @AntoineVanGeyseghem Рік тому

    O- O

  • @text_obj
    @text_obj Рік тому

    0:27 I can feel extreme pain BTW I RENDER AT 3AM HEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHEHE

  • @TheOscarGamer_
    @TheOscarGamer_ Рік тому

    part 2?

  • @blockotheblock5672
    @blockotheblock5672 Рік тому

    the garten of ban ban polygon counts are scarier than all these images

  • @AnimatedAirlines
    @AnimatedAirlines Рік тому

    I hate the sheer amount of nodes in that one image. The only thing I could hear from it was a Blender youtube tutorial saying "It's not too hard. Now make sure to have Node Wrangler installed! That way, it'll be real simple to make this" and I want to actually cry

  • @marsolgaming
    @marsolgaming Рік тому

    As a blender low poly modeler this is scary to me

  • @anqareliouth2921
    @anqareliouth2921 Рік тому

    Explaining every one: First, at 0:01 You can see a LOT of vertices in 3 objects. This much will most likely cause your computer to explode if you try to render this. Second, at 0:04 (which is the worst in my opinion) You can see the worst topography I have ever seen. Basically, models are made from a bunch of faces that form a topography, but this topography needs to be tidy and with the least amount of polygons as possible in order to be "good topography", which is necessary to make it render fast (and if using for a game, to make it light enough for the engine to handle), be easy to texture and easy to rig. This topography is absolutely horrifying because it looks like it needs so much manual retopo (essentially making each face by hand, the worst part about 3d modelling) that it would be better to delete the model and start anew. Third, at 0:11 This is easy to explain. When you create a new blender project, it automatically creates a cube, called the default cube. Most of the times, you would delete this cube because you can make as many cubes as you want, however the cube has become a cultural icon in the community. In here, you can see the default blender setup when you create a new project (default light, camera and cube) but instead of the cube, it's a different shape. Normally, this wouldn't change anything, but because the default cube has become a meme and something recognizable by the community, it feels unnatural. Fourth, at 0:19 This is also pretty easy. In blender, there is a default model of a monkey head. The reason for this is if you quickly want to test a shader on a complicated mesh. In blender, there is also a way to "decimate" a model, essentially artificially reducing the amount of polygons in a model without changing it's shape too much, using an algorithm. However, once you use it too many times, it begins to distort the original mesh into something unrecognizable, which is the case with the monkey head model. This just makes it look weird and uncanny, nothing special here. Fifth, at 0:26 This is just funny. It's a photoshopped image, showing the icon of Maya3d, another 3d modelling software, in the place where the blender logo should appear. Sixth, at 0:37 This looks like the shader graph. The shader graph is a tool in blender that lets you create shaders, essentially controlling how light affects the models in the project. This just looks like a shader that is overly complicated and is very confusing. Seventh, at 0:42 In order to make models move like, say humans, you need to apply bones to them. The bones can move, and if applied correctly, can move parts of the mesh with them, distorting as needed, in order to simulate how bones would move the human body. In blender, you can create a premade human skeleton that is in the correct shape, however it looks like here they generated the human skeleton and made all of the bones facing downwards instead of the bones facing the natural way that the default skeleton is. And finally, eighth at 0:49 This is a 3d model of an actual blender, a pun on the name of the software. Edit: just realized that in the first one, it's all of these vertices on 1 face, which should never ever happen, ever. And if you somehow did make 1 face with so many vertices your computer will probably turn into a nuclear warhead.

  • @gamedever
    @gamedever Рік тому

    Lol I deleted the cube at 3:01 am

  • @zeph_os
    @zeph_os Рік тому

    Not me, finding this video to play during a robotics meeting while our instructor is teaching solidworks fundamentals

  • @BeLikeNexus
    @BeLikeNexus Рік тому

    I don’t even do 3d stuff, but I’m so high and sos cared

  • @wokeupina
    @wokeupina Рік тому

    last one is

  • @seshajelmaanularhitamtahks8275

    Blender in ohio

  • @BizKit167
    @BizKit167 Рік тому

    Holy crap the monkey was scary af

  • @karimsabsabi3942
    @karimsabsabi3942 Рік тому

    *scared*

  • @Jovanoc
    @Jovanoc Рік тому

    after 2 years of using Blender, I understood the horror of each one of these images

  • @divdivdivdivdivdiv
    @divdivdivdivdivdiv Рік тому

    i hate you

  • @josephc8312
    @josephc8312 Рік тому

    I’d recognize Minecraft cave music anywhere

  • @zikrizikriofficialchannel7108

    0:57: JERMA JUMPSCARE💥😱😱😱

  • @Spherius
    @Spherius Рік тому

    Rewatching this when i learned blender l

  • @sharplily
    @sharplily Рік тому

    that first image instills primal fear on my soul because the amount of times i was in face select and had a weird ass face that just generated 19377712738 vertices when i subdivided it and didnt make any faces is astounding and it makes me want to beat my computer to ash

  • @therealChad420
    @therealChad420 Рік тому

    bruh

  • @jadencha5294
    @jadencha5294 2 роки тому

    A blender *in* blender Damn, that's creative ...

  • @leucistic
    @leucistic 2 роки тому

    As someone who has never used blender before this was extremely wholesome.